2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#define LUA_USE_POSIX
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2012-09-23 18:09:57 -04:00
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#include "Plugin_Lua.h"
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#include "PluginManager.h"
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#include "Root.h"
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2012-06-14 09:06:06 -04:00
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extern "C"
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{
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#include "lualib.h"
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}
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#include "tolua++.h"
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#include "Bindings.h"
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#include "ManualBindings.h"
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bool report_errors(lua_State* lua, int status)
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{
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if ( status!=0 )
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{
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std::string s = lua_tostring(lua, -1);
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LOGERROR("-- %s", s.c_str() );
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lua_pop(lua, 1);
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return true;
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}
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return false;
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}
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cPlugin_Lua::~cPlugin_Lua()
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{
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UnloadPlugins();
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if( m_LuaState )
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{
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lua_close( m_LuaState );
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m_LuaState = 0;
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}
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}
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cPlugin_Lua::cPlugin_Lua(const char* a_Plugin)
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: m_LuaState( 0 )
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{
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m_FileName.assign( a_Plugin );
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}
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bool cPlugin_Lua::Initialize()
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{
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if( !m_LuaState )
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{
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m_LuaState = lua_open();
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luaL_openlibs( m_LuaState );
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tolua_AllToLua_open(m_LuaState);
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ManualBindings::Bind( m_LuaState );
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}
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int s = luaL_loadfile(m_LuaState, (std::string("Plugins/") + m_FileName ).c_str() );
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Can't load plugin %s", m_FileName.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Error in plugin %s", m_FileName.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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return true;
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}
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void cPlugin_Lua::AddPlugin( cPlugin* a_Plugin )
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{
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m_Plugins.push_back( a_Plugin );
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}
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void cPlugin_Lua::RemovePlugin( cPlugin* a_Plugin )
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{
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m_Plugins.remove( a_Plugin );
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cRoot::Get()->GetPluginManager()->RemovePlugin( a_Plugin, true );
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}
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void cPlugin_Lua::UnloadPlugins()
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{
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while( m_Plugins.begin() != m_Plugins.end() )
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{
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RemovePlugin( *m_Plugins.begin() );
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}
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}
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lua_State* cPlugin_Lua::GetLuaState()
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{
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return m_LuaState;
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2011-10-03 14:41:19 -04:00
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}
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