2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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#pragma once
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2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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#include "BlockEntity.h"
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2012-09-23 18:09:57 -04:00
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#include "../World.h"
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#include "../Piston.h"
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#include "../Player.h"
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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class cBlockChestHandler :
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public cBlockEntityHandler
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2012-07-15 16:36:34 -04:00
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{
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public:
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2012-10-03 04:52:11 -04:00
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cBlockChestHandler(BLOCKTYPE a_BlockType)
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: cBlockEntityHandler(a_BlockType)
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2012-07-15 16:36:34 -04:00
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{
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}
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2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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2012-10-03 04:52:11 -04:00
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virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
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2012-07-15 16:36:34 -04:00
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{
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2012-10-03 04:52:11 -04:00
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0));
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OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
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2012-07-15 16:36:34 -04:00
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}
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2012-10-01 17:08:15 -04:00
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virtual const char * GetStepSound(void) override
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2012-09-11 08:01:34 -04:00
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{
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return "step.wood";
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}
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2012-10-20 15:25:24 -04:00
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virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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cBlockArea Area;
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if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
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{
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// Cannot read the surroundings, probably at the edge of loaded chunks. Disallow.
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return false;
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}
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int NumChestNeighbors = 0;
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if (Area.GetRelBlockType(1, 0, 2) == E_BLOCK_CHEST)
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{
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if (
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(Area.GetRelBlockType(0, 0, 2) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST)
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)
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{
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// Already a doublechest neighbor, disallow:
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return false;
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}
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NumChestNeighbors += 1;
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}
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if (Area.GetRelBlockType(3, 0, 2) == E_BLOCK_CHEST)
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{
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if (
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(Area.GetRelBlockType(4, 0, 2) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
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)
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{
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// Already a doublechest neighbor, disallow:
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return false;
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}
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NumChestNeighbors += 1;
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}
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if (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
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{
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if (
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(Area.GetRelBlockType(2, 0, 0) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST)
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)
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{
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// Already a doublechest neighbor, disallow:
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return false;
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}
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NumChestNeighbors += 1;
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}
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if (Area.GetRelBlockType(2, 0, 3) == E_BLOCK_CHEST)
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{
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if (
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(Area.GetRelBlockType(2, 0, 4) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) ||
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(Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
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)
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{
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// Already a doublechest neighbor, disallow:
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return false;
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}
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NumChestNeighbors += 1;
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}
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return (NumChestNeighbors < 2);
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}
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2012-10-01 17:08:15 -04:00
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} ;
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