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			7498 lines
		
	
	
		
			292 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| \#
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| \# Source code to NASM documentation
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| \#
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| \M{category}{Programming}
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| \M{title}{NASM - The Netwide Assembler}
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| \M{year}{2008}
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| \M{author}{The NASM Development Team}
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| \M{license}{All rights reserved. This document is redistributable under the license given in the file "COPYING" distributed in the NASM archive.}
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| \M{summary}{This file documents NASM, the Netwide Assembler: an assembler targetting the Intel x86 series of processors, with portable source.}
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| \M{infoname}{NASM}
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| \M{infofile}{nasm}
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| \M{infotitle}{The Netwide Assembler for x86}
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| \M{epslogo}{nasmlogo.eps}
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| \IR{-D} \c{-D} option
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| \IR{-E} \c{-E} option
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| \IR{-F} \c{-F} option
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| \IR{-I} \c{-I} option
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| \IR{-M} \c{-M} option
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| \IR{-MD} \c{-MD} option
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| \IR{-MF} \c{-MF} option
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| \IR{-MG} \c{-MG} option
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| \IR{-MP} \c{-MP} option
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| \IR{-MQ} \c{-MQ} option
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| \IR{-MT} \c{-MT} option
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| \IR{-On} \c{-On} option
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| \IR{-P} \c{-P} option
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| \IR{-U} \c{-U} option
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| \IR{-X} \c{-X} option
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| \IR{-a} \c{-a} option
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| \IR{-d} \c{-d} option
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| \IR{-e} \c{-e} option
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| \IR{-f} \c{-f} option
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| \IR{-g} \c{-g} option
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| \IR{-i} \c{-i} option
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| \IR{-l} \c{-l} option
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| \IR{-o} \c{-o} option
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| \IR{-p} \c{-p} option
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| \IR{-s} \c{-s} option
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| \IR{-u} \c{-u} option
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| \IR{-v} \c{-v} option
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| \IR{-w} \c{-w} option
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| \IR{-y} \c{-y} option
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| \IR{-Z} \c{-Z} option
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| \IR{!=} \c{!=} operator
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| \IR{$, here} \c{$}, Here token
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| \IR{$, prefix} \c{$}, prefix
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| \IR{$$} \c{$$} token
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| \IR{%} \c{%} operator
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| \IR{%%} \c{%%} operator
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| \IR{%+1} \c{%+1} and \c{%-1} syntax
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| \IA{%-1}{%+1}
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| \IR{%0} \c{%0} parameter count
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| \IR{&} \c{&} operator
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| \IR{&&} \c{&&} operator
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| \IR{*} \c{*} operator
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| \IR{..@} \c{..@} symbol prefix
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| \IR{/} \c{/} operator
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| \IR{//} \c{//} operator
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| \IR{<} \c{<} operator
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| \IR{<<} \c{<<} operator
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| \IR{<=} \c{<=} operator
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| \IR{<>} \c{<>} operator
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| \IR{=} \c{=} operator
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| \IR{==} \c{==} operator
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| \IR{>} \c{>} operator
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| \IR{>=} \c{>=} operator
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| \IR{>>} \c{>>} operator
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| \IR{?} \c{?} MASM syntax
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| \IR{^} \c{^} operator
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| \IR{^^} \c{^^} operator
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| \IR{|} \c{|} operator
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| \IR{||} \c{||} operator
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| \IR{~} \c{~} operator
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| \IR{%$} \c{%$} and \c{%$$} prefixes
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| \IA{%$$}{%$}
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| \IR{+ opaddition} \c{+} operator, binary
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| \IR{+ opunary} \c{+} operator, unary
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| \IR{+ modifier} \c{+} modifier
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| \IR{- opsubtraction} \c{-} operator, binary
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| \IR{- opunary} \c{-} operator, unary
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| \IR{! opunary} \c{!} operator, unary
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| \IR{alignment, in bin sections} alignment, in \c{bin} sections
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| \IR{alignment, in elf sections} alignment, in \c{elf} sections
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| \IR{alignment, in win32 sections} alignment, in \c{win32} sections
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| \IR{alignment, of elf common variables} alignment, of \c{elf} common
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| variables
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| \IR{alignment, in obj sections} alignment, in \c{obj} sections
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| \IR{a.out, bsd version} \c{a.out}, BSD version
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| \IR{a.out, linux version} \c{a.out}, Linux version
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| \IR{autoconf} Autoconf
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| \IR{bin} bin
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| \IR{bitwise and} bitwise AND
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| \IR{bitwise or} bitwise OR
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| \IR{bitwise xor} bitwise XOR
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| \IR{block ifs} block IFs
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| \IR{borland pascal} Borland, Pascal
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| \IR{borland's win32 compilers} Borland, Win32 compilers
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| \IR{braces, after % sign} braces, after \c{%} sign
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| \IR{bsd} BSD
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| \IR{c calling convention} C calling convention
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| \IR{c symbol names} C symbol names
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| \IA{critical expressions}{critical expression}
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| \IA{command line}{command-line}
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| \IA{case sensitivity}{case sensitive}
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| \IA{case-sensitive}{case sensitive}
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| \IA{case-insensitive}{case sensitive}
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| \IA{character constants}{character constant}
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| \IR{common object file format} Common Object File Format
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| \IR{common variables, alignment in elf} common variables, alignment
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| in \c{elf}
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| \IR{common, elf extensions to} \c{COMMON}, \c{elf} extensions to
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| \IR{common, obj extensions to} \c{COMMON}, \c{obj} extensions to
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| \IR{declaring structure} declaring structures
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| \IR{default-wrt mechanism} default-\c{WRT} mechanism
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| \IR{devpac} DevPac
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| \IR{djgpp} DJGPP
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| \IR{dll symbols, exporting} DLL symbols, exporting
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| \IR{dll symbols, importing} DLL symbols, importing
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| \IR{dos} DOS
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| \IR{dos archive} DOS archive
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| \IR{dos source archive} DOS source archive
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| \IA{effective address}{effective addresses}
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| \IA{effective-address}{effective addresses}
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| \IR{elf} ELF
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| \IR{elf, 16-bit code and} ELF, 16-bit code and
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| \IR{elf shared libraries} ELF, shared libraries
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| \IR{executable and linkable format} Executable and Linkable Format
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| \IR{extern, obj extensions to} \c{EXTERN}, \c{obj} extensions to
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| \IR{extern, rdf extensions to} \c{EXTERN}, \c{rdf} extensions to
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| \IR{freebsd} FreeBSD
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| \IR{freelink} FreeLink
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| \IR{functions, c calling convention} functions, C calling convention
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| \IR{functions, pascal calling convention} functions, Pascal calling
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| convention
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| \IR{global, aoutb extensions to} \c{GLOBAL}, \c{aoutb} extensions to
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| \IR{global, elf extensions to} \c{GLOBAL}, \c{elf} extensions to
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| \IR{global, rdf extensions to} \c{GLOBAL}, \c{rdf} extensions to
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| \IR{got} GOT
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| \IR{got relocations} \c{GOT} relocations
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| \IR{gotoff relocation} \c{GOTOFF} relocations
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| \IR{gotpc relocation} \c{GOTPC} relocations
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| \IR{intel number formats} Intel number formats
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| \IR{linux, elf} Linux, ELF
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| \IR{linux, a.out} Linux, \c{a.out}
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| \IR{linux, as86} Linux, \c{as86}
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| \IR{logical and} logical AND
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| \IR{logical or} logical OR
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| \IR{logical xor} logical XOR
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| \IR{masm} MASM
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| \IA{memory reference}{memory references}
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| \IR{minix} Minix
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| \IA{misc directory}{misc subdirectory}
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| \IR{misc subdirectory} \c{misc} subdirectory
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| \IR{microsoft omf} Microsoft OMF
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| \IR{mmx registers} MMX registers
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| \IA{modr/m}{modr/m byte}
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| \IR{modr/m byte} ModR/M byte
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| \IR{ms-dos} MS-DOS
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| \IR{ms-dos device drivers} MS-DOS device drivers
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| \IR{multipush} \c{multipush} macro
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| \IR{nan} NaN
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| \IR{nasm version} NASM version
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| \IR{netbsd} NetBSD
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| \IR{omf} OMF
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| \IR{openbsd} OpenBSD
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| \IR{operating system} operating system
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| \IR{os/2} OS/2
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| \IR{pascal calling convention}Pascal calling convention
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| \IR{passes} passes, assembly
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| \IR{perl} Perl
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| \IR{pic} PIC
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| \IR{pharlap} PharLap
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| \IR{plt} PLT
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| \IR{plt} \c{PLT} relocations
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| \IA{pre-defining macros}{pre-define}
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| \IA{preprocessor expressions}{preprocessor, expressions}
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| \IA{preprocessor loops}{preprocessor, loops}
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| \IA{preprocessor variables}{preprocessor, variables}
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| \IA{rdoff subdirectory}{rdoff}
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| \IR{rdoff} \c{rdoff} subdirectory
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| \IR{relocatable dynamic object file format} Relocatable Dynamic
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| Object File Format
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| \IR{relocations, pic-specific} relocations, PIC-specific
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| \IA{repeating}{repeating code}
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| \IR{section alignment, in elf} section alignment, in \c{elf}
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| \IR{section alignment, in bin} section alignment, in \c{bin}
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| \IR{section alignment, in obj} section alignment, in \c{obj}
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| \IR{section alignment, in win32} section alignment, in \c{win32}
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| \IR{section, elf extensions to} \c{SECTION}, \c{elf} extensions to
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| \IR{section, win32 extensions to} \c{SECTION}, \c{win32} extensions to
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| \IR{segment alignment, in bin} segment alignment, in \c{bin}
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| \IR{segment alignment, in obj} segment alignment, in \c{obj}
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| \IR{segment, obj extensions to} \c{SEGMENT}, \c{elf} extensions to
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| \IR{segment names, borland pascal} segment names, Borland Pascal
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| \IR{shift command} \c{shift} command
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| \IA{sib}{sib byte}
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| \IR{sib byte} SIB byte
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| \IR{solaris x86} Solaris x86
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| \IA{standard section names}{standardized section names}
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| \IR{symbols, exporting from dlls} symbols, exporting from DLLs
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| \IR{symbols, importing from dlls} symbols, importing from DLLs
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| \IR{test subdirectory} \c{test} subdirectory
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| \IR{tlink} \c{TLINK}
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| \IR{underscore, in c symbols} underscore, in C symbols
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| \IR{unicode} Unicode
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| \IR{unix} Unix
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| \IR{utf-8} UTF-8
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| \IR{utf-16} UTF-16
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| \IR{utf-32} UTF-32
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| \IA{sco unix}{unix, sco}
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| \IR{unix, sco} Unix, SCO
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| \IA{unix source archive}{unix, source archive}
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| \IR{unix, source archive} Unix, source archive
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| \IA{unix system v}{unix, system v}
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| \IR{unix, system v} Unix, System V
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| \IR{unixware} UnixWare
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| \IR{val} VAL
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| \IR{version number of nasm} version number of NASM
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| \IR{visual c++} Visual C++
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| \IR{www page} WWW page
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| \IR{win32} Win32
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| \IR{win32} Win64
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| \IR{windows} Windows
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| \IR{windows 95} Windows 95
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| \IR{windows nt} Windows NT
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| \# \IC{program entry point}{entry point, program}
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| \# \IC{program entry point}{start point, program}
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| \# \IC{MS-DOS device drivers}{device drivers, MS-DOS}
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| \# \IC{16-bit mode, versus 32-bit mode}{32-bit mode, versus 16-bit mode}
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| \# \IC{c symbol names}{symbol names, in C}
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| 
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| 
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| \C{intro} Introduction
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| 
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| \H{whatsnasm} What Is NASM?
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| 
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| The Netwide Assembler, NASM, is an 80x86 and x86-64 assembler designed
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| for portability and modularity. It supports a range of object file
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| formats, including Linux and \c{*BSD} \c{a.out}, \c{ELF}, \c{COFF},
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| \c{Mach-O}, Microsoft 16-bit \c{OBJ}, \c{Win32} and \c{Win64}. It will
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| also output plain binary files. Its syntax is designed to be simple
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| and easy to understand, similar to Intel's but less complex. It
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| supports all currently known x86 architectural extensions, and has
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| strong support for macros.
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| 
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| 
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| \S{yaasm} Why Yet Another Assembler?
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| 
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| The Netwide Assembler grew out of an idea on \i\c{comp.lang.asm.x86}
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| (or possibly \i\c{alt.lang.asm} - I forget which), which was
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| essentially that there didn't seem to be a good \e{free} x86-series
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| assembler around, and that maybe someone ought to write one.
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| 
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| \b \i\c{a86} is good, but not free, and in particular you don't get any
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| 32-bit capability until you pay. It's DOS only, too.
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| 
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| \b \i\c{gas} is free, and ports over to DOS and Unix, but it's not
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| very good, since it's designed to be a back end to \i\c{gcc}, which
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| always feeds it correct code. So its error checking is minimal. Also,
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| its syntax is horrible, from the point of view of anyone trying to
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| actually \e{write} anything in it. Plus you can't write 16-bit code in
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| it (properly.)
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| 
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| \b \i\c{as86} is specific to Minix and Linux, and (my version at least)
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| doesn't seem to have much (or any) documentation.
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| 
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| \b \i\c{MASM} isn't very good, and it's (was) expensive, and it runs only under
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| DOS.
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| 
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| \b \i\c{TASM} is better, but still strives for MASM compatibility,
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| which means millions of directives and tons of red tape. And its syntax
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| is essentially MASM's, with the contradictions and quirks that
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| entails (although it sorts out some of those by means of Ideal mode.)
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| It's expensive too. And it's DOS-only.
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| 
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| So here, for your coding pleasure, is NASM. At present it's
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| still in prototype stage - we don't promise that it can outperform
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| any of these assemblers. But please, \e{please} send us bug reports,
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| fixes, helpful information, and anything else you can get your hands
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| on (and thanks to the many people who've done this already! You all
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| know who you are), and we'll improve it out of all recognition.
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| Again.
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| 
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| 
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| \S{legal} License Conditions
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| 
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| Please see the file \c{COPYING}, supplied as part of any NASM
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| distribution archive, for the \i{license} conditions under which you
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| may use NASM.  NASM is now under the so-called GNU Lesser General
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| Public License, LGPL.
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| 
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| 
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| \H{contact} Contact Information
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| 
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| The current version of NASM (since about 0.98.08) is maintained by a
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| team of developers, accessible through the \c{nasm-devel} mailing list
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| (see below for the link).
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| If you want to report a bug, please read \k{bugs} first.
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| 
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| NASM has a \i{WWW page} at
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| \W{http://nasm.sourceforge.net}\c{http://nasm.sourceforge.net}. If it's
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| not there, google for us!
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| 
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| 
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| The original authors are \i{e\-mail}able as
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| \W{mailto:jules@dsf.org.uk}\c{jules@dsf.org.uk} and
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| \W{mailto:anakin@pobox.com}\c{anakin@pobox.com}.
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| The latter is no longer involved in the development team.
