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cuberite-2a/source/Mobs/Blaze.h

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231 B
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#pragma once
#include "AggressiveMonster.h"
class cBlaze : public cAggressiveMonster
{
public:
cBlaze();
~cBlaze();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};