John Zaitseff
dd281f795b
Add gettxline() to read a line of input from the keyboard
2011-07-11 10:31:19 +10:00
John Zaitseff
85e09ab4f2
Replace calls to wprintw() with waddstr() where appropriate
2011-07-11 08:05:36 +10:00
John Zaitseff
1995a6a7b0
Remove the superfluous argument attr_end from attrpr()
...
Instead of using attr_end, simply restore the old window attributes after
printing the string.
2011-07-11 08:01:18 +10:00
John Zaitseff
5e912e6e14
Plan ahead to reduce the title window to a single line
...
By reducing the title window to a single line, we can fit an extra two
lines of the galaxy map in an 80x24 terminal window.
2011-07-05 10:11:50 +10:00
John Zaitseff
ad4ed4d744
Add input routines gettxchar() and getanswer(); add various macros
...
In particular, add macros for KEY_TAB, KEY_RETURN and KEY_ESC, and for
CURS_ON and CURS_OFF (instead of using CURS_INVISIBLE and CURS_VISIBLE
directly: this allows redefining CURS_ON to be CURS_NORMAL). Add more
colour pairs.
2011-07-04 22:02:01 +10:00
John Zaitseff
568c3738b2
Add the attrpr() function; add a missing va_end() call in center()
...
The attrpr() function prints a string with a particular set of Curses
attributes.
2011-07-04 19:41:55 +10:00
John Zaitseff
ca64093a07
Move definition of "enum curs_type"; rename CURS_VERYVISIBLE
...
Rename CURS_VERYVISIBLE to CURS_VISIBLE to match the system documentation
for Curses.
2011-07-04 19:15:38 +10:00
John Zaitseff
4279467e14
Define the global variable quit_selected
2011-07-04 18:24:10 +10:00
John Zaitseff
ad10fd4af6
Rename company_names[] to company_name[] for consistency
2016-12-09 08:55:09 +11:00
John Zaitseff
9f6c2af671
Define ATTR: select between attributes for colour and mono screens
2016-12-09 08:54:59 +11:00
John Zaitseff
10c4cb2a22
Add a "y" parameter to center(); add the COL_CENTER macro
2011-07-04 17:54:30 +10:00
John Zaitseff
c0943b9f7d
Move (and abstract) the random number functions to utils.c
2011-07-04 17:13:29 +10:00
John Zaitseff
9a39c84bf4
Add source files game.c and game.h
...
These files will eventually contain many of the game functions.
2011-07-04 15:54:39 +10:00
John Zaitseff
4d5c5b70ca
Add the functions init_program() and end_program()
2011-07-04 15:45:03 +10:00
John Zaitseff
4f62ef1b58
Add simple functions to manage a stack of Curses windows
2011-07-04 12:41:30 +10:00
John Zaitseff
2a3e18460e
Rename intto_game_filename() to game_filename()
2011-07-04 10:28:50 +10:00
John Zaitseff
d9ff917835
Rename MIN_COLUMNS to MIN_COLS for consistency with the COLS variable
...
Also define WIN_COLS and WIN_LINES: the current version of Star Traders
will only use this number of lines and columns in a terminal window. All
calls to newwin() need to have COL_OFFSET and LINE_OFFSET added to the X
and Y starting positions to make this work.
2011-07-02 23:19:40 +10:00
John Zaitseff
3aa98f48bd
Add the files help.c and help.h
...
These file will eventually contain help text describing how to play the
Star Traders game.
2011-07-02 21:50:47 +10:00
John Zaitseff
abd196d2c5
Add the basic I/O functions init_screen(), end_screen() and center()
2011-07-02 21:25:57 +10:00
John Zaitseff
0af905e1d9
Use PACKAGE_NAME where appropriate
2011-07-02 21:19:51 +10:00
John Zaitseff
9e4e4b6d11
Add intf.h and intf.c: basic text input/output interface routines
2011-07-02 14:53:45 +10:00
John Zaitseff
6c90801102
Add the err_exit() and errno_exit() functions
2011-07-02 14:23:35 +10:00
John Zaitseff
162062cbfb
Rearrange the __attribute__ compiler directive
...
The __attribute__ compiler directive should be placed AFTER a function
prototype, as per the GNU C Compiler manual.
