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patch 8.0.0881: win32.mak no longer included in Windows SDK

Problem:    win32.mak no longer included in Windows SDK.
Solution:   Do not include win32.mak. (Ken Takata)
This commit is contained in:
Bram Moolenaar
2017-08-06 17:38:06 +02:00
parent 02113ed4df
commit e16b00a158
3 changed files with 19 additions and 5 deletions

View File

@@ -15,7 +15,8 @@
# This will build the console version of Vim with no additional interfaces.
# To add features, define any of the following:
#
# For MSVC 11 you need to specify where the Win32.mak file is, e.g.:
# For MSVC 11, if you want to include Win32.mak, you need to specify
# where the file is, e.g.:
# SDK_INCLUDE_DIR="C:\Program Files\Microsoft SDKs\Windows\v7.1\Include"
#
# !!!! After changing features do "nmake clean" first !!!!
@@ -212,7 +213,7 @@ OBJDIR = $(OBJDIR)Z
OBJDIR = $(OBJDIR)d
!endif
# Win32.mak requires that CPU be set appropriately.
# If you include Win32.mak, it requires that CPU be set appropriately.
# To cross-compile for Win64, set CPU=AMD64 or CPU=IA64.
!ifdef PROCESSOR_ARCHITECTURE
@@ -253,12 +254,15 @@ MAKEFLAGS_GVIMEXT = DEBUG=yes
!endif
# Get all sorts of useful, standard macros from the Platform SDK.
# Get all sorts of useful, standard macros from the Platform SDK,
# if SDK_INCLUDE_DIR is set or USE_WIN32MAK is set to "yes".
!ifdef SDK_INCLUDE_DIR
!include $(SDK_INCLUDE_DIR)\Win32.mak
!else
!elseif "$(USE_WIN32MAK)"=="yes"
!include <Win32.mak>
!else
link = link
!endif