trader 7.14 - en to en_AU translation catalogue (53 entries)

en: %s: Try '%s --help' for more information.
en_AU: %s: Try ‘%s --help’ for more information.

en: %s: character has illegal width: '%lc'
en_AU: %s: character has illegal width: ‘%lc’

en: %s: extra operand '%s'
en_AU: %s: extra operand ‘%s’

en: %s: illegal field on line %d: '%s'
en_AU: %s: illegal field on line %d: ‘%s’

en: %s: illegal value on line %d: '%s'
en_AU: %s: illegal value on line %d: ‘%s’

en: %s: invalid game number '%s'
en_AU: %s: invalid game number ‘%s’

en: %s: invalid operand '%s'
en_AU: %s: invalid operand ‘%s’

en: %s: invalid option -- '%c'
en_AU: %s: invalid option -- ‘%c’

en: %s: invalid option -- `%c'
en_AU: %s: invalid option -- ‘%c’

en: %s: invalid value for --max-turn: '%s'
en_AU: %s: invalid value for --max-turn: ‘%s’

en: %s: option '%c%s' doesn't allow an argument
en_AU: %s: option ‘%c%s’ doesn’t allow an argument

en: %s: option '%s%s' doesn't allow an argument
en_AU: %s: option ‘%s%s’ doesn’t allow an argument

en: %s: option '%s%s' is ambiguous
en_AU: %s: option ‘%s%s’ is ambiguous

en: %s: option '%s%s' is ambiguous; possibilities:
en_AU: %s: option ‘%s%s’ is ambiguous; possibilities:

en: %s: option '%s%s' requires an argument
en_AU: %s: option ‘%s%s’ requires an argument

en: %s: option '%s' is ambiguous
en_AU: %s: option ‘%s’ is ambiguous

en: %s: option '%s' is ambiguous; possibilities:
en_AU: %s: option ‘%s’ is ambiguous; possibilities:

en: %s: option '--%s' doesn't allow an argument
en_AU: %s: option ‘--%s’ doesn’t allow an argument

en: %s: option '--%s' requires an argument
en_AU: %s: option ‘--%s’ requires an argument

en: %s: option '-W %s' doesn't allow an argument
en_AU: %s: option ‘-W %s’ doesn’t allow an argument

en: %s: option '-W %s' is ambiguous
en_AU: %s: option ‘-W %s’ is ambiguous

en: %s: option '-W %s' requires an argument
en_AU: %s: option ‘-W %s’ requires an argument

en: %s: option `%c%s' doesn't allow an argument
en_AU: %s: option ‘%c%s’ doesn’t allow an argument

en: %s: option `%s%s' doesn't allow an argument
en_AU: %s: option ‘%s%s’ doesn’t allow an argument

en: %s: option `%s%s' is ambiguous
en_AU: %s: option ‘%s%s’ is ambiguous

en: %s: option `%s%s' is ambiguous; possibilities:
en_AU: %s: option ‘%s%s’ is ambiguous; possibilities:

en: %s: option `%s%s' requires an argument
en_AU: %s: option ‘%s%s’ requires an argument

en: %s: option `%s' is ambiguous
en_AU: %s: option ‘%s’ is ambiguous

en: %s: option `%s' is ambiguous; possibilities:
en_AU: %s: option ‘%s’ is ambiguous; possibilities:

en: %s: option `--%s' doesn't allow an argument
en_AU: %s: option ‘--%s’ doesn’t allow an argument

en: %s: option `--%s' requires an argument
en_AU: %s: option ‘--%s’ requires an argument

en: %s: option `-W %s' doesn't allow an argument
en_AU: %s: option ‘-W %s’ doesn’t allow an argument

en: %s: option `-W %s' is ambiguous
en_AU: %s: option ‘-W %s’ is ambiguous

en: %s: option `-W %s' requires an argument
en_AU: %s: option ‘-W %s’ requires an argument

en: %s: option requires an argument -- '%c'
en_AU: %s: option requires an argument -- ‘%c’

