2012-06-14 09:06:06 -04:00
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#pragma once
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#include "cPacket.h"
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class Vector3i;
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class cPacket_SpawnMob : public cPacket
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{
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public:
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cPacket_SpawnMob();
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cPacket_SpawnMob( const cPacket_SpawnMob & a_Clone );
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virtual cPacket* Clone() const { return new cPacket_SpawnMob( *this ); }
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~cPacket_SpawnMob();
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virtual void Serialize(AString & a_Data) const override;
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int m_UniqueID;
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char m_Type;
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Vector3i* m_Pos;
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char m_Yaw;
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char m_Pitch;
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char m_HeadYaw;
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unsigned int m_MetaDataSize;
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char * m_MetaData;
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};
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