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| 
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| \i{New releases} of NASM are uploaded to the official sites
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| \W{http://nasm.sourceforge.net}\c{http://nasm.sourceforge.net}
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| and to
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| \W{ftp://ftp.kernel.org/pub/software/devel/nasm/}\i\c{ftp.kernel.org}
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| and
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| \W{ftp://ibiblio.org/pub/Linux/devel/lang/assemblers/}\i\c{ibiblio.org}.
 | |
| 
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| Announcements are posted to
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| \W{news:comp.lang.asm.x86}\i\c{comp.lang.asm.x86},
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| \W{news:alt.lang.asm}\i\c{alt.lang.asm} and
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| \W{news:comp.os.linux.announce}\i\c{comp.os.linux.announce}
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| 
 | |
| If you want information about NASM beta releases, and the current
 | |
| development status, please subscribe to the \i\c{nasm-devel} email list
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| by registering at
 | |
| \W{http://sourceforge.net/projects/nasm}\c{http://sourceforge.net/projects/nasm}.
 | |
| 
 | |
| 
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| \H{install} Installation
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| 
 | |
| \S{instdos} \i{Installing} NASM under MS-\i{DOS} or Windows
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| 
 | |
| Once you've obtained the appropriate archive for NASM,
 | |
| \i\c{nasm-XXX-dos.zip} or \i\c{nasm-XXX-win32.zip} (where \c{XXX}
 | |
| denotes the version number of NASM contained in the archive), unpack
 | |
| it into its own directory (for example \c{c:\\nasm}).
 | |
| 
 | |
| The archive will contain a set of executable files: the NASM
 | |
| executable file \i\c{nasm.exe}, the NDISASM executable file
 | |
| \i\c{ndisasm.exe}, and possibly additional utilities to handle the
 | |
| RDOFF file format.
 | |
| 
 | |
| The only file NASM needs to run is its own executable, so copy
 | |
| \c{nasm.exe} to a directory on your PATH, or alternatively edit
 | |
| \i\c{autoexec.bat} to add the \c{nasm} directory to your
 | |
| \i\c{PATH} (to do that under Windows XP, go to Start > Control Panel >
 | |
| System > Advanced > Environment Variables; these instructions may work
 | |
| under other versions of Windows as well.)
 | |
| 
 | |
| That's it - NASM is installed. You don't need the nasm directory
 | |
| to be present to run NASM (unless you've added it to your \c{PATH}),
 | |
| so you can delete it if you need to save space; however, you may
 | |
| want to keep the documentation or test programs.
 | |
| 
 | |
| If you've downloaded the \i{DOS source archive}, \i\c{nasm-XXX.zip},
 | |
| the \c{nasm} directory will also contain the full NASM \i{source
 | |
| code}, and a selection of \i{Makefiles} you can (hopefully) use to
 | |
| rebuild your copy of NASM from scratch.  See the file \c{INSTALL} in
 | |
| the source archive.
 | |
| 
 | |
| Note that a number of files are generated from other files by Perl
 | |
| scripts.  Although the NASM source distribution includes these
 | |
| generated files, you will need to rebuild them (and hence, will need a
 | |
| Perl interpreter) if you change insns.dat, standard.mac or the
 | |
| documentation. It is possible future source distributions may not
 | |
| include these files at all. Ports of \i{Perl} for a variety of
 | |
| platforms, including DOS and Windows, are available from
 | |
| \W{http://www.cpan.org/ports/}\i{www.cpan.org}.
 | |
| 
 | |
| 
 | |
| \S{instdos} Installing NASM under \i{Unix}
 | |
| 
 | |
| Once you've obtained the \i{Unix source archive} for NASM,
 | |
| \i\c{nasm-XXX.tar.gz} (where \c{XXX} denotes the version number of
 | |
| NASM contained in the archive), unpack it into a directory such
 | |
| as \c{/usr/local/src}. The archive, when unpacked, will create its
 | |
| own subdirectory \c{nasm-XXX}.
 | |
| 
 | |
| NASM is an \I{Autoconf}\I\c{configure}auto-configuring package: once
 | |
| you've unpacked it, \c{cd} to the directory it's been unpacked into
 | |
| and type \c{./configure}. This shell script will find the best C
 | |
| compiler to use for building NASM and set up \i{Makefiles}
 | |
| accordingly.
 | |
| 
 | |
| Once NASM has auto-configured, you can type \i\c{make} to build the
 | |
| \c{nasm} and \c{ndisasm} binaries, and then \c{make install} to
 | |
| install them in \c{/usr/local/bin} and install the \i{man pages}
 | |
| \i\c{nasm.1} and \i\c{ndisasm.1} in \c{/usr/local/man/man1}.
 | |
| Alternatively, you can give options such as \c{--prefix} to the
 | |
| configure script (see the file \i\c{INSTALL} for more details), or
 | |
| install the programs yourself.
 | |
| 
 | |
| NASM also comes with a set of utilities for handling the \c{RDOFF}
 | |
| custom object-file format, which are in the \i\c{rdoff} subdirectory
 | |
| of the NASM archive. You can build these with \c{make rdf} and
 | |
| install them with \c{make rdf_install}, if you want them.
 | |
| 
 | |
| 
 | |
| \C{running} Running NASM
 | |
| 
 | |
| \H{syntax} NASM \i{Command-Line} Syntax
 | |
| 
 | |
| To assemble a file, you issue a command of the form
 | |
| 
 | |
| \c nasm -f <format> <filename> [-o <output>]
 | |
| 
 | |
| For example,
 | |
| 
 | |
| \c nasm -f elf myfile.asm
 | |
| 
 | |
| will assemble \c{myfile.asm} into an \c{ELF} object file \c{myfile.o}. And
 | |
| 
 | |
| \c nasm -f bin myfile.asm -o myfile.com
 | |
| 
 | |
| will assemble \c{myfile.asm} into a raw binary file \c{myfile.com}.
 | |
| 
 | |
| To produce a listing file, with the hex codes output from NASM
 | |
| displayed on the left of the original sources, use the \c{-l} option
 | |
| to give a listing file name, for example:
 | |
| 
 | |
| \c nasm -f coff myfile.asm -l myfile.lst
 | |
| 
 | |
| To get further usage instructions from NASM, try typing
 | |
| 
 | |
| \c nasm -h
 | |
| 
 | |
| As \c{-hf}, this will also list the available output file formats, and what they
 | |
| are.
 | |
| 
 | |
| If you use Linux but aren't sure whether your system is \c{a.out}
 | |
| or \c{ELF}, type
 | |
| 
 | |
| \c file nasm
 | |
| 
 | |
| (in the directory in which you put the NASM binary when you
 | |
| installed it). If it says something like
 | |
| 
 | |
| \c nasm: ELF 32-bit LSB executable i386 (386 and up) Version 1
 | |
| 
 | |
| then your system is \c{ELF}, and you should use the option \c{-f elf}
 | |
| when you want NASM to produce Linux object files. If it says
 | |
| 
 | |
| \c nasm: Linux/i386 demand-paged executable (QMAGIC)
 | |
| 
 | |
| or something similar, your system is \c{a.out}, and you should use
 | |
| \c{-f aout} instead (Linux \c{a.out} systems have long been obsolete,
 | |
| and are rare these days.)
 | |
| 
 | |
| Like Unix compilers and assemblers, NASM is silent unless it
 | |
| goes wrong: you won't see any output at all, unless it gives error
 | |
| messages.
 | |
| 
 | |
| 
 | |
| \S{opt-o} The \i\c{-o} Option: Specifying the Output File Name
 | |
| 
 | |
| NASM will normally choose the name of your output file for you;
 | |
| precisely how it does this is dependent on the object file format.
 | |
| For Microsoft object file formats (\i\c{obj} and \i\c{win32}), it
 | |
| will remove the \c{.asm} \i{extension} (or whatever extension you
 | |
| like to use - NASM doesn't care) from your source file name and
 | |
| substitute \c{.obj}. For Unix object file formats (\i\c{aout},
 | |
| \i\c{coff}, \i\c{elf}, \i\c{macho} and \i\c{as86}) it will substitute \c{.o}. For
 | |
| \i\c{rdf}, it will use \c{.rdf}, and for the \i\c{bin} format it
 | |
| will simply remove the extension, so that \c{myfile.asm} produces
 | |
| the output file \c{myfile}.
 | |
| 
 | |
| If the output file already exists, NASM will overwrite it, unless it
 | |
| has the same name as the input file, in which case it will give a
 | |
| warning and use \i\c{nasm.out} as the output file name instead.
 | |
| 
 | |
| For situations in which this behaviour is unacceptable, NASM
 | |
| provides the \c{-o} command-line option, which allows you to specify
 | |
| your desired output file name. You invoke \c{-o} by following it
 | |
| with the name you wish for the output file, either with or without
 | |
| an intervening space. For example:
 | |
| 
 | |
| \c nasm -f bin program.asm -o program.com
 | |
| \c nasm -f bin driver.asm -odriver.sys
 | |
| 
 | |
| Note that this is a small o, and is different from a capital O , which
 | |
| is used to specify the number of optimisation passes required. See \k{opt-On}.
 | |
| 
 | |
| 
 | |
| \S{opt-f} The \i\c{-f} Option: Specifying the \i{Output File Format}
 | |
| 
 | |
| If you do not supply the \c{-f} option to NASM, it will choose an
 | |
| output file format for you itself. In the distribution versions of
 | |
| NASM, the default is always \i\c{bin}; if you've compiled your own
 | |
| copy of NASM, you can redefine \i\c{OF_DEFAULT} at compile time and
 | |
| choose what you want the default to be.
 | |
| 
 | |
| Like \c{-o}, the intervening space between \c{-f} and the output
 | |
| file format is optional; so \c{-f elf} and \c{-felf} are both valid.
 | |
| 
 | |
| A complete list of the available output file formats can be given by
 | |
| issuing the command \i\c{nasm -hf}.
 | |
| 
 | |
| 
 | |
| \S{opt-l} The \i\c{-l} Option: Generating a \i{Listing File}
 | |
| 
 | |
| If you supply the \c{-l} option to NASM, followed (with the usual
 | |
| optional space) by a file name, NASM will generate a
 | |
| \i{source-listing file} for you, in which addresses and generated
 | |
| code are listed on the left, and the actual source code, with
 | |
| expansions of multi-line macros (except those which specifically
 | |
| request no expansion in source listings: see \k{nolist}) on the
 | |
| right. For example:
 | |
| 
 | |
| \c nasm -f elf myfile.asm -l myfile.lst
 | |
| 
 | |
| If a list file is selected, you may turn off listing for a 
 | |
| section of your source with \c{[list -]}, and turn it back on
 | |
| with \c{[list +]}, (the default, obviously). There is no "user 
 | |
| form" (without the brackets). This can be used to list only 
 | |
| sections of interest, avoiding excessively long listings.
 | |
| 
 | |
| 
 | |
| \S{opt-M} The \i\c{-M} Option: Generate \i{Makefile Dependencies}
 | |
| 
 | |
| This option can be used to generate makefile dependencies on stdout.
 | |
| This can be redirected to a file for further processing. For example:
 | |
| 
 | |
| \c nasm -M myfile.asm > myfile.dep
 | |
| 
 | |
| 
 | |
| \S{opt-MG} The \i\c{-MG} Option: Generate \i{Makefile Dependencies}
 | |
| 
 | |
| This option can be used to generate makefile dependencies on stdout.
 | |
| This differs from the \c{-M} option in that if a nonexisting file is
 | |
| encountered, it is assumed to be a generated file and is added to the
 | |
| dependency list without a prefix.
 | |
| 
 | |
| 
 | |
| \S{opt-MF} The \i\c\{-MF} Option: Set Makefile Dependency File
 | |
| 
 | |
| This option can be used with the \c{-M} or \c{-MG} options to send the
 | |
| output to a file, rather than to stdout.  For example:
 | |
| 
 | |
| \c nasm -M -MF myfile.dep myfile.asm
 | |
| 
 | |
| 
 | |
| \S{opt-MD} The \i\c{-MD} Option: Assemble and Generate Dependencies
 | |
| 
 | |
| The \c{-MD} option acts as the combination of the \c{-M} and \c{-MF}
 | |
| options (i.e. a filename has to be specified.)  However, unlike the
 | |
| \c{-M} or \c{-MG} options, \c{-MD} does \e{not} inhibit the normal
 | |
| operation of the assembler.  Use this to automatically generate
 | |
| updated dependencies with every assembly session.  For example:
 | |
| 
 | |
| \c nasm -f elf -o myfile.o -MD myfile.dep myfile.asm
 | |
| 
 | |
| 
 | |
| \S{opt-MT} The \i\c{-MT} Option: Dependency Target Name
 | |
| 
 | |
| The \c{-MT} option can be used to override the default name of the
 | |
| dependency target.  This is normally the same as the output filename,
 | |
| specified by the \c{-o} option.
 | |
| 
 | |
| 
 | |
| \S{opt-MQ} The \i\c{-MQ} Option: Dependency Target Name (Quoted)
 | |
| 
 | |
| The \c{-MQ} option acts as the \c{-MT} option, except it tries to
 | |
| quote characters that have special meaning in Makefile syntax.  This
 | |
| is not foolproof, as not all characters with special meaning are
 | |
| quotable in Make.
 | |
| 
 | |
| 
 | |
| \S{opt-MP} The \i\c{-MP} Option: Emit phony targets
 | |
| 
 | |
| When used with any of the dependency generation options, the \c{-MP}
 | |
| option causes NASM to emit a phony target without dependencies for
 | |
| each header file.  This prevents Make from complaining if a header
 | |
| file has been removed.
 | |
| 
 | |
| 
 | |
| \S{opt-F} The \i\c{-F} Option: Selecting a \i{Debug Information Format}
 | |
| 
 | |
| This option is used to select the format of the debug information
 | |
| emitted into the output file, to be used by a debugger (or \e{will}
 | |
| be). Prior to version 2.03.01, the use of this switch did \e{not} enable
 | |
| output of the selected debug info format.  Use \c{-g}, see \k{opt-g},
 | |
| to enable output.  Versions 2.03.01 and later automatically enable \c{-g}
 | |
| if \c{-F} is specified.
 | |
| 
 | |
| A complete list of the available debug file formats for an output
 | |
| format can be seen by issuing the command \c{nasm -f <format> -y}.  Not
 | |
| all output formats currently support debugging output.  See \k{opt-y}.
 | |
| 
 | |
| This should not be confused with the \c{-f dbg} output format option which 
 | |
| is not built into NASM by default. For information on how
 | |
| to enable it when building from the sources, see \k{dbgfmt}.
 | |
| 
 | |
| 
 | |
| \S{opt-g} The \i\c{-g} Option: Enabling \i{Debug Information}.
 | |
| 
 | |
| This option can be used to generate debugging information in the specified
 | |
| format. See \k{opt-F}. Using \c{-g} without \c{-F} results in emitting 
 | |
| debug info in the default format, if any, for the selected output format.
 | |
| If no debug information is currently implemented in the selected output 
 | |
| format, \c{-g} is \e{silently ignored}.
