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-- CurrentLng.lua
-- This file provides all the translatable strings
-- The expectation is that the translators will create copies of this file, translate the texts and then the users will overwrite this file with a specific language version
-- Note that the individual languages must not have ".lua" extension, otherwise MCServer will load them and the plugin won't work!
-- Individual commands, and their help strings. Don't touch the first symbol on each line!
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-- This needs to be implemented as a function, because it references other functions which might not yet be loaded while Lua is processing the globals
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function CommandReg ( )
return {
-- Handler function | Command | Permission | Help text
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{ HandleAddArea , " /ProtAdd " , " Prot.Add " , " <UserNames> - Adds a new protected area " } ,
{ HandleAddAreaCoords , " /ProtAddCoords " , " Prot.Add " , " <x1> <z1> <x2> <z2> <UserNames> - Adds a new protected area by coords " } ,
{ HandleAddAreaUser , " /ProtAddUser " , " Prot.AddUser " , " <AreaID> <UserNames> - Adds new users to an existing protected area " } ,
{ HandleDelArea , " /ProtDelID " , " Prot.Del " , " <AreaID> - Deletes a protected area by ID " } ,
{ HandleGiveWand , " /ProtWand " , " Prot.Wand " , " - Gives you the wand used for protection " } ,
{ HandleListAreas , " /ProtList " , " Prot.List " , " [<x> <z>] - Lists all areas for the marked block or given coords " } ,
{ HandleListUsers , " /ProtUsers " , " Prot.List " , " <AreaID> - Lists all allowed users for a given area ID " } ,
{ HandleRemoveUser , " /ProtRemUser " , " Prot.RemUser " , " <AreaID> <UserName> - Removes a user from the protected area " } ,
{ HandleRemoveUserAll , " /ProtRemUserAll " , " Prot.RemUser " , " <UserName> - Removes a user from all protected areas " } ,
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} ;
end ;
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--- Messages sent to players
g_Msgs =
{
AllUsersAlreadyAllowed = " All the specified users were already allowed. " ;
AreaAdded = " Area added, ID %s " ;
AreaAllowed = " Allowed " ;
AreaDeleted = " Area ID %s deleted " ;
AreaNotAllowed = " NOT allowed " ;
Coords1Set = " Coords1 set as {%d, %d} " ;
Coords2Set = " Coords2 set as {%d, %d} " ;
ErrCmdStateNilAddArea = " Cannot add area, internal plugin error (CmdState == nil) " ;
ErrCmdStateNilListAreas = " Cannot list areas, internal plugin error (CmdState == nil) " ;
ErrDBFailAddUsers = " Cannot add users, DB failure " ;
ErrExpectedAreaID = " Parameter mismatch. Expected <AreaID>. " ;
ErrExpectedAreaIDUserName = " Parameter mismatch. Expected <AreaID> <UserName>. " ;
ErrExpectedAreaIDUsernames = " Not enough parameters. Expected <AreaID> and a list of usernames. " ;
ErrExpectedCoordsUsernames = " Not enough parameters. Expected <x1> <z1> <x2> <z2> coords and a list of usernames. " ;
ErrExpectedListOfUsernames = " Not enough parameters. Expected a list of usernames. " ;
ErrExpectedUserName = " Parameter mismatch. Expected <UserName>. " ;
ErrListNotWanded = " Cannot list areas, no query point has been selected. Use a ProtWand lclk / rclk to select a point first " ;
ErrNoAreaWanded = " Cannot add area, no area has been selected. Use a ProtWand lclk / rclk to select area first " ;
ErrNoSpaceForWand = " Cannot give wand, no space in your inventory " ;
ErrNoSuchArea = " No such area: %s " ;
ErrParseAreaID = " Cannot parse <AreaID>. " ;
ErrParseCoords = " Cannot parse coords. " ;
ErrParseCoordsListAreas = " Cannot list areas, cannot parse coords in params " ;
ErrSyntaxErrorListAreas = " Cannot list areas, syntax error. Expected either no params or <x> <z>. " ;
ListAreasFooter = " Area list finished " ;
ListAreasHeader = " Listing protection areas intersecting block column {%d, %d}: " ;
ListAreasRow = " %s, %s, created by %s " ;
ListUsersFooter = " End of area %s user list, total %d users " ;
ListUsersHeader = " Area ID %s: {%d, %d} - {%d, %d}, created by %s; allowed users: " ;
ListUsersRow = " %s " ;
NotAllowedToBuild = " You are not allowed to build here! " ;
NotAllowedToDig = " You are not allowed to dig here! " ;
RemovedUser = " Removed %s from area %d " ;
RemovedUserAll = " Removed %s from all areas " ;
UsersAdded = " Users added: %s " ;
WandGiven = " Wand given " ;
} ;