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// Server.h
// Interfaces to the cServer class encapsulating the entire "server"
#pragma once
#include "mbedTLS++/RsaPrivateKey.h"
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class cServer
{
SOCKET m_ListenSocket;
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cRsaPrivateKey m_PrivateKey;
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AString m_PublicKeyDER;
UInt16 m_ConnectPort;
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public:
cServer(void);
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int Init(UInt16 a_ListenPort, UInt16 a_ConnectPort);
void Run(void);
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cRsaPrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
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const AString & GetPublicKeyDER (void) { return m_PublicKeyDER; }
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UInt16 GetConnectPort(void) const { return m_ConnectPort; }
} ;