#include #include #include #include #include #include #define NOTHING 123 /* _ _ _ (_'| |(_' ._):_:._) Authored by Hossein Bakhtiarifar No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law. compile with -lncurses */ #ifdef Plan9 #define len 5 #define wid 6 #endif typedef signed char byte; #ifndef Plan9 int len,wid,py,px; #else int py,px; #endif chtype colors[6]={A_BOLD}; int score[2] ={0}; int computer[2]={0}; char so[2] = {'S','O'}; char rd(char board[len][wid],int y, int x){ if(y<0 || x<0 || y>= len || x>=wid) return NOTHING; else return board[y][x]; } void color(byte colored[len][wid],int y,int x,bool side){ if(colored[y][x] == !side || colored[y][x]==2) colored[y][x]=2; else colored[y][x]=side; } void rectangle(int sy,int sx){ for(int y=0;y<=len+1;y++){ mvaddch(sy+y,sx,ACS_VLINE); mvaddch(sy+y,sx+wid*2,ACS_VLINE); } for(int x=0;x<=wid*2;x++){ mvaddch(sy,sx+x,ACS_HLINE); mvaddch(sy+len+1,sx+x,ACS_HLINE); } mvaddch(sy,sx,ACS_ULCORNER); mvaddch(sy+len+1,sx,ACS_LLCORNER); mvaddch(sy,sx+wid*2,ACS_URCORNER); mvaddch(sy+len+1,sx+wid*2,ACS_LRCORNER); } void draw(int sy,int sx,char board[len][wid],byte colored[len][wid]){ rectangle(sy,sx); chtype attr ; char prnt; int y,x; for(y=0;y=0) attr |= colors[colored[y][x]]; if( board[y][x] ) prnt = board[y][x]; else prnt = '_'; mvaddch(sy+1+y,sx+x*2+1,attr|prnt); } } } byte did_sos(char board[len][wid], int y , int x ){ byte dy,dx; byte soses=0; if(board[y][x]== 'S'){ for(dy=-1;dy<2;dy++){ for(dx=-1;dx<2;dx++){ if(rd(board,y+dy,x+dx)=='O' && rd(board,y+2*dy,x+2*dx) == 'S' ) soses++; } } return soses; } else if(board[y][x]== 'O'){ for(dy=-1;dy<2;dy++){ for(dx=-1;dx<2;dx++){ if(rd(board,y+dy,x+dx)=='S' && rd(board,y-dy,x-dx) =='S') soses++; } } return soses/2; } return 0; } void color_sos(char board[len][wid],byte colored[len][wid], int y , int x ,bool side){ byte dy,dx; if(board[y][x]== 'S'){ for(dy=-1;dy<2;dy++){ for(dx=-1;dx<2;dx++){ if(rd(board,y+dy,x+dx)=='O' && rd(board,y+2*dy,x+2*dx) == 'S' ){ color(colored,y,x,side); color(colored,y+dy,x+dx,side); color(colored,y+2*dy,x+2*dx,side); } } } } else if(board[y][x]== 'O'){ for(dy=-1;dy<2;dy++){ for(dx=-1;dx<2;dx++){ if(rd(board,y+dy,x+dx)=='S' && rd(board,y-dy,x-dx) =='S'){ color(colored,y,x,side); color(colored,y+dy,x+dx,side); color(colored,y-dy,x-dx,side); } } } } } void randmove(int* y,int* x,byte* c){ *y=rand()%len; *x=rand()%wid; *c=rand()%2; } int decide ( char board[len][wid],byte colored[len][wid], byte depth , byte side ){ //the move is imaginary if side is negative int adv,bestadv; int oppadv; int besty,bestx; char bestchar; byte c; oppadv=adv=bestadv=INT_MIN; besty=bestx=-1; int y,x; int ry,rx; byte rc; randmove(&ry,&rx,&rc);//provides efficient randomization for(y=0;y0) oppadv= decide(board,NULL,depth-1,-1); if(depth>0 && oppadv != INT_MIN)//this has no meanings if the opponet cannot move adv-=1*oppadv; if(besty<0 ||adv>bestadv || (adv==bestadv && y==ry && x==rx && c==rc /*c==0*/) ){ bestadv=adv; besty=y; bestx=x; bestchar=so[c]; } board[y][x]=0; } } } } if(besty>=0 && side >= 0 ){ board[besty][bestx]=bestchar; score[side]+= did_sos(board,besty,bestx); color_sos(board,colored,besty,bestx,side); } return bestadv; } bool isfilled(char board[len][wid]){ int y,x; for(y=0;y : Scroll"); mvprintw(11,0,"Press a key to continue"); refresh(); getch(); erase(); } void gameplay(void){ erase(); mvprintw(0,0," _ _ _"); mvprintw(1,0,"(_'| |(_' "); mvprintw(2,0,"._):_:._) "); attron(A_BOLD); mvprintw(3,0," **** THE