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mirror of https://git.zap.org.au/git/trader.git synced 2025-02-02 15:08:13 -05:00

Update PO files to the latest POT version

This commit is contained in:
John Zaitseff 2020-01-09 10:31:40 +11:00
parent fd6ad40598
commit ebf785973c
3 changed files with 114 additions and 99 deletions

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@ -2,21 +2,21 @@
# * * # * *
# * English (Australian) Translations for Star Traders * # * English (Australian) Translations for Star Traders *
# * With Unicode Characters for the Galaxy Map * # * With Unicode Characters for the Galaxy Map *
# * Copyright (C) 1990-2019, John Zaitseff * # * Copyright (C) 1990-2020, John Zaitseff *
# * * # * *
# ************************************************************************* # *************************************************************************
# #
# This file is distributed under the same license as the trader package. # This file is distributed under the same license as the trader package.
# #
# Contributors: # Contributors:
# John Zaitseff <J.Zaitseff@zap.org.au>, 2011-2019. # John Zaitseff <J.Zaitseff@zap.org.au>, 2011-2020.
# #
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: trader 7.13\n" "Project-Id-Version: trader 7.15\n"
"Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n" "Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n"
"POT-Creation-Date: 2019-04-12 05:28+1000\n" "POT-Creation-Date: 2020-01-09 10:26+1100\n"
"PO-Revision-Date: 2019-01-05 08:16+1100\n" "PO-Revision-Date: 2020-01-09 10:28+1100\n"
"Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n" "Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n"
"Language-Team: English (Australian) <(nothing)>\n" "Language-Team: English (Australian) <(nothing)>\n"
"Language: en_AU@unicode\n" "Language: en_AU@unicode\n"
@ -344,49 +344,54 @@ msgstr "Enter game number [^{1^}-^{9^}] or ^{<CTRL><C>^} to cancel: "
msgid "Please enter your name: " msgid "Please enter your name: "
msgstr "Please enter your name: " msgstr "Please enter your name: "
#: src/game.c:425 #. TRANSLATORS: Note that you should replace "Y" and "N"
#. with the localised upper-case characters used in the
#. "input|Yes" and "input|No" strings. There are other
#. strings in this game, each with "[^{Y^}/^{N^}]", that
#. need the same replacement.
#: src/game.c:430
#, c-format #, c-format
msgid "Do you need any instructions? [^{Y^}/^{N^}] " msgid "Do you need any instructions? [^{Y^}/^{N^}] "
msgstr "Do you need any instructions? [^{Y^}/^{N^}] " msgstr "Do you need any instructions? [^{Y^}/^{N^}] "
#: src/game.c:443 #: src/game.c:448
#, c-format #, c-format
msgid " Enter Player Names " msgid " Enter Player Names "
msgstr " Enter Player Names " msgstr " Enter Player Names "
#: src/game.c:451 #: src/game.c:456
#, c-format, range: 1..8 #, c-format, range: 1..8
msgid "Player %d: " msgid "Player %d: "
msgstr "Player %d: " msgstr "Player %d: "
#: src/game.c:529 #: src/game.c:534
#, c-format #, c-format
msgid "Does any player need instructions? [^{Y^}/^{N^}] " msgid "Does any player need instructions? [^{Y^}/^{N^}] "
msgstr "Does any player need instructions? [^{Y^}/^{N^}] " msgstr "Does any player need instructions? [^{Y^}/^{N^}] "
#: src/game.c:563 #: src/game.c:568
#, c-format #, c-format
msgid " Game Over " msgid " Game Over "
msgstr " Game Over " msgstr " Game Over "
#: src/game.c:564 #: src/game.c:569
#, c-format #, c-format
msgid "The game is over after one turn." msgid "The game is over after one turn."
msgid_plural "The game is over after %d turns." msgid_plural "The game is over after %d turns."
msgstr[0] "The game is over after one turn." msgstr[0] "The game is over after one turn."
msgstr[1] "The game is over after %d turns." msgstr[1] "The game is over after %d turns."
#: src/game.c:575 #: src/game.c:580
#, c-format #, c-format
msgid " Total Value " msgid " Total Value "
msgstr " Total Value " msgstr " Total Value "
#: src/game.c:577 #: src/game.c:582
#, c-format #, c-format
msgid "Your total value was ^{%N^}." msgid "Your total value was ^{%N^}."
msgstr "Your total value was ^{%N^}." msgstr "Your total value was ^{%N^}."
