36 lines
1.6 KiB
Lua
36 lines
1.6 KiB
Lua
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return
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{
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HOOK_CHUNK_GENERATING =
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{
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CalledWhen = "A chunk is about to be generated. Plugin can override the built-in generator.",
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DefaultFnName = "OnChunkGenerating", -- also used as pagename
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Desc = [[
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This hook is called before the world generator starts generating a chunk. The plugin may provide
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some or all parts of the generation, by-passing the built-in generator. The function is given access
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to the {{cChunkDesc|ChunkDesc}} object representing the contents of the chunk. It may override parts
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of the built-in generator by using the object's <i>SetUseDefaultXXX(false)</i> functions. After all
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the callbacks for a chunk have been processed, the server will generate the chunk based on the
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{{cChunkDesc|ChunkDesc}} description - those parts that are set for generating (by default
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everything) are generated, the rest are read from the ChunkDesc object.</p>
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<p>
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See also the {{OnChunkGenerated|HOOK_CHUNK_GENERATED}} hook.
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]],
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Params =
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{
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{ Name = "World", Type = "{{cWorld}}", Notes = "The world to which the chunk will be added" },
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{ Name = "ChunkX", Type = "number", Notes = "X-coord of the chunk" },
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{ Name = "ChunkZ", Type = "number", Notes = "Z-coord of the chunk" },
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{ Name = "ChunkDesc", Type = "{{cChunkDesc}}", Notes = "Generated chunk data." },
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},
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Returns = [[
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If this function returns true, the server will not call any other plugin with the same chunk. If
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this function returns false, the server will call the rest of the plugins with the same chunk,
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possibly overwriting the ChunkDesc's contents.
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]],
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}, -- HOOK_CHUNK_GENERATING
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}
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