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252 lines
10 KiB
Plaintext
252 lines
10 KiB
Plaintext
**************************************************************************
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* *
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* Star Traders: A Game of Interstellar Trading *
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* Copyright (C) 1990-2016, John Zaitseff *
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* *
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**************************************************************************
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Star Traders is written in the C99 programming language and uses Autoconf
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and Automake to handle compilation and installation. Assuming you have
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the needed tools, all you should need to do is run the following commands
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from the source directory:
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./configure
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make
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make install
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The first two commands may be run as an ordinary user; the last may need
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to be done as the system administrator (root).
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Prerequisites
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=============
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Star Traders requires the following components for successful compilation
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and installation:
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1. A working C compiler conforming to ISO/IEC 9899:1999 (also known as
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C99). Any recent version of the GNU Compiler Collection (GCC) is more
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than adequate.
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2. An operating system ideally conforming to ISO/IEC 9945-1:2001 (POSIX)
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or to the X/Open Single Unix Specification v3 or later. In short, any
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modern Unix or Unix-like system like Linux almost certainly qualifies.
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In actual fact, Star Traders uses the GNU Portability Library, so many
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older systems may also work without modification.
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3. A working X/Open Curses-compatible library, such as Ncurses. Ncurses
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is preferred over system-native libraries, if present. Locales with
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multibyte character sequences (such as UTF-8) require a wide-character
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version of Curses, such as NcursesW, to work correctly.
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4. The GNU Gettext library, version 0.19.5 or later, to allow the game to
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use languages other than English; this is also called Native Language
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Support. If you do not have this library (and do not wish to install
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it), you may pass "--disable-nls" to the configure script.
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5. Development libraries and header files for all of the above. On many
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systems, these files are part of XXX-dev or XXX-devel packages.
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6. The GNU Perfect Hash Function Generator, gperf. This utility program
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may be required for parts of the GNU Portability Library.
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Installation
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============
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The installation of Star Traders can be broken down into three main steps:
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configuration, compilation and the installation proper.
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The first step is configuring the package for your compiler and operating
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system environment. As Star Traders uses Autoconf and Automake, all you
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need to do in most cases is run "./configure" from the top-level directory
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of the Star Traders source tree. The configure script understands all of
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the usual Autoconf options; these are explained in detail in the Autoconf
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manual:
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http://www.gnu.org/software/autoconf/manual/autoconf.html#Running-configure-Scripts
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This version of the configure script understands the following additional
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command line options:
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--disable-nls Do not use Native Language Support
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--disable-assert Turn off all debugging assert() statements
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--with-ncurses Force the use of Ncurses over the system's Curses
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library
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--with-ncursesw Force the use of the NcursesW library with wide-
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character support
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--without-ncursesw Don't use the NcursesW library with wide-character
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support
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--without-ncurses Don't use the Ncurses library: use the system's
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normal Curses library
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By default, configure uses "/usr/local" as the top-level (prefix) install
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directory. You can change this by specifying "--prefix=DIR" to use DIR
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instead. For example, you can use a directory in your own home directory
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by specifying something like:
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./configure --prefix=$HOME/opt/trader
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You may also specify certain configuration and/or compilation variables on
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the command line to override choices made by configure. For example, you
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can specify the compiler flags to use by passing the CFLAGS variable:
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./configure CFLAGS="-g -O2 -Wall"
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The "configure" script has many other options. You may obtain a list of
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these by running:
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./configure --help
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You can also run configure in a separate build-only directory tree. This
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feature requires GNU Make and allows you to keep the source code tree from
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being modified by the compilation process. To use this option, create a
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separate build directory, then run configure. For example, if you placed
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the Star Traders source code tree in $HOME/src/trader-7.9, you could run
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something like:
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mkdir $HOME/build/trader-build-7.9
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cd $HOME/build/trader-build-7.9
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$HOME/src/trader-7.9/configure
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Once again, the Autoconf manual describes these options (and many others):
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http://www.gnu.org/software/autoconf/manual/autoconf.html#Running-configure-Scripts
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Once the package has been configured, you can type "make" to compile it,
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then "make install" to install it. You can specify the following command
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lines, amongst others:
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make all
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make install
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make clean
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make distclean
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make uninstall
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The command "make all" does the same thing as running "make" by itself:
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compile the package source code into an executable.