 | |
| 
 | |
| 
 | |
| \S{opt-X} The \i\c{-X} Option: Selecting an \i{Error Reporting Format}
 | |
| 
 | |
| This option can be used to select an error reporting format for any 
 | |
| error messages that might be produced by NASM.
 | |
| 
 | |
| Currently, two error reporting formats may be selected.  They are
 | |
| the \c{-Xvc} option and the \c{-Xgnu} option.  The GNU format is 
 | |
| the default and looks like this:
 | |
| 
 | |
| \c filename.asm:65: error: specific error message 
 | |
| 
 | |
| where \c{filename.asm} is the name of the source file in which the
 | |
| error was detected, \c{65} is the source file line number on which 
 | |
| the error was detected, \c{error} is the severity of the error (this
 | |
| could be \c{warning}), and \c{specific error message} is a more
 | |
| detailed text message which should help pinpoint the exact problem.
 | |
| 
 | |
| The other format, specified by \c{-Xvc} is the style used by Microsoft
 | |
| Visual C++ and some other programs.  It looks like this:
 | |
| 
 | |
| \c filename.asm(65) : error: specific error message
 | |
| 
 | |
| where the only difference is that the line number is in parentheses
 | |
| instead of being delimited by colons.  
 | |
| 
 | |
| See also the \c{Visual C++} output format, \k{win32fmt}.
 | |
| 
 | |
| \S{opt-Z} The \i\c{-Z} Option: Send Errors to a File
 | |
| 
 | |
| Under \I{DOS}\c{MS-DOS} it can be difficult (though there are ways) to
 | |
| redirect the standard-error output of a program to a file. Since
 | |
| NASM usually produces its warning and \i{error messages} on
 | |
| \i\c{stderr}, this can make it hard to capture the errors if (for
 | |
| example) you want to load them into an editor.
 | |
| 
 | |
| NASM therefore provides the \c{-Z} option, taking a filename argument
 | |
| which causes errors to be sent to the specified files rather than
 | |
| standard error. Therefore you can \I{redirecting errors}redirect
 | |
| the errors into a file by typing
 | |
| 
 | |
| \c nasm -Z myfile.err -f obj myfile.asm
 | |
| 
 | |
| In earlier versions of NASM, this option was called \c{-E}, but it was
 | |
| changed since \c{-E} is an option conventionally used for
 | |
| preprocessing only, with disastrous results.  See \k{opt-E}.
 | |
| 
 | |
| \S{opt-s} The \i\c{-s} Option: Send Errors to \i\c{stdout}
 | |
| 
 | |
| The \c{-s} option redirects \i{error messages} to \c{stdout} rather
 | |
| than \c{stderr}, so it can be redirected under \I{DOS}\c{MS-DOS}. To
 | |
| assemble the file \c{myfile.asm} and pipe its output to the \c{more}
 | |
| program, you can type:
 | |
| 
 | |
| \c nasm -s -f obj myfile.asm | more
 | |
| 
 | |
| See also the \c{-Z} option, \k{opt-Z}.
 | |
| 
 | |
| 
 | |
| \S{opt-i} The \i\c{-i}\I\c{-I} Option: Include File Search Directories
 | |
| 
 | |
| When NASM sees the \i\c{%include} or \i\c{%pathsearch} directive in a
 | |
| source file (see \k{include}, \k{pathsearch} or \k{incbin}), it will
 | |
| search for the given file not only in the current directory, but also
 | |
| in any directories specified on the command line by the use of the
 | |
| \c{-i} option. Therefore you can include files from a \i{macro
 | |
| library}, for example, by typing
 | |
| 
 | |
| \c nasm -ic:\macrolib\ -f obj myfile.asm
 | |
| 
 | |
| (As usual, a space between \c{-i} and the path name is allowed, and
 | |
| optional).
 | |
| 
 | |
| NASM, in the interests of complete source-code portability, does not
 | |
| understand the file naming conventions of the OS it is running on;
 | |
| the string you provide as an argument to the \c{-i} option will be
 | |
| prepended exactly as written to the name of the include file.
 | |
| Therefore the trailing backslash in the above example is necessary.
 | |
| Under Unix, a trailing forward slash is similarly necessary.
 | |
| 
 | |
| (You can use this to your advantage, if you're really \i{perverse},
 | |
| by noting that the option \c{-ifoo} will cause \c{%include "bar.i"}
 | |
| to search for the file \c{foobar.i}...)
 | |
| 
 | |
| If you want to define a \e{standard} \i{include search path},
 | |
| similar to \c{/usr/include} on Unix systems, you should place one or
 | |
| more \c{-i} directives in the \c{NASMENV} environment variable (see
 | |
| \k{nasmenv}).
 | |
| 
 | |
| For Makefile compatibility with many C compilers, this option can also
 | |
| be specified as \c{-I}.
 | |
| 
 | |
| 
 | |
| \S{opt-p} The \i\c{-p}\I\c{-P} Option: \I{pre-including files}Pre-Include a File
 | |
| 
 | |
| \I\c{%include}NASM allows you to specify files to be
 | |
| \e{pre-included} into your source file, by the use of the \c{-p}
 | |
| option. So running
 | |
| 
 | |
| \c nasm myfile.asm -p myinc.inc
 | |
| 
 | |
| is equivalent to running \c{nasm myfile.asm} and placing the
 | |
| directive \c{%include "myinc.inc"} at the start of the file.
 | |
| 
 | |
| For consistency with the \c{-I}, \c{-D} and \c{-U} options, this
 | |
| option can also be specified as \c{-P}.
 | |
| 
 | |
| 
 | |
| \S{opt-d} The \i\c{-d}\I\c{-D} Option: \I{pre-defining macros}Pre-Define a Macro
 | |
| 
 | |
| \I\c{%define}Just as the \c{-p} option gives an alternative to placing
 | |
| \c{%include} directives at the start of a source file, the \c{-d}
 | |
| option gives an alternative to placing a \c{%define} directive. You
 | |
| could code
 | |
| 
 | |
| \c nasm myfile.asm -dFOO=100
 | |
| 
 | |
| as an alternative to placing the directive
 | |
| 
 | |
| \c %define FOO 100
 | |
| 
 | |
| at the start of the file. You can miss off the macro value, as well:
 | |
| the option \c{-dFOO} is equivalent to coding \c{%define FOO}. This
 | |
| form of the directive may be useful for selecting \i{assembly-time
 | |
| options} which are then tested using \c{%ifdef}, for example
 | |
| \c{-dDEBUG}.
 | |
| 
 | |
| For Makefile compatibility with many C compilers, this option can also
 | |
| be specified as \c{-D}.
 | |
| 
 | |
| 
 | |
| \S{opt-u} The \i\c{-u}\I\c{-U} Option: \I{Undefining macros}Undefine a Macro
 | |
| 
 | |
| \I\c{%undef}The \c{-u} option undefines a macro that would otherwise
 | |
| have been pre-defined, either automatically or by a \c{-p} or \c{-d}
 | |
| option specified earlier on the command lines.
 | |
| 
 | |
| For example, the following command line:
 | |
| 
 | |
| \c nasm myfile.asm -dFOO=100 -uFOO
 | |
| 
 | |
| would result in \c{FOO} \e{not} being a predefined macro in the
 | |
| program. This is useful to override options specified at a different
 | |
| point in a Makefile.
 | |
| 
 | |
| For Makefile compatibility with many C compilers, this option can also
 | |
| be specified as \c{-U}.
 | |
| 
 | |
| 
 | |
| \S{opt-E} The \i\c{-E}\I{-e} Option: Preprocess Only
 | |
| 
 | |
| NASM allows the \i{preprocessor} to be run on its own, up to a
 | |
| point. Using the \c{-E} option (which requires no arguments) will
 | |
| cause NASM to preprocess its input file, expand all the macro
 | |
| references, remove all the comments and preprocessor directives, and
 | |
| print the resulting file on standard output (or save it to a file,
 | |
| if the \c{-o} option is also used).
 | |
| 
 | |
| This option cannot be applied to programs which require the
 | |
| preprocessor to evaluate \I{preprocessor expressions}\i{expressions}
 | |
| which depend on the values of symbols: so code such as
 | |
| 
 | |
| \c %assign tablesize ($-tablestart)
 | |
| 
 | |
| will cause an error in \i{preprocess-only mode}.
 | |
| 
 | |
| For compatiblity with older version of NASM, this option can also be
 | |
| written \c{-e}.  \c{-E} in older versions of NASM was the equivalent
 | |
| of the current \c{-Z} option, \k{opt-Z}.
 | |
| 
 | |
| \S{opt-a} The \i\c{-a} Option: Don't Preprocess At All
 | |
| 
 | |
| If NASM is being used as the back end to a compiler, it might be
 | |
| desirable to \I{suppressing preprocessing}suppress preprocessing
 | |
| completely and assume the compiler has already done it, to save time
 | |
| and increase compilation speeds. The \c{-a} option, requiring no
 | |
| argument, instructs NASM to replace its powerful \i{preprocessor}
 | |
| with a \i{stub preprocessor} which does nothing.
 | |
| 
 | |
| 
 | |
| \S{opt-On} The \i\c{-On} Option: Specifying \i{Multipass Optimization}.
 | |
| 
 | |
| NASM defaults to being a two pass assembler. This means that if you
 | |
| have a complex source file which needs more than 2 passes to assemble
 | |
| optimally, you have to enable extra passes.
 | |
| 
 | |
| Using the \c{-O} option, you can tell NASM to carry out multiple passes.
 | |
| The syntax is:
 | |
| 
 | |
| \b \c{-O0} strict two-pass assembly, JMP and Jcc are handled more
 | |
|         like v0.98, except that backward JMPs are short, if possible.
 | |
|         Immediate operands take their long forms if a short form is
 | |
|         not specified.
 | |
| 
 | |
| \b \c{-O1} strict two-pass assembly, but forward branches are assembled
 | |
|         with code guaranteed to reach; may produce larger code than
 | |
|         -O0, but will produce successful assembly more often if
 | |
|         branch offset sizes are not specified.
 | |
|         Additionally, immediate operands which will fit in a signed byte
 | |
|         are optimized, unless the long form is specified.
 | |
| 
 | |
| \b \c{-On} multi-pass optimization, minimize branch offsets; also will
 | |
|         minimize signed immediate bytes, overriding size specification
 | |
|         unless the \c{strict} keyword has been used (see \k{strict}).
 | |
|         The number specifies the maximum number of passes.  The more
 | |
| 	passes, the better the code, but the slower is the assembly.
 | |
| 
 | |
| \b \c{-Ox} where \c{x} is the actual letter \c{x}, indicates to NASM
 | |
|    	to do unlimited passes.
 | |
| 
 | |
| Note that this is a capital \c{O}, and is different from a small \c{o}, which
 | |
| is used to specify the output file name. See \k{opt-o}.
 | |
| 
 | |
| 
 | |
| \S{opt-t} The \i\c{-t} option: Enable TASM Compatibility Mode
 | |
| 
 | |
| NASM includes a limited form of compatibility with Borland's \i\c{TASM}.
 | |
| When NASM's \c{-t} option is used, the following changes are made:
 | |
| 
 | |
| \b local labels may be prefixed with \c{@@} instead of \c{.}
 | |
| 
 | |
| \b size override is supported within brackets. In TASM compatible mode,
 | |
| a size override inside square brackets changes the size of the operand,
 | |
| and not the address type of the operand as it does in NASM syntax. E.g.
 | |
| \c{mov eax,[DWORD val]} is valid syntax in TASM compatibility mode.
 | |
| Note that you lose the ability to override the default address type for
 | |
| the instruction.
 | |
| 
 | |
| \b unprefixed forms of some directives supported (\c{arg}, \c{elif},
 | |
| \c{else}, \c{endif}, \c{if}, \c{ifdef}, \c{ifdifi}, \c{ifndef},
 | |
| \c{include}, \c{local})
 | |
| 
 | |
| \S{opt-w} The \i\c{-w} Option: Enable or Disable Assembly \i{Warnings}
 | |
| 
 | |
| NASM can observe many conditions during the course of assembly which
 | |
| are worth mentioning to the user, but not a sufficiently severe
 | |
| error to justify NASM refusing to generate an output file. These
 | |
| conditions are reported like errors, but come up with the word
 | |
| `warning' before the message. Warnings do not prevent NASM from
 | |
| generating an output file and returning a success status to the
 | |
| operating system.
 | |
| 
 | |
| Some conditions are even less severe than that: they are only
 | |
| sometimes worth mentioning to the user. Therefore NASM supports the
 | |
| \c{-w} command-line option, which enables or disables certain
 | |
| classes of assembly warning. Such warning classes are described by a
 | |
| name, for example \c{orphan-labels}; you can enable warnings of
 | |
| this class by the command-line option \c{-w+orphan-labels} and
 | |
| disable it by \c{-w-orphan-labels}.
 | |
| 
 | |
| The \i{suppressible warning} classes are:
 | |
| 
 | |
| \b \i\c{macro-params} covers warnings about \i{multi-line macros}
 | |
| being invoked with the wrong number of parameters. This warning
 | |
| class is enabled by default; see \k{mlmacover} for an example of why
 | |
| you might want to disable it.
 | |
| 
 | |
| \b \i\c{macro-selfref} warns if a macro references itself. This 
 | |
| warning class is enabled by default.
 | |
| 
 | |
| \b \i\c{orphan-labels} covers warnings about source lines which
 | |
| contain no instruction but define a label without a trailing colon.
 | |
| NASM does not warn about this somewhat obscure condition by default;
 | |
| see \k{syntax} for an example of why you might want it to.
 | |
| 
 | |
| \b \i\c{number-overflow} covers warnings about numeric constants which
 | |
| don't fit in 32 bits (for example, it's easy to type one too many Fs
 | |
| and produce \c{0x7ffffffff} by mistake). This warning class is
 | |
| enabled by default.
 | |
| 
 | |
| \b \i\c{gnu-elf-extensions} warns if 8-bit or 16-bit relocations 
 | |
| are used in \c{-f elf} format. The GNU extensions allow this. 
 | |
| This warning class is enabled by default.
 | |
| 
 | |
| \b In addition, warning classes may be enabled or disabled across 
 | |
| sections of source code with \i\c{[warning +warning-name]} or 
 | |
| \i\c{[warning -warning-name]}. No "user form" (without the 
 | |
| brackets) exists. 
 | |
| 
 | |
| 
 | |
| \S{opt-v} The \i\c{-v} Option: Display \i{Version} Info
 | |
| 
 | |
| Typing \c{NASM -v} will display the version of NASM which you are using,
 | |
| and the date on which it was compiled.
 | |
| 
 | |
| You will need the version number if you report a bug.
 | |
| 
 | |
| \S{opt-y} The \i\c{-y} Option: Display Available Debug Info Formats
 | |
| 
 | |
| Typing \c{nasm -f <option> -y} will display a list of the available 
 | |
| debug info formats for the given output format. The default format 
 | |
| is indicated by an asterisk. For example:
 | |
| 
 | |
| \c nasm -f elf -y
 | |
| 
 | |
| \c valid debug formats for 'elf32' output format are
 | |
| \c   ('*' denotes default):
 | |
| \c   * stabs     ELF32 (i386) stabs debug format for Linux
 | |
| \c     dwarf     elf32 (i386) dwarf debug format for Linux
 | |
| 
 | |
| 
 | |
| \S{opt-pfix} The \i\c{--prefix} and \i\c{--postfix} Options.
