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60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
//for easier access
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#ifndef CONFIG_H
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#define CONFIG_H
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//the default scorefiles
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#ifndef SCORES_DIR
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#ifdef Plan9
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#define SCORES_DIR "/sys/lib/games/"
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#else
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#define SCORES_DIR "/var/games/"
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#endif
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#endif //SCORES_DIR
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#ifdef Plan9
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#define NO_VLA
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//Many ancient compilers don't have VLA support, including the Plan9 compiler
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//thought it would be nicer if it had its own flag instead of Plan9.
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#endif
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//#define NO_MOUSE
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//it seems there wasn't mouse support in original curses, and the variants
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//developed it indepedently, use if mouse doesn't work in your variant (e.g. BSD curses)
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#include <stdlib.h>
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#include <unistd.h>
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#ifdef __unix__
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#define rand() random()
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#define srand(x) srandom(x)
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//At the time of writing, NetBSD's rand() is damn stupid.
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//rand()%4 constantly gives 0 1 2 3 0 1 2 3 0 1 2 3 0 1 2 3.
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#endif
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// It seems usleep is obsoleted in favor of nanosleep,
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// and some POSIX implementations lack it. but i refuse
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// to end using it! what the hell, filling a struct for
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// something as trivial as sleeping 0.1 seconds??
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// the function is written by Jens Staal for Plan9
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#ifdef Plan9
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int microsleep(long usec){
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int second = usec/1000000;
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long nano = usec*1000 - second*1000000;
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struct timespec sleepy = {0};
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sleepy.tv_sec = second;
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sleepy.tv_nsec = nano;
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nanosleep(&sleepy, (struct timespec *) NULL);
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return 0;
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}
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#define usleep(x) microsleep(x)
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#endif
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typedef signed char byte;
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#ifndef M_PI //i don't know why tf, but it happens
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#define M_PI 3.1415
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#endif
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#endif //CONFIG_H
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