#include #include #include #include #include #include /* . . _ |\/| |_) | |EMORY|_)LOCKS Authored by Hossein Bakhtiarifar No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law. compile with -lncurses */ typedef signed char byte; typedef unsigned char ubyte; byte size,size2;//size2 is there to avoid a lot of multiplications byte py,px; byte fy,fx; //the first tile chtype colors[6]={0}; void rectangle(byte sy,byte sx){ for(byte y=0;y<=size+1;y++){ mvaddch(sy+y,sx,ACS_VLINE); mvaddch(sy+y,sx+size2+1,ACS_VLINE); } for(byte x=0;x<=size2+1;x++){ mvaddch(sy,sx+x,ACS_HLINE); mvaddch(sy+size+1,sx+x,ACS_HLINE); } mvaddch(sy,sx,ACS_ULCORNER); mvaddch(sy+size+1,sx,ACS_LLCORNER); mvaddch(sy,sx+size2+1,ACS_URCORNER); mvaddch(sy+size+1,sx+size2+1,ACS_LRCORNER); } void logo(byte sy,byte sx){ mvaddstr(sy,sx, ". . _"); mvaddstr(sy+1,sx,"|\\/| |_)"); mvaddstr(sy+2,sx,"| |EMORY|_)LOCKS"); } //convert integer to representing sign char int2sgn(byte num){ if(0< num && num <= 9) return num+'0'; else if(10<=num && num <=35) return num-10+'a'; else if(36<=num && num <=51) return num-36+'A'; else if(52<=num && num<=64) return num-52+'!'; return 0; } //display void draw(byte sy,byte sx,chtype board[size][size2],bool show[size][size2]){ rectangle(sy,sx); byte y,x; chtype prnt; for(y=0;y=2){ size=atoi(argv[1]); if(size<3 || size>19){ fprintf(stderr,"3<=size<=19\n"); return EXIT_FAILURE; } if(!strcmp("help",argv[1])){ printf("Usage: %s [size]\n",argv[0]); return EXIT_SUCCESS; } } signal(SIGINT,sigint_handler); srand(time(NULL)%UINT_MAX); initscr(); mousemask(ALL_MOUSE_EVENTS,NULL); noecho(); cbreak(); keypad(stdscr,1); if(has_colors()){ start_color(); use_default_colors(); if( has_colors() ){ start_color(); use_default_colors(); init_pair(1,COLOR_YELLOW,-1); init_pair(2,COLOR_GREEN,-1); init_pair(3,COLOR_BLUE,-1); init_pair(4,COLOR_CYAN,-1); init_pair(5,COLOR_MAGENTA,-1); init_pair(6,COLOR_RED,-1); for(byte b=0;b<6;b++){ colors[b]=COLOR_PAIR(b+1); } } } else if(size>8)//big sizes depend on color display size=8; size2=size*2; chtype board[size][size2]; bool show[size][size2]; int input; time_t tstart,now; Start: tstart=time(NULL); py=px=0; fy=fx=-1; curs_set(0); memset(show,0,size*size2); fill(board); shuffle(board); while(1){ erase(); logo(0,0); draw(3,0,board,show); refresh(); if(issolved(show)) break; input = getch(); if( input==KEY_F(1) || input=='?' ) help(); if( input==KEY_F(2) ) gameplay(); if( input==KEY_MOUSE ) mouseinput(); if( (input=='k' || input==KEY_UP) && py>0) py--; if( (input=='j' || input==KEY_DOWN) && py0) px--; if( (input=='l' || input==KEY_RIGHT) && px