#: src/game.c:588 #: src/game.c:593
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
@ -395,7 +400,7 @@ msgstr ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"who is ^[*** BANKRUPT ***^]" "who is ^[*** BANKRUPT ***^]"
#: src/game.c:591 #: src/game.c:596
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
@ -404,14 +409,14 @@ msgstr ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"with a value of ^{%N^}." "with a value of ^{%N^}."
#: src/game.c:597 #: src/game.c:602
#, c-format #, c-format
msgid " Game Winner " msgid " Game Winner "
msgstr " Game Winner " msgstr " Game Winner "
#. TRANSLATORS: "Player" is used as a column title in a #. TRANSLATORS: "Player" is used as a column title in a
#. table containing all player names. #. table containing all player names.
#: src/game.c:606 src/move.c:882 #: src/game.c:611 src/move.c:882
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Player" msgid "Player"
@ -420,47 +425,47 @@ msgstr "Player"
#. TRANSLATORS: "Total Value" refers to the total worth #. TRANSLATORS: "Total Value" refers to the total worth
#. (shares, cash and debt) of any given player. %ls is the #. (shares, cash and debt) of any given player. %ls is the
#. currency symbol of the current locale. #. currency symbol of the current locale.
#: src/game.c:611 #: src/game.c:616
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Total Value (%ls)" msgid "Total Value (%ls)"
msgstr "Total Value (%ls)" msgstr "Total Value (%ls)"
#: src/game.c:645 src/game.c:695 src/exch.c:100 #: src/game.c:650 src/game.c:700 src/exch.c:100
#, c-format #, c-format
msgid "Player: ^{%ls^}" msgid "Player: ^{%ls^}"
msgstr "Player: ^{%ls^}" msgstr "Player: ^{%ls^}"
#: src/game.c:648 #: src/game.c:653
#, c-format #, c-format
msgid " Turn: ^{%d^} " msgid " Turn: ^{%d^} "
msgstr " Turn: ^{%d^} " msgstr " Turn: ^{%d^} "
#: src/game.c:649 #: src/game.c:654
#, c-format #, c-format
msgid " ^[*** Last Turn ***^] " msgid " ^[*** Last Turn ***^] "
msgstr " ^[*** Last Turn ***^] " msgstr " ^[*** Last Turn ***^] "
#: src/game.c:693 #: src/game.c:698
#, c-format #, c-format
msgid " Stock Portfolio " msgid " Stock Portfolio "
msgstr " Stock Portfolio " msgstr " Stock Portfolio "
#. TRANSLATORS: The current player is bankrupt (has no #. TRANSLATORS: The current player is bankrupt (has no
#. shares or cash, ie, whose total value is zero) #. shares or cash, ie, whose total value is zero)
#: src/game.c:702 #: src/game.c:707
#, c-format #, c-format
msgid "^[* * * B A N K R U P T * * *^]" msgid "^[* * * B A N K R U P T * * *^]"
msgstr "^[* * * B A N K R U P T * * *^]" msgstr "^[* * * B A N K R U P T * * *^]"
#: src/game.c:717 src/exch.c:112 #: src/game.c:722 src/exch.c:112
#, c-format #, c-format
msgid "No companies on the map" msgid "No companies on the map"
msgstr "No companies on the map" msgstr "No companies on the map"
#. TRANSLATORS: "Company" is a two-line column label in #. TRANSLATORS: "Company" is a two-line column label in
#. a table containing a list of companies. #. a table containing a list of companies.
#: src/game.c:725 src/exch.c:120 #: src/game.c:730 src/exch.c:120
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -475,7 +480,7 @@ msgstr ""
#. percentage ownership in any given company. The #. percentage ownership in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. OWNERSHIP_COLS in src/intf.h). #. OWNERSHIP_COLS in src/intf.h).
#: src/game.c:732 #: src/game.c:737
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -490,7 +495,7 @@ msgstr ""
#. current player owns in any given company. The #. current player owns in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. STOCK_OWNED_COLS in src/intf.h). #. STOCK_OWNED_COLS in src/intf.h).
