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patch 8.1.1999: calling both PlaySoundW() and PlaySoundA()
Problem: Calling both PlaySoundW() and PlaySoundA(). Solution: Only use PlaySoundW(). (Dan Thompson, closes #4903)
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@ -435,7 +435,7 @@ f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED)
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void
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void
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f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED)
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f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED)
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{
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{
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PlaySound(NULL, NULL, 0);
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PlaySoundW(NULL, NULL, 0);
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mciSendString("close all", NULL, 0, NULL);
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mciSendString("close all", NULL, 0, NULL);
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}
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}
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@ -757,6 +757,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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1999,
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/**/
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/**/
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1998,
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1998,
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/**/
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/**/
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