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patch 9.1.1622: Patch v9.1.1432 causes performance regressions

Problem:  Patch v9.1.1432 causes performance regressions
Solution: Revert "patch 9.1.1432: GTK GUI: Buffer menu does not handle
          unicode correctly" (Yee Cheng Chin).

This reverts commit 08896dd330c6dc8324618fde482db968e6f71088.

The previous change to support Unicode characters properly in the
buffers menu resorted to removing all buffer menus and re-add the
buffers after doing a sort, per each buffer addition. This was quite
slow because if Vim is trying to load in multiple buffers at once (e.g.
when loading a session) this scales in O(n^2) and Vim can freeze for
dozens of seconds when adding a few hundred buffers.

related: #17405
related: #17928
fixes: #17897

Signed-off-by: Yee Cheng Chin <ychin.git@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
This commit is contained in:
Yee Cheng Chin 2025-08-10 10:03:26 +02:00 committed by Christian Brabandt
parent da9c966893
commit cda0d17f59
No known key found for this signature in database
GPG Key ID: F3F92DA383FDDE09
3 changed files with 39 additions and 36 deletions

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@ -2,7 +2,7 @@
" You can also use this as a start for your own set of menus. " You can also use this as a start for your own set of menus.
" "
" Maintainer: The Vim Project <https://github.com/vim/vim> " Maintainer: The Vim Project <https://github.com/vim/vim>
" Last Change: 2025 Jun 04 " Last Change: 2023 Aug 10
" Former Maintainer: Bram Moolenaar <Bram@vim.org> " Former Maintainer: Bram Moolenaar <Bram@vim.org>
" Note that ":an" (short for ":anoremenu") is often used to make a menu work " Note that ":an" (short for ":anoremenu") is often used to make a menu work
@ -693,7 +693,12 @@ def s:BMAdd()
if s:bmenu_count == &menuitems && s:bmenu_short == 0 if s:bmenu_count == &menuitems && s:bmenu_short == 0
s:BMShow() s:BMShow()
else else
s:BMRedraw() var name = expand("<afile>")
var num = str2nr(expand("<abuf>"))
if s:BMCanAdd(name, num)
s:BMFilename(name, num)
s:bmenu_count += 1
endif
endif endif
endif endif
enddef enddef
@ -741,10 +746,6 @@ def s:BMShow()
s:bmenu_count = 0 s:bmenu_count = 0
s:bmenu_items = {} s:bmenu_items = {}
s:BMRedraw()
enddef
def s:BMRedraw()
# Remove old menu, if it exists; keep one entry to avoid a torn off menu to # Remove old menu, if it exists; keep one entry to avoid a torn off menu to
# disappear. Use try/catch to avoid setting v:errmsg # disappear. Use try/catch to avoid setting v:errmsg
try try
@ -767,30 +768,26 @@ def s:BMRedraw()
unmenu &Buffers.Dummy unmenu &Buffers.Dummy
# figure out how many buffers there are # figure out how many buffers there are
var buffer_menu_items = []
var buf = 1 var buf = 1
while buf <= bufnr('$') while buf <= bufnr('$')
var name = bufname(buf) if s:BMCanAdd(bufname(buf), buf)
if s:BMCanAdd(name, buf) s:bmenu_count = s:bmenu_count + 1
add(buffer_menu_items, [substitute(name, ".", '\L\0', ""), name, buf])
endif endif
buf += 1 buf += 1
endwhile endwhile
s:bmenu_count = len(buffer_menu_items)
if s:bmenu_count <= &menuitems if s:bmenu_count <= &menuitems
s:bmenu_short = 0 s:bmenu_short = 0
endif endif
