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patch 7.4.1344
Problem: Can't compile Win32 GUI with tiny features. Solution: Add #ifdef. (Christian Brabandt)
This commit is contained in:
@@ -1670,6 +1670,7 @@ gui_mch_init(void)
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if (s_textArea == NULL)
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if (s_textArea == NULL)
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return FAIL;
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return FAIL;
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#ifdef FEAT_LIBCALL
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/* Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico. */
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/* Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico. */
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{
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{
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HANDLE hIcon = NULL;
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HANDLE hIcon = NULL;
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@@ -1677,6 +1678,7 @@ gui_mch_init(void)
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if (mch_icon_load(&hIcon) == OK && hIcon != NULL)
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if (mch_icon_load(&hIcon) == OK && hIcon != NULL)
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SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
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SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
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}
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}
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#endif
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#ifdef FEAT_MENU
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#ifdef FEAT_MENU
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s_menuBar = CreateMenu();
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s_menuBar = CreateMenu();
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@@ -747,6 +747,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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1344,
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/**/
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/**/
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1343,
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1343,
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/**/
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/**/
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