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Added parameter to /close
2,3,4,5,6,7,8,9,0 will close specified window. 'all' will close all windows. closes #159
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c1ee75da40
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@ -481,12 +481,14 @@ static struct cmd_t main_commands[] =
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NULL } } },
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{ "/close",
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_cmd_close, parse_args, 0, 0,
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{ "/close", "Close current chat window.",
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{ "/close",
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"------",
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"Close the current chat window, no message is sent to the recipient,",
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"The chat window will become available for new chats.",
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_cmd_close, parse_args, 0, 1,
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{ "/close [win|all]", "Close a window window.",
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{ "/close [win|all]",
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"----------------",
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"Passing no argument will close the current window.",
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"Passing 2,3,4,5,6,7,8,9 or 0 will close the specified window.",
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"Passing 'all' will close all currently open windows.",
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"The console window cannot be closed.",
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"If in a chat room, you will leave the room.",
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NULL } } },
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@ -2476,27 +2478,16 @@ _cmd_clear(gchar **args, struct cmd_help_t help)
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return TRUE;
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}
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static gboolean
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_cmd_close(gchar **args, struct cmd_help_t help)
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static void _close_connected_win(index)
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{
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jabber_conn_status_t conn_status = jabber_get_connection_status();
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win_type_t win_type = ui_current_win_type();
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// cannot close console window
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if (win_type == WIN_CONSOLE) {
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cons_show("Cannot close console window.");
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return TRUE;
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}
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// handle leaving rooms, or chat
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if (conn_status == JABBER_CONNECTED) {
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win_type_t win_type = ui_win_type(index);
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if (win_type == WIN_MUC) {
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char *room_jid = ui_current_recipient();
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char *room_jid = ui_recipient(index);
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presence_leave_chat_room(room_jid);
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} else if ((win_type == WIN_CHAT) || (win_type == WIN_PRIVATE)) {
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if (prefs_get_boolean(PREF_STATES)) {
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char *recipient = ui_current_recipient();
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char *recipient = ui_recipient(index);
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// send <gone/> chat state before closing
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if (chat_session_get_recipient_supports(recipient)) {
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@ -2508,8 +2499,60 @@ _cmd_close(gchar **args, struct cmd_help_t help)
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}
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}
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static gboolean
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_cmd_close(gchar **args, struct cmd_help_t help)
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{
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jabber_conn_status_t conn_status = jabber_get_connection_status();
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int index = 0;
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int curr = 0;
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if (args[0] == NULL) {
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index = ui_current_win_index();
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} else if (strcmp(args[0], "all") == 0) {
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for (curr = 1; curr <= 9; curr++) {
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if (ui_win_exists(curr)) {
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if (conn_status == JABBER_CONNECTED) {
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_close_connected_win(curr);
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}
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ui_close_win(curr);
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}
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}
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cons_show("Closed all windows.");
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return TRUE;
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} else {
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index = atoi(args[0]);
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if (index == 0) {
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index = 9;
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} else {
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index--;
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}
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}
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if (index == 0) {
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cons_show("Cannot close console window.");
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return TRUE;
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}
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if (index > 9 || index < 0) {
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cons_show("No such window exists.");
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return TRUE;
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}
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if (!ui_win_exists(index)) {
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cons_show("Window is not open.");
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return TRUE;
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}
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// handle leaving rooms, or chat
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if (conn_status == JABBER_CONNECTED) {
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_close_connected_win(index);
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}
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// close the window
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ui_close_current();
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ui_close_win(index);
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cons_show("Closed window %d", index + 1);
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return TRUE;
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}
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@ -205,6 +205,11 @@ ui_windows_full(void)
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return TRUE;
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}
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gboolean ui_win_exists(int index)
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{
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return (windows[index] != NULL);
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}
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gboolean
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ui_duck_exists(void)
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{
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@ -550,12 +555,46 @@ ui_close_current(void)
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current_win_dirty = TRUE;
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}
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void ui_close_win(int index)
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{
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win_free(windows[index]);
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windows[index] = NULL;
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status_bar_inactive(index);
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if (index == current_index) {
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_set_current(0);
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}
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status_bar_active(0);
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title_bar_title();
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current_win_dirty = TRUE;
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}
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win_type_t
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ui_current_win_type(void)
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{
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return current->type;
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}
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int
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ui_current_win_index(void)
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{
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return current_index;
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}
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win_type_t
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ui_win_type(int index)
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{
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return windows[index]->type;
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}
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char *
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ui_recipient(int index)
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{
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return strdup(windows[index]->from);
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}
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char *
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ui_current_recipient(void)
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{
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@ -69,11 +69,17 @@ void ui_console_dirty(void);
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void ui_close_current(void);
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void ui_clear_current(void);
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win_type_t ui_current_win_type(void);
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int ui_current_win_index(void);
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char* ui_current_recipient(void);
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void ui_current_print_line(const char * const msg, ...);
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void ui_current_error_line(const char * const msg);
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void ui_current_page_off(void);
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win_type_t ui_win_type(int index);
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char * ui_recipient(int index);
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void ui_close_win(int index);
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gboolean ui_win_exists(int index);
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// ui events
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void ui_contact_typing(const char * const from);
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void ui_incoming_msg(const char * const from, const char * const message,
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