 | |
| 
 | |
| The \c{--prefix} and \c{--postfix} options prepend or append 
 | |
| (respectively) the given argument to all \c{global} or
 | |
| \c{extern} variables. E.g. \c{--prefix_} will prepend the 
 | |
| underscore to all global and external variables, as C sometimes 
 | |
| (but not always) likes it.
 | |
| 
 | |
| 
 | |
| \S{nasmenv} The \i\c{NASMENV} \i{Environment} Variable
 | |
| 
 | |
| If you define an environment variable called \c{NASMENV}, the program
 | |
| will interpret it as a list of extra command-line options, which are
 | |
| processed before the real command line. You can use this to define
 | |
| standard search directories for include files, by putting \c{-i}
 | |
| options in the \c{NASMENV} variable.
 | |
| 
 | |
| The value of the variable is split up at white space, so that the
 | |
| value \c{-s -ic:\\nasmlib} will be treated as two separate options.
 | |
| However, that means that the value \c{-dNAME="my name"} won't do
 | |
| what you might want, because it will be split at the space and the
 | |
| NASM command-line processing will get confused by the two
 | |
| nonsensical words \c{-dNAME="my} and \c{name"}.
 | |
| 
 | |
| To get round this, NASM provides a feature whereby, if you begin the
 | |
| \c{NASMENV} environment variable with some character that isn't a minus
 | |
| sign, then NASM will treat this character as the \i{separator
 | |
| character} for options. So setting the \c{NASMENV} variable to the
 | |
| value \c{!-s!-ic:\\nasmlib} is equivalent to setting it to \c{-s
 | |
| -ic:\\nasmlib}, but \c{!-dNAME="my name"} will work.
 | |
| 
 | |
| This environment variable was previously called \c{NASM}. This was
 | |
| changed with version 0.98.31.
 | |
| 
 | |
| 
 | |
| \H{qstart} \i{Quick Start} for \i{MASM} Users
 | |
| 
 | |
| If you're used to writing programs with MASM, or with \i{TASM} in
 | |
| MASM-compatible (non-Ideal) mode, or with \i\c{a86}, this section
 | |
| attempts to outline the major differences between MASM's syntax and
 | |
| NASM's. If you're not already used to MASM, it's probably worth
 | |
| skipping this section.
 | |
| 
 | |
| 
 | |
| \S{qscs} NASM Is \I{case sensitivity}Case-Sensitive
 | |
| 
 | |
| One simple difference is that NASM is case-sensitive. It makes a
 | |
| difference whether you call your label \c{foo}, \c{Foo} or \c{FOO}.
 | |
| If you're assembling to \c{DOS} or \c{OS/2} \c{.OBJ} files, you can
 | |
| invoke the \i\c{UPPERCASE} directive (documented in \k{objfmt}) to
 | |
| ensure that all symbols exported to other code modules are forced
 | |
| to be upper case; but even then, \e{within} a single module, NASM
 | |
| will distinguish between labels differing only in case.
 | |
| 
 | |
| 
 | |
| \S{qsbrackets} NASM Requires \i{Square Brackets} For \i{Memory References}
 | |
| 
 | |
| NASM was designed with simplicity of syntax in mind. One of the
 | |
| \i{design goals} of NASM is that it should be possible, as far as is
 | |
| practical, for the user to look at a single line of NASM code
 | |
| and tell what opcode is generated by it. You can't do this in MASM:
 | |
| if you declare, for example,
 | |
| 
 | |
| \c foo     equ     1
 | |
| \c bar     dw      2
 | |
| 
 | |
| then the two lines of code
 | |
| 
 | |
| \c         mov     ax,foo
 | |
| \c         mov     ax,bar
 | |
| 
 | |
| generate completely different opcodes, despite having
 | |
| identical-looking syntaxes.
 | |
| 
 | |
| NASM avoids this undesirable situation by having a much simpler
 | |
| syntax for memory references. The rule is simply that any access to
 | |
| the \e{contents} of a memory location requires square brackets
 | |
| around the address, and any access to the \e{address} of a variable
 | |
| doesn't. So an instruction of the form \c{mov ax,foo} will
 | |
| \e{always} refer to a compile-time constant, whether it's an \c{EQU}
 | |
| or the address of a variable; and to access the \e{contents} of the
 | |
| variable \c{bar}, you must code \c{mov ax,[bar]}.
 | |
| 
 | |
| This also means that NASM has no need for MASM's \i\c{OFFSET}
 | |
| keyword, since the MASM code \c{mov ax,offset bar} means exactly the
 | |
| same thing as NASM's \c{mov ax,bar}. If you're trying to get
 | |
| large amounts of MASM code to assemble sensibly under NASM, you
 | |
| can always code \c{%idefine offset} to make the preprocessor treat
 | |
| the \c{OFFSET} keyword as a no-op.
 | |
| 
 | |
| This issue is even more confusing in \i\c{a86}, where declaring a
 | |
| label with a trailing colon defines it to be a `label' as opposed to
 | |
| a `variable' and causes \c{a86} to adopt NASM-style semantics; so in
 | |
| \c{a86}, \c{mov ax,var} has different behaviour depending on whether
 | |
| \c{var} was declared as \c{var: dw 0} (a label) or \c{var dw 0} (a
 | |
| word-size variable). NASM is very simple by comparison:
 | |
| \e{everything} is a label.
 | |
| 
 | |
| NASM, in the interests of simplicity, also does not support the
 | |
| \i{hybrid syntaxes} supported by MASM and its clones, such as
 | |
| \c{mov ax,table[bx]}, where a memory reference is denoted by one
 | |
| portion outside square brackets and another portion inside. The
 | |
| correct syntax for the above is \c{mov ax,[table+bx]}. Likewise,
 | |
| \c{mov ax,es:[di]} is wrong and \c{mov ax,[es:di]} is right.
 | |
| 
 | |
| 
 | |
| \S{qstypes} NASM Doesn't Store \i{Variable Types}
 | |
| 
 | |
| NASM, by design, chooses not to remember the types of variables you
 | |
| declare. Whereas MASM will remember, on seeing \c{var dw 0}, that
 | |
| you declared \c{var} as a word-size variable, and will then be able
 | |
| to fill in the \i{ambiguity} in the size of the instruction \c{mov
 | |
| var,2}, NASM will deliberately remember nothing about the symbol
 | |
| \c{var} except where it begins, and so you must explicitly code
 | |
| \c{mov word [var],2}.
 | |
| 
 | |
| For this reason, NASM doesn't support the \c{LODS}, \c{MOVS},
 | |
| \c{STOS}, \c{SCAS}, \c{CMPS}, \c{INS}, or \c{OUTS} instructions,
 | |
| but only supports the forms such as \c{LODSB}, \c{MOVSW}, and
 | |
| \c{SCASD}, which explicitly specify the size of the components of
 | |
| the strings being manipulated.
 | |
| 
 | |
| 
 | |
| \S{qsassume} NASM Doesn't \i\c{ASSUME}
 | |
| 
 | |
| As part of NASM's drive for simplicity, it also does not support the
 | |
| \c{ASSUME} directive. NASM will not keep track of what values you
 | |
| choose to put in your segment registers, and will never
 | |
| \e{automatically} generate a \i{segment override} prefix.
 | |
| 
 | |
| 
 | |
| \S{qsmodel} NASM Doesn't Support \i{Memory Models}
 | |
| 
 | |
| NASM also does not have any directives to support different 16-bit
 | |
| memory models. The programmer has to keep track of which functions
 | |
| are supposed to be called with a \i{far call} and which with a
 | |
| \i{near call}, and is responsible for putting the correct form of
 | |
| \c{RET} instruction (\c{RETN} or \c{RETF}; NASM accepts \c{RET}
 | |
| itself as an alternate form for \c{RETN}); in addition, the
 | |
| programmer is responsible for coding CALL FAR instructions where
 | |
| necessary when calling \e{external} functions, and must also keep
 | |
| track of which external variable definitions are far and which are
 | |
| near.
 | |
| 
 | |
| 
 | |
| \S{qsfpu} \i{Floating-Point} Differences
 | |
| 
 | |
| NASM uses different names to refer to floating-point registers from
 | |
| MASM: where MASM would call them \c{ST(0)}, \c{ST(1)} and so on, and
 | |
| \i\c{a86} would call them simply \c{0}, \c{1} and so on, NASM
 | |
| chooses to call them \c{st0}, \c{st1} etc.
 | |
| 
 | |
| As of version 0.96, NASM now treats the instructions with
 | |
| \i{`nowait'} forms in the same way as MASM-compatible assemblers.
 | |
| The idiosyncratic treatment employed by 0.95 and earlier was based
 | |
| on a misunderstanding by the authors.
 | |
| 
 | |
| 
 | |
| \S{qsother} Other Differences
 | |
| 
 | |
| For historical reasons, NASM uses the keyword \i\c{TWORD} where MASM
 | |
| and compatible assemblers use \i\c{TBYTE}.
 | |
| 
 | |
| NASM does not declare \i{uninitialized storage} in the same way as
 | |
| MASM: where a MASM programmer might use \c{stack db 64 dup (?)},
 | |
| NASM requires \c{stack resb 64}, intended to be read as `reserve 64
 | |
| bytes'. For a limited amount of compatibility, since NASM treats
 | |
| \c{?} as a valid character in symbol names, you can code \c{? equ 0}
 | |
| and then writing \c{dw ?} will at least do something vaguely useful.
 | |
| \I\c{RESB}\i\c{DUP} is still not a supported syntax, however.
 | |
| 
 | |
| In addition to all of this, macros and directives work completely
 | |
| differently to MASM. See \k{preproc} and \k{directive} for further
 | |
| details.
 | |
| 
 | |
| 
 | |
| \C{lang} The NASM Language
 | |
| 
 | |
| \H{syntax} Layout of a NASM Source Line
 | |
| 
 | |
| Like most assemblers, each NASM source line contains (unless it
 | |
| is a macro, a preprocessor directive or an assembler directive: see
 | |
| \k{preproc} and \k{directive}) some combination of the four fields
 | |
| 
 | |
| \c label:    instruction operands        ; comment
 | |
| 
 | |
| As usual, most of these fields are optional; the presence or absence
 | |
| of any combination of a label, an instruction and a comment is allowed.
 | |
| Of course, the operand field is either required or forbidden by the
 | |
| presence and nature of the instruction field.
 | |
| 
 | |
| NASM uses backslash (\\) as the line continuation character; if a line
 | |
| ends with backslash, the next line is considered to be a part of the
 | |
| backslash-ended line.
 | |
| 
 | |
| NASM places no restrictions on white space within a line: labels may
 | |
| have white space before them, or instructions may have no space
 | |
| before them, or anything. The \i{colon} after a label is also
 | |
| optional. (Note that this means that if you intend to code \c{lodsb}
 | |
| alone on a line, and type \c{lodab} by accident, then that's still a
 | |
| valid source line which does nothing but define a label. Running
 | |
| NASM with the command-line option
 | |
| \I{orphan-labels}\c{-w+orphan-labels} will cause it to warn you if
 | |
| you define a label alone on a line without a \i{trailing colon}.)
 | |
| 
 | |
| \i{Valid characters} in labels are letters, numbers, \c{_}, \c{$},
 | |
| \c{#}, \c{@}, \c{~}, \c{.}, and \c{?}. The only characters which may
 | |
| be used as the \e{first} character of an identifier are letters,
 | |
| \c{.} (with special meaning: see \k{locallab}), \c{_} and \c{?}.
 | |
| An identifier may also be prefixed with a \I{$, prefix}\c{$} to
 | |
| indicate that it is intended to be read as an identifier and not a
 | |
| reserved word; thus, if some other module you are linking with
 | |
| defines a symbol called \c{eax}, you can refer to \c{$eax} in NASM
 | |
| code to distinguish the symbol from the register. Maximum length of 
 | |
| an identifier is 4095 characters.
 | |
| 
 | |
| The instruction field may contain any machine instruction: Pentium
 | |
| and P6 instructions, FPU instructions, MMX instructions and even
 | |
| undocumented instructions are all supported. The instruction may be
 | |
| prefixed by \c{LOCK}, \c{REP}, \c{REPE}/\c{REPZ} or
 | |
| \c{REPNE}/\c{REPNZ}, in the usual way. Explicit \I{address-size
 | |
| prefixes}address-size and \i{operand-size prefixes} \c{A16},
 | |
| \c{A32}, \c{O16} and \c{O32} are provided - one example of their use
 | |
| is given in \k{mixsize}. You can also use the name of a \I{segment
 | |
| override}segment register as an instruction prefix: coding
 | |
| \c{es mov [bx],ax} is equivalent to coding \c{mov [es:bx],ax}. We
 | |
| recommend the latter syntax, since it is consistent with other
 | |
| syntactic features of the language, but for instructions such as
 | |
| \c{LODSB}, which has no operands and yet can require a segment
 | |
| override, there is no clean syntactic way to proceed apart from
 | |
| \c{es lodsb}.
 | |
| 
 | |
| An instruction is not required to use a prefix: prefixes such as
 | |
| \c{CS}, \c{A32}, \c{LOCK} or \c{REPE} can appear on a line by
 | |
| themselves, and NASM will just generate the prefix bytes.
 | |
| 
 | |
| In addition to actual machine instructions, NASM also supports a
 | |
| number of pseudo-instructions, described in \k{pseudop}.
 | |
| 
 | |
| Instruction \i{operands} may take a number of forms: they can be
 | |
| registers, described simply by the register name (e.g. \c{ax},
 | |
| \c{bp}, \c{ebx}, \c{cr0}: NASM does not use the \c{gas}-style
 | |
| syntax in which register names must be prefixed by a \c{%} sign), or
 | |
| they can be \i{effective addresses} (see \k{effaddr}), constants
 | |
| (\k{const}) or expressions (\k{expr}).
 | |
| 
 | |
| For x87 \i{floating-point} instructions, NASM accepts a wide range of
 | |
| syntaxes: you can use two-operand forms like MASM supports, or you
 | |
| can use NASM's native single-operand forms in most cases.
 | |
| \# Details of
 | |
| \# all forms of each supported instruction are given in
 | |
| \# \k{iref}.
 | |
| For example, you can code:
 | |
| 
 | |
| \c         fadd    st1             ; this sets st0 := st0 + st1
 | |
| \c         fadd    st0,st1         ; so does this
 | |
| \c
 | |
| \c         fadd    st1,st0         ; this sets st1 := st1 + st0
 | |
| \c         fadd    to st1          ; so does this
 | |
| 
 | |
| Almost any x87 floating-point instruction that references memory must
 | |
| use one of the prefixes \i\c{DWORD}, \i\c{QWORD} or \i\c{TWORD} to
 | |
| indicate what size of \i{memory operand} it refers to.