2011-07-02 14:01:32 +10:00
John Zaitseff
d5951adb4f
Redefine the cursor type as an enum instead of as macros
2011-07-02 12:47:51 +10:00
John Zaitseff
e8590e68eb
Add README files to the src and doc subdirectories
2011-07-02 10:17:03 +10:00
John Zaitseff
e8bdcfe304
Remove premature provisions for internationalisation
...
In particular, remove the use of the "_" macro: real internationalisation
may require this macro in a different form from that used here.
2011-07-02 10:01:37 +10:00
John Zaitseff
ba721ced10
Be stricter about saved game numbers
2011-07-02 09:39:23 +10:00
John Zaitseff
ee94d86b57
Add some more definitions, especially for the Curses library
2011-06-30 21:52:55 +10:00
John Zaitseff
9453cfc402
Use the C99 <stdbool.h> header file
2011-06-30 21:11:36 +10:00
John Zaitseff
3a4c95f927
Add the SysV-compatible curses library
...
The AX_WITH_CURSES macro is taken from the autoconf-archive project,
available at http://www.gnu.org/software/autoconf-archive/ .
2011-06-30 20:31:19 +10:00
John Zaitseff
d6050858d9
Add the __attribute__((noreturn)) function specifier where possible
2011-06-30 16:09:13 +10:00
John Zaitseff
7fa5833fb6
Complete the command line argument processing routines
2011-06-30 15:25:30 +10:00
John Zaitseff
255dc9aa19
Add the process_cmdline(), show_version() and show_usage() functions
2011-06-29 13:15:26 +10:00
John Zaitseff
bdcdf2f131
Add the max_turn, game_loaded and game_filename global variables
2011-06-29 13:09:40 +10:00
John Zaitseff
add2580fe9
Rework the input to autoconf and add checks for the C compiler
...
Rewrite the input to autoconf: add the definition of PACKAGE_AUTHOR,
add checks for Standard C and for C compiler warnings (via the file
m4/ax_cflags_warn_all.m4 from the GNU Autoconf Archive), rearrange
various macros and the order of Makefile creation.
2011-06-23 22:43:31 +10:00
John Zaitseff
3f728c8652
Add the manual page to the distribution and installation list
2011-06-22 20:36:13 +10:00
John Zaitseff
77deab3d84
Add an automake Makefile for the m4 macro directory
2011-06-16 10:49:55 +10:00
John Zaitseff
0b632e0840
Ignore intermediate build files
2011-06-15 22:58:16 +10:00
John Zaitseff
ffc40bf50f
Add the m4 directory to Makefile.am
2011-06-15 22:55:11 +10:00
John Zaitseff
6910370557
Add various header files
...
Add the system.h header file for all system header includes, and utils.c
and utils.h for various low-level utility functions.
2011-06-15 22:34:28 +10:00
John Zaitseff
ced3697fe1
Add the MAP_LAST enumeration constant
2011-06-15 19:39:07 +10:00
John Zaitseff
ab6f936f3f
Rename the global variables map and move
...
Rename the global array variables map[] and move[] to galaxy_map[] and
game_move[] respectively to prevent clashes with functions from various
libraries (particularly NCurses).
2011-06-15 13:05:14 +10:00
John Zaitseff
18fde51d30
Add global constants, type definitions and variables to the game
2011-06-15 12:55:19 +10:00
John Zaitseff
38d7a0e022
Add missing #include directives
2011-06-14 23:19:58 +10:00
John Zaitseff
c9cf917763
Rename header #define to conform to relevant C language standards
...
Although widely used, macro definitions starting with "__" (amongst
others) are reserved by the C programming language standard for the
compiler and standard header files to use in any way desired.
2011-06-14 23:11:16 +10:00
John Zaitseff
305be1e852
Add a simple main() routine for testing
2011-06-14 23:02:16 +10:00
John Zaitseff
3187aaf10c
Remove superfluous version and date information
2011-06-14 23:01:15 +10:00
John Zaitseff
6a69114d64
Add build infrastructure for basic processing of various subdirectories
2011-06-14 22:55:48 +10:00
John Zaitseff
c79ad6b99d
Add the basic infrastructure required by autoconf and automake
2011-06-14 22:16:26 +10:00
John Zaitseff
c39b6019e2
Remove quote characters surrounding filenames
2011-06-14 21:59:48 +10:00