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This commit is contained in:
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67a00683d9
23
man/battleship.6
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23
man/battleship.6
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@ -0,0 +1,23 @@
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.\" generated with Ronn-NG/v0.8.0
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.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
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.TH "BATTLESHIP" "" "May 2021" "" ""
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|
.SH "NAME"
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|
\fBbattleship\fR
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.SH "CONTROLS"
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|
RETURN/ENTER : Shoot
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||||||
|
.TP
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|
R : Rotate
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|
.TP
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|
hjkl/ARROW KEYS : Move cursor
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|
.TP
|
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|
q : Quit
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||||||
|
.TP
|
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|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.TP
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
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|
.SH "GAMEPLAY"
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|
Guess the location of your opponent\'s
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|
.TP
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|
ships and sink them! The player
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|
.TP
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|
who sinks all the opponent\'s ships wins\.
|
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39
man/checkers.6
Normal file
39
man/checkers.6
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|
.\" generated with Ronn-NG/v0.8.0
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|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
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|
.TH "CHECKERS" "" "May 2021" "" ""
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|
.SH "NAME"
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|
\fBcheckers\fR
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||||||
|
.SH "CONTROLS"
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|
RETURN/ENTER : Select or move the piece
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|
.P
|
||||||
|
hjkl/ARROW KEYS : Move cursor
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||||||
|
.P
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|
q : quit
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||||||
|
.P
|
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|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
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|
.SH "GAMEPLAY"
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|
1) The game starts with each player having 12 men;
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|
.P
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|
men can only diagonally move forwards
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|
.P
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|
(toward the opponet\'s side)\.
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|
.P
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|
2) Men can become kings by reaching the opponet\'s
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|
.P
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|
first rank; kings can diagonally move both forwards
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|
.P
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|
and backwards\.
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|
.P
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|
3) Pieces can capture opponet\'s pieces by jumping over them
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|
.P
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|
also they can capture several pieces at once by doing a
|
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|
.P
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|
chain of jumps\.
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|
.P
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|
4) You have to do a jump if you can\.
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|
.P
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|
5) A player wins when the opponet can\'t do a move e\. g\.
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|
.P
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|
all of their pieces are captured\.
|
Binary file not shown.
11
man/darrt.6
Normal file
11
man/darrt.6
Normal file
@ -0,0 +1,11 @@
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|
.\" generated with Ronn-NG/v0.8.0
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|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
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|
.TH "DARRT" "" "May 2021" "" ""
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|
.SH "NAME"
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|
\fBdarrt\fR
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|
.SH "GAMEPLAY"
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|
If you hit a letter on keyboard, the letter on the
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|
.P
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|
screen will soon stop\. You have to aim for the
|
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|
.P
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|
center of the target using the moving letters\.
|
BIN
man/darrt.6.gz
BIN
man/darrt.6.gz
Binary file not shown.
19
man/fifteen.6
Normal file
19
man/fifteen.6
Normal file
@ -0,0 +1,19 @@
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|
.\" generated with Ronn-NG/v0.8.0
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|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
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|
.TH "FIFTEEN" "" "May 2021" "" ""
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|
.SH "NAME"
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|
\fBfifteen\fR
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|
.SH "CONTROLS"
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|
RETURN/ENTER : Slide
|
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|
.P
|
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|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
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|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
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|
Slide the tiles until the numbers and characters are
|
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|
.P
|
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|
in the right order\.
|
BIN
man/fifteen.6.gz
BIN
man/fifteen.6.gz
Binary file not shown.
21
man/fisher.6
Normal file
21
man/fisher.6
Normal file
@ -0,0 +1,21 @@
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|
.\" generated with Ronn-NG/v0.8.0
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|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
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|
.TH "FISHER" "" "May 2021" "" ""
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|
.SH "NAME"
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|
\fBfisher\fR
|
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|
.SH "CONTROLS"
|
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|
UP & DOWN: Control the hook
|
||||||
|
.P
|
||||||
|
q: Quit
|
||||||
|
.P
|
||||||
|
This is a port of "Deep Sea Fisher", a MikeOS game\.
|
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|
.SH "GAMEPLAY"
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|
Catch a fish and reel it in for points
|
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|
.P
|
||||||
|
The deeper the fish, the more points it is worth\.
|
||||||
|
.P
|
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|
If a fish hits your line, you lose a hook\.
|
||||||
|
.P
|
||||||
|
When you run out of hooks, the game is over!
|
||||||
|
.P
|
||||||
|
This is a port of "Deep Sea Fisher", a MikeOS game\.
|
BIN
man/fisher.6.gz
BIN
man/fisher.6.gz
Binary file not shown.
