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Correct spelling or grammatical mistakes in various comments
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@ -406,7 +406,7 @@ bool load_game (int num)
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lineno++;
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}
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// Read in a dummy sentinal value
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// Read in a dummy sentinel value
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load_game_read_int(n, n == GAME_FILE_SENTINEL);
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if (fclose(file) == EOF) {
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@ -587,7 +587,7 @@ bool save_game (int num)
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fprintf(file, "%s", encbuf);
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}
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// Write out a dummy sentinal value
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// Write out a dummy sentinel value
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save_game_write_int(GAME_FILE_SENTINEL);
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if (fclose(file) == EOF) {
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@ -57,7 +57,7 @@ extern void select_moves (void);
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This function displays the galaxy map and the current moves, then waits
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for the player to select one of the moves. On entry, current_player
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contains the current player number; quit_selected and/or abort_game may
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be true (if so, get_move() justs returns SEL_QUIT without waiting for
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be true (if so, get_move() just returns SEL_QUIT without waiting for
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the player to select a move). The return value is the choice made by
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the player.
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@ -202,7 +202,7 @@ static bool add_currency_symbol = false; // Do we need to add "$"?
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Returns: (nothing)
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This function copies n bytes from *src into *dest, applying a XOR with
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the contents of xor_table in the process. It is a reversable function:
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the contents of xor_table in the process. It is a reversible function:
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apply_xor(apply_xor(buffer)) == buffer. It is used by both scramble()
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and unscramble().
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*/
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@ -743,7 +743,7 @@ char *unscramble (char *restrict dest, const char *restrict src,
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return NULL;
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}
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// Descramble xorbuf using *key, ignoring CRC32 in front
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// Unscramble xorbuf using *key, ignoring CRC32 in front
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apply_xor(dest, midxor, xorlen - SCRAMBLE_CRC_LEN, key);
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// Convert the output to a C string
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11
src/utils.h
11
src/utils.h
@ -87,9 +87,9 @@ extern void init_program_name (const char *argv0);
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Returns: const char * - Pointer to home directory
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This function returns the full pathname to the user's home directory,
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using the HOME environment variable. Note that the existance or
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writability of this pathname is NOT checked by this function. NULL is
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returned if the home directory cannot be determined.
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using the HOME environment variable. Note that the existence of or
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ability to write to this pathname is NOT checked by this function.
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NULL is returned if the home directory cannot be determined.
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*/
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extern const char *home_directory (void);
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@ -102,8 +102,9 @@ extern const char *home_directory (void);
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This function returns the full pathname to a potentially-writable
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subdirectory within the user's home directory. Essentially, this
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function returns home_directory() + "/." + program_name. Note that
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this path is NOT created by this function, nor is the writability of
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this path checked. NULL is returned if this path cannot be determined.
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this path is NOT created by this function, nor is the ability to write
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to this path checked. NULL is returned if this path cannot be
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determined.
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*/
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extern const char *data_directory (void);
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