/* Jewels Authored by abakh No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law. compile with -lnucrses A pair of jewels appear on top of the window, And you can move and rotate them while they are falling down. If you make a vertical or horizontal row of 4 jewels they will explode and add up to your score. Like Tetris,You will lose the game when the center of the uppermost row is filled. TODO make it like puyo puyo instead of the remake of what i poorly remembered*/ #include #include #include #include #include #include "config.h" #define LEN 17 #define WID 19 #define DELAY 2 #define SAVE_TO_NUM 10 typedef signed char byte; chtype board[LEN][WID]; chtype colors[6]={0}; chtype next1,next2; byte jx,jy; //first jewel's position byte kx,ky;//second jewel's position in relation to that of j long score=0; char* controls = "j,l-Move k-Rotate p-Pause q-Quit"; FILE* scorefile; byte scorewrite(long score){// only saves the top 10 bool deforno; if( !getenv("JW_SCORES") && (scorefile= fopen(JW_SCORES,"r")) ){ deforno=1; } else{ deforno=0; if( !(scorefile = fopen(getenv("JW_SCORES"),"r")) ){ fprintf(stderr,"\nNo accessible score files found. You can make an empty text file in %s or set JW_SCORES to such a file to solve this. \n",JW_SCORES); exit(EXIT_SUCCESS); } } char namebuff[SAVE_TO_NUM][60]; long scorebuff[SAVE_TO_NUM]; memset(namebuff,0,SAVE_TO_NUM*60*sizeof(char) ); memset(scorebuff,0,SAVE_TO_NUM*sizeof(long) ); long fuckingscore =0; char fuckingname[60]={0}; byte location=0; while( fscanf(scorefile,"%59s : %ld\n",fuckingname,&fuckingscore) == 2 && location=itreached || score>=scorebuff[location]) ){ fprintf(scorefile,"%s : %ld\n",getenv("USER"),score); ret=location; wroteit=1; } if(location*>*>Top %d<*<*<\n",SAVE_TO_NUM); while( rank>>"); printf("%d) %s : %ld\n",rank+1,pname,pscore); ++rank; } putchar('\n'); } //apply gravity bool fall(void){ bool jfall,kfall,ret; jfall=kfall=ret=0; for(int y=LEN-1;y>0;--y){ chtype c,d; for(int x=WID-1;x>=0;--x){ c=board[y][x]; d=board[y-1][x]; if(!c && d){ board[y-1][x]=0; board[y][x]=d; if(y-1==jy && x==jx) jfall=1; if((y-1==jy+ky) && (x==jx+kx)) kfall=1; ret=1; } } } if(jfall&&kfall) ++jy; else jy = LEN+1; return ret; } // rotate 90d clockwise in ky/x format void clockwise(byte* y,byte* x){ /* o x x xo o ox*/ chtype fx,fy; if(*y){ fy=0; fx=-*y; } if(*x){ fx=0; fy=*x; } *y=fy; *x=fx; } //rtt jwls bool rotate(void){//f:future if(jy>LEN) return 0; byte fy,fx; fy=ky;fx=kx; clockwise(&fy,&fx); if( jy+fy<0 || jy+fy>=LEN || jx+fx<0 || jx+fx>=WID ) return 0; if(board[jy+fy][jx+fx]) return 0; chtype a = board[jy+ky][jx+kx]; board[jy+ky][jx+kx]=0; ky=fy; kx=fx; board[jy+ky][jx+kx]=a; return 1; } //mv jwls bool jmove(byte dy,byte dx){ if(jy>LEN) return 0; if(jx+dx>=WID || jx+dx<0 || jx+kx+dx>=WID ||jx+kx+dx<0 || jy+dx<0 ||jx+dx+kx<0) return 0; if( board[jy+ky+dy][jx+kx+dx] ) if( !(jy+ky+dy == jy && jx+kx+dx==jx) ) return 0; if( board[jy+dy][jx+dx]) if(!(dx==kx && dy==ky)) return 0; //still alive? chtype a = board[jy][jx]; chtype b = board[jy+ky][jx+kx]; board[jy][jx]=0; board[jy+ky][jx+kx]=0; board[jy+dy][jx+dx]=a; board[jy+ky+dy][jx+kx+dx]=b; jy+=dy;jx+=dx; return 1; } //scoring algorithm bool explode(byte combo){ bool ret =0; chtype c,uc; byte n; byte y,x; for(y=0;y=3 && x==WID-1){//the chain ends because the row ends ++x; goto HrExplsn; } } else if(n>=3){ HrExplsn: score+=n*10*(n-2)*combo; ret=1; for(;n>=0;--n) board[y][x-1-n]=0; n=0; } else n=0; } } for(x=0;x=3 && y==LEN-1){ ++y; goto VrExplsn; } } else if(n>=3){ VrExplsn: score+=n*10*(n-2)*combo; ret=1; for(;n>=0;--n) board[y-1-n][x]=0; n=0; } else n=0; } } return ret; } //display void draw(void){ erase(); int middle = (COLS/2-1)-(WID/2); chtype a=A_STANDOUT|' '; mvhline(LEN,middle-2,a,WID+4); mvvline(0,middle-1,a,LEN); mvvline(0,middle-2,a,LEN); mvvline(0,middle+WID,a,LEN); mvvline(0,middle+WID+1,a,LEN); mvprintw(0,0,"Score:%d",score); mvaddstr(1,0,"Next:"); addch(next1); addch(next2); for(byte y=0;y= 10){ falls=fall(); stop=0; } else if(input=='l' || input==KEY_RIGHT) jmove(0,+1); else if(input=='j' || input==KEY_LEFT ) jmove(0,-1); else if(input=='k' || input==KEY_UP) rotate(); else if(input=='p'){ mvaddstr(LINES-2,COLS/2-15,"Paused - Press a key to continue "); refresh(); nocbreak(); cbreak(); getch(); halfdelay(DELAY); } else if(input=='q') goto Lose; else if(input==' ') while( (falls=fall()) ) stop=0; else{ falls=fall(); stop=0; } draw(); } combo=1; while(explode(combo)){ // explode, fall, explode, fall until nothing is left ++combo; while(fall()); draw(); } } Lose: nocbreak(); endwin(); printf("%s _Jewels_ %s\n",jwstr,jwstr); printf("You have scored %ld points.\n",score); showscores(scorewrite(score)); return EXIT_SUCCESS; }