en: %s: option requires an argument -- `%c'
en_AU: %s: option requires an argument -- ‘%c’

en: %s: string has incorrect format: '%s'
en_AU: %s: string has incorrect format: ‘%s’

en: %s: unrecognized option '%c%s'
en_AU: %s: unrecognised option ‘%c%s’

en: %s: unrecognized option '%s%s'
en_AU: %s: unrecognised option ‘%s%s’

en: %s: unrecognized option '--%s'
en_AU: %s: unrecognised option ‘--%s’

en: %s: unrecognized option `%c%s'
en_AU: %s: unrecognised option ‘%c%s’

en: %s: unrecognized option `%s%s'
en_AU: %s: unrecognised option ‘%s%s’

en: %s: unrecognized option `--%s'
en_AU: %s: unrecognised option ‘--%s’

en: If, on the other hand, a position  next to  a star  (or another outpost)  is
    selected, a ^Bcompany^N would be formed  and its letter would appear on the map.
    As a reward for creating the company, you are granted the first five shares.
    Up to ^B~c^N companies can be created in this way.
    
    If a position  next to  an existing company  is selected, the company  would
    expand its operations  by one square.  This increases the cost of its shares
    and hence  your return.  Thus,  if the map  was as shown below,  selecting ^k~6^N
    or ^k~8^N increases Company ^B~B^N's shipping lane:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N or ^k~8^N increases Company ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
en_AU: If, on the other hand, a position  next to  a star  (or another outpost)  is
    selected, a ^Bcompany^N would be formed  and its letter would appear on the map.
    As a reward for creating the company, you are granted the first five shares.
    Up to ^B~c^N companies can be created in this way.
    
    If a position  next to  an existing company  is selected, the company  would
    expand its operations  by one square.  This increases the cost of its shares
    and hence  your return.  Thus,  if the map  was as shown below,  selecting ^k~6^N
    or ^k~8^N increases Company ^B~B^N’s shipping lane:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N or ^k~8^N increases Company ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N

en: Once you select your move, you enter  the ^BInterstellar Stock Exchange^N.  Here
    you may  purchase shares,  sell them, borrow from  the Trading Bank or repay
    some of your debt (if applicable).  Note that each company  issues a limited
    number of shares -- you cannot go on buying for ever!  You may, however, bid
    for more shares to be issued.  You have a better chance of succeeding if you
    own a larger proportion of the company.
    
    The game usually ends after ^B~t^N turns.  However, you may  end the game sooner
    by pressing  ^K<CTRL><C>^N  when asked  to select  a move.  As  well, individual
    players can declare themselves bankrupt at  any time.  If your debt is large
    enough, the Bank  may do this for you!  If you  do not complete your game in
    the time you have available, you may save the game and continue it later.
    
    
    The ^Bwinner of the game^N  is the person  with the greatest  net  worth  (total
    value of cash, stock and debt).  ^HGood luck^N and may the best person win!
en_AU: Once you select your move, you enter  the ^BInterstellar Stock Exchange^N.  Here
    you may  purchase shares,  sell them, borrow from  the Trading Bank or repay
    some of your debt (if applicable).  Note that each company  issues a limited
    number of shares — you cannot go on  buying for ever!  You may, however, bid
    for more shares to be issued.  You have a better chance of succeeding if you
    own a larger proportion of the company.
    
    The game usually ends after ^B~t^N turns.  However, you may  end the game sooner
    by pressing  ^K<CTRL><C>^N  when asked  to select  a move.  As  well, individual
    players can declare themselves bankrupt at  any time.  If your debt is large
    enough, the Bank  may do this for you!  If you  do not complete your game in
    the time you have available, you may save the game and continue it later.
    
