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patch 8.1.2228: screenpos() returns wrong values when 'number' is set
Problem: screenpos() returns wrong values when 'number' is set. (Ben Jackson) Solution: Compare the column with the window width. (closes #5133)
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@ -1217,7 +1217,7 @@ textpos2screenpos(
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col -= rowoff * width;
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col -= rowoff * width;
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}
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}
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col -= wp->w_leftcol;
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col -= wp->w_leftcol;
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if (col >= width)
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if (col >= wp->w_width)
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col = -1;
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col = -1;
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if (col >= 0)
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if (col >= 0)
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coloff = col - scol + wp->w_wincol + 1;
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coloff = col - scol + wp->w_wincol + 1;
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@ -100,3 +100,18 @@ func Test_screenpos()
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close
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close
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bwipe!
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bwipe!
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endfunc
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endfunc
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func Test_screenpos_number()
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rightbelow new
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rightbelow 73vsplit
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call setline (1, repeat('x', 66))
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setlocal number
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redraw
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let winid = win_getid()
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let [winrow, wincol] = win_screenpos(winid)
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let pos = screenpos(winid, 1, 66)
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call assert_equal(winrow, pos.row)
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call assert_equal(wincol + 66 + 3, pos.col)
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close
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bwipe!
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endfunc
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@ -741,6 +741,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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2228,
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/**/
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/**/
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2227,
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2227,
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/**/
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/**/
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