 | |
| 
 | |
| 
 | |
| \H{pseudop} \i{Pseudo-Instructions}
 | |
| 
 | |
| Pseudo-instructions are things which, though not real x86 machine
 | |
| instructions, are used in the instruction field anyway because that's
 | |
| the most convenient place to put them. The current pseudo-instructions
 | |
| are \i\c{DB}, \i\c{DW}, \i\c{DD}, \i\c{DQ}, \i\c{DT}, \i\c{DO} and
 | |
| \i\c{DY}; their \i{uninitialized} counterparts \i\c{RESB}, \i\c{RESW},
 | |
| \i\c{RESD}, \i\c{RESQ}, \i\c{REST}, \i\c{RESO} and \i\c{RESY}; the
 | |
| \i\c{INCBIN} command, the \i\c{EQU} command, and the \i\c{TIMES}
 | |
| prefix.
 | |
| 
 | |
| 
 | |
| \S{db} \c{DB} and Friends: Declaring Initialized Data
 | |
| 
 | |
| \i\c{DB}, \i\c{DW}, \i\c{DD}, \i\c{DQ}, \i\c{DT}, \i\c{DO} and
 | |
| \i\c{DY} are used, much as in MASM, to declare initialized data in the
 | |
| output file. They can be invoked in a wide range of ways:
 | |
| \I{floating-point}\I{character constant}\I{string constant}
 | |
| 
 | |
| \c       db    0x55                ; just the byte 0x55
 | |
| \c       db    0x55,0x56,0x57      ; three bytes in succession
 | |
| \c       db    'a',0x55            ; character constants are OK
 | |
| \c       db    'hello',13,10,'$'   ; so are string constants
 | |
| \c       dw    0x1234              ; 0x34 0x12
 | |
| \c       dw    'a'                 ; 0x61 0x00 (it's just a number)
 | |
| \c       dw    'ab'                ; 0x61 0x62 (character constant)
 | |
| \c       dw    'abc'               ; 0x61 0x62 0x63 0x00 (string)
 | |
| \c       dd    0x12345678          ; 0x78 0x56 0x34 0x12
 | |
| \c       dd    1.234567e20         ; floating-point constant
 | |
| \c       dq    0x123456789abcdef0  ; eight byte constant
 | |
| \c       dq    1.234567e20         ; double-precision float
 | |
| \c       dt    1.234567e20         ; extended-precision float
 | |
| 
 | |
| \c{DT}, \c{DO} and \c{DY} do not accept \i{numeric constants} as operands.
 | |
| 
 | |
| 
 | |
| \S{resb} \c{RESB} and Friends: Declaring \i{Uninitialized} Data
 | |
| 
 | |
| \i\c{RESB}, \i\c{RESW}, \i\c{RESD}, \i\c{RESQ}, \i\c{REST}, \i\c{RESO}
 | |
| and \i\c{RESY} are designed to be used in the BSS section of a module:
 | |
| they declare \e{uninitialized} storage space. Each takes a single
 | |
| operand, which is the number of bytes, words, doublewords or whatever
 | |
| to reserve.  As stated in \k{qsother}, NASM does not support the
 | |
| MASM/TASM syntax of reserving uninitialized space by writing
 | |
| \I\c{?}\c{DW ?} or similar things: this is what it does instead. The
 | |
| operand to a \c{RESB}-type pseudo-instruction is a \i\e{critical
 | |
| expression}: see \k{crit}.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c buffer:         resb    64              ; reserve 64 bytes
 | |
| \c wordvar:        resw    1               ; reserve a word
 | |
| \c realarray       resq    10              ; array of ten reals
 | |
| \c ymmval:         resy    1               ; one YMM register
 | |
| 
 | |
| \S{incbin} \i\c{INCBIN}: Including External \i{Binary Files}
 | |
| 
 | |
| \c{INCBIN} is borrowed from the old Amiga assembler \i{DevPac}: it
 | |
| includes a binary file verbatim into the output file. This can be
 | |
| handy for (for example) including \i{graphics} and \i{sound} data
 | |
| directly into a game executable file. It can be called in one of
 | |
| these three ways:
 | |
| 
 | |
| \c     incbin  "file.dat"             ; include the whole file
 | |
| \c     incbin  "file.dat",1024        ; skip the first 1024 bytes
 | |
| \c     incbin  "file.dat",1024,512    ; skip the first 1024, and
 | |
| \c                                    ; actually include at most 512
 | |
| 
 | |
| \c{INCBIN} is both a directive and a standard macro; the standard
 | |
| macro version searches for the file in the include file search path
 | |
| and adds the file to the dependency lists.  This macro can be
 | |
| overridden if desired.
 | |
| 
 | |
| 
 | |
| \S{equ} \i\c{EQU}: Defining Constants
 | |
| 
 | |
| \c{EQU} defines a symbol to a given constant value: when \c{EQU} is
 | |
| used, the source line must contain a label. The action of \c{EQU} is
 | |
| to define the given label name to the value of its (only) operand.
 | |
| This definition is absolute, and cannot change later. So, for
 | |
| example,
 | |
| 
 | |
| \c message         db      'hello, world'
 | |
| \c msglen          equ     $-message
 | |
| 
 | |
| defines \c{msglen} to be the constant 12. \c{msglen} may not then be
 | |
| redefined later. This is not a \i{preprocessor} definition either:
 | |
| the value of \c{msglen} is evaluated \e{once}, using the value of
 | |
| \c{$} (see \k{expr} for an explanation of \c{$}) at the point of
 | |
| definition, rather than being evaluated wherever it is referenced
 | |
| and using the value of \c{$} at the point of reference. Note that
 | |
| the operand to an \c{EQU} is also a \i{critical expression}
 | |
| (\k{crit}).
 | |
| 
 | |
| 
 | |
| \S{times} \i\c{TIMES}: \i{Repeating} Instructions or Data
 | |
| 
 | |
| The \c{TIMES} prefix causes the instruction to be assembled multiple
 | |
| times. This is partly present as NASM's equivalent of the \i\c{DUP}
 | |
| syntax supported by \i{MASM}-compatible assemblers, in that you can
 | |
| code
 | |
| 
 | |
| \c zerobuf:        times 64 db 0
 | |
| 
 | |
| or similar things; but \c{TIMES} is more versatile than that. The
 | |
| argument to \c{TIMES} is not just a numeric constant, but a numeric
 | |
| \e{expression}, so you can do things like
 | |
| 
 | |
| \c buffer: db      'hello, world'
 | |
| \c         times 64-$+buffer db ' '
 | |
| 
 | |
| which will store exactly enough spaces to make the total length of
 | |
| \c{buffer} up to 64. Finally, \c{TIMES} can be applied to ordinary
 | |
| instructions, so you can code trivial \i{unrolled loops} in it:
 | |
| 
 | |
| \c         times 100 movsb
 | |
| 
 | |
| Note that there is no effective difference between \c{times 100 resb
 | |
| 1} and \c{resb 100}, except that the latter will be assembled about
 | |
| 100 times faster due to the internal structure of the assembler.
 | |
| 
 | |
| The operand to \c{TIMES}, like that of \c{EQU} and those of \c{RESB}
 | |
| and friends, is a critical expression (\k{crit}).
 | |
| 
 | |
| Note also that \c{TIMES} can't be applied to \i{macros}: the reason
 | |
| for this is that \c{TIMES} is processed after the macro phase, which
 | |
| allows the argument to \c{TIMES} to contain expressions such as
 | |
| \c{64-$+buffer} as above. To repeat more than one line of code, or a
 | |
| complex macro, use the preprocessor \i\c{%rep} directive.
 | |
| 
 | |
| 
 | |
| \H{effaddr} Effective Addresses
 | |
| 
 | |
| An \i{effective address} is any operand to an instruction which
 | |
| \I{memory reference}references memory. Effective addresses, in NASM,
 | |
| have a very simple syntax: they consist of an expression evaluating
 | |
| to the desired address, enclosed in \i{square brackets}. For
 | |
| example:
 | |
| 
 | |
| \c wordvar dw      123
 | |
| \c         mov     ax,[wordvar]
 | |
| \c         mov     ax,[wordvar+1]
 | |
| \c         mov     ax,[es:wordvar+bx]
 | |
| 
 | |
| Anything not conforming to this simple system is not a valid memory
 | |
| reference in NASM, for example \c{es:wordvar[bx]}.
 | |
| 
 | |
| More complicated effective addresses, such as those involving more
 | |
| than one register, work in exactly the same way:
 | |
| 
 | |
| \c         mov     eax,[ebx*2+ecx+offset]
 | |
| \c         mov     ax,[bp+di+8]
 | |
| 
 | |
| NASM is capable of doing \i{algebra} on these effective addresses,
 | |
| so that things which don't necessarily \e{look} legal are perfectly
 | |
| all right:
 | |
| 
 | |
| \c     mov     eax,[ebx*5]             ; assembles as [ebx*4+ebx]
 | |
| \c     mov     eax,[label1*2-label2]   ; ie [label1+(label1-label2)]
 | |
| 
 | |
| Some forms of effective address have more than one assembled form;
 | |
| in most such cases NASM will generate the smallest form it can. For
 | |
| example, there are distinct assembled forms for the 32-bit effective
 | |
| addresses \c{[eax*2+0]} and \c{[eax+eax]}, and NASM will generally
 | |
| generate the latter on the grounds that the former requires four
 | |
| bytes to store a zero offset.
 | |
| 
 | |
| NASM has a hinting mechanism which will cause \c{[eax+ebx]} and
 | |
| \c{[ebx+eax]} to generate different opcodes; this is occasionally
 | |
| useful because \c{[esi+ebp]} and \c{[ebp+esi]} have different
 | |
| default segment registers.
 | |
| 
 | |
| However, you can force NASM to generate an effective address in a
 | |
| particular form by the use of the keywords \c{BYTE}, \c{WORD},
 | |
| \c{DWORD} and \c{NOSPLIT}. If you need \c{[eax+3]} to be assembled
 | |
| using a double-word offset field instead of the one byte NASM will
 | |
| normally generate, you can code \c{[dword eax+3]}. Similarly, you
 | |
| can force NASM to use a byte offset for a small value which it
 | |
| hasn't seen on the first pass (see \k{crit} for an example of such a
 | |
| code fragment) by using \c{[byte eax+offset]}. As special cases,
 | |
| \c{[byte eax]} will code \c{[eax+0]} with a byte offset of zero, and
 | |
| \c{[dword eax]} will code it with a double-word offset of zero. The
 | |
| normal form, \c{[eax]}, will be coded with no offset field.
 | |
| 
 | |
| The form described in the previous paragraph is also useful if you
 | |
| are trying to access data in a 32-bit segment from within 16 bit code.
 | |
| For more information on this see the section on mixed-size addressing
 | |
| (\k{mixaddr}). In particular, if you need to access data with a known
 | |
| offset that is larger than will fit in a 16-bit value, if you don't
 | |
| specify that it is a dword offset, nasm will cause the high word of
 | |
| the offset to be lost.
 | |
| 
 | |
| Similarly, NASM will split \c{[eax*2]} into \c{[eax+eax]} because
 | |
| that allows the offset field to be absent and space to be saved; in
 | |
| fact, it will also split \c{[eax*2+offset]} into
 | |
| \c{[eax+eax+offset]}. You can combat this behaviour by the use of
 | |
| the \c{NOSPLIT} keyword: \c{[nosplit eax*2]} will force
 | |
| \c{[eax*2+0]} to be generated literally.
 | |
| 
 | |
| In 64-bit mode, NASM will by default generate absolute addresses.  The
 | |
| \i\c{REL} keyword makes it produce \c{RIP}-relative addresses. Since
 | |
| this is frequently the normally desired behaviour, see the \c{DEFAULT}
 | |
| directive (\k{default}). The keyword \i\c{ABS} overrides \i\c{REL}.
 | |
| 
 | |
| 
 | |
| \H{const} \i{Constants}
 | |
| 
 | |
| NASM understands four different types of constant: numeric,
 | |
| character, string and floating-point.
 | |
| 
 | |
| 
 | |
| \S{numconst} \i{Numeric Constants}
 | |
| 
 | |
| A numeric constant is simply a number. NASM allows you to specify
 | |
| numbers in a variety of number bases, in a variety of ways: you can
 | |
| suffix \c{H}, \c{Q} or \c{O}, and \c{B} for \i{hex}, \i{octal} and \i{binary},
 | |
| or you can prefix \c{0x} for hex in the style of C, or you can
 | |
| prefix \c{$} for hex in the style of Borland Pascal. Note, though,
 | |
| that the \I{$, prefix}\c{$} prefix does double duty as a prefix on
 | |
| identifiers (see \k{syntax}), so a hex number prefixed with a \c{$}
 | |
| sign must have a digit after the \c{$} rather than a letter.
 | |
| 
 | |
| Numeric constants can have underscores (\c{_}) interspersed to break
 | |
| up long strings.
 | |
| 
 | |
| Some examples:
 | |
| 
 | |
| \c         mov     ax,100          ; decimal
 | |
| \c         mov     ax,0a2h         ; hex
 | |
| \c         mov     ax,$0a2         ; hex again: the 0 is required
 | |
| \c         mov     ax,0xa2         ; hex yet again
 | |
| \c         mov     ax,777q         ; octal
 | |
| \c         mov     ax,777o         ; octal again
 | |
| \c         mov     ax,10010011b    ; binary
 | |
| \c         mov     ax,1001_0011b   ; same binary constant
 | |
| 
 | |
| 
 | |
| \S{strings} \I{Strings}\i{Character Strings}
 | |
| 
 | |
| A character string consists of up to eight characters enclosed in
 | |
| either single quotes (\c{'...'}), double quotes (\c{"..."}) or
 | |
| backquotes (\c{`...`}).  Single or double quotes are equivalent to
 | |
| NASM (except of course that surrounding the constant with single
 | |
| quotes allows double quotes to appear within it and vice versa); the
 | |
| contents of those are represented verbatim.  Strings enclosed in
 | |
| backquotes support C-style \c{\\}-escapes for special characters.
 | |
| 
 | |
| 
 | |
| The following \i{escape sequences} are recognized by backquoted strings:
 | |
| 
 | |
| \c       \'          single quote (')
 | |
| \c       \"          double quote (")
 | |
| \c       \`          backquote (`)
 | |
| \c       \\\          backslash (\)
 | |
| \c       \?          question mark (?)
 | |
| \c       \a          BEL (ASCII 7)
 | |
| \c       \b          BS  (ASCII 8)
 | |
| \c       \t          TAB (ASCII 9)
 | |
| \c       \n          LF  (ASCII 10)
 | |
| \c       \v          VT  (ASCII 11)
 | |
| \c       \f          FF  (ASCII 12)
 | |
| \c       \r          CR  (ASCII 13)
 | |
| \c       \e          ESC (ASCII 27)
 | |
| \c       \377        Up to 3 octal digits - literal byte
 | |
| \c       \xFF        Up to 2 hexadecimal digits - literal byte
 | |
| \c       \u1234      4 hexadecimal digits - Unicode character
 | |
| \c       \U12345678  8 hexadecimal digits - Unicode character
 | |
| 
 | |
| All other escape sequences are reserved.  Note that \c{\\0}, meaning a
 | |
| \c{NUL} character (ASCII 0), is a special case of the octal escape
 | |
| sequence.
