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			114 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* sync.c   the Netwide Disassembler synchronisation processing module
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|  *
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|  * The Netwide Assembler is copyright (C) 1996 Simon Tatham and
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|  * Julian Hall. All rights reserved. The software is
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|  * redistributable under the licence given in the file "Licence"
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|  * distributed in the NASM archive.
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|  */
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <limits.h>
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| #include <inttypes.h>
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| 
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| #include "sync.h"
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| 
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| #define SYNC_MAX 4096           /* max # of sync points */
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| 
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| /*
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|  * This lot manages the current set of sync points by means of a
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|  * heap (priority queue) structure.
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|  */
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| 
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| static struct Sync {
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|     uint32_t pos;
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|     uint32_t length;
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| } *synx;
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| static int nsynx;
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| 
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| void init_sync(void)
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| {
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|     /*
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|      * I'd like to allocate an array of size SYNC_MAX, then write
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|      * `synx--' which would allow numbering the array from one
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|      * instead of zero without wasting memory. Sadly I don't trust
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|      * this to work in 16-bit Large model, so it's staying the way
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|      * it is. Btw, we don't care about freeing this array, since it
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|      * has to last for the duration of the program and will then be
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|      * auto-freed on exit. And I'm lazy ;-)
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|      * 
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|      * Speaking of 16-bit Large model, that's also the reason I'm
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|      * not declaring this array statically - by doing it
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|      * dynamically I avoid problems with the total size of DGROUP
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|      * in Borland C.
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|      */
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|     synx = malloc((SYNC_MAX + 1) * sizeof(*synx));
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|     if (!synx) {
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|         fprintf(stderr, "ndisasm: not enough memory for sync array\n");
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|         exit(1);
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|     }
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|     nsynx = 0;
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| }
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| 
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| void add_sync(uint32_t pos, uint32_t length)
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| {
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|     int i;
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| 
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|     if (nsynx == SYNC_MAX)
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|         return;                 /* can't do anything - overflow */
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| 
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|     nsynx++;
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|     synx[nsynx].pos = pos;
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|     synx[nsynx].length = length;
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| 
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|     for (i = nsynx; i > 1; i /= 2) {
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|         if (synx[i / 2].pos > synx[i].pos) {
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|             struct Sync t;
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|             t = synx[i / 2];    /* structure copy */
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|             synx[i / 2] = synx[i];      /* structure copy again */
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|             synx[i] = t;        /* another structure copy */
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|         }
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|     }
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| }
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| 
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| uint32_t next_sync(uint32_t position, uint32_t *length)
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| {
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|     while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
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|         int i, j;
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|         struct Sync t;
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|         t = synx[nsynx];        /* structure copy */
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|         synx[nsynx] = synx[1];  /* structure copy */
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|         synx[1] = t;            /* ditto */
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| 
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|         nsynx--;
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| 
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|         i = 1;
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|         while (i * 2 <= nsynx) {
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|             j = i * 2;
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|             if (synx[j].pos < synx[i].pos &&
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|                 (j + 1 > nsynx || synx[j + 1].pos > synx[j].pos)) {
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|                 t = synx[j];    /* structure copy */
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|                 synx[j] = synx[i];      /* lots of these... */
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|                 synx[i] = t;    /* ...aren't there? */
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|                 i = j;
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|             } else if (j + 1 <= nsynx && synx[j + 1].pos < synx[i].pos) {
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|                 t = synx[j + 1];        /* structure copy */
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|                 synx[j + 1] = synx[i];  /* structure <yawn> copy */
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|                 synx[i] = t;    /* structure copy <zzzz....> */
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|                 i = j + 1;
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|             } else
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|                 break;
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|         }
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|     }
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| 
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|     if (nsynx > 0) {
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|         if (length)
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|             *length = synx[1].length;
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|         return synx[1].pos;
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|     } else {
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|         if (length)
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|             *length = 0L;
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|         return ULONG_MAX;
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|     }
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| }
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