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patch 8.2.4294: MS-Windows: #ifdefs for Cygwin are too complicated
Problem: MS-Windows: #ifdefs for Cygwin are too complicated. Solution: Simplify the conditions. (Ken Takata, closes #9693)
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@ -5196,7 +5196,7 @@ f_has(typval_T *argvars, typval_T *rettv)
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#endif
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},
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{"win32unix",
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#if defined(UNIX) && defined(__CYGWIN__)
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#ifdef WIN32UNIX
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1
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#else
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0
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@ -11,11 +11,9 @@
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#include "vim.h"
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#ifdef __CYGWIN__
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# ifndef MSWIN
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# include <cygwin/version.h>
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# include <sys/cygwin.h> // for cygwin_conv_to_posix_path() and/or
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// cygwin_conv_path()
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# endif
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# include <limits.h>
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#endif
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@ -2570,7 +2568,7 @@ scripterror:
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}
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}
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#endif
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#if defined(__CYGWIN32__) && !defined(MSWIN)
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#ifdef __CYGWIN32__
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/*
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* If vim is invoked by non-Cygwin tools, convert away any
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* DOS paths, so things like .swp files are created correctly.
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@ -44,7 +44,6 @@ static int selinux_enabled = -1;
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#endif
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#ifdef __CYGWIN__
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# ifndef MSWIN
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# include <cygwin/version.h>
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# include <sys/cygwin.h> // for cygwin_conv_to_posix_path() and/or
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// for cygwin_conv_path()
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@ -53,7 +52,6 @@ static int selinux_enabled = -1;
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# include <windows.h>
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# include "winclip.pro"
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# endif
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# endif
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#endif
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#ifdef FEAT_MOUSE_GPM
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@ -241,12 +241,6 @@ static char_u *exe_path = NULL;
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static BOOL win8_or_later = FALSE;
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#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(__CYGWIN__)
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# define UChar UnicodeChar
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#else
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# define UChar uChar.UnicodeChar
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#endif
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#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
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// Dynamic loading for portability
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typedef struct _DYN_CONSOLE_SCREEN_BUFFER_INFOEX
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@ -306,7 +300,7 @@ is_ambiwidth_event(
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&& ir->Event.KeyEvent.wRepeatCount == 1
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&& ir->Event.KeyEvent.wVirtualKeyCode == 0x12
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&& ir->Event.KeyEvent.wVirtualScanCode == 0x38
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&& ir->Event.KeyEvent.UChar == 0
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&& ir->Event.KeyEvent.uChar.UnicodeChar == 0
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&& ir->Event.KeyEvent.dwControlKeyState == 2;
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}
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@ -317,7 +311,8 @@ make_ambiwidth_event(
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{
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down->Event.KeyEvent.wVirtualKeyCode = 0;
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down->Event.KeyEvent.wVirtualScanCode = 0;
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down->Event.KeyEvent.UChar = up->Event.KeyEvent.UChar;
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down->Event.KeyEvent.uChar.UnicodeChar
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= up->Event.KeyEvent.uChar.UnicodeChar;
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down->Event.KeyEvent.dwControlKeyState = 0;
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}
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@ -1005,12 +1000,12 @@ win32_kbd_patch_key(
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if (s_iIsDead == 2)
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{
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pker->UChar = (WCHAR) awAnsiCode[1];
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pker->uChar.UnicodeChar = (WCHAR) awAnsiCode[1];
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s_iIsDead = 0;
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return 1;
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}
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if (pker->UChar != 0)
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if (pker->uChar.UnicodeChar != 0)
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return 1;
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CLEAR_FIELD(abKeystate);
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@ -1033,7 +1028,7 @@ win32_kbd_patch_key(
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abKeystate, awAnsiCode, 2, 0);
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if (s_iIsDead > 0)
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pker->UChar = (WCHAR) awAnsiCode[0];
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pker->uChar.UnicodeChar = (WCHAR) awAnsiCode[0];
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return s_iIsDead;
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}
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@ -1075,7 +1070,8 @@ decode_key_event(
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}
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// special cases
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if ((nModifs & CTRL) != 0 && (nModifs & ~CTRL) == 0 && pker->UChar == NUL)
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if ((nModifs & CTRL) != 0 && (nModifs & ~CTRL) == 0
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&& pker->uChar.UnicodeChar == NUL)
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{
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// Ctrl-6 is Ctrl-^
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if (pker->wVirtualKeyCode == '6')
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@ -1137,7 +1133,7 @@ decode_key_event(
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*pch = NUL;
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else
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{
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*pch = (i > 0) ? pker->UChar : NUL;
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*pch = (i > 0) ? pker->uChar.UnicodeChar : NUL;
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if (pmodifiers != NULL)
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{
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@ -1683,7 +1679,7 @@ WaitForChar(long msec, int ignore_input)
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# ifdef FEAT_MBYTE_IME
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// Windows IME sends two '\n's with only one 'ENTER'. First:
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// wVirtualKeyCode == 13. second: wVirtualKeyCode == 0
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if (ir.Event.KeyEvent.UChar == 0
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if (ir.Event.KeyEvent.uChar.UnicodeChar == 0
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&& ir.Event.KeyEvent.wVirtualKeyCode == 13)
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{
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read_console_input(g_hConIn, &ir, 1, &cRecords);
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@ -11,11 +11,9 @@
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*/
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#include "os_dos.h" // common MS-DOS and Win32 stuff
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#ifndef __CYGWIN__
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// cproto fails on missing include files
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# ifndef PROTO
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#ifndef PROTO
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# include <direct.h> // for _mkdir()
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# endif
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#endif
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#define BINARY_FILE_IO
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@ -746,6 +746,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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4294,
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/**/
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4293,
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/**/
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