    
    The ^Bwinner of the game^N  is the person  with the greatest  net  worth  (total
    value of cash, stock and debt).  ^HGood luck^N and may the best person win!

en: Options:
      -V, --version        output version information and exit
      -h, --help           display this help and exit
          --no-color       don't use color for displaying text
          --max-turn=NUM   set the number of turns to NUM
en_AU: Options:
      -V, --version        output version information and exit
      -h, --help           display this help and exit
          --no-colour      don’t use colour for displaying text
          --max-turn=NUM   set the number of turns to NUM

en: Selecting positions next to stars increases the value of your stock by about
    five times as much  as an extension  not next to a star.  Thus move ^k~6^N should
    be preferred to move ^k~8^N.
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N is preferred to ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    You may also expand  any company  by selecting positions  next to  outposts.
    Such outposts  will be swallowed up  by  that company.  Thus,  move  ^k~1^N  will
    extend  Company ^B~C^N by ^Btwo^N squares.  As a bonus,  outposts  next to  stars are
    more valuable:  the company's share price  will increase by a greater amount
    than it would for outposts not next to stars.
en_AU: Selecting positions next to stars increases the value of your stock by about
    five times as much  as an extension  not next to a star.  Thus move ^k~6^N should
    be preferred to move ^k~8^N.
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N is preferred to ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    You may also expand  any company  by selecting positions  next to  outposts.
    Such outposts  will be swallowed up  by  that company.  Thus,  move  ^k~1^N  will
    extend  Company ^B~C^N by ^Btwo^N squares.  As a bonus,  outposts  next to  stars are
    more valuable:  the company’s share price  will increase by a greater amount
    than it would for outposts not next to stars.

en: The computer selects ^B~m^N moves  (labeled ^k~1^N to ^k~M^N)  at random, and places these
    on the map.  To select  any of the highlighted positions, press that letter.
    For example, some of the moves on the map may be:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N        Moves ^k~1^N to ^k~5^N shown.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Selecting a position  that is  ^Bnot^N  next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)
    will set up  an ^Boutpost^N,  not belonging  to any company.  Thus, if move ^k~3^N is
    selected on the above map, a ^o ~+ ^N would be placed at that position.
en_AU: The computer selects ^B~m^N moves (labelled ^k~1^N to ^k~M^N)  at random, and places these
    on the map.  To select  any of the highlighted positions, press that letter.
    For example, some of the moves on the map may be:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N        Moves ^k~1^N to ^k~5^N shown.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Selecting a position  that is  ^Bnot^N  next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)
    will set up  an ^Boutpost^N,  not belonging  to any company.  Thus, if move ^k~3^N is
    selected on the above map, a ^o ~+ ^N would be placed at that position.

en: ^BStar Traders^N  is a simple game  of  interstellar trading.  The object of the
    game is to amass  the greatest amount  of wealth  possible.  This is done by
    creating interstellar  shipping lanes, expanding them  and buying shares  in
    the companies  controlling  them.  Shares  appreciate  in value  as  company
    operations expand.  In addition, the return  on each share (as a percentage)
    also changes.  Players may also borrow from the Interstellar Trading Bank to
    finance additional purchases on the Stock Exchange.
    
    The map of the galaxy  is represented  by a ^B~x^N x ^B~y^N grid.  A typical section
    of it may be:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N represents ^Bempty space^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N represents a ^Bstar^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
en_AU: ^BStar Traders^N  is a simple game  of  interstellar trading.  The object of the
    game is to amass  the greatest amount  of wealth  possible.  This is done by
    creating interstellar  shipping lanes, expanding them  and buying shares  in
    the companies  controlling  them.  Shares  appreciate  in value  as  company
    operations expand.  In addition, the return  on each share (as a percentage)
    also changes.  Players may also borrow from the Interstellar Trading Bank to
    finance additional purchases on the Stock Exchange.
    
    The map of the galaxy  is represented  by a ^B~x^N × ^B~y^N grid.  A typical section
    of it may be:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N represents ^Bempty space^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N represents a ^Bstar^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N

en: gettxline: illegal character in string: '%ls'
en_AU: gettxline: illegal character in string: ‘%ls’

en: mkchstr: '%s'
en_AU: mkchstr: ‘%s’

en: xmbstowcs: '%s'
en_AU: xmbstowcs: ‘%s’

en: xwcrtomb: '%lc'
en_AU: xwcrtomb: ‘%lc’
