2013-07-29 07:13:03 -04:00
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// BiomeSource.h
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// Declares the cBiomeSource abstract class used as an interface for getting biomes from any source
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#pragma once
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#include "ChunkDef.h"
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class cBiomeSource abstract
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{
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public:
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enum eAvailability
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{
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baNow, // Data returned now
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baLater, // Data not returned, but will be available later, try again after a while
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baNever, // Data not returned, will not be available at all
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} ;
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/// Fills a_Biomes with the biomes for the chunk specified
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virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) = 0;
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/// Used to inform the source about the view area that will be queried in the near future.
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virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) = 0;
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} ;
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