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patch 8.1.2214: too much is redrawn when 'cursorline' is set
Problem: Too much is redrawn when 'cursorline' is set. Solution: Don't do a complete redraw. (closes #5079)
This commit is contained in:
23
src/main.c
23
src/main.c
@@ -1380,27 +1380,20 @@ main_loop(
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validate_cursor();
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#ifdef FEAT_SYN_HL
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if (curwin->w_p_cul && curwin->w_p_wrap
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&& (curwin->w_p_culopt_flags & CULOPT_SCRLINE))
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must_redraw = NOT_VALID;
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// Might need to update for 'cursorline'.
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// When 'cursorlineopt' is "screenline" need to redraw always.
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if (curwin->w_p_cul
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&& (curwin->w_last_cursorline != curwin->w_cursor.lnum
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|| (curwin->w_p_culopt_flags & CULOPT_SCRLINE))
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&& !char_avail())
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redraw_later(VALID);
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#endif
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if (VIsual_active)
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update_curbuf(INVERTED); // update inverted part
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else if (must_redraw)
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{
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mch_disable_flush(); // Stop issuing gui_mch_flush().
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#ifdef FEAT_SYN_HL
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// Might need some more update for the cursorscreen line.
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// TODO: can we optimize this?
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if (curwin->w_p_cul
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&& curwin->w_p_wrap
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&& (curwin->w_p_culopt_flags & CULOPT_SCRLINE)
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&& !char_avail())
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update_screen(VALID);
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else
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#endif
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update_screen(0);
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update_screen(0);
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mch_enable_flush();
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}
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else if (redraw_cmdline || clear_cmdline)
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