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patch 8.2.4673: redrawing a split window is slow when using CTRL-F and CTRL-B
Problem: Redrawing a vertically split window is slow when using CTRL-F and CTRL-B. Solution: When deciding on USE_REDRAW bail out if scrolling more than three lines. (issue #8002)
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18
src/screen.c
18
src/screen.c
@ -3707,7 +3707,15 @@ screen_ins_lines(
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*/
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result_empty = (row + line_count >= end);
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if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL)
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{
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// Avoid that lines are first cleared here and then redrawn, which
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// results in many characters updated twice. This happens with CTRL-F
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// in a vertically split window. With line-by-line scrolling
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// USE_REDRAW should be faster.
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if (line_count > 3)
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return FAIL;
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type = USE_REDRAW;
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}
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else if (can_clear(T_CD) && result_empty)
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type = USE_T_CD;
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else if (*T_CAL != NUL && (line_count > 1 || *T_AL == NUL))
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@ -3879,7 +3887,7 @@ screen_del_lines(
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int end,
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int force, // even when line_count > p_ttyscroll
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int clear_attr, // used for clearing lines
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win_T *wp UNUSED) // NULL or window to use width from
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win_T *wp) // NULL or window to use width from
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{
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int j;
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int i;
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@ -3934,7 +3942,15 @@ screen_del_lines(
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* 6. redraw the characters from ScreenLines[].
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*/
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if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL)
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{
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// Avoid that lines are first cleared here and then redrawn, which
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// results in many characters updated twice. This happens with CTRL-F
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// in a vertically split window. With line-by-line scrolling
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// USE_REDRAW should be faster.
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if (line_count > 3)
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return FAIL;
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type = USE_REDRAW;
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}
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else if (can_clear(T_CD) && result_empty)
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type = USE_T_CD;
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else if (row == 0 && (
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@ -750,6 +750,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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4673,
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/**/
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4672,
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/**/
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