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mirror of https://github.com/vim/vim.git synced 2025-09-01 21:03:39 -04:00

updated for version 7.3.937

Problem:    More can be shared between Python 2 and 3.
Solution:   Move code to if_py_both.h. (ZyX)
This commit is contained in:
Bram Moolenaar 2013-05-12 18:44:48 +02:00
parent 3b9abb6cc2
commit 971db46799
4 changed files with 127 additions and 211 deletions

View File

@ -1782,10 +1782,50 @@ CheckWindow(WindowObject *this)
return 0;
}
/* Window object
*/
static int WindowSetattr(PyObject *, char *, PyObject *);
static PyObject *WindowRepr(PyObject *);
static PyTypeObject WindowType;
static PyObject *
WindowNew(win_T *win)
{
/* We need to handle deletion of windows underneath us.
* If we add a "w_python*_ref" field to the win_T structure,
* then we can get at it in win_free() in vim. We then
* need to create only ONE Python object per window - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the window is stored in "w_python*_ref".
* On a win_free() we set the Python object's win_T* field
* to an invalid value. We trap all uses of a window
* object, and reject them if the win_T* field is invalid.
*
* Python2 and Python3 get different fields and different objects:
* w_python_ref and w_python3_ref fields respectively.
*/
WindowObject *self;
if (WIN_PYTHON_REF(win))
{
self = WIN_PYTHON_REF(win);
Py_INCREF(self);
}
else
{
self = PyObject_NEW(WindowObject, &WindowType);
if (self == NULL)
return NULL;
self->win = win;
WIN_PYTHON_REF(win) = self;
}
return (PyObject *)(self);
}
static PyObject *
WindowAttr(WindowObject *this, char *name)
{
@ -1809,7 +1849,7 @@ WindowAttr(WindowObject *this, char *name)
return OptionsNew(SREQ_WIN, this->win, (checkfun) CheckWindow,
(PyObject *) this);
else if (strcmp(name,"__members__") == 0)
return Py_BuildValue("[sssss]", "buffer", "cursor", "height", "vars",
return Py_BuildValue("[ssssss]", "buffer", "cursor", "height", "vars",
"options");
else
return NULL;
@ -1821,11 +1861,7 @@ WindowDestructor(PyObject *self)
WindowObject *this = (WindowObject *)(self);
if (this->win && this->win != INVALID_WINDOW_VALUE)
#if PY_MAJOR_VERSION >= 3
this->win->w_python3_ref = NULL;
#else
this->win->w_python_ref = NULL;
#endif
WIN_PYTHON_REF(this->win) = NULL;
DESTRUCTOR_FINISH(self);
}
@ -2756,15 +2792,50 @@ BufferDestructor(PyObject *self)
BufferObject *this = (BufferObject *)(self);
if (this->buf && this->buf != INVALID_BUFFER_VALUE)
#if PY_MAJOR_VERSION >= 3
this->buf->b_python3_ref = NULL;
#else
this->buf->b_python_ref = NULL;
#endif
BUF_PYTHON_REF(this->buf) = NULL;
DESTRUCTOR_FINISH(self);
}
static PyObject *
BufferNew(buf_T *buf)
{
/* We need to handle deletion of buffers underneath us.
* If we add a "b_python*_ref" field to the buf_T structure,
* then we can get at it in buf_freeall() in vim. We then
* need to create only ONE Python object per buffer - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the buffer is stored in "b_python*_ref".
* Question: what to do on a buf_freeall(). We'll probably
* have to either delete the Python object (DECREF it to
* zero - a bad idea, as it leaves dangling refs!) or
* set the buf_T * value to an invalid value (-1?), which
* means we need checks in all access functions... Bah.
*
* Python2 and Python3 get different fields and different objects:
* b_python_ref and b_python3_ref fields respectively.
*/
BufferObject *self;
if (BUF_PYTHON_REF(buf) != NULL)
{
self = BUF_PYTHON_REF(buf);
Py_INCREF(self);
}
else
{
self = PyObject_NEW(BufferObject, &BufferType);
if (self == NULL)
return NULL;
self->buf = buf;
BUF_PYTHON_REF(buf) = self;
}
return (PyObject *)(self);
}
static PyObject *
BufferAttr(BufferObject *this, char *name)
{
@ -2783,6 +2854,30 @@ BufferAttr(BufferObject *this, char *name)
return NULL;
}
static PyInt
BufferLength(PyObject *self)
{
/* HOW DO WE SIGNAL AN ERROR FROM THIS FUNCTION? */
if (CheckBuffer((BufferObject *)(self)))
return -1; /* ??? */
return (PyInt)(((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferItem(PyObject *self, PyInt n)
{
return RBItem((BufferObject *)(self), n, 1,
(PyInt)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferSlice(PyObject *self, PyInt lo, PyInt hi)
{
return RBSlice((BufferObject *)(self), lo, hi, 1,
(PyInt)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferAppend(PyObject *self, PyObject *args)
{

