2012-06-14 13:06:06 +00:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2012-09-23 20:53:08 +00:00
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#include "Skeleton.h"
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2013-08-16 10:48:19 +02:00
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#include "../World.h"
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2012-06-14 13:06:06 +00:00
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2013-10-08 19:20:49 +01:00
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cSkeleton::cSkeleton(bool IsWither) :
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2013-10-20 10:23:30 +02:00
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super("Skeleton", mtSkeleton, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
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2013-10-08 19:20:49 +01:00
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m_bIsWither(IsWither)
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2012-06-14 13:06:06 +00:00
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{
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2013-09-05 22:40:08 +02:00
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SetBurnsInDaylight(true);
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2012-06-14 13:06:06 +00:00
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}
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2013-07-01 10:39:56 +00:00
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void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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2012-06-14 13:06:06 +00:00
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{
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2012-12-21 11:04:08 +00:00
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AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW);
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AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE);
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2012-06-14 13:06:06 +00:00
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}
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