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patch 8.2.0694: Haiku: channel and terminal do not work
Problem: Haiku: channel and terminal do not work. Solution: Close files when the job has finished. (Ozaki Kiichi, closes #6039)
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@ -3940,7 +3940,7 @@ theend:
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free_job_options(&opt);
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}
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# if defined(MSWIN) || defined(FEAT_GUI) || defined(PROTO)
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#if defined(MSWIN) || defined(__HAIKU__) || defined(FEAT_GUI) || defined(PROTO)
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/*
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* Check the channels for anything that is ready to be read.
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* The data is put in the read queue.
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@ -3973,9 +3973,23 @@ channel_handle_events(int only_keep_open)
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"channel_handle_events");
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}
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}
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# ifdef __HAIKU__
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// Workaround for Haiku: Since select/poll cannot detect EOF from tty,
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// should close fds when the job has finished if 'channel' connects to
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// the pty.
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if (channel->ch_job != NULL)
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{
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job_T *job = channel->ch_job;
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if (job->jv_tty_out != NULL && job->jv_status == JOB_FINISHED)
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for (part = PART_SOCK; part < PART_COUNT; ++part)
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ch_close_part(channel, part);
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}
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# endif
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}
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}
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# endif
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#endif
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# if defined(FEAT_GUI) || defined(PROTO)
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/*
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@ -4541,6 +4555,20 @@ channel_select_check(int ret_in, void *rfds_in, void *wfds_in)
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channel_write_input(channel);
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--ret;
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}
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# ifdef __HAIKU__
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// Workaround for Haiku: Since select/poll cannot detect EOF from tty,
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// should close fds when the job has finished if 'channel' connects to
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// the pty.
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if (channel->ch_job != NULL)
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{
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job_T *job = channel->ch_job;
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if (job->jv_tty_out != NULL && job->jv_status == JOB_FINISHED)
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for (part = PART_SOCK; part < PART_COUNT; ++part)
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ch_close_part(channel, part);
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}
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# endif
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}
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return ret;
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@ -2147,7 +2147,7 @@ parse_queued_messages(void)
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for (i = 0; i < MAX_REPEAT_PARSE; ++i)
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{
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// For Win32 mch_breakcheck() does not check for input, do it here.
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# if defined(MSWIN) && defined(FEAT_JOB_CHANNEL)
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# if (defined(MSWIN) || defined(__HAIKU__)) && defined(FEAT_JOB_CHANNEL)
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channel_handle_events(FALSE);
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# endif
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@ -1145,10 +1145,11 @@ VimFormView::FrameResized(float new_width, float new_height)
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VimTextAreaView::VimTextAreaView(BRect frame):
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BView(frame, "VimTextAreaView", B_FOLLOW_ALL_SIDES,
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#ifdef FEAT_MBYTE_IME
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B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE),
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B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE
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#else
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B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
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B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE
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#endif
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),
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mouseDragEventCount(0)
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{
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#ifdef FEAT_MBYTE_IME
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@ -3093,7 +3094,7 @@ gui_haiku_process_event(bigtime_t timeout)
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}
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}
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#else
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add_to_input_buf_csi(string, len);
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add_to_input_buf_csi(string, len);
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#endif
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else
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add_to_input_buf(string, len);
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@ -4437,15 +4438,16 @@ gui_mch_wait_for_chars(
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int wtime)
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{
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int focus;
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bigtime_t until, timeout;
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status_t st;
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bigtime_t until, timeout;
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status_t st;
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if (wtime >= 0) {
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if (wtime >= 0)
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{
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timeout = wtime * 1000;
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until = system_time() + timeout;
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} else {
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timeout = B_INFINITE_TIMEOUT;
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}
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else
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timeout = B_INFINITE_TIMEOUT;
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focus = gui.in_focus;
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for (;;)
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@ -4461,6 +4463,28 @@ gui_mch_wait_for_chars(
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}
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gui_mch_flush();
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#ifdef MESSAGE_QUEUE
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# ifdef FEAT_TIMERS
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did_add_timer = FALSE;
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# endif
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parse_queued_messages();
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# ifdef FEAT_TIMERS
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if (did_add_timer)
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// Need to recompute the waiting time.
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break;
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# endif
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# ifdef FEAT_JOB_CHANNEL
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if (has_any_channel())
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{
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if (wtime < 0 || timeout > 20000)
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timeout = 20000;
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}
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else if (wtime < 0)
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timeout = B_INFINITE_TIMEOUT;
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# endif
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#endif
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/*
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* Don't use gui_mch_update() because then we will spin-lock until a
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* char arrives, instead we use gui_haiku_process_event() to hang until
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@ -4478,7 +4502,8 @@ gui_mch_wait_for_chars(
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* Calculate how much longer we're willing to wait for the
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* next event.
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*/
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if (wtime >= 0) {
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if (wtime >= 0)
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{
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timeout = until - system_time();
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if (timeout < 0)
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break;
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26
src/misc1.c
26
src/misc1.c
@ -1666,23 +1666,25 @@ vim_getenv(char_u *name, int *mustfree)
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if (p != NULL)
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return p;
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# ifdef __HAIKU__
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// special handling for user settings directory...
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if (STRCMP(name, "BE_USER_SETTINGS") == 0)
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{
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static char userSettingsPath[MAXPATHL];
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if (find_directory(B_USER_SETTINGS_DIRECTORY, 0, false,
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userSettingsPath, MAXPATHL) == B_OK)
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return (char_u *)userSettingsPath;
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else
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return NULL;
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}
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# endif
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#endif
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// handling $VIMRUNTIME and $VIM is below, bail out if it's another name.
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vimruntime = (STRCMP(name, "VIMRUNTIME") == 0);
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if (!vimruntime && STRCMP(name, "VIM") != 0)
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#if defined(__HAIKU__)
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// special handling for user settings directory...
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if (STRCMP(name, "BE_USER_SETTINGS") == 0)
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{
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static char userSettingsPath[MAXPATHL] = {0};
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if (B_OK == find_directory(B_USER_SETTINGS_DIRECTORY, 0,
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false, userSettingsPath, MAXPATHL))
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return userSettingsPath;
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}
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else
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#endif
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return NULL;
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/*
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@ -746,6 +746,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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694,
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/**/
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693,
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/**/
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