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patch 8.1.1301: when compiled with VIMDLL some messages are not shown

Problem:    When compiled with VIMDLL some messages are not shown.
Solution:   Set/reset gui.in_use and gui.starting as needed. (Ken Takata,
            closes #4361)
This commit is contained in:
Bram Moolenaar
2019-05-08 22:28:46 +02:00
parent 2f10658b06
commit 0b75f7c97c
4 changed files with 18 additions and 2 deletions

View File

@@ -178,6 +178,8 @@ main
#ifdef VIMDLL
// Check if the current executable file is for the GUI subsystem.
gui.starting = mch_is_gui_executable();
#elif defined(FEAT_GUI_MSWIN)
gui.starting = TRUE;
#endif
#ifdef FEAT_CLIENTSERVER
@@ -3242,6 +3244,14 @@ mainerr(
reset_signals(); /* kill us with CTRL-C here, if you like */
#endif
// If this is a Windows GUI executable, show an error dialog box.
#ifdef VIMDLL
gui.in_use = mch_is_gui_executable();
#endif
#ifdef FEAT_GUI_MSWIN
gui.starting = FALSE; // Needed to show as error.
#endif
init_longVersion();
mch_errmsg(longVersion);
mch_errmsg("\n");