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patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts
Problem: Alloc() returning "char_u *" causes a lot of type casts. Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to check the simple allocations.
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@@ -254,7 +254,7 @@ crypt_create(
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char_u *seed,
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int seed_len)
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{
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cryptstate_T *state = (cryptstate_T *)alloc(sizeof(cryptstate_T));
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cryptstate_T *state = ALLOC_ONE(cryptstate_T);
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if (state == NULL)
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return state;
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