#: src/game.c:739 #: src/game.c:744
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -504,7 +509,7 @@ msgstr ""
#. a table containing the share return as a percentage #. a table containing the share return as a percentage
#. in any given company. The maximum column width is #. in any given company. The maximum column width is
#. 10 characters (see SHARE_RETURN_COLS in src/intf.h). #. 10 characters (see SHARE_RETURN_COLS in src/intf.h).
#: src/game.c:746 src/exch.c:141 #: src/game.c:751 src/exch.c:141
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -520,7 +525,7 @@ msgstr ""
#. the current locale. The maximum column width is 12 #. the current locale. The maximum column width is 12
#. characters INCLUDING the currency symbol (see #. characters INCLUDING the currency symbol (see
#. SHARE_PRICE_COLS in src/intf.h). #. SHARE_PRICE_COLS in src/intf.h).
#: src/game.c:755 src/exch.c:150 #: src/game.c:760 src/exch.c:150
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -539,25 +544,25 @@ msgstr ""
#. #.
#. Note that some of these labels are used for both the #. Note that some of these labels are used for both the
#. Player Status window and the Trading Bank window. #. Player Status window and the Trading Bank window.
#: src/game.c:796 #: src/game.c:801
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Total value: " msgid "Total value: "
msgstr "Total value: " msgstr "Total value: "
#: src/game.c:800 src/exch.c:324 #: src/game.c:805 src/exch.c:324
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current cash: " msgid "Current cash: "
msgstr "Current cash: " msgstr "Current cash: "
#: src/game.c:807 src/exch.c:332 #: src/game.c:812 src/exch.c:332
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current debt: " msgid "Current debt: "
msgstr "Current debt: " msgstr "Current debt: "
#: src/game.c:813 src/exch.c:337 #: src/game.c:818 src/exch.c:337
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Interest rate: " msgid "Interest rate: "

View File

@ -1,7 +1,7 @@
# ************************************************************************* # *************************************************************************
# * * # * *
# * Nominal Japanese Translations for Star Traders * # * Nominal Japanese Translations for Star Traders *
# * Copyright (C) 2018-19, John Zaitseff * # * Copyright (C) 2018-20, John Zaitseff *
# * * # * *
# ************************************************************************* # *************************************************************************
# #
@ -13,14 +13,14 @@
# distributed as part of a Star Traders release package. # distributed as part of a Star Traders release package.
# #
# Contributors: # Contributors:
# John Zaitseff <J.Zaitseff@zap.org.au>, 2018-2019. # John Zaitseff <J.Zaitseff@zap.org.au>, 2018-2020.
# #
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: trader 7.13\n" "Project-Id-Version: trader 7.15\n"
"Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n" "Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n"
"POT-Creation-Date: 2019-04-12 05:28+1000\n" "POT-Creation-Date: 2020-01-09 10:26+1100\n"
"PO-Revision-Date: 2019-01-05 08:17+1100\n" "PO-Revision-Date: 2020-01-09 10:30+1100\n"
"Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n" "Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n"
"Language-Team: Testing only <J.Zaitseff@zap.org.au>\n" "Language-Team: Testing only <J.Zaitseff@zap.org.au>\n"
"Language: ja\n" "Language: ja\n"
@ -360,69 +360,74 @@ msgstr "取り消すにはゲーム番号[^{1^}〜^{9^}]または^{<CTRL><C>^}
msgid "Please enter your name: " msgid "Please enter your name: "
msgstr "あなたの名前を入力してください:" msgstr "あなたの名前を入力してください:"
#: src/game.c:425 #. TRANSLATORS: Note that you should replace "Y" and "N"
#. with the localised upper-case characters used in the
#. "input|Yes" and "input|No" strings. There are other
#. strings in this game, each with "[^{Y^}/^{N^}]", that
#. need the same replacement.
