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profanity/windows.c

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C
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#include <string.h>
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#include <ncurses.h>
#include "windows.h"
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#include "util.h"
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static struct prof_win _wins[10];
static int _curr_win = 0;
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static void _create_windows(void);
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static void _send_message_to_win(char *contact, char *line);
static void _current_window_refresh();
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void gui_init(void)
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{
initscr();
cbreak();
keypad(stdscr, TRUE);
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if (has_colors()) {
start_color();
init_pair(1, COLOR_WHITE, COLOR_BLACK);
init_pair(2, COLOR_GREEN, COLOR_BLACK);
init_pair(3, COLOR_WHITE, COLOR_BLUE);
init_pair(4, COLOR_CYAN, COLOR_BLUE);
}
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refresh();
create_title_bar();
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create_status_bar();
create_input_window();
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_create_windows();
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}
void gui_refresh(void)
{
title_bar_refresh();
status_bar_refresh();
_current_window_refresh();
inp_put_back();
}
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void gui_close(void)
{
endwin();
}
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int win_is_active(int i)
{
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if (strcmp(_wins[i].from, "") == 0)
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return FALSE;
else
return TRUE;
}
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void win_switch_to(int i)
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{
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_curr_win = i;
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if (i == 0) {
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title_bar_show("Profanity. Type /help for help information.");
} else {
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title_bar_show(_wins[i].from);
}
}
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void win_close_win(void)
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{
// reset the chat win to unused
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strcpy(_wins[_curr_win].from, "");
wclear(_wins[_curr_win].win);
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// set it as inactive in the status bar
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status_bar_inactive(_curr_win);
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// go back to console window
_curr_win = 0;
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title_bar_show("Profanity. Type /help for help information.");
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}
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int win_in_chat(void)
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{
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return ((_curr_win != 0) && (strcmp(_wins[_curr_win].from, "") != 0));
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}
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void win_get_recipient(char *recipient)
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{
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strcpy(recipient, _wins[_curr_win].from);
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}
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void win_show_incomming_msg(char *from, char *message)
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{
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char from_cpy[100];
strcpy(from_cpy, from);
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char line[100];
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char *short_from = strtok(from_cpy, "/");
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char tstmp[80];
get_time(tstmp);
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sprintf(line, " [%s] <%s> %s\n", tstmp, short_from, message);
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_send_message_to_win(short_from, line);
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}
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void win_show_outgoing_msg(char *from, char *to, char *message)
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{
char line[100];
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char tstmp[80];
get_time(tstmp);
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sprintf(line, " [%s] <%s> %s\n", tstmp, from, message);
_send_message_to_win(to, line);
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}
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void cons_help(void)
{
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char tstmp[80];
get_time(tstmp);
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wprintw(_wins[0].win,
" [%s] Help:\n", tstmp);
wprintw(_wins[0].win,
" [%s] Commands:\n", tstmp);
wprintw(_wins[0].win,
" [%s] /help : This help.\n", tstmp);
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wprintw(_wins[0].win,
" [%s] /connect user@host : Login to jabber.\n", tstmp);
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wprintw(_wins[0].win,
" [%s] /who : Get roster.\n", tstmp);
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wprintw(_wins[0].win,
" [%s] /close : Close a chat window.\n", tstmp);
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wprintw(_wins[0].win,
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" [%s] /msg user@host mesg : Send mesg to user.\n", tstmp);
wprintw(_wins[0].win,
" [%s] /quit : Quit Profanity.\n", tstmp);
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wprintw(_wins[0].win,
" [%s] Shortcuts:\n", tstmp);
wprintw(_wins[0].win,
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" [%s] F1 : This console window.\n", tstmp);
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wprintw(_wins[0].win,
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" [%s] F2-10 : Chat windows.\n", tstmp);
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}
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void cons_show(char *msg)
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{
char tstmp[80];
get_time(tstmp);
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wprintw(_wins[0].win, " [%s] %s\n", tstmp, msg);
}
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void cons_bad_command(char *cmd)
{
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char tstmp[80];
get_time(tstmp);
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wprintw(_wins[0].win, " [%s] Unknown command: %s\n", tstmp, cmd);
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}
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static void _create_windows(void)
{
int rows, cols;
getmaxyx(stdscr, rows, cols);
// create the console window in 0
struct prof_win cons;
strcpy(cons.from, "_cons");
cons.win = newwin(rows-3, cols, 1, 0);
scrollok(cons.win, TRUE);
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char tstmp[80];
get_time(tstmp);
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wprintw(cons.win, " [%s] Welcome to Profanity.\n", tstmp);
touchwin(cons.win);
wrefresh(cons.win);
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_wins[0] = cons;
// create the chat windows
int i;
for (i = 1; i < 10; i++) {
struct prof_win chat;
strcpy(chat.from, "");
chat.win = newwin(rows-3, cols, 1, 0);
scrollok(chat.win, TRUE);
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_wins[i] = chat;
}
}
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static void _send_message_to_win(char *contact, char *line)
{
// find the chat window for recipient
int i;
for (i = 1; i < 10; i++)
if (strcmp(_wins[i].from, contact) == 0)
break;
// if we didn't find a window
if (i == 10) {
// find the first unused one
for (i = 1; i < 10; i++)
if (strcmp(_wins[i].from, "") == 0)
break;
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// set it up
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strcpy(_wins[i].from, contact);
wclear(_wins[i].win);
}
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// send message to it
wprintw(_wins[i].win, line);
status_bar_active(i);
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}
static void _current_window_refresh()
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{
touchwin(_wins[_curr_win].win);
wrefresh(_wins[_curr_win].win);
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}