# iterate through buffer list, adding each buffer to the menu: # iterate through buffer list, adding each buffer to the menu:
sort(buffer_menu_items) buf = 1
while buf <= bufnr('$')
var i = 0 var name = bufname(buf)
for menu_item in buffer_menu_items if s:BMCanAdd(name, buf)
s:BMFilename(menu_item[1], menu_item[2], i) call s:BMFilename(name, buf)
i += 1 endif
endfor buf += 1
endwhile
s:bmenu_wait = 0 s:bmenu_wait = 0
aug buffer_list aug buffer_list
au! au!
@ -799,6 +796,22 @@ def s:BMRedraw()
aug END aug END
enddef enddef
def s:BMHash(name: string): number
# Make name all upper case, so that chars are between 32 and 96
var nm = substitute(name, ".*", '\U\0', "")
var sp: number
if has("ebcdic")
# HACK: Replace all non alphabetics with 'Z'
# Just to make it work for now.
nm = substitute(nm, "[^A-Z]", 'Z', "g")
sp = char2nr('A') - 1
else
sp = char2nr(' ')
endif
# convert first six chars into a number for sorting:
return (char2nr(nm[0]) - sp) * 0x800000 + (char2nr(nm[1]) - sp) * 0x20000 + (char2nr(nm[2]) - sp) * 0x1000 + (char2nr(nm[3]) - sp) * 0x80 + (char2nr(nm[4]) - sp) * 0x20 + (char2nr(nm[5]) - sp)
enddef
def s:BMHash2(name: string): string def s:BMHash2(name: string): string
var nm = substitute(name, ".", '\L\0', "") var nm = substitute(name, ".", '\L\0', "")
if nm[0] < 'a' || nm[0] > 'z' if nm[0] < 'a' || nm[0] > 'z'
@ -819,16 +832,17 @@ def s:BMHash2(name: string): string
enddef enddef
" Insert a buffer name into the buffer menu. " Insert a buffer name into the buffer menu.
def s:BMFilename(name: string, num: number, index: number) def s:BMFilename(name: string, num: number)
var munge = s:BMMunge(name, num) var munge = s:BMMunge(name, num)
var hash = s:BMHash(munge)
var cmd: string var cmd: string
if s:bmenu_short == 0 if s:bmenu_short == 0
s:bmenu_items[num] = munge s:bmenu_items[num] = munge
cmd = 'an ' .. g:bmenu_priority .. '.9999.' .. index .. ' &Buffers.' .. munge cmd = 'an ' .. g:bmenu_priority .. '.' .. hash .. ' &Buffers.' .. munge
else else
var menu_name = s:BMHash2(munge) .. munge var menu_name = s:BMHash2(munge) .. munge
s:bmenu_items[num] = menu_name s:bmenu_items[num] = menu_name
cmd = 'an ' .. g:bmenu_priority .. '.9999.0.' .. index .. ' &Buffers.' .. menu_name cmd = 'an ' .. g:bmenu_priority .. '.' .. hash .. '.' .. hash .. ' &Buffers.' .. menu_name
endif endif
exe cmd .. ' :confirm b' .. num .. '<CR>' exe cmd .. ' :confirm b' .. num .. '<CR>'
enddef enddef

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@ -1767,17 +1767,4 @@ func Test_CursorHold_not_triggered_at_startup()
call assert_equal(['g:cursorhold_triggered=0'], found) call assert_equal(['g:cursorhold_triggered=0'], found)
endfunc endfunc
" Test that buffer names are shown at the end in the :Buffers menu
func Test_Buffers_Menu()
doautocmd LoadBufferMenu VimEnter
let name = '天'
exe ':badd ' .. name
let nr = bufnr('$')
let cmd = printf(':amenu Buffers.%s\ (%d)', name, nr)
let menu = split(execute(cmd), '\n')[1]
call assert_match('^9999 '.. name, menu)
endfunc
" vim: shiftwidth=2 sts=2 expandtab " vim: shiftwidth=2 sts=2 expandtab

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@ -719,6 +719,8 @@ static char *(features[]) =
static int included_patches[] = static int included_patches[] =
{ /* Add new patch number below this line */ { /* Add new patch number below this line */
/**/
1622,
/**/ /**/
1621, 1621,
/**/ /**/