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Running "make install" copies the executable program and all associated
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data and documentation files to those directories specified during
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configuration. If any of these directories require system administrator
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access privileges for writing, you will need to run "make install" as
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system administrator (root).
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If you like, you can specify the DESTDIR variable to copy all installation
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files to a temporary location before installing them later. For example,
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if the prefix directory is "/usr/local", typing:
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make install DESTDIR=/tmp/trader-install
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will copy the final program "trader" to /tmp/trader-install/usr/local/bin,
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the manual page to /tmp/trader-install/usr/local/share/man/man6 and so on.
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The "make clean" command will remove most build-generated files, such as
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object files generated by the compiler, from the source code or build
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directory. Running "make distclean" will do the same, but will remove the
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Makefiles generated by configure as well. In other words, if you run
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"make distclean", you will need to rerun "configure" if you would like to
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recompile Star Traders at a later date.
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Finally, "make uninstall" will remove the executable program "trader" and
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associated data and documentation files from their final installation
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location. This assumes, of course, that you have NOT run "make distclean"
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to remove the Makefiles that know the path to which those files were
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installed!
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Subversion Repository
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=====================
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You can always download the latest version of Star Traders directly from
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the Subversion repository on the ZAP Group server:
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svn co http://svn.zap.org.au/svn/trader/unix/trunk/ trader
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Released versions of Star Traders include all scripts and files needed for
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installation. If you are checking out the source code from the Subversion
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repository, however, you will need to update these files yourself. You
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will need the following additional tools installed on your system to do
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so:
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1. Autoconf (http://www.gnu.org/software/autoconf/)
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2. Automake (http://www.gnu.org/software/automake/)
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3. GNU Portability Library (http://www.gnu.org/software/gnulib/)
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The GNU Portability Library may be installed by retrieving the latest
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Gnulib source code from the Git repository:
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git clone git://git.savannah.gnu.org/gnulib.git
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Once you have these tools, change to the Star Traders source code tree and
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type:
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PATH=${PATH}:/path/to/gnulib-tool ./build-aux/bootstrap
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where "/path/to/gnulib-tool" is, of course, the directory containing the
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Gnulib "gnulib-tool" script. You should be ready to run "./configure &&
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make && make install" now.
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For Translators
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===============
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Thank you for even considering to translate Star Traders into your native
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language! You may use either a released version of Star Traders, or an
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unreleased one, as discussed in the Subversion Repository section above.
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In either case, you may find the following workflow useful.
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First, run "./build-aux/bootstrap" if needed (only for unreleased versions
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of Star Traders).
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Next, configure and install Star Traders into your home directory:
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./configure --prefix=$HOME/opt/trader
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make
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make install
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If you are adding a new translation, add its GNU Gettext language code to
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the file po/LINGUAS, then create the template file for that language ("zz"
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is used here):
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(cd po; msginit --locale=zz --width=132)
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Now, modify the PO file for your language using your favourite editor or
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translation tool. Please note that the generated PO file has extensive
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documentation in its translator comments. If anything is unclear, please
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feel free to ask the author and maintainer; contact details are available
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in the README file.
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To test your PO file, compile and run Star Traders (replace "zz" with your
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language code, of course):
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make && make -C po zz.gmo && make install
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LANGUAGE=zz $HOME/opt/trader/bin/trader
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The "make -C po zz.gmo" forces the rebuilding of the GMO output file; the
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"LANGUAGE=zz" parameter sets the language of the messages to use.
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This process of editing and testing the PO file can be done iteratively,
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of course: make a change, recompile, run the program to see the changes,
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repeat as needed.
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Once you have finished your translation, please submit the PO file to the
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Translation Project. The relevant web page for Star Traders is:
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http://translationproject.org/domain/trader.html
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More information for translators is available at:
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http://translationproject.org/html/translators.html
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To clean up your install directory, simply run:
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rm -fr $HOME/opt/trader
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By the way, as mentioned in the translator comments, formatting the help
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text is probably the most complicated and tedious part of translating Star
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Traders. The author and maintainer of this game is more than happy to
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help you with this task: if you are able to provide a translation, even if
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it is not formatted correctly, the maintainer will perform the necessary
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adjustments for word-wrapping and justification.
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