2012-10-13 05:53:28 -04:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "../Vector3i.h"
|
2013-11-25 13:29:36 -05:00
|
|
|
#include "lib/inifile/iniFile.h"
|
2012-10-13 05:53:28 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cWorld;
|
2013-02-28 02:42:45 -05:00
|
|
|
class cChunk;
|
2012-10-13 05:53:28 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cSimulator
|
|
|
|
{
|
|
|
|
public:
|
2013-02-28 08:39:20 -05:00
|
|
|
cSimulator(cWorld & a_World);
|
2012-10-13 05:53:28 -04:00
|
|
|
virtual ~cSimulator();
|
|
|
|
|
2013-02-28 02:42:45 -05:00
|
|
|
/// Called in each tick, a_Dt is the time passed since the last tick, in msec
|
2012-10-13 05:53:28 -04:00
|
|
|
virtual void Simulate(float a_Dt) = 0;
|
|
|
|
|
2013-02-28 08:39:20 -05:00
|
|
|
/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
|
|
|
|
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
|
|
|
|
|
2013-02-28 02:42:45 -05:00
|
|
|
/// Called when a block changes
|
|
|
|
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
|
2012-10-13 05:53:28 -04:00
|
|
|
|
|
|
|
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0;
|
|
|
|
|
|
|
|
protected:
|
2013-03-03 10:33:55 -05:00
|
|
|
friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
|
|
|
|
|
2012-10-14 13:06:21 -04:00
|
|
|
/// Called to simulate a new block
|
2013-02-28 02:42:45 -05:00
|
|
|
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
|
2012-10-13 05:53:28 -04:00
|
|
|
|
2013-02-28 08:39:20 -05:00
|
|
|
cWorld & m_World;
|
2012-10-13 05:53:28 -04:00
|
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|