GAMEPLAY ****"); attroff(A_BOLD); move(4,0); printw("The game is similiar to Tic Tac Toe:\n"); printw("The players write S and O in the squares\n"); printw("and making the straight connected sequence\n"); printw("S-O-S makes you a score; obviously, the\n"); printw("player with a higher score wins."); refresh(); getch(); erase(); } int main(int argc, char** argv){ int dpt=1; signal(SIGINT,sigint_handler); if(argc>4 || (argc==2 && !strcmp("help",argv[1])) ){ printf("Usage: %s [len wid [AIpower]]\n",argv[0]); return EXIT_FAILURE; } if(argc==2){ puts("Give both dimensions."); return EXIT_FAILURE; } if(argc>=3){ #ifndef Plan9 bool lool = sscanf(argv[1],"%d",&len) && sscanf(argv[2],"%d",&wid); #else bool lool = sscanf(argv[1],"%d",len) && sscanf(argv[2],"%d",wid); #endif if(!lool){ puts("Invalid input."); return EXIT_FAILURE; } if(len<3 || wid<3 || len>300 || wid>300){ puts("At least one of your given dimensions is either too small or too big."); return EXIT_FAILURE; } } else{ #ifndef Plan9 len=5; wid=6; #endif } if(argc==4){ if( !sscanf(argv[3],"%d",&dpt)){ puts("Invalid input."); return EXIT_FAILURE; } if( dpt<1 || dpt>= 127){ puts("That should be between 1 and 127."); return EXIT_FAILURE; } } srand(time(NULL)%UINT_MAX); int input; initscr(); mousemask(ALL_MOUSE_EVENTS,NULL); curs_set(0); noecho(); cbreak(); keypad(stdscr,1); printw("Black plays first.\n Choose the type of the blue player(H/c)\n" ); refresh(); input=getch(); if(input=='c'){ computer[0]=dpt; printw("Computer.\n"); } else{ computer[0]=0; printw("Human.\n"); } refresh(); printw("Choose the type of the yellow player(h/C)\n"); refresh(); input=getch(); if(input=='h'){ computer[1]=0; printw("Human.\n"); } else{ computer[1]=dpt; printw("Computer.\n"); } if(has_colors()){ start_color(); use_default_colors(); init_pair(1,COLOR_BLUE,-1); init_pair(2,COLOR_YELLOW,-1); init_pair(3,COLOR_GREEN,-1); for(byte b= 0;b<6;b++){ colors[b]=COLOR_PAIR(b+1); } } int sy,sx; Start: sy=sx=0;//for scrolling py=px=0; char board[len][wid]; byte colored[len][wid]; bool t=1; score[0]=score[1]=0; memset(board,0,len*wid); memset(colored,-1,len*wid); Turn: erase(); mvprintw(sy+0,sx+0," _ _ _"); mvprintw(sy+1,sx+0,"(_'| |(_' %d vs %d \n",score[0],score[1]); mvprintw(sy+2,sx+0,"._):_:._) \n"); draw(sy+3,sx+0,board,colored); if( isfilled(board) ) goto End; refresh(); t=!t; if(computer[t]){ mvprintw(sy+len+5,sx+0,"Thinking..."); refresh(); decide(board,colored,dpt,t); goto Turn; } //else while(1){ erase(); mvprintw(sy+0,sx+0," _ _ _"); mvprintw(sy+1,sx+0,"(_'| |(_' %d vs %d \n",score[0],score[1]); mvprintw(sy+2,sx+0,"._):_:._) \n"); draw(sy+3,sx+0,board,colored); refresh(); input = getch(); if( input==KEY_PPAGE && LINES< len+3){//the board starts in 3 sy+=10; if(sy>0) sy=0; } if( input==KEY_NPAGE && LINES< len+3){ sy-=10; if(sy< -(len+3) ) sy=-(len+3); } if( input=='<' && COLS< wid*2+1){ sx+=10; if(sx>0) sx=0; } if( input=='>' && COLS< wid*2+1){ sx-=10; if(sx< -(wid*2+1)) sx=-(wid*2+1); } if( input==KEY_F(1) || input=='?') help(); if( input==KEY_F(2) ) gameplay(); if( input==KEY_MOUSE ) mouseinput(sy,sx); if( (input=='k' || input==KEY_UP) && py>0) py--; if( (input=='j' || input==KEY_DOWN) && py0) px--; if( (input=='l' || input==KEY_RIGHT) && pxscore[0]) +1); printw(" Wanna play again?(y/n)"); curs_set(1); flushinp(); input=getch(); curs_set(0); if(input != 'N' && input != 'n' && input!='q') goto Start; endwin(); return EXIT_SUCCESS; }