#: src/game.c:430
#, c-format #, c-format
msgid "Do you need any instructions? [^{Y^}/^{N^}] " msgid "Do you need any instructions? [^{Y^}/^{N^}] "
msgstr "指示は必要ですか?[^{Y^}/^{N^}] " msgstr "指示は必要ですか?[^{Y^}/^{N^}] "
#: src/game.c:443 #: src/game.c:448
#, c-format #, c-format
msgid " Enter Player Names " msgid " Enter Player Names "
msgstr " プレーヤー名を入力 " msgstr " プレーヤー名を入力 "
#: src/game.c:451 #: src/game.c:456
#, c-format, range: 1..8 #, c-format, range: 1..8
msgid "Player %d: " msgid "Player %d: "
msgstr "選手%d" msgstr "選手%d"
#: src/game.c:529 #: src/game.c:534
#, c-format #, c-format
msgid "Does any player need instructions? [^{Y^}/^{N^}] " msgid "Does any player need instructions? [^{Y^}/^{N^}] "
msgstr "どのプレイヤーに指示が必要ですか?[^{Y^}/^{N^}] " msgstr "どのプレイヤーに指示が必要ですか?[^{Y^}/^{N^}] "
#: src/game.c:563 #: src/game.c:568
#, c-format #, c-format
msgid " Game Over " msgid " Game Over "
msgstr " ゲームは終りだ " msgstr " ゲームは終りだ "
#: src/game.c:564 #: src/game.c:569
#, c-format #, c-format
msgid "The game is over after one turn." msgid "The game is over after one turn."
msgid_plural "The game is over after %d turns." msgid_plural "The game is over after %d turns."
msgstr[0] "試合は%dターン終了しました。" msgstr[0] "試合は%dターン終了しました。"
#: src/game.c:575 #: src/game.c:580
#, c-format #, c-format
msgid " Total Value " msgid " Total Value "
msgstr " 総価値 " msgstr " 総価値 "
#: src/game.c:577 #: src/game.c:582
#, c-format #, c-format
msgid "Your total value was ^{%N^}." msgid "Your total value was ^{%N^}."
msgstr "合計金額は^{%N^}でした。" msgstr "合計金額は^{%N^}でした。"
#: src/game.c:588 #: src/game.c:593
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"who is ^[*** BANKRUPT ***^]" "who is ^[*** BANKRUPT ***^]"
msgstr "勝者は^[*破産*^]している^{%ls^}です。" msgstr "勝者は^[*破産*^]している^{%ls^}です。"
#: src/game.c:591 #: src/game.c:596
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"with a value of ^{%N^}." "with a value of ^{%N^}."
msgstr "受賞者は^{%ls^}で、値は^{%N^}です。" msgstr "受賞者は^{%ls^}で、値は^{%N^}です。"
#: src/game.c:597 #: src/game.c:602
#, c-format #, c-format
msgid " Game Winner " msgid " Game Winner "
msgstr " ゲーム勝者 " msgstr " ゲーム勝者 "
#. TRANSLATORS: "Player" is used as a column title in a #. TRANSLATORS: "Player" is used as a column title in a
#. table containing all player names. #. table containing all player names.
#: src/game.c:606 src/move.c:882 #: src/game.c:611 src/move.c:882
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Player" msgid "Player"
@ -431,47 +436,47 @@ msgstr "選手"
#. TRANSLATORS: "Total Value" refers to the total worth #. TRANSLATORS: "Total Value" refers to the total worth
#. (shares, cash and debt) of any given player. %ls is the #. (shares, cash and debt) of any given player. %ls is the
#. currency symbol of the current locale. #. currency symbol of the current locale.
#: src/game.c:611 #: src/game.c:616
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Total Value (%ls)" msgid "Total Value (%ls)"
msgstr "総価値(%ls)" msgstr "総価値(%ls)"
#: src/game.c:645 src/game.c:695 src/exch.c:100 #: src/game.c:650 src/game.c:700 src/exch.c:100
#, c-format #, c-format
msgid "Player: ^{%ls^}" msgid "Player: ^{%ls^}"
msgstr "選手:^{%ls^}" msgstr "選手:^{%ls^}"
#: src/game.c:648 #: src/game.c:653
#, c-format #, c-format
msgid " Turn: ^{%d^} " msgid " Turn: ^{%d^} "
msgstr " 順番:^{%d^} " msgstr " 順番:^{%d^} "
#: src/game.c:649 #: src/game.c:654
#, c-format #, c-format
msgid " ^[*** Last Turn ***^] " msgid " ^[*** Last Turn ***^] "
msgstr " ^[*最後のターン*^] " msgstr " ^[*最後のターン*^] "
#: src/game.c:693 #: src/game.c:698
#, c-format #, c-format
msgid " Stock Portfolio " msgid " Stock Portfolio "
msgstr " 株式ポートフォリオ " msgstr " 株式ポートフォリオ "
#. TRANSLATORS: The current player is bankrupt (has no #. TRANSLATORS: The current player is bankrupt (has no
#. shares or cash, ie, whose total value is zero) #. shares or cash, ie, whose total value is zero)
#: src/game.c:702 #: src/game.c:707
#, c-format #, c-format
msgid "^[* * * B A N K R U P T * * *^]" msgid "^[* * * B A N K R U P T * * *^]"
msgstr "^[*破産*^]" msgstr "^[*破産*^]"
#: src/game.c:717 src/exch.c:112 #: src/game.c:722 src/exch.c:112
#, c-format #, c-format
msgid "No companies on the map" msgid "No companies on the map"
msgstr "企業は地図上にありません。" msgstr "企業は地図上にありません。"
#. TRANSLATORS: "Company" is a two-line column label in #. TRANSLATORS: "Company" is a two-line column label in
#. a table containing a list of companies. #. a table containing a list of companies.
