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cuberite-2a/source/cSocket.cpp

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#include "cSocket.h"
cSocket::cSocket( xSocket a_Socket )
: m_Socket( a_Socket )
{
}
cSocket::~cSocket()
{
}
cSocket::operator const cSocket::xSocket() const
{
return m_Socket;
}
cSocket::xSocket cSocket::GetSocket() const
{
return m_Socket;
}
bool cSocket::IsValid()
{
#ifdef _WIN32
return ( m_Socket != INVALID_SOCKET);
#else
return ( m_Socket >= 0);
#endif
}