83 lines
2.2 KiB
C
83 lines
2.2 KiB
C
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// FinishGen.h
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/* Interfaces to the various finishing generators:
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- cFinishGenSnow
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- cFinishGenIce
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- cFinishGenSprinkleFoliage
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*/
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#include "cChunkGenerator.h"
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class cFinishGenSnow :
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public cFinishGen
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{
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protected:
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// cFinishGen override:
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virtual void GenFinish(
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int a_ChunkX, int a_ChunkZ,
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cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
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cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
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cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
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const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
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cEntityList & a_Entities, // Entities may be added or deleted
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cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
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) override;
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} ;
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class cFinishGenIce :
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public cFinishGen
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{
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protected:
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// cFinishGen override:
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virtual void GenFinish(
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int a_ChunkX, int a_ChunkZ,
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cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
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cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
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cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
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const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
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cEntityList & a_Entities, // Entities may be added or deleted
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cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
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) override;
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} ;
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class cFinishGenSprinkleFoliage :
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public cFinishGen
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{
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public:
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cFinishGenSprinkleFoliage(int a_Seed) : m_Seed(a_Seed) {}
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protected:
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int m_Seed;
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// cFinishGen override:
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virtual void GenFinish(
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int a_ChunkX, int a_ChunkZ,
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cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
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cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
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cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
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const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
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cEntityList & a_Entities, // Entities may be added or deleted
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cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
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) override;
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} ;
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