#: src/game.c:725 src/exch.c:120 #: src/game.c:730 src/exch.c:120
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -486,7 +491,7 @@ msgstr ""
#. percentage ownership in any given company. The #. percentage ownership in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. OWNERSHIP_COLS in src/intf.h). #. OWNERSHIP_COLS in src/intf.h).
#: src/game.c:732 #: src/game.c:737
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -501,7 +506,7 @@ msgstr ""
#. current player owns in any given company. The #. current player owns in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. STOCK_OWNED_COLS in src/intf.h). #. STOCK_OWNED_COLS in src/intf.h).
#: src/game.c:739 #: src/game.c:744
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -515,7 +520,7 @@ msgstr ""
#. a table containing the share return as a percentage #. a table containing the share return as a percentage
#. in any given company. The maximum column width is #. in any given company. The maximum column width is
#. 10 characters (see SHARE_RETURN_COLS in src/intf.h). #. 10 characters (see SHARE_RETURN_COLS in src/intf.h).
#: src/game.c:746 src/exch.c:141 #: src/game.c:751 src/exch.c:141
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -531,7 +536,7 @@ msgstr ""
#. the current locale. The maximum column width is 12 #. the current locale. The maximum column width is 12
#. characters INCLUDING the currency symbol (see #. characters INCLUDING the currency symbol (see
#. SHARE_PRICE_COLS in src/intf.h). #. SHARE_PRICE_COLS in src/intf.h).
#: src/game.c:755 src/exch.c:150 #: src/game.c:760 src/exch.c:150
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -550,25 +555,25 @@ msgstr ""
#. #.
#. Note that some of these labels are used for both the #. Note that some of these labels are used for both the
#. Player Status window and the Trading Bank window. #. Player Status window and the Trading Bank window.
#: src/game.c:796 #: src/game.c:801
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Total value: " msgid "Total value: "
msgstr "総価値:  " msgstr "総価値:  "
#: src/game.c:800 src/exch.c:324 #: src/game.c:805 src/exch.c:324
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current cash: " msgid "Current cash: "
msgstr "現金:   " msgstr "現金:   "
#: src/game.c:807 src/exch.c:332 #: src/game.c:812 src/exch.c:332
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current debt: " msgid "Current debt: "
msgstr "現在の負債:" msgstr "現在の負債:"
#: src/game.c:813 src/exch.c:337 #: src/game.c:818 src/exch.c:337
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Interest rate: " msgid "Interest rate: "

View File

@ -1,7 +1,7 @@
# ************************************************************************* # *************************************************************************
# * * # * *
# * Nominal Traditional Chinese Translations for Star Traders * # * Nominal Traditional Chinese Translations for Star Traders *
# * Copyright (C) 2018-19, John Zaitseff * # * Copyright (C) 2018-20, John Zaitseff *
# * * # * *
# ************************************************************************* # *************************************************************************
# #
@ -13,14 +13,14 @@
# is NOT to be distributed as part of a Star Traders release package. # is NOT to be distributed as part of a Star Traders release package.