 | |
| 
 | |
| \i{Unicode} characters specified with \c{\\u} or \c{\\U} are converted to
 | |
| \i{UTF-8}.  For example, the following lines are all equivalent:
 | |
| 
 | |
| \c       db `\u263a`            ; UTF-8 smiley face
 | |
| \c       db `\xe2\x98\xba`      ; UTF-8 smiley face
 | |
| \c       db 0E2h, 098h, 0BAh    ; UTF-8 smiley face
 | |
| 
 | |
| 
 | |
| \S{chrconst} \i{Character Constants}
 | |
| 
 | |
| A character constant consists of a string up to eight bytes long, used
 | |
| in an expression context.  It is treated as if it was an integer.
 | |
| 
 | |
| A character constant with more than one byte will be arranged
 | |
| with \i{little-endian} order in mind: if you code
 | |
| 
 | |
| \c           mov eax,'abcd'
 | |
| 
 | |
| then the constant generated is not \c{0x61626364}, but
 | |
| \c{0x64636261}, so that if you were then to store the value into
 | |
| memory, it would read \c{abcd} rather than \c{dcba}. This is also
 | |
| the sense of character constants understood by the Pentium's
 | |
| \i\c{CPUID} instruction.
 | |
| 
 | |
| 
 | |
| \S{strconst} \i{String Constants}
 | |
| 
 | |
| String constants are character strings used in the context of some
 | |
| pseudo-instructions, namely the
 | |
| \I\c{DW}\I\c{DD}\I\c{DQ}\I\c{DT}\I\c{DO}\I\c{DY}\i\c{DB} family and
 | |
| \i\c{INCBIN} (where it represents a filename.)  They are also used in
 | |
| certain preprocessor directives.
 | |
| 
 | |
| A string constant looks like a character constant, only longer. It
 | |
| is treated as a concatenation of maximum-size character constants
 | |
| for the conditions. So the following are equivalent:
 | |
| 
 | |
| \c       db    'hello'               ; string constant
 | |
| \c       db    'h','e','l','l','o'   ; equivalent character constants
 | |
| 
 | |
| And the following are also equivalent:
 | |
| 
 | |
| \c       dd    'ninechars'           ; doubleword string constant
 | |
| \c       dd    'nine','char','s'     ; becomes three doublewords
 | |
| \c       db    'ninechars',0,0,0     ; and really looks like this
 | |
| 
 | |
| Note that when used in a string-supporting context, quoted strings are
 | |
| treated as a string constants even if they are short enough to be a
 | |
| character constant, because otherwise \c{db 'ab'} would have the same
 | |
| effect as \c{db 'a'}, which would be silly. Similarly, three-character
 | |
| or four-character constants are treated as strings when they are
 | |
| operands to \c{DW}, and so forth.
 | |
| 
 | |
| \S{unicode} \I{UTF-16}\I{UTF-32}\i{Unicode} Strings
 | |
| 
 | |
| The special operators \i\c{__utf16__} and \i\c{__utf32__} allows
 | |
| definition of Unicode strings.  They take a string in UTF-8 format and
 | |
| converts it to (littleendian) UTF-16 or UTF-32, respectively.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c %define u(x) __utf16__(x)
 | |
| \c %define w(x) __utf32__(x)
 | |
| \c
 | |
| \c       dw u('C:\WINDOWS'), 0       ; Pathname in UTF-16
 | |
| \c       dd w(`A + B = \u206a`), 0   ; String in UTF-32
 | |
| 
 | |
| \c{__utf16__} and \c{__utf32__} can be applied either to strings
 | |
| passed to the \c{DB} family instructions, or to character constants in
 | |
| an expression context.  
 | |
| 
 | |
| \S{fltconst} \I{floating-point, constants}Floating-Point Constants
 | |
| 
 | |
| \i{Floating-point} constants are acceptable only as arguments to
 | |
| \i\c{DB}, \i\c{DW}, \i\c{DD}, \i\c{DQ}, \i\c{DT}, and \i\c{DO}, or as
 | |
| arguments to the special operators \i\c{__float8__},
 | |
| \i\c{__float16__}, \i\c{__float32__}, \i\c{__float64__},
 | |
| \i\c{__float80m__}, \i\c{__float80e__}, \i\c{__float128l__}, and
 | |
| \i\c{__float128h__}.
 | |
| 
 | |
| Floating-point constants are expressed in the traditional form:
 | |
| digits, then a period, then optionally more digits, then optionally an
 | |
| \c{E} followed by an exponent. The period is mandatory, so that NASM
 | |
| can distinguish between \c{dd 1}, which declares an integer constant,
 | |
| and \c{dd 1.0} which declares a floating-point constant.  NASM also
 | |
| support C99-style hexadecimal floating-point: \c{0x}, hexadecimal
 | |
| digits, period, optionally more hexadeximal digits, then optionally a
 | |
| \c{P} followed by a \e{binary} (not hexadecimal) exponent in decimal
 | |
| notation.
 | |
| 
 | |
| Underscores to break up groups of digits are permitted in
 | |
| floating-point constants as well.
 | |
| 
 | |
| Some examples:
 | |
| 
 | |
| \c       db    -0.2                    ; "Quarter precision"
 | |
| \c       dw    -0.5                    ; IEEE 754r/SSE5 half precision
 | |
| \c       dd    1.2                     ; an easy one
 | |
| \c       dd    1.222_222_222           ; underscores are permitted
 | |
| \c       dd    0x1p+2                  ; 1.0x2^2 = 4.0
 | |
| \c       dq    0x1p+32                 ; 1.0x2^32 = 4 294 967 296.0
 | |
| \c       dq    1.e10                   ; 10 000 000 000.0
 | |
| \c       dq    1.e+10                  ; synonymous with 1.e10
 | |
| \c       dq    1.e-10                  ; 0.000 000 000 1
 | |
| \c       dt    3.141592653589793238462 ; pi
 | |
| \c       do    1.e+4000                ; IEEE 754r quad precision
 | |
| 
 | |
| The 8-bit "quarter-precision" floating-point format is
 | |
| sign:exponent:mantissa = 1:4:3 with an exponent bias of 7.  This
 | |
| appears to be the most frequently used 8-bit floating-point format,
 | |
| although it is not covered by any formal standard.  This is sometimes
 | |
| called a "\i{minifloat}."
 | |
| 
 | |
| The special operators are used to produce floating-point numbers in
 | |
| other contexts.  They produce the binary representation of a specific
 | |
| floating-point number as an integer, and can use anywhere integer
 | |
| constants are used in an expression.  \c{__float80m__} and
 | |
| \c{__float80e__} produce the 64-bit mantissa and 16-bit exponent of an
 | |
| 80-bit floating-point number, and \c{__float128l__} and
 | |
| \c{__float128h__} produce the lower and upper 64-bit halves of a 128-bit
 | |
| floating-point number, respectively.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c       mov    rax,__float64__(3.141592653589793238462)
 | |
| 
 | |
| ... would assign the binary representation of pi as a 64-bit floating
 | |
| point number into \c{RAX}.  This is exactly equivalent to:
 | |
| 
 | |
| \c       mov    rax,0x400921fb54442d18
 | |
| 
 | |
| NASM cannot do compile-time arithmetic on floating-point constants.
 | |
| This is because NASM is designed to be portable - although it always
 | |
| generates code to run on x86 processors, the assembler itself can
 | |
| run on any system with an ANSI C compiler. Therefore, the assembler
 | |
| cannot guarantee the presence of a floating-point unit capable of
 | |
| handling the \i{Intel number formats}, and so for NASM to be able to
 | |
| do floating arithmetic it would have to include its own complete set
 | |
| of floating-point routines, which would significantly increase the
 | |
| size of the assembler for very little benefit.
 | |
| 
 | |
| The special tokens \i\c{__Infinity__}, \i\c{__QNaN__} (or
 | |
| \i\c{__NaN__}) and \i\c{__SNaN__} can be used to generate
 | |
| \I{infinity}infinities, quiet \i{NaN}s, and signalling NaNs,
 | |
| respectively.  These are normally used as macros:
 | |
| 
 | |
| \c %define Inf __Infinity__
 | |
| \c %define NaN __QNaN__
 | |
| \c
 | |
| \c       dq    +1.5, -Inf, NaN         ; Double-precision constants
 | |
| 
 | |
| \H{expr} \i{Expressions}
 | |
| 
 | |
| Expressions in NASM are similar in syntax to those in C.  Expressions
 | |
| are evaluated as 64-bit integers which are then adjusted to the
 | |
| appropriate size.
 | |
| 
 | |
| NASM supports two special tokens in expressions, allowing
 | |
| calculations to involve the current assembly position: the
 | |
| \I{$, here}\c{$} and \i\c{$$} tokens. \c{$} evaluates to the assembly
 | |
| position at the beginning of the line containing the expression; so
 | |
| you can code an \i{infinite loop} using \c{JMP $}. \c{$$} evaluates
 | |
| to the beginning of the current section; so you can tell how far
 | |
| into the section you are by using \c{($-$$)}.
 | |
| 
 | |
| The arithmetic \i{operators} provided by NASM are listed here, in
 | |
| increasing order of \i{precedence}.
 | |
| 
 | |
| 
 | |
| \S{expor} \i\c{|}: \i{Bitwise OR} Operator
 | |
| 
 | |
| The \c{|} operator gives a bitwise OR, exactly as performed by the
 | |
| \c{OR} machine instruction. Bitwise OR is the lowest-priority
 | |
| arithmetic operator supported by NASM.
 | |
| 
 | |
| 
 | |
| \S{expxor} \i\c{^}: \i{Bitwise XOR} Operator
 | |
| 
 | |
| \c{^} provides the bitwise XOR operation.
 | |
| 
 | |
| 
 | |
| \S{expand} \i\c{&}: \i{Bitwise AND} Operator
 | |
| 
 | |
| \c{&} provides the bitwise AND operation.
 | |
| 
 | |
| 
 | |
| \S{expshift} \i\c{<<} and \i\c{>>}: \i{Bit Shift} Operators
 | |
| 
 | |
| \c{<<} gives a bit-shift to the left, just as it does in C. So \c{5<<3}
 | |
| evaluates to 5 times 8, or 40. \c{>>} gives a bit-shift to the
 | |
| right; in NASM, such a shift is \e{always} unsigned, so that
 | |
| the bits shifted in from the left-hand end are filled with zero
 | |
| rather than a sign-extension of the previous highest bit.
 | |
| 
 | |
| 
 | |
| \S{expplmi} \I{+ opaddition}\c{+} and \I{- opsubtraction}\c{-}:
 | |
| \i{Addition} and \i{Subtraction} Operators
 | |
| 
 | |
| The \c{+} and \c{-} operators do perfectly ordinary addition and
 | |
| subtraction.
 | |
| 
 | |
| 
 | |
| \S{expmul} \i\c{*}, \i\c{/}, \i\c{//}, \i\c{%} and \i\c{%%}:
 | |
| \i{Multiplication} and \i{Division}
 | |
| 
 | |
| \c{*} is the multiplication operator. \c{/} and \c{//} are both
 | |
| division operators: \c{/} is \i{unsigned division} and \c{//} is
 | |
| \i{signed division}. Similarly, \c{%} and \c{%%} provide \I{unsigned
 | |
| modulo}\I{modulo operators}unsigned and
 | |
| \i{signed modulo} operators respectively.
 | |
| 
 | |
| NASM, like ANSI C, provides no guarantees about the sensible
 | |
| operation of the signed modulo operator.
 | |
| 
 | |
| Since the \c{%} character is used extensively by the macro
 | |
| \i{preprocessor}, you should ensure that both the signed and unsigned
 | |
| modulo operators are followed by white space wherever they appear.
 | |
| 
 | |
| 
 | |
| \S{expmul} \i{Unary Operators}: \I{+ opunary}\c{+}, \I{- opunary}\c{-},
 | |
| \i\c{~}, \I{! opunary}\c{!} and \i\c{SEG}
 | |
| 
 | |
| The highest-priority operators in NASM's expression grammar are
 | |
| those which only apply to one argument. \c{-} negates its operand,
 | |
| \c{+} does nothing (it's provided for symmetry with \c{-}), \c{~}
 | |
| computes the \i{one's complement} of its operand, \c{!} is the
 | |
| \i{logical negation} operator, and \c{SEG} provides the \i{segment address}
 | |
| of its operand (explained in more detail in \k{segwrt}).
 | |
| 
 | |
| 
 | |
| \H{segwrt} \i\c{SEG} and \i\c{WRT}
 | |
| 
 | |
| When writing large 16-bit programs, which must be split into
 | |
| multiple \i{segments}, it is often necessary to be able to refer to
 | |
| the \I{segment address}segment part of the address of a symbol. NASM
 | |
| supports the \c{SEG} operator to perform this function.
 | |
| 
 | |
| The \c{SEG} operator returns the \i\e{preferred} segment base of a
 | |
| symbol, defined as the segment base relative to which the offset of
 | |
| the symbol makes sense. So the code
 | |
| 
 | |
| \c         mov     ax,seg symbol
 | |
| \c         mov     es,ax
 | |
| \c         mov     bx,symbol
 | |
| 
 | |
| will load \c{ES:BX} with a valid pointer to the symbol \c{symbol}.
 | |
| 
 | |
| Things can be more complex than this: since 16-bit segments and
 | |
| \i{groups} may \I{overlapping segments}overlap, you might occasionally
 | |
| want to refer to some symbol using a different segment base from the
 | |
| preferred one. NASM lets you do this, by the use of the \c{WRT}
 | |
| (With Reference To) keyword. So you can do things like
 | |
| 
 | |
| \c         mov     ax,weird_seg        ; weird_seg is a segment base
 | |
| \c         mov     es,ax
 | |
| \c         mov     bx,symbol wrt weird_seg
 | |
| 
 | |
| to load \c{ES:BX} with a different, but functionally equivalent,
 | |
| pointer to the symbol \c{symbol}.
 | |
| 
 | |
| NASM supports far (inter-segment) calls and jumps by means of the
 | |
| syntax \c{call segment:offset}, where \c{segment} and \c{offset}
 | |
| both represent immediate values. So to call a far procedure, you
 | |
| could code either of
 | |
| 
 | |
| \c         call    (seg procedure):procedure
 | |
| \c         call    weird_seg:(procedure wrt weird_seg)
 | |
| 
 | |
| (The parentheses are included for clarity, to show the intended
 | |
| parsing of the above instructions. They are not necessary in
 | |
| practice.)
 | |
| 
 | |
| NASM supports the syntax \I\c{CALL FAR}\c{call far procedure} as a
 | |
| synonym for the first of the above usages. \c{JMP} works identically
 | |
| to \c{CALL} in these examples.
 | |
| 
 | |
| To declare a \i{far pointer} to a data item in a data segment, you
 | |
| must code
 | |
| 
 | |
| \c         dw      symbol, seg symbol
 | |
| 
 | |
| NASM supports no convenient synonym for this, though you can always
 | |
| invent one using the macro processor.
