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patch 9.0.0998: "gk" may reset skipcol when not needed
Problem: "gk" may reset skipcol when not needed. Solution: Only reset skipcol if the cursor column is less.
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@@ -2343,7 +2343,7 @@ scroll_cursor_top(int min_scroll, int always)
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{
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/*
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* If "always" is FALSE, only adjust topline to a lower value, higher
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* value may happen with wrapping lines
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* value may happen with wrapping lines.
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*/
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if (new_topline < curwin->w_topline || always)
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curwin->w_topline = new_topline;
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@@ -2360,7 +2360,8 @@ scroll_cursor_top(int min_scroll, int always)
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check_topfill(curwin, FALSE);
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#endif
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// TODO: if the line doesn't fit may optimize w_skipcol
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if (curwin->w_topline == curwin->w_cursor.lnum)
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if (curwin->w_topline == curwin->w_cursor.lnum
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&& curwin->w_skipcol >= curwin->w_cursor.col)
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reset_skipcol();
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if (curwin->w_topline != old_topline
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|| curwin->w_skipcol != old_skipcol
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@@ -359,6 +359,12 @@ func Test_smoothscroll_long_line_showbreak()
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call StopVimInTerminal(buf)
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endfunc
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func s:check_col_calc(win_col, win_line, buf_col)
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call assert_equal(a:win_col, wincol())
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call assert_equal(a:win_line, winline())
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call assert_equal(a:buf_col, col('.'))
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endfunc
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" Test that if the current cursor is on a smooth scrolled line, we correctly
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" reposition it. Also check that we don't miscalculate the values by checking
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" the consistency between wincol() and col('.') as they are calculated
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@@ -368,12 +374,6 @@ func Test_smoothscroll_cursor_position()
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setl smoothscroll wrap
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call setline(1, "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
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func s:check_col_calc(win_col, win_line, buf_col)
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call assert_equal(a:win_col, wincol())
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call assert_equal(a:win_line, winline())
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call assert_equal(a:buf_col, col('.'))
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endfunc
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call s:check_col_calc(1, 1, 1)
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exe "normal \<C-E>"
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@@ -450,9 +450,41 @@ func Test_smoothscroll_cursor_position()
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call s:check_col_calc(1, 3, 37)
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normal gg
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bwipeout!
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bwipe!
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endfunc
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func Test_smoothscroll_cursor_scrolloff()
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call NewWindow(10, 20)
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setl smoothscroll wrap
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setl scrolloff=3
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" 120 chars are 6 screen lines
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call setline(1, "abcdefghijklmnopqrstABCDEFGHIJKLMNOPQRSTabcdefghijklmnopqrstABCDEFGHIJKLMNOPQRSTabcdefghijklmnopqrstABCDEFGHIJKLMNOPQRST")
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call setline(2, "below")
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call s:check_col_calc(1, 1, 1)
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" CTRL-E shows "<<<DEFG...", cursor move four lines down
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exe "normal \<C-E>"
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call s:check_col_calc(1, 4, 81)
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" cursor on start of second line, "gk" moves into first line, skipcol doesn't
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" change
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exe "normal G0gk"
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call s:check_col_calc(1, 5, 101)
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" move cursor left one window width worth, scrolls one screen line
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exe "normal 20h"
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call s:check_col_calc(1, 5, 81)
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" move cursor left one window width worth, scrolls one screen line
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exe "normal 20h"
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call s:check_col_calc(1, 4, 61)
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bwipe!
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endfunc
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" Test that mouse picking is still accurate when we have smooth scrolled lines
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func Test_smoothscroll_mouse_pos()
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CheckNotGui
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@@ -695,6 +695,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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998,
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/**/
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997,
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/**/
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