# #
# Contributors: # Contributors:
# John Zaitseff <J.Zaitseff@zap.org.au>, 2018-2019. # John Zaitseff <J.Zaitseff@zap.org.au>, 2018-2020.
# #
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: trader 7.13\n" "Project-Id-Version: trader 7.15\n"
"Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n" "Report-Msgid-Bugs-To: J.Zaitseff@zap.org.au\n"
"POT-Creation-Date: 2019-04-12 05:28+1000\n" "POT-Creation-Date: 2020-01-09 10:26+1100\n"
"PO-Revision-Date: 2019-01-05 08:17+1100\n" "PO-Revision-Date: 2020-01-09 10:31+1100\n"
"Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n" "Last-Translator: John Zaitseff <J.Zaitseff@zap.org.au>\n"
"Language-Team: Testing only <J.Zaitseff@zap.org.au>\n" "Language-Team: Testing only <J.Zaitseff@zap.org.au>\n"
"Language: zh_CN\n" "Language: zh_CN\n"
@ -328,69 +328,74 @@ msgstr ""
msgid "Please enter your name: " msgid "Please enter your name: "
msgstr "" msgstr ""
#: src/game.c:425 #. TRANSLATORS: Note that you should replace "Y" and "N"
#. with the localised upper-case characters used in the
#. "input|Yes" and "input|No" strings. There are other
#. strings in this game, each with "[^{Y^}/^{N^}]", that
#. need the same replacement.
#: src/game.c:430
#, c-format #, c-format
msgid "Do you need any instructions? [^{Y^}/^{N^}] " msgid "Do you need any instructions? [^{Y^}/^{N^}] "
msgstr "" msgstr ""
#: src/game.c:443 #: src/game.c:448
#, c-format #, c-format
msgid " Enter Player Names " msgid " Enter Player Names "
msgstr "" msgstr ""
#: src/game.c:451 #: src/game.c:456
#, c-format, range: 1..8 #, c-format, range: 1..8
msgid "Player %d: " msgid "Player %d: "
msgstr "" msgstr ""
#: src/game.c:529 #: src/game.c:534
#, c-format #, c-format
msgid "Does any player need instructions? [^{Y^}/^{N^}] " msgid "Does any player need instructions? [^{Y^}/^{N^}] "
msgstr "" msgstr ""
#: src/game.c:563 #: src/game.c:568
#, c-format #, c-format
msgid " Game Over " msgid " Game Over "
msgstr "" msgstr ""
#: src/game.c:564 #: src/game.c:569
#, c-format #, c-format
msgid "The game is over after one turn." msgid "The game is over after one turn."
msgid_plural "The game is over after %d turns." msgid_plural "The game is over after %d turns."
msgstr[0] "" msgstr[0] ""
#: src/game.c:575 #: src/game.c:580
#, c-format #, c-format
msgid " Total Value " msgid " Total Value "
msgstr "" msgstr ""
#: src/game.c:577 #: src/game.c:582
#, c-format #, c-format
msgid "Your total value was ^{%N^}." msgid "Your total value was ^{%N^}."
msgstr "" msgstr ""
#: src/game.c:588 #: src/game.c:593
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"who is ^[*** BANKRUPT ***^]" "who is ^[*** BANKRUPT ***^]"
msgstr "" msgstr ""
#: src/game.c:591 #: src/game.c:596
#, c-format #, c-format
msgid "" msgid ""
"The winner is ^{%ls^}\n" "The winner is ^{%ls^}\n"
"with a value of ^{%N^}." "with a value of ^{%N^}."
msgstr "" msgstr ""
#: src/game.c:597 #: src/game.c:602
#, c-format #, c-format
msgid " Game Winner " msgid " Game Winner "
msgstr "" msgstr ""
#. TRANSLATORS: "Player" is used as a column title in a #. TRANSLATORS: "Player" is used as a column title in a
#. table containing all player names. #. table containing all player names.
#: src/game.c:606 src/move.c:882 #: src/game.c:611 src/move.c:882
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Player" msgid "Player"
@ -399,47 +404,47 @@ msgstr "玩家"
#. TRANSLATORS: "Total Value" refers to the total worth #. TRANSLATORS: "Total Value" refers to the total worth
#. (shares, cash and debt) of any given player. %ls is the #. (shares, cash and debt) of any given player. %ls is the
#. currency symbol of the current locale. #. currency symbol of the current locale.
