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cuberite-2a/source/packets/cPacket_PlayerPosition.cpp

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_PlayerPosition.h"
#include "../cPlayer.h"
cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
{
m_PacketID = E_PLAYERPOS;
m_PosX = a_Player->GetPosX();
m_PosY = a_Player->GetPosY() + 1.65;
m_PosZ = a_Player->GetPosZ();
m_Stance = a_Player->GetStance();
m_bFlying = a_Player->GetFlying();
}
int cPacket_PlayerPosition::Parse(const char * a_Data, int a_Size)
{
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
return TotalBytes;
}
void cPacket_PlayerPosition::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendDouble (a_Data, m_PosX);
AppendDouble (a_Data, m_PosY);
AppendDouble (a_Data, m_Stance);
AppendDouble (a_Data, m_PosZ);
AppendBool (a_Data, m_bFlying);
}