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patch 8.2.3914: various spelling mistakes in comments

Problem:    Various spelling mistakes in comments.
Solution:   Fix the mistakes. (Dominique Pellé, closes #9416)
This commit is contained in:
Dominique Pelle
2021-12-27 17:21:41 +00:00
committed by Bram Moolenaar
parent 5da36052a4
commit af4a61a85d
58 changed files with 109 additions and 107 deletions

View File

@@ -490,7 +490,7 @@ gui_init(void)
static int recursive = 0;
/*
* It's possible to use ":gui" in a .gvimrc file. The first halve of this
* It's possible to use ":gui" in a .gvimrc file. The first half of this
* function will then be executed at the first call, the rest by the
* recursive call. This allow the shell to be opened halfway reading a
* gvimrc file.
@@ -1371,10 +1371,10 @@ gui_update_cursor(
#ifdef FEAT_RIGHTLEFT
if (CURSOR_BAR_RIGHT)
{
// gui.col points to the left halve of the character but
// the vertical line needs to be on the right halve.
// gui.col points to the left half of the character but
// the vertical line needs to be on the right half.
// A double-wide horizontal line is also drawn from the
// right halve in gui_mch_draw_part_cursor().
// right half in gui_mch_draw_part_cursor().
col_off = TRUE;
++gui.col;
}
@@ -2188,7 +2188,7 @@ gui_screenchar(
{
char_u buf[MB_MAXBYTES + 1];
// Don't draw right halve of a double-width UTF-8 char. "cannot happen"
// Don't draw right half of a double-width UTF-8 char. "cannot happen"
if (enc_utf8 && ScreenLines[off] == 0)
return OK;
@@ -3074,7 +3074,7 @@ gui_wait_for_chars(long wtime, int tb_change_cnt)
gui_inchar(
char_u *buf,
int maxlen,
long wtime, // milli seconds
long wtime, // milliseconds
int tb_change_cnt)
{
return gui_wait_for_chars_buf(buf, maxlen, wtime, tb_change_cnt);
@@ -3277,7 +3277,7 @@ button_set:
* selection. But if Visual is active, assume that only the Visual area
* will be selected.
* Exception: On the command line, both the selection is used and a mouse
* key is send.
* key is sent.
*/
if (!mouse_has(checkfor) || checkfor == MOUSE_COMMAND)
{
@@ -5376,7 +5376,7 @@ gui_do_findrepl(
// When the screen is being updated we should not change buffers and
// windows structures, it may cause freed memory to be used. Also don't
// do this recursively (pressing "Find" quickly several times.
// do this recursively (pressing "Find" quickly several times).
if (updating_screen || busy)
return FALSE;