#include #include #include #include #include #include #include #include "config.h" #define SAVE_TO_NUM 10 #define MINLEN 10 #define MAXLEN 24 #define MINWID 40 #define MAXWID 80 enum {UP=1,RIGHT,DOWN,LEFT,FOOD,SUPERFOOD,TRAP}; /* |\/| | |UNCHER Authored by Hossein Bakhtiarifar No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law. compile with -lncurses */ typedef signed char byte; int len,wid,py,px; int immunity; byte direction; long score; chtype colors[6]={0}; FILE* scorefile; char error[150]={0}; void logo(void){ mvaddstr(1,0,"|\\/|"); mvaddstr(2,0,"| |UNCHER"); } byte scorewrite(void){// only saves the top 10, returns the place in the chart bool deforno; if( !getenv("MNCH_SCORES") && (scorefile= fopen(MNCH_SCORES,"r")) ){ deforno=1; } else{ deforno=0; if( !(scorefile = fopen(getenv("MNCH_SCORES"),"r")) ){ sprintf(error,"No accessible score files found. You can make an empty text file in %s or set MNCH_SCORES to such a file to solve this.",MNCH_SCORES); return -1; } } char namebuff[SAVE_TO_NUM][60]; long scorebuff[SAVE_TO_NUM]; memset(namebuff,0,SAVE_TO_NUM*60*sizeof(char) ); memset(scorebuff,0,SAVE_TO_NUM*sizeof(long) ); long fuckingscore =0; char fuckingname[60]={0}; byte location=0; while( fscanf(scorefile,"%59s : %ld\n",fuckingname,&fuckingscore) == 2 && location=itreached || score>=scorebuff[location]) ){ fprintf(scorefile,"%s : %ld\n",getenv("USER"),score); ret=location; wroteit=1; } if(location*>*>Top %d<*<*<\n",SAVE_TO_NUM); while( rank>>"); printw("%d) %s : %ld\n",rank+1,pname,pscore); rank++; } addch('\n'); refresh(); } void rectangle(void){ for(int y=0;y<=len;y++){ mvaddch(3+y,0,ACS_VLINE); mvaddch(4+y,1+wid,ACS_VLINE); } for(int x=0;x<=wid;x++){ mvaddch(3,x,ACS_HLINE); mvaddch(4+len,x,ACS_HLINE); } mvaddch(3,0,ACS_ULCORNER); mvaddch(4+len,0,ACS_LLCORNER); mvaddch(3,1+wid,ACS_URCORNER); mvaddch(4+len,1+wid,ACS_LRCORNER); } void place_food(byte board[len][wid]){ int y,x; do{ y=rand()%len; x=rand()%wid; }while(y==py && x==px); board[y][x]=FOOD; byte num; if(score<300) num=rand()%2; else if(score<500) num=1+rand()%2; else if(score<1000) num=2+rand()%4; else if(score<2000) num=5+rand()%6; else num=10+rand()%11; while(num){ Again: y=rand()%len; x=rand()%wid; if(abs(y-py)<4 && abs(x-px)<7) goto Again; if(board[y][x]==FOOD) goto Again; board[y][x]=TRAP; num--; } if(score>2000 && !(rand()%5)){ do{ y=rand()%len; x=rand()%wid; }while(y==py && x==px && board[y][x]!=FOOD); board[y][x]=SUPERFOOD; } } void draw(byte board[len][wid]){ int y,x; static byte effect=0; chtype prnt; rectangle(); for(y=0;y3 || (argc==2 && !strcmp("help",argv[1])) ){ printf("Usage: %s [len wid]\n",argv[0]); return EXIT_FAILURE; } if(argc==2){ puts("Give both dimensions."); return EXIT_FAILURE; } if(argc==3){ bool lool = sscanf(argv[1],"%d",&len) && sscanf(argv[2],"%d",&wid); if(!lool){ puts("Invalid input."); return EXIT_FAILURE; } if(len500 || wid>500){ puts("At least one of your given dimensions is either too small or too big."); return EXIT_FAILURE; } } else{ autoset=1; } initscr(); if(autoset){ len=LINES-7; if(lenMAXLEN) len=MAXLEN; wid=COLS-5; if(widMAXWID) wid=MAXWID; } srand(time(NULL)%UINT_MAX); byte board[len][wid]; bool halfspeed=0; int constant=150*(80*24)/(len*wid); initscr(); noecho(); cbreak(); keypad(stdscr,1); if(has_colors()){ start_color(); use_default_colors(); init_pair(1,COLOR_BLUE,-1); init_pair(2,COLOR_GREEN,-1); init_pair(3,COLOR_YELLOW,-1); init_pair(4,COLOR_CYAN,-1); init_pair(5,COLOR_MAGENTA,-1); init_pair(6,COLOR_RED,-1); for(byte b= 0;b<6;b++){ colors[b]=COLOR_PAIR(b+1); } } Start: curs_set(0); halfdelay(1); score=direction=0; py=len/2; px=wid/2; memset(board,0,len*wid); place_food(board); int input; while(1){ erase(); logo(); mvprintw(1,11,"Score:%ld",score); if(immunity) mvprintw(2,11,"Immunity:%d",immunity); draw(board); refresh(); if( board[py][px]==FOOD ){ score+= constant; board[py][px]=0; for(byte b=0;b<6;b++){ mvaddch(4+py,px+1,'r'|colors[b]|A_STANDOUT); refresh(); usleep(100000/5); } place_food(board); } if( board[py][px]==SUPERFOOD ){ immunity+=(len+wid)/2; board[py][px]=0; } if(board[py][px]==TRAP){ if(immunity) board[py][px]=0; else break; } if(px<0 || px>=wid) break; halfspeed=!halfspeed; input = getch(); if( input == KEY_F(1) || input=='?' ) help(); if( input==KEY_F(2) ) gameplay(); if( (input=='k' || input==KEY_UP) && py>0 ){ direction=UP; halfspeed=1; } if( (input=='j' || input==KEY_DOWN) && py0 ) direction=LEFT; if( (input=='l' || input==KEY_RIGHT) && px