7
man/jewels.6
Normal file
7
man/jewels.6
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "JEWELS" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBjewels\fR
|
||||||
|
.P
|
||||||
|
j,l\-Move k\-Rotate p\-Pause q\-Quit
|
BIN
man/jewels.6.gz
BIN
man/jewels.6.gz
Binary file not shown.
25
man/memoblocks.6
Normal file
25
man/memoblocks.6
Normal file
@ -0,0 +1,25 @@
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|||||||
|
.\" generated with Ronn-NG/v0.8.0
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|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
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|
.TH "MEMOBLOCKS" "" "May 2021" "" ""
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||||||
|
.SH "NAME"
|
||||||
|
\fBmemoblocks\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
RETURN/ENTER : Reveal
|
||||||
|
.P
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Click on a tile to see the glyph it contains,
|
||||||
|
.P
|
||||||
|
then try to find a matching glyph the same way\.
|
||||||
|
.P
|
||||||
|
They form a pair only when you click a tile
|
||||||
|
.P
|
||||||
|
directly after the match\. The game ends when
|
||||||
|
.P
|
||||||
|
you have found all the matching pairs\.
|
Binary file not shown.
19
man/miketron.6
Normal file
19
man/miketron.6
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "MIKETRON" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBmiketron\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Change direction
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
You are controlling a strange vechile which can
|
||||||
|
.P
|
||||||
|
survive explosions but cannot cross the trail it has
|
||||||
|
.P
|
||||||
|
left behind\. Keep it running as much as you can\.
|
||||||
|
.P
|
||||||
|
Plagiarized from MikeOS
|
Binary file not shown.
35
man/mines.6
Normal file
35
man/mines.6
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "MINES" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBmines\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
RETURN/ENTER : Examine for bombs
|
||||||
|
.P
|
||||||
|
SPACE : Flag/Unflag
|
||||||
|
.P
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
PgDn,PgUp,\fI,\fR : Scroll
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Try to find the landmines in the field
|
||||||
|
.P
|
||||||
|
with logical reasoning: When you click
|
||||||
|
.P
|
||||||
|
on a tile ( a \'\.\' here), numbers may show
|
||||||
|
.P
|
||||||
|
up that indicate the number of landmines
|
||||||
|
.P
|
||||||
|
in adjacent tiles; you should find and
|
||||||
|
.P
|
||||||
|
avoid the landmines based on them; and
|
||||||
|
.P
|
||||||
|
clicking on a landmine would make you
|
||||||
|
.P
|
||||||
|
lose the game\.
|
BIN
man/mines.6.gz
BIN
man/mines.6.gz
Binary file not shown.
13
man/muncher.6
Normal file
13
man/muncher.6
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "MUNCHER" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBmuncher\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Change direction
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Eat the food and avoid the traps\.
|
BIN
man/muncher.6.gz
BIN
man/muncher.6.gz
Binary file not shown.
23
man/pipes.6
Normal file
23
man/pipes.6
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "PIPES" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBpipes\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
RETURN/ENTER : Place/Replace a pipe
|
||||||
|
.P
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
p : Pause
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
f : Toggle fast flow
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Keep maintaining the pipeline and
|
||||||
|
.P
|
||||||
|
don\'t let the sewage leak\.
|
BIN
man/pipes.6.gz
BIN
man/pipes.6.gz
Binary file not shown.
21
man/rabbithole.6
Normal file
21
man/rabbithole.6
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "RABBITHOLE" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBrabbithole\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay (viewing these pages doesn\'t pause the timer!)
|
||||||
|
.P
|
||||||
|
PgDn,PgUp,\fI,\fR : Scroll
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Try to gather all the carrots in the maze
|
||||||
|
.P
|
||||||
|
in the given time\. The determining factors
|
||||||
|
.P
|
||||||
|
are your choice of paths and the speed of
|
||||||
|
.P
|
||||||
|
your fingers\.
|
Binary file not shown.