 | |
| 
 | |
| 
 | |
| \H{strict} \i\c{STRICT}: Inhibiting Optimization
 | |
| 
 | |
| When assembling with the optimizer set to level 2 or higher (see
 | |
| \k{opt-On}), NASM will use size specifiers (\c{BYTE}, \c{WORD},
 | |
| \c{DWORD}, \c{QWORD}, \c{TWORD}, \c{OWORD} or \c{YWORD}), but will
 | |
| give them the smallest possible size. The keyword \c{STRICT} can be
 | |
| used to inhibit optimization and force a particular operand to be
 | |
| emitted in the specified size. For example, with the optimizer on, and
 | |
| in \c{BITS 16} mode,
 | |
| 
 | |
| \c         push dword 33
 | |
| 
 | |
| is encoded in three bytes \c{66 6A 21}, whereas
 | |
| 
 | |
| \c         push strict dword 33
 | |
| 
 | |
| is encoded in six bytes, with a full dword immediate operand \c{66 68
 | |
| 21 00 00 00}.
 | |
| 
 | |
| With the optimizer off, the same code (six bytes) is generated whether
 | |
| the \c{STRICT} keyword was used or not.
 | |
| 
 | |
| 
 | |
| \H{crit} \i{Critical Expressions}
 | |
| 
 | |
| Although NASM has an optional multi-pass optimizer, there are some
 | |
| expressions which must be resolvable on the first pass. These are
 | |
| called \e{Critical Expressions}.
 | |
| 
 | |
| The first pass is used to determine the size of all the assembled
 | |
| code and data, so that the second pass, when generating all the
 | |
| code, knows all the symbol addresses the code refers to. So one
 | |
| thing NASM can't handle is code whose size depends on the value of a
 | |
| symbol declared after the code in question. For example,
 | |
| 
 | |
| \c         times (label-$) db 0
 | |
| \c label:  db      'Where am I?'
 | |
| 
 | |
| The argument to \i\c{TIMES} in this case could equally legally
 | |
| evaluate to anything at all; NASM will reject this example because
 | |
| it cannot tell the size of the \c{TIMES} line when it first sees it.
 | |
| It will just as firmly reject the slightly \I{paradox}paradoxical
 | |
| code
 | |
| 
 | |
| \c         times (label-$+1) db 0
 | |
| \c label:  db      'NOW where am I?'
 | |
| 
 | |
| in which \e{any} value for the \c{TIMES} argument is by definition
 | |
| wrong!
 | |
| 
 | |
| NASM rejects these examples by means of a concept called a
 | |
| \e{critical expression}, which is defined to be an expression whose
 | |
| value is required to be computable in the first pass, and which must
 | |
| therefore depend only on symbols defined before it. The argument to
 | |
| the \c{TIMES} prefix is a critical expression; for the same reason,
 | |
| the arguments to the \i\c{RESB} family of pseudo-instructions are
 | |
| also critical expressions.
 | |
| 
 | |
| Critical expressions can crop up in other contexts as well: consider
 | |
| the following code.
 | |
| 
 | |
| \c                 mov     ax,symbol1
 | |
| \c symbol1         equ     symbol2
 | |
| \c symbol2:
 | |
| 
 | |
| On the first pass, NASM cannot determine the value of \c{symbol1},
 | |
| because \c{symbol1} is defined to be equal to \c{symbol2} which NASM
 | |
| hasn't seen yet. On the second pass, therefore, when it encounters
 | |
| the line \c{mov ax,symbol1}, it is unable to generate the code for
 | |
| it because it still doesn't know the value of \c{symbol1}. On the
 | |
| next line, it would see the \i\c{EQU} again and be able to determine
 | |
| the value of \c{symbol1}, but by then it would be too late.
 | |
| 
 | |
| NASM avoids this problem by defining the right-hand side of an
 | |
| \c{EQU} statement to be a critical expression, so the definition of
 | |
| \c{symbol1} would be rejected in the first pass.
 | |
| 
 | |
| There is a related issue involving \i{forward references}: consider
 | |
| this code fragment.
 | |
| 
 | |
| \c         mov     eax,[ebx+offset]
 | |
| \c offset  equ     10
 | |
| 
 | |
| NASM, on pass one, must calculate the size of the instruction \c{mov
 | |
| eax,[ebx+offset]} without knowing the value of \c{offset}. It has no
 | |
| way of knowing that \c{offset} is small enough to fit into a
 | |
| one-byte offset field and that it could therefore get away with
 | |
| generating a shorter form of the \i{effective-address} encoding; for
 | |
| all it knows, in pass one, \c{offset} could be a symbol in the code
 | |
| segment, and it might need the full four-byte form. So it is forced
 | |
| to compute the size of the instruction to accommodate a four-byte
 | |
| address part. In pass two, having made this decision, it is now
 | |
| forced to honour it and keep the instruction large, so the code
 | |
| generated in this case is not as small as it could have been. This
 | |
| problem can be solved by defining \c{offset} before using it, or by
 | |
| forcing byte size in the effective address by coding \c{[byte
 | |
| ebx+offset]}.
 | |
| 
 | |
| Note that use of the \c{-On} switch (with n>=2) makes some of the above
 | |
| no longer true (see \k{opt-On}).
 | |
| 
 | |
| \H{locallab} \i{Local Labels}
 | |
| 
 | |
| NASM gives special treatment to symbols beginning with a \i{period}.
 | |
| A label beginning with a single period is treated as a \e{local}
 | |
| label, which means that it is associated with the previous non-local
 | |
| label. So, for example:
 | |
| 
 | |
| \c label1  ; some code
 | |
| \c
 | |
| \c .loop
 | |
| \c         ; some more code
 | |
| \c
 | |
| \c         jne     .loop
 | |
| \c         ret
 | |
| \c
 | |
| \c label2  ; some code
 | |
| \c
 | |
| \c .loop
 | |
| \c         ; some more code
 | |
| \c
 | |
| \c         jne     .loop
 | |
| \c         ret
 | |
| 
 | |
| In the above code fragment, each \c{JNE} instruction jumps to the
 | |
| line immediately before it, because the two definitions of \c{.loop}
 | |
| are kept separate by virtue of each being associated with the
 | |
| previous non-local label.
 | |
| 
 | |
| This form of local label handling is borrowed from the old Amiga
 | |
| assembler \i{DevPac}; however, NASM goes one step further, in
 | |
| allowing access to local labels from other parts of the code. This
 | |
| is achieved by means of \e{defining} a local label in terms of the
 | |
| previous non-local label: the first definition of \c{.loop} above is
 | |
| really defining a symbol called \c{label1.loop}, and the second
 | |
| defines a symbol called \c{label2.loop}. So, if you really needed
 | |
| to, you could write
 | |
| 
 | |
| \c label3  ; some more code
 | |
| \c         ; and some more
 | |
| \c
 | |
| \c         jmp label1.loop
 | |
| 
 | |
| Sometimes it is useful - in a macro, for instance - to be able to
 | |
| define a label which can be referenced from anywhere but which
 | |
| doesn't interfere with the normal local-label mechanism. Such a
 | |
| label can't be non-local because it would interfere with subsequent
 | |
| definitions of, and references to, local labels; and it can't be
 | |
| local because the macro that defined it wouldn't know the label's
 | |
| full name. NASM therefore introduces a third type of label, which is
 | |
| probably only useful in macro definitions: if a label begins with
 | |
| the \I{label prefix}special prefix \i\c{..@}, then it does nothing
 | |
| to the local label mechanism. So you could code
 | |
| 
 | |
| \c label1:                         ; a non-local label
 | |
| \c .local:                         ; this is really label1.local
 | |
| \c ..@foo:                         ; this is a special symbol
 | |
| \c label2:                         ; another non-local label
 | |
| \c .local:                         ; this is really label2.local
 | |
| \c
 | |
| \c         jmp     ..@foo          ; this will jump three lines up
 | |
| 
 | |
| NASM has the capacity to define other special symbols beginning with
 | |
| a double period: for example, \c{..start} is used to specify the
 | |
| entry point in the \c{obj} output format (see \k{dotdotstart}).
 | |
| 
 | |
| 
 | |
| \C{preproc} The NASM \i{Preprocessor}
 | |
| 
 | |
| NASM contains a powerful \i{macro processor}, which supports
 | |
| conditional assembly, multi-level file inclusion, two forms of macro
 | |
| (single-line and multi-line), and a `context stack' mechanism for
 | |
| extra macro power. Preprocessor directives all begin with a \c{%}
 | |
| sign.
 | |
| 
 | |
| The preprocessor collapses all lines which end with a backslash (\\)
 | |
| character into a single line.  Thus:
 | |
| 
 | |
| \c %define THIS_VERY_LONG_MACRO_NAME_IS_DEFINED_TO \\
 | |
| \c         THIS_VALUE
 | |
| 
 | |
| will work like a single-line macro without the backslash-newline
 | |
| sequence.
 | |
| 
 | |
| \H{slmacro} \i{Single-Line Macros}
 | |
| 
 | |
| \S{define} The Normal Way: \I\c{%idefine}\i\c{%define}
 | |
| 
 | |
| Single-line macros are defined using the \c{%define} preprocessor
 | |
| directive. The definitions work in a similar way to C; so you can do
 | |
| things like
 | |
| 
 | |
| \c %define ctrl    0x1F &
 | |
| \c %define param(a,b) ((a)+(a)*(b))
 | |
| \c
 | |
| \c         mov     byte [param(2,ebx)], ctrl 'D'
 | |
| 
 | |
| which will expand to
 | |
| 
 | |
| \c         mov     byte [(2)+(2)*(ebx)], 0x1F & 'D'
 | |
| 
 | |
| When the expansion of a single-line macro contains tokens which
 | |
| invoke another macro, the expansion is performed at invocation time,
 | |
| not at definition time. Thus the code
 | |
| 
 | |
| \c %define a(x)    1+b(x)
 | |
| \c %define b(x)    2*x
 | |
| \c
 | |
| \c         mov     ax,a(8)
 | |
| 
 | |
| will evaluate in the expected way to \c{mov ax,1+2*8}, even though
 | |
| the macro \c{b} wasn't defined at the time of definition of \c{a}.
 | |
| 
 | |
| Macros defined with \c{%define} are \i{case sensitive}: after
 | |
| \c{%define foo bar}, only \c{foo} will expand to \c{bar}: \c{Foo} or
 | |
| \c{FOO} will not. By using \c{%idefine} instead of \c{%define} (the
 | |
| `i' stands for `insensitive') you can define all the case variants
 | |
| of a macro at once, so that \c{%idefine foo bar} would cause
 | |
| \c{foo}, \c{Foo}, \c{FOO}, \c{fOO} and so on all to expand to
 | |
| \c{bar}.
 | |
| 
 | |
| There is a mechanism which detects when a macro call has occurred as
 | |
| a result of a previous expansion of the same macro, to guard against
 | |
| \i{circular references} and infinite loops. If this happens, the
 | |
| preprocessor will only expand the first occurrence of the macro.
 | |
| Hence, if you code
 | |
| 
 | |
| \c %define a(x)    1+a(x)
 | |
| \c
 | |
| \c         mov     ax,a(3)
 | |
| 
 | |
| the macro \c{a(3)} will expand once, becoming \c{1+a(3)}, and will
 | |
| then expand no further. This behaviour can be useful: see \k{32c}
 | |
| for an example of its use.
 | |
| 
 | |
| You can \I{overloading, single-line macros}overload single-line
 | |
| macros: if you write
 | |
| 
 | |
| \c %define foo(x)   1+x
 | |
| \c %define foo(x,y) 1+x*y
 | |
| 
 | |
| the preprocessor will be able to handle both types of macro call,
 | |
| by counting the parameters you pass; so \c{foo(3)} will become
 | |
| \c{1+3} whereas \c{foo(ebx,2)} will become \c{1+ebx*2}. However, if
 | |
| you define
 | |
| 
 | |
| \c %define foo bar
 | |
| 
 | |
| then no other definition of \c{foo} will be accepted: a macro with
 | |
| no parameters prohibits the definition of the same name as a macro
 | |
| \e{with} parameters, and vice versa.
 | |
| 
 | |
| This doesn't prevent single-line macros being \e{redefined}: you can
 | |
| perfectly well define a macro with
 | |
| 
 | |
| \c %define foo bar
 | |
| 
 | |
| and then re-define it later in the same source file with
 | |
| 
 | |
| \c %define foo baz
 | |
| 
 | |
| Then everywhere the macro \c{foo} is invoked, it will be expanded
 | |
| according to the most recent definition. This is particularly useful
 | |
| when defining single-line macros with \c{%assign} (see \k{assign}).
 | |
| 
 | |
| You can \i{pre-define} single-line macros using the `-d' option on
 | |
| the NASM command line: see \k{opt-d}.
 | |
| 
 | |
| 
 | |
| \S{xdefine} Enhancing \c{%define}: \I\c{%ixdefine}\i\c{%xdefine}
 | |
| 
 | |
| To have a reference to an embedded single-line macro resolved at the
 | |
| time that it is embedded, as opposed to when the calling macro is
 | |
| expanded, you need a different mechanism to the one offered by
 | |
| \c{%define}. The solution is to use \c{%xdefine}, or it's
 | |
| \I{case sensitive}case-insensitive counterpart \c{%ixdefine}.
 | |
| 
 | |
| Suppose you have the following code:
 | |
| 
 | |
| \c %define  isTrue  1
 | |
| \c %define  isFalse isTrue
 | |
| \c %define  isTrue  0
 | |
| \c
 | |
| \c val1:    db      isFalse
 | |
| \c
 | |
| \c %define  isTrue  1
 | |
| \c
 | |
| \c val2:    db      isFalse
 | |
| 
 | |
| In this case, \c{val1} is equal to 0, and \c{val2} is equal to 1.
 | |
| This is because, when a single-line macro is defined using
 | |
| \c{%define}, it is expanded only when it is called. As \c{isFalse}
 | |
| expands to \c{isTrue}, the expansion will be the current value of
 | |
| \c{isTrue}. The first time it is called that is 0, and the second
 | |
| time it is 1.
 | |
| 
 | |
| If you wanted \c{isFalse} to expand to the value assigned to the
 | |
| embedded macro \c{isTrue} at the time that \c{isFalse} was defined,
 | |
| you need to change the above code to use \c{%xdefine}.
 | |
| 
 | |
| \c %xdefine isTrue  1
 | |
| \c %xdefine isFalse isTrue
 | |
| \c %xdefine isTrue  0
 | |
| \c
 | |
| \c val1:    db      isFalse
 | |
| \c
 | |
| \c %xdefine isTrue  1
 | |
| \c
 | |
| \c val2:    db      isFalse
 | |
| 
 | |
| Now, each time that \c{isFalse} is called, it expands to 1,
 | |
| as that is what the embedded macro \c{isTrue} expanded to at
 | |
| the time that \c{isFalse} was defined.