View File

@ -619,6 +619,9 @@ static int initialised = 0;
#define DESTRUCTOR_FINISH(self) Py_DECREF(self);
#define WIN_PYTHON_REF(win) win->w_python_ref
#define BUF_PYTHON_REF(buf) buf->b_python_ref
static PyObject *OutputGetattr(PyObject *, char *);
static PyObject *BufferGetattr(PyObject *, char *);
static PyObject *WindowGetattr(PyObject *, char *);
@ -1053,42 +1056,6 @@ static PySequenceMethods BufferAsSeq = {
/* Buffer object - Implementation
*/
static PyObject *
BufferNew(buf_T *buf)
{
/* We need to handle deletion of buffers underneath us.
* If we add a "b_python_ref" field to the buf_T structure,
* then we can get at it in buf_freeall() in vim. We then
* need to create only ONE Python object per buffer - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the buffer is stored in "b_python_ref".
* Question: what to do on a buf_freeall(). We'll probably
* have to either delete the Python object (DECREF it to
* zero - a bad idea, as it leaves dangling refs!) or
* set the buf_T * value to an invalid value (-1?), which
* means we need checks in all access functions... Bah.
*/
BufferObject *self;
if (buf->b_python_ref != NULL)
{
self = buf->b_python_ref;
Py_INCREF(self);
}
else
{
self = PyObject_NEW(BufferObject, &BufferType);
if (self == NULL)
return NULL;
self->buf = buf;
buf->b_python_ref = self;
}
return (PyObject *)(self);
}
static PyObject *
BufferGetattr(PyObject *self, char *name)
{
@ -1106,30 +1073,6 @@ BufferGetattr(PyObject *self, char *name)
/******************/
static PyInt
BufferLength(PyObject *self)
{
/* HOW DO WE SIGNAL AN ERROR FROM THIS FUNCTION? */
if (CheckBuffer((BufferObject *)(self)))
return -1; /* ??? */
return (((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferItem(PyObject *self, PyInt n)
{
return RBItem((BufferObject *)(self), n, 1,
(int)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferSlice(PyObject *self, PyInt lo, PyInt hi)
{
return RBSlice((BufferObject *)(self), lo, hi, 1,
(int)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyInt
BufferAssItem(PyObject *self, PyInt n, PyObject *val)
{
@ -1216,40 +1159,6 @@ static PySequenceMethods BufListAsSeq = {
/* Window object - Implementation
*/
static PyObject *
WindowNew(win_T *win)
{
/* We need to handle deletion of windows underneath us.
* If we add a "w_python_ref" field to the win_T structure,
* then we can get at it in win_free() in vim. We then
* need to create only ONE Python object per window - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the window is stored in "w_python_ref".
* On a win_free() we set the Python object's win_T* field
* to an invalid value. We trap all uses of a window
* object, and reject them if the win_T* field is invalid.
*/
WindowObject *self;
if (win->w_python_ref)
{
self = win->w_python_ref;
Py_INCREF(self);
}
else
{
self = PyObject_NEW(WindowObject, &WindowType);
if (self == NULL)
return NULL;
self->win = win;
win->w_python_ref = self;
}
return (PyObject *)(self);
}
static PyObject *
WindowGetattr(PyObject *self, char *name)
{
@ -1289,11 +1198,11 @@ static PySequenceMethods WinListAsSeq = {
void
python_buffer_free(buf_T *buf)
{
if (buf->b_python_ref != NULL)
if (BUF_PYTHON_REF(buf) != NULL)
{
BufferObject *bp = buf->b_python_ref;
BufferObject *bp = BUF_PYTHON_REF(buf);
bp->buf = INVALID_BUFFER_VALUE;
buf->b_python_ref = NULL;
BUF_PYTHON_REF(buf) = NULL;
}
}
@ -1301,11 +1210,11 @@ python_buffer_free(buf_T *buf)
void
python_window_free(win_T *win)
{
if (win->w_python_ref != NULL)
if (WIN_PYTHON_REF(win) != NULL)
{
WindowObject *wp = win->w_python_ref;
WindowObject *wp = WIN_PYTHON_REF(win);
wp->win = INVALID_WINDOW_VALUE;
win->w_python_ref = NULL;
WIN_PYTHON_REF(win) = NULL;
}
}
#endif