#: src/game.c:611 #: src/game.c:616
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "Total Value (%ls)" msgid "Total Value (%ls)"
msgstr "" msgstr ""
#: src/game.c:645 src/game.c:695 src/exch.c:100 #: src/game.c:650 src/game.c:700 src/exch.c:100
#, c-format #, c-format
msgid "Player: ^{%ls^}" msgid "Player: ^{%ls^}"
msgstr "玩家:^{%ls^}" msgstr "玩家:^{%ls^}"
#: src/game.c:648 #: src/game.c:653
#, c-format #, c-format
msgid " Turn: ^{%d^} " msgid " Turn: ^{%d^} "
msgstr " 转数:^{%d^} " msgstr " 转数:^{%d^} "
#: src/game.c:649 #: src/game.c:654
#, c-format #, c-format
msgid " ^[*** Last Turn ***^] " msgid " ^[*** Last Turn ***^] "
msgstr "" msgstr ""
#: src/game.c:693 #: src/game.c:698
#, c-format #, c-format
msgid " Stock Portfolio " msgid " Stock Portfolio "
msgstr "" msgstr ""
#. TRANSLATORS: The current player is bankrupt (has no #. TRANSLATORS: The current player is bankrupt (has no
#. shares or cash, ie, whose total value is zero) #. shares or cash, ie, whose total value is zero)
#: src/game.c:702 #: src/game.c:707
#, c-format #, c-format
msgid "^[* * * B A N K R U P T * * *^]" msgid "^[* * * B A N K R U P T * * *^]"
msgstr "" msgstr ""
#: src/game.c:717 src/exch.c:112 #: src/game.c:722 src/exch.c:112
#, c-format #, c-format
msgid "No companies on the map" msgid "No companies on the map"
msgstr "" msgstr ""
#. TRANSLATORS: "Company" is a two-line column label in #. TRANSLATORS: "Company" is a two-line column label in
#. a table containing a list of companies. #. a table containing a list of companies.
#: src/game.c:725 src/exch.c:120 #: src/game.c:730 src/exch.c:120
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -452,7 +457,7 @@ msgstr ""
#. percentage ownership in any given company. The #. percentage ownership in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. OWNERSHIP_COLS in src/intf.h). #. OWNERSHIP_COLS in src/intf.h).
#: src/game.c:732 #: src/game.c:737
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -465,7 +470,7 @@ msgstr ""
#. current player owns in any given company. The #. current player owns in any given company. The
#. maximum column width is 10 characters (see #. maximum column width is 10 characters (see
#. STOCK_OWNED_COLS in src/intf.h). #. STOCK_OWNED_COLS in src/intf.h).
#: src/game.c:739 #: src/game.c:744
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -477,7 +482,7 @@ msgstr ""
#. a table containing the share return as a percentage #. a table containing the share return as a percentage
#. in any given company. The maximum column width is #. in any given company. The maximum column width is
#. 10 characters (see SHARE_RETURN_COLS in src/intf.h). #. 10 characters (see SHARE_RETURN_COLS in src/intf.h).
#: src/game.c:746 src/exch.c:141 #: src/game.c:751 src/exch.c:141
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -491,7 +496,7 @@ msgstr ""
#. the current locale. The maximum column width is 12 #. the current locale. The maximum column width is 12
#. characters INCLUDING the currency symbol (see #. characters INCLUDING the currency symbol (see
#. SHARE_PRICE_COLS in src/intf.h). #. SHARE_PRICE_COLS in src/intf.h).
#: src/game.c:755 src/exch.c:150 #: src/game.c:760 src/exch.c:150
#, c-format #, c-format
msgctxt "subtitle" msgctxt "subtitle"
msgid "" msgid ""
@ -508,25 +513,25 @@ msgstr ""
#. #.
#. Note that some of these labels are used for both the #. Note that some of these labels are used for both the
#. Player Status window and the Trading Bank window. #. Player Status window and the Trading Bank window.
#: src/game.c:796 #: src/game.c:801
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Total value: " msgid "Total value: "
msgstr "" msgstr ""
#: src/game.c:800 src/exch.c:324 #: src/game.c:805 src/exch.c:324
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current cash: " msgid "Current cash: "
msgstr "" msgstr ""
#: src/game.c:807 src/exch.c:332 #: src/game.c:812 src/exch.c:332
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Current debt: " msgid "Current debt: "
msgstr "" msgstr ""
#: src/game.c:813 src/exch.c:337 #: src/game.c:818 src/exch.c:337
#, c-format #, c-format
msgctxt "label" msgctxt "label"
msgid "Interest rate: " msgid "Interest rate: "