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trader/src/globals.c

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/************************************************************************
* *
* Star Traders: A Game of Interstellar Trading *
* Copyright (C) 1990-2011, John Zaitseff *
* *
************************************************************************/
/*
Author: John Zaitseff <J.Zaitseff@zap.org.au>
$Id$
This file, globals.c, contains the actual global variables and
structures used in Star Traders.
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/.
*/
#include "globals.h"
/************************************************************************
* Constant definitions *
************************************************************************/
// Company names
const char *company_name[MAX_COMPANIES] = {
"Altair Starways",
"Betelgeuse, Ltd",
"Capella Freight Co",
"Denebola Shippers",
"Eridani Expediters",
"Fornax Express",
"Gemeni Inc",
"Hercules and Co"
};
// Ordinal strings
const char *ordinal[MAX_PLAYERS + 1] = {
"0th",
"1st",
"2nd",
"3rd",
"4th",
"5th",
"6th",
"7th",
"8th"
};
/************************************************************************
* Global variable definitions *
************************************************************************/
company_info_t company[MAX_COMPANIES]; // Array of companies
player_info_t player[MAX_PLAYERS]; // Array of players
map_val_t galaxy_map[MAX_X][MAX_Y]; // Map of the galaxy
move_rec_t game_move[NUMBER_MOVES]; // Current moves
int max_turn; // Max. number of turns in game
int turn_number; // Current turn (1 to max_turn)
int number_players; // Number of players
int current_player; // Current player (0 to number_players-1)
int first_player; // Who WAS the first player to go?
double interest_rate; // Current interest rate
bool game_loaded = false; // True if game was loaded from disk
int game_num = 0; // Game number (1-9)
bool quit_selected = false; // Is a player trying to quit the game?
bool abort_game = false; // Abort game without declaring winner?
bool option_no_color = false; // True if --no-color was specified
int option_max_turn = 0; // Max. turns if --max-turn was specified
/***********************************************************************/
// End of file