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			102 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* sync.c   the Netwide Disassembler synchronisation processing module
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 *
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 * The Netwide Assembler is copyright (C) 1996 Simon Tatham and
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 * Julian Hall. All rights reserved. The software is
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 * redistributable under the license given in the file "LICENSE"
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 * distributed in the NASM archive.
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 */
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#include "compiler.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <inttypes.h>
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#include "nasmlib.h"
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#include "sync.h"
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#define SYNC_MAX 4096           /* max # of sync points (initial) */
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/*
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 * This lot manages the current set of sync points by means of a
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 * heap (priority queue) structure.
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 */
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static struct Sync {
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    uint32_t pos;
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    uint32_t length;
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} *synx;
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static int max_synx, nsynx;
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void init_sync(void)
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{
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    max_synx = SYNC_MAX-1;
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    synx = nasm_malloc(SYNC_MAX * sizeof(*synx));
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    nsynx = 0;
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}
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void add_sync(uint32_t pos, uint32_t length)
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{
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    int i;
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    if (nsynx >= max_synx) {
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	max_synx = (max_synx << 1)+1;
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	synx = nasm_realloc(synx, (max_synx+1) * sizeof(*synx));
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    }
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    nsynx++;
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    synx[nsynx].pos = pos;
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    synx[nsynx].length = length;
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    for (i = nsynx; i > 1; i /= 2) {
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        if (synx[i / 2].pos > synx[i].pos) {
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            struct Sync t;
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            t = synx[i / 2];    /* structure copy */
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            synx[i / 2] = synx[i];      /* structure copy again */
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            synx[i] = t;        /* another structure copy */
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        }
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    }
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}
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uint32_t next_sync(uint32_t position, uint32_t *length)
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{
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    while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
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        int i, j;
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        struct Sync t;
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        t = synx[nsynx];        /* structure copy */
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        synx[nsynx] = synx[1];  /* structure copy */
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        synx[1] = t;            /* ditto */
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        nsynx--;
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        i = 1;
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        while (i * 2 <= nsynx) {
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            j = i * 2;
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            if (synx[j].pos < synx[i].pos &&
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                (j + 1 > nsynx || synx[j + 1].pos > synx[j].pos)) {
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                t = synx[j];    /* structure copy */
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                synx[j] = synx[i];      /* lots of these... */
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                synx[i] = t;    /* ...aren't there? */
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                i = j;
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            } else if (j + 1 <= nsynx && synx[j + 1].pos < synx[i].pos) {
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                t = synx[j + 1];        /* structure copy */
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                synx[j + 1] = synx[i];  /* structure <yawn> copy */
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                synx[i] = t;    /* structure copy <zzzz....> */
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                i = j + 1;
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            } else
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                break;
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        }
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    }
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    if (nsynx > 0) {
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        if (length)
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            *length = synx[1].length;
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        return synx[1].pos;
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    } else {
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        if (length)
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            *length = 0L;
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        return 0;
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    }
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}
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