17
man/redsquare.6
Normal file
17
man/redsquare.6
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "REDSQUARE" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBredsquare\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Move square
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Move the square and catch the X or outnumber the
|
||||||
|
.P
|
||||||
|
white cells with those of your own,
|
||||||
|
.P
|
||||||
|
in the environment of Conway\'s game of life\.
|
Binary file not shown.
33
man/reversi.6
Normal file
33
man/reversi.6
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "REVERSI" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBreversi\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
RETURN/ENTER : Put the piece
|
||||||
|
.P
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2 : Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Players take turns placing disks on the board:
|
||||||
|
.P
|
||||||
|
1) Any pieces of the opponet\'s color that is bounded
|
||||||
|
.P
|
||||||
|
in a straight line between the piece just placed and
|
||||||
|
.P
|
||||||
|
another piece of the current player\'s color would turn
|
||||||
|
.P
|
||||||
|
to the current player\'s color\.
|
||||||
|
.P
|
||||||
|
2) You can only put pieces if at least one of your
|
||||||
|
.P
|
||||||
|
opponet\'s pieces turns into your color\.
|
||||||
|
.P
|
||||||
|
3) The game ends when neither side can do a move and
|
||||||
|
.P
|
||||||
|
the player with more pieces wins\.
|
BIN
man/reversi.6.gz
BIN
man/reversi.6.gz
Binary file not shown.
11
man/snakeduel.6
Normal file
11
man/snakeduel.6
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "SNAKEDUEL" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBsnakeduel\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Change direction
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay
|
Binary file not shown.
27
man/sos.6
Normal file
27
man/sos.6
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "SOS" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBsos\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
hjkl/ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
S & O : Write S or O
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
PgDn,PgUp,\fI,\fR : Scroll
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
The game is similar to Tic Tac Toe:
|
||||||
|
.P
|
||||||
|
The players write S and O in the squares
|
||||||
|
.P
|
||||||
|
and making the straight connected sequence
|
||||||
|
.P
|
||||||
|
S\-O\-S makes you a score; obviously, the
|
||||||
|
.P
|
||||||
|
player with a higher score wins\.
|
BIN
man/sos.6.gz
BIN
man/sos.6.gz
Binary file not shown.
35
man/sudoku.6
Normal file
35
man/sudoku.6
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
.\" generated with Ronn-NG/v0.8.0
|
||||||
|
.\" http://github.com/apjanke/ronn-ng/tree/0.8.0
|
||||||
|
.TH "SUDOKU" "" "May 2021" "" ""
|
||||||
|
.SH "NAME"
|
||||||
|
\fBsudoku\fR
|
||||||
|
.SH "CONTROLS"
|
||||||
|
1 \- g : Enter number/character
|
||||||
|
.P
|
||||||
|
SPACE : Clear tile
|
||||||
|
.P
|
||||||
|
ARROW KEYS : Move cursor
|
||||||
|
.P
|
||||||
|
q : Quit
|
||||||
|
.P
|
||||||
|
n : New board
|
||||||
|
.P
|
||||||
|
r : Restart
|
||||||
|
.P
|
||||||
|
? : Hint (not like in other games)
|
||||||
|
.P
|
||||||
|
F1 & F2: Help on controls & gameplay
|
||||||
|
.P
|
||||||
|
PgDn,PgUp,\fI,\fR : Scroll
|
||||||
|
.P
|
||||||
|
YOU CAN ALSO USE THE MOUSE!
|
||||||
|
.SH "GAMEPLAY"
|
||||||
|
Fill the table with digits (and characters)
|
||||||
|
.P
|
||||||
|
so that all the rows, columns and smaller subregions
|
||||||
|
.P
|
||||||
|
contain all of the digits from 1 to 9 and all
|
||||||
|
.P
|
||||||
|
the alphabet letters from \'a\' to \'g\'\.
|
||||||
|
.SH "BUGS"
|
||||||
|
Doesn\'t guarantee a unique solution\. Attempts to fix that are welcome\.
|
BIN
man/sudoku.6.gz
BIN
man/sudoku.6.gz
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user