64 lines
1.6 KiB
Lua
64 lines
1.6 KiB
Lua
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-- NetworkTest.lua
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-- Implements a few tests for the cNetwork API
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function Initialize()
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-- Use the InfoReg shared library to process the Info.lua file:
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dofile(cPluginManager:GetPluginsPath() .. "/InfoReg.lua")
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RegisterPluginInfoCommands()
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RegisterPluginInfoConsoleCommands()
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return true
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end
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function HandleConsoleNetClient(a_Split)
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-- Get the address to connect to:
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local Host = a_Split[3] or "google.com"
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local Port = a_Split[4] or 80
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-- Create the callbacks "personalised" for the address:
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local Callbacks =
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{
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OnConnected = function (a_Link)
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LOG("Connected to " .. Host .. ":" .. Port .. ".")
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LOG("Connection stats: Remote address: " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. ", Local address: " .. a_Link:GetLocalIP() .. ":" .. a_Link:GetLocalPort())
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LOG("Sending HTTP request for front page.")
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a_Link:Send("GET / HTTP/1.0\r\nHost: " .. Host .. "\r\n\r\n")
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end,
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OnError = function (a_Link, a_ErrorCode, a_ErrorMsg)
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LOG("Connection to " .. Host .. ":" .. Port .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
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end,
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OnReceivedData = function (a_Link, a_Data)
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LOG("Received data from " .. Host .. ":" .. Port .. ":\r\n" .. a_Data)
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end,
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OnRemoteClosed = function (a_Link)
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LOG("Connection to " .. Host .. ":" .. Port .. " was closed by the remote peer.")
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end
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}
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-- Queue a connect request:
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local res = cNetwork:Connect(Host, Port, Callbacks)
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if not(res) then
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LOGWARNING("cNetwork:Connect call failed immediately")
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return true
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end
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return true, "Client connection request queued."
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end
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