View File

@ -621,6 +621,9 @@ static int py3initialised = 0;
#define DESTRUCTOR_FINISH(self) Py_TYPE(self)->tp_free((PyObject*)self);
#define WIN_PYTHON_REF(win) win->w_python3_ref
#define BUF_PYTHON_REF(buf) buf->b_python3_ref
static void
call_PyObject_Free(void *p)
{
@ -1067,45 +1070,9 @@ static PyMappingMethods BufferAsMapping = {
};
/* Buffer object - Definitions
/* Buffer object
*/
static PyObject *
BufferNew(buf_T *buf)
{
/* We need to handle deletion of buffers underneath us.
* If we add a "b_python3_ref" field to the buf_T structure,
* then we can get at it in buf_freeall() in vim. We then
* need to create only ONE Python object per buffer - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the buffer is stored in "b_python3_ref".
* Question: what to do on a buf_freeall(). We'll probably
* have to either delete the Python object (DECREF it to
* zero - a bad idea, as it leaves dangling refs!) or
* set the buf_T * value to an invalid value (-1?), which
* means we need checks in all access functions... Bah.
*/
BufferObject *self;
if (buf->b_python3_ref != NULL)
{
self = buf->b_python3_ref;
Py_INCREF(self);
}
else
{
self = PyObject_NEW(BufferObject, &BufferType);
buf->b_python3_ref = self;
if (self == NULL)
return NULL;
self->buf = buf;
}
return (PyObject *)(self);
}
static PyObject *
BufferGetattro(PyObject *self, PyObject*nameobj)
{
@ -1132,29 +1099,6 @@ BufferDir(PyObject *self UNUSED, PyObject *args UNUSED)
/******************/
static Py_ssize_t
BufferLength(PyObject *self)
{
if (CheckBuffer((BufferObject *)(self)))
return -1;
return (Py_ssize_t)(((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferItem(PyObject *self, Py_ssize_t n)
{
return RBItem((BufferObject *)(self), n, 1,
(Py_ssize_t)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferSlice(PyObject *self, Py_ssize_t lo, Py_ssize_t hi)
{
return RBSlice((BufferObject *)(self), lo, hi, 1,
(Py_ssize_t)((BufferObject *)(self))->buf->b_ml.ml_line_count);
}
static PyObject *
BufferSubscript(PyObject *self, PyObject* idx)
{
@ -1341,40 +1285,6 @@ static PySequenceMethods BufListAsSeq = {
/* Window object - Implementation
*/
static PyObject *
WindowNew(win_T *win)
{
/* We need to handle deletion of windows underneath us.
* If we add a "w_python3_ref" field to the win_T structure,
* then we can get at it in win_free() in vim. We then
* need to create only ONE Python object per window - if
* we try to create a second, just INCREF the existing one
* and return it. The (single) Python object referring to
* the window is stored in "w_python3_ref".
* On a win_free() we set the Python object's win_T* field
* to an invalid value. We trap all uses of a window
* object, and reject them if the win_T* field is invalid.
*/
WindowObject *self;
if (win->w_python3_ref)
{
self = win->w_python3_ref;
Py_INCREF(self);
}
else
{
self = PyObject_NEW(WindowObject, &WindowType);
if (self == NULL)
return NULL;
self->win = win;
win->w_python3_ref = self;
}
return (PyObject *)(self);
}
static PyObject *
WindowGetattro(PyObject *self, PyObject *nameobj)
{
@ -1575,11 +1485,11 @@ FunctionGetattro(PyObject *self, PyObject *nameobj)
void
python3_buffer_free(buf_T *buf)
{
if (buf->b_python3_ref != NULL)
if (BUF_PYTHON_REF(buf) != NULL)
{
BufferObject *bp = buf->b_python3_ref;
BufferObject *bp = BUF_PYTHON_REF(buf);
bp->buf = INVALID_BUFFER_VALUE;
buf->b_python3_ref = NULL;
BUF_PYTHON_REF(buf) = NULL;
}
}
@ -1587,11 +1497,11 @@ python3_buffer_free(buf_T *buf)
void
python3_window_free(win_T *win)
{
if (win->w_python3_ref != NULL)
if (WIN_PYTHON_REF(win) != NULL)
{
WindowObject *wp = win->w_python3_ref;
WindowObject *wp = WIN_PYTHON_REF(win);
wp->win = INVALID_WINDOW_VALUE;
win->w_python3_ref = NULL;
WIN_PYTHON_REF(win) = NULL;
}
}
#endif

View File

@ -728,6 +728,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
937,
/**/
936,
/**/