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mirror of https://git.zap.org.au/git/trader.git synced 2024-07-21 16:14:14 -04:00

Add a detailed explanation of the help text markup format

This commit is contained in:
John Zaitseff 2011-08-17 21:41:38 +10:00
parent c2a3c5ac8f
commit 1c4cac2ba1
2 changed files with 78 additions and 6 deletions

View File

@ -36,6 +36,55 @@
************************************************************************/
static const char *help_text[] = {
/*
TRANSLATORS: The help text for Star Traders is marked up using a
custom mark-up format NOT used anywhere else in the source code.
Each string is a single page of text that is displayed in an area 76
columns wide by 16 lines high. Ideally, each line within the string
should be (manually) space-justified or centred; each line is
separated by "\n". If a string starts with "@" as the very first
character, that string (and all strings following) are ignored: this
allows a variable number of help text pages (from one to twelve).
The ASCII circumflex accent character "^" switches to a different
character rendition (also called attributes), depending on the
character following the "^":
^^ - Print the circumflex accent (ASCII code U+005E)
^N - Switch to using the normal character rendition
^B - Switch to using the bold character rendition
^B - Switch to using the highlight character rendition
^K - Switch to using the keycode character rendition (such as used for "<CTRL><C>")
^e - Switch to using the character rendition used for empty space
^o - Switch to using the character rendition used for outposts
^s - Switch to using the character rendition used for stars
^c - Switch to using the character rendition used for companies
^k - Switch to using the character rendition used for keyboard choices on the galaxy map
The help text parsing routines also understand the following "value
escapes" introduced by the ASCII tilde character "~":
~~ - Print the tilde character (ASCII code U+007E) [*]
~x - Print the width of the galaxy map (MAX_X) [**]
~y - Print the height of the galaxy map (MAX_Y) [**]
~m - Print the number of moves available (NUMBER_MOVES) [**]
~c - Print the maximum number of companies that can be formed (MAX_COMPANIES) [*]
~t - Prints the default number of turns in the game (DEFAULT_MAX_TURN) [**]
~1 to ~9 - Print the keycode for the N-th choice of move, appropriately localised [*]
~M - Print the keycode for the last choice of move [*]
~A to ~H - Print the character used to represent the company on the galaxy map, appropriately localised [*]
[*] Takes one character space in the output
[**] Takes two character spaces in the output
Note that the tilde value escapes do NOT change the current character
rendition: a circumflex accent escape is needed for that. For
example, to display the first choice of move as it would be shown on
the galaxy map, use something like "^k~1^N" (a six-character sequence
that would translate to just one character in the output text).
*/
N_(""
"^BStar Traders^N is a simple game of interstellar trading. The object of the\n"
"game is to amass the greatest amount of wealth possible. This is done by\n"
@ -147,6 +196,15 @@ static const char *help_text[] = {
"value of cash, stock and debt). ^HGood luck^N and may the best person win!\n"
""),
#ifdef ENABLE_NLS
N_("@ Help text, page 7"),
N_("@ Help text, page 8"),
N_("@ Help text, page 9"),
N_("@ Help text, page 10"),
N_("@ Help text, page 11"),
N_("@ Help text, page 12"),
#endif
NULL
};
@ -164,13 +222,17 @@ static const char *help_text[] = {
void show_help (void)
{
int curpage = 0;
int numpages;
int numpages = 0;
bool done = false;
// Count how many pages appear in the help text
for (numpages = 0; help_text[numpages] != NULL; numpages++)
;
// Count how many pages appear in the (translated) help text
while (help_text[numpages] != NULL) {
const char *s = gettext(help_text[numpages]);
if (s == NULL || *s == '\0' || *s == '@')
break;
numpages++;
}
if (numpages == 0)
return;
@ -202,7 +264,7 @@ void show_help (void)
break;
case '^':
// Set the current attribute
// Switch to a different character rendition
switch (*++s) {
case '^':
waddch(curwin, *s | curattr);
@ -333,6 +395,12 @@ void show_help (void)
center(curwin, getmaxy(curwin) - 2, 0, attr_waitforkey, 0, 0, 1,
(curpage == 0) ? _("[ Press <SPACE> to continue ] ") :
/* TRANSLATORS: The specific use of <SPACE> and
<BACKSPACE> is not essential: you can use <DEL>,
<PAGE-UP>, <UP>, <LEFT> or <BACK-TAB> instead of
<BACKSPACE>, and almost any other key instead of
<SPACE> (other than <ESC>, <CANCEL>, <EXIT>, <CTRL><C>,
<CTRL><G> or <CTRL><\>). */
_("[ Press <SPACE> to continue or <BACKSPACE> "
"for the previous page ] "));
wrefresh(curwin);

View File

@ -2397,7 +2397,11 @@ void wait_for_key (WINDOW *win, int y, chtype attr)
meta(win, true);
wtimeout(win, -1);
center(curwin, y, 0, attr, 0, 0, 1, _("[ Press <SPACE> to continue ] "));
center(curwin, y, 0, attr, 0, 0, 1,
/* TRANSLATORS: The reason the user is not asked "Press any
key to continue" is historical: many, many people used to
ask "where is the <ANY> key?" :-) */
_("[ Press <SPACE> to continue ] "));
wrefresh(win);
done = false;