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patch 8.0.0711: cannot build without the wildmenu feature
Problem: Cannot build without the wildmenu feature. Solution: Add #ifdef
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8603356bf4
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@ -275,10 +275,12 @@ redraw_buf_and_status_later(buf_T *buf, int type)
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{
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{
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win_T *wp;
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win_T *wp;
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#ifdef FEAT_WILDMENU
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if (wild_menu_showing != 0)
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if (wild_menu_showing != 0)
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/* Don't redraw while the command line completion is displayed, it
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/* Don't redraw while the command line completion is displayed, it
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* would disappear. */
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* would disappear. */
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return;
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return;
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#endif
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FOR_ALL_WINDOWS(wp)
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FOR_ALL_WINDOWS(wp)
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{
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{
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if (wp->w_buffer == buf)
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if (wp->w_buffer == buf)
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@ -450,7 +452,11 @@ redraw_after_callback(void)
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{
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{
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/* Redrawing only works when the screen didn't scroll. Don't clear
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/* Redrawing only works when the screen didn't scroll. Don't clear
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* wildmenu entries. */
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* wildmenu entries. */
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if (msg_scrolled == 0 && wild_menu_showing == 0)
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if (msg_scrolled == 0
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#ifdef FEAT_WILDMENU
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&& wild_menu_showing == 0
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#endif
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)
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update_screen(0);
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update_screen(0);
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/* Redraw in the same position, so that the user can continue
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/* Redraw in the same position, so that the user can continue
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* editing the command. */
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* editing the command. */
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@ -764,6 +764,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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711,
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/**/
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/**/
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710,
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710,
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/**/
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/**/
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