 | |
| 
 | |
| 
 | |
| \S{concat%+} Concatenating Single Line Macro Tokens: \i\c{%+}
 | |
| 
 | |
| Individual tokens in single line macros can be concatenated, to produce
 | |
| longer tokens for later processing. This can be useful if there are
 | |
| several similar macros that perform similar functions.
 | |
| 
 | |
| Please note that a space is required after \c{%+}, in order to
 | |
| disambiguate it from the syntax \c{%+1} used in multiline macros.
 | |
| 
 | |
| As an example, consider the following:
 | |
| 
 | |
| \c %define BDASTART 400h                ; Start of BIOS data area
 | |
| 
 | |
| \c struc   tBIOSDA                      ; its structure
 | |
| \c         .COM1addr       RESW    1
 | |
| \c         .COM2addr       RESW    1
 | |
| \c         ; ..and so on
 | |
| \c endstruc
 | |
| 
 | |
| Now, if we need to access the elements of tBIOSDA in different places,
 | |
| we can end up with:
 | |
| 
 | |
| \c         mov     ax,BDASTART + tBIOSDA.COM1addr
 | |
| \c         mov     bx,BDASTART + tBIOSDA.COM2addr
 | |
| 
 | |
| This will become pretty ugly (and tedious) if used in many places, and
 | |
| can be reduced in size significantly by using the following macro:
 | |
| 
 | |
| \c ; Macro to access BIOS variables by their names (from tBDA):
 | |
| 
 | |
| \c %define BDA(x)  BDASTART + tBIOSDA. %+ x
 | |
| 
 | |
| Now the above code can be written as:
 | |
| 
 | |
| \c         mov     ax,BDA(COM1addr)
 | |
| \c         mov     bx,BDA(COM2addr)
 | |
| 
 | |
| Using this feature, we can simplify references to a lot of macros (and,
 | |
| in turn, reduce typing errors).
 | |
| 
 | |
| 
 | |
| \S{selfref%?} The Macro Name Itself: \i\c{%?} and \i\c{%??}
 | |
| 
 | |
| The special symbols \c{%?} and \c{%??} can be used to reference the
 | |
| macro name itself inside a macro expansion, this is supported for both
 | |
| single-and multi-line macros.  \c{%?} refers to the macro name as
 | |
| \e{invoked}, whereas \c{%??} refers to the macro name as
 | |
| \e{declared}.  The two are always the same for case-sensitive
 | |
| macros, but for case-insensitive macros, they can differ.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c %idefine Foo mov %?,%??
 | |
| \c
 | |
| \c         foo
 | |
| \c         FOO
 | |
| 
 | |
| will expand to:
 | |
| 
 | |
| \c         mov foo,Foo
 | |
| \c         mov FOO,Foo
 | |
| 
 | |
| The sequence:
 | |
| 
 | |
| \c %idefine keyword $%?
 | |
| 
 | |
| can be used to make a keyword "disappear", for example in case a new
 | |
| instruction has been used as a label in older code.  For example:
 | |
| 
 | |
| \c %idefine pause $%?                  ; Hide the PAUSE instruction
 | |
| 
 | |
| \S{undef} Undefining Macros: \i\c{%undef}
 | |
| 
 | |
| Single-line macros can be removed with the \c{%undef} command.  For
 | |
| example, the following sequence:
 | |
| 
 | |
| \c %define foo bar
 | |
| \c %undef  foo
 | |
| \c
 | |
| \c         mov     eax, foo
 | |
| 
 | |
| will expand to the instruction \c{mov eax, foo}, since after
 | |
| \c{%undef} the macro \c{foo} is no longer defined.
 | |
| 
 | |
| Macros that would otherwise be pre-defined can be undefined on the
 | |
| command-line using the `-u' option on the NASM command line: see
 | |
| \k{opt-u}.
 | |
| 
 | |
| 
 | |
| \S{assign} \i{Preprocessor Variables}: \i\c{%assign}
 | |
| 
 | |
| An alternative way to define single-line macros is by means of the
 | |
| \c{%assign} command (and its \I{case sensitive}case-insensitive
 | |
| counterpart \i\c{%iassign}, which differs from \c{%assign} in
 | |
| exactly the same way that \c{%idefine} differs from \c{%define}).
 | |
| 
 | |
| \c{%assign} is used to define single-line macros which take no
 | |
| parameters and have a numeric value. This value can be specified in
 | |
| the form of an expression, and it will be evaluated once, when the
 | |
| \c{%assign} directive is processed.
 | |
| 
 | |
| Like \c{%define}, macros defined using \c{%assign} can be re-defined
 | |
| later, so you can do things like
 | |
| 
 | |
| \c %assign i i+1
 | |
| 
 | |
| to increment the numeric value of a macro.
 | |
| 
 | |
| \c{%assign} is useful for controlling the termination of \c{%rep}
 | |
| preprocessor loops: see \k{rep} for an example of this. Another
 | |
| use for \c{%assign} is given in \k{16c} and \k{32c}.
 | |
| 
 | |
| The expression passed to \c{%assign} is a \i{critical expression}
 | |
| (see \k{crit}), and must also evaluate to a pure number (rather than
 | |
| a relocatable reference such as a code or data address, or anything
 | |
| involving a register).
 | |
| 
 | |
| 
 | |
| \S{defstr} Defining Strings: \I\c{%idefstr}\i\c{%defstr}
 | |
| 
 | |
| \c{%defstr}, and its case-insensitive counterpart \c{%idefstr}, define
 | |
| or redefine a single-line macro without parameters but converts the
 | |
| entire right-hand side, after macro expansion, to a quoted string
 | |
| before definition.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c %defstr test TEST
 | |
| 
 | |
| is equivalent to
 | |
| 
 | |
| \c %define test 'TEST'
 | |
| 
 | |
| This can be used, for example, with the \c{%!} construct (see
 | |
| \k{getenv}):
 | |
| 
 | |
| \c %defstr PATH %!PATH		; The operating system PATH variable
 | |
| 
 | |
| 
 | |
| \H{strlen} \i{String Handling in Macros}: \i\c{%strlen} and \i\c{%substr}
 | |
| 
 | |
| It's often useful to be able to handle strings in macros. NASM
 | |
| supports two simple string handling macro operators from which
 | |
| more complex operations can be constructed.
 | |
| 
 | |
| 
 | |
| \S{strlen} \i{String Length}: \i\c{%strlen}
 | |
| 
 | |
| The \c{%strlen} macro is like \c{%assign} macro in that it creates
 | |
| (or redefines) a numeric value to a macro. The difference is that
 | |
| with \c{%strlen}, the numeric value is the length of a string. An
 | |
| example of the use of this would be:
 | |
| 
 | |
| \c %strlen charcnt 'my string'
 | |
| 
 | |
| In this example, \c{charcnt} would receive the value 9, just as
 | |
| if an \c{%assign} had been used. In this example, \c{'my string'}
 | |
| was a literal string but it could also have been a single-line
 | |
| macro that expands to a string, as in the following example:
 | |
| 
 | |
| \c %define sometext 'my string'
 | |
| \c %strlen charcnt sometext
 | |
| 
 | |
| As in the first case, this would result in \c{charcnt} being
 | |
| assigned the value of 9.
 | |
| 
 | |
| 
 | |
| \S{substr} \i{Sub-strings}: \i\c{%substr}
 | |
| 
 | |
| Individual letters in strings can be extracted using \c{%substr}.
 | |
| An example of its use is probably more useful than the description:
 | |
| 
 | |
| \c %substr mychar 'xyzw' 1       ; equivalent to %define mychar 'x'
 | |
| \c %substr mychar 'xyzw' 2       ; equivalent to %define mychar 'y'
 | |
| \c %substr mychar 'xyzw' 3       ; equivalent to %define mychar 'z'
 | |
| \c %substr mychar 'xyzw' 2,2     ; equivalent to %define mychar 'yz'
 | |
| \c %substr mychar 'xyzw' 2,-1    ; equivalent to %define mychar 'yzw'
 | |
| \c %substr mychar 'xyzw' 2,-2    ; equivalent to %define mychar 'yz'
 | |
| 
 | |
| As with \c{%strlen} (see \k{strlen}), the first parameter is the
 | |
| single-line macro to be created and the second is the string. The
 | |
| third parameter specifies the first character to be selected, and the
 | |
| optional fourth parameter preceeded by comma) is the length.  Note
 | |
| that the first index is 1, not 0 and the last index is equal to the
 | |
| value that \c{%strlen} would assign given the same string. Index
 | |
| values out of range result in an empty string.  A negative length
 | |
| means "until N-1 characters before the end of string", i.e. \c{-1}
 | |
| means until end of string, \c{-2} until one character before, etc.
 | |
| 
 | |
| 
 | |
| \H{mlmacro} \i{Multi-Line Macros}: \I\c{%imacro}\i\c{%macro}
 | |
| 
 | |
| Multi-line macros are much more like the type of macro seen in MASM
 | |
| and TASM: a multi-line macro definition in NASM looks something like
 | |
| this.
 | |
| 
 | |
| \c %macro  prologue 1
 | |
| \c
 | |
| \c         push    ebp
 | |
| \c         mov     ebp,esp
 | |
| \c         sub     esp,%1
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This defines a C-like function prologue as a macro: so you would
 | |
| invoke the macro with a call such as
 | |
| 
 | |
| \c myfunc:   prologue 12
 | |
| 
 | |
| which would expand to the three lines of code
 | |
| 
 | |
| \c myfunc: push    ebp
 | |
| \c         mov     ebp,esp
 | |
| \c         sub     esp,12
 | |
| 
 | |
| The number \c{1} after the macro name in the \c{%macro} line defines
 | |
| the number of parameters the macro \c{prologue} expects to receive.
 | |
| The use of \c{%1} inside the macro definition refers to the first
 | |
| parameter to the macro call. With a macro taking more than one
 | |
| parameter, subsequent parameters would be referred to as \c{%2},
 | |
| \c{%3} and so on.
 | |
| 
 | |
| Multi-line macros, like single-line macros, are \i{case-sensitive},
 | |
| unless you define them using the alternative directive \c{%imacro}.
 | |
| 
 | |
| If you need to pass a comma as \e{part} of a parameter to a
 | |
| multi-line macro, you can do that by enclosing the entire parameter
 | |
| in \I{braces, around macro parameters}braces. So you could code
 | |
| things like
 | |
| 
 | |
| \c %macro  silly 2
 | |
| \c
 | |
| \c     %2: db      %1
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c         silly 'a', letter_a             ; letter_a:  db 'a'
 | |
| \c         silly 'ab', string_ab           ; string_ab: db 'ab'
 | |
| \c         silly {13,10}, crlf             ; crlf:      db 13,10
 | |
| 
 | |
| 
 | |
| \S{mlmacover} Overloading Multi-Line Macros\I{overloading, multi-line macros}
 | |
| 
 | |
| As with single-line macros, multi-line macros can be overloaded by
 | |
| defining the same macro name several times with different numbers of
 | |
| parameters. This time, no exception is made for macros with no
 | |
| parameters at all. So you could define
 | |
| 
 | |
| \c %macro  prologue 0
 | |
| \c
 | |
| \c         push    ebp
 | |
| \c         mov     ebp,esp
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| to define an alternative form of the function prologue which
 | |
| allocates no local stack space.
 | |
| 
 | |
| Sometimes, however, you might want to `overload' a machine
 | |
| instruction; for example, you might want to define
 | |
| 
 | |
| \c %macro  push 2
 | |
| \c
 | |
| \c         push    %1
 | |
| \c         push    %2
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| so that you could code
 | |
| 
 | |
| \c         push    ebx             ; this line is not a macro call
 | |
| \c         push    eax,ecx         ; but this one is
 | |
| 
 | |
| Ordinarily, NASM will give a warning for the first of the above two
 | |
| lines, since \c{push} is now defined to be a macro, and is being
 | |
| invoked with a number of parameters for which no definition has been
 | |
| given. The correct code will still be generated, but the assembler
 | |
| will give a warning. This warning can be disabled by the use of the
 | |
| \c{-w-macro-params} command-line option (see \k{opt-w}).
 | |
| 
 | |
| 
 | |
| \S{maclocal} \i{Macro-Local Labels}
 | |
| 
 | |
| NASM allows you to define labels within a multi-line macro
 | |
| definition in such a way as to make them local to the macro call: so
 | |
| calling the same macro multiple times will use a different label
 | |
| each time. You do this by prefixing \i\c{%%} to the label name. So
 | |
| you can invent an instruction which executes a \c{RET} if the \c{Z}
 | |
| flag is set by doing this:
 | |
| 
 | |
| \c %macro  retz 0
 | |
| \c
 | |
| \c         jnz     %%skip
 | |
| \c         ret
 | |
| \c     %%skip:
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| You can call this macro as many times as you want, and every time
 | |
| you call it NASM will make up a different `real' name to substitute
 | |
| for the label \c{%%skip}. The names NASM invents are of the form
 | |
| \c{..@2345.skip}, where the number 2345 changes with every macro
 | |
| call. The \i\c{..@} prefix prevents macro-local labels from
 | |
| interfering with the local label mechanism, as described in
 | |
| \k{locallab}. You should avoid defining your own labels in this form
 | |
| (the \c{..@} prefix, then a number, then another period) in case
 | |
| they interfere with macro-local labels.
 | |
| 
 | |
| 
 | |
| \S{mlmacgre} \i{Greedy Macro Parameters}
 | |
| 
 | |
| Occasionally it is useful to define a macro which lumps its entire
 | |
| command line into one parameter definition, possibly after
 | |
| extracting one or two smaller parameters from the front. An example
 | |
| might be a macro to write a text string to a file in MS-DOS, where
 | |
| you might want to be able to write
 | |
| 
 | |
| \c         writefile [filehandle],"hello, world",13,10
 | |
| 
 | |
| NASM allows you to define the last parameter of a macro to be
 | |
| \e{greedy}, meaning that if you invoke the macro with more
 | |
| parameters than it expects, all the spare parameters get lumped into
 | |
| the last defined one along with the separating commas. So if you
 | |
| code:
 | |
| 
 | |
| \c %macro  writefile 2+
 | |
| \c
 | |
| \c         jmp     %%endstr
 | |
| \c   %%str:        db      %2
 | |
| \c   %%endstr:
 | |
| \c         mov     dx,%%str
 | |
| \c         mov     cx,%%endstr-%%str
 | |
| \c         mov     bx,%1
 | |
| \c         mov     ah,0x40
 | |
| \c         int     0x21
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| then the example call to \c{writefile} above will work as expected:
 | |
| the text before the first comma, \c{[filehandle]}, is used as the
 | |
| first macro parameter and expanded when \c{%1} is referred to, and
 | |
| all the subsequent text is lumped into \c{%2} and placed after the
 | |
| \c{db}.
 | |
| 
 | |
| The greedy nature of the macro is indicated to NASM by the use of
 | |
| the \I{+ modifier}\c{+} sign after the parameter count on the
 | |
| \c{%macro} line.
 | |
| 
 | |
| If you define a greedy macro, you are effectively telling NASM how
 | |
| it should expand the macro given \e{any} number of parameters from
 | |
| the actual number specified up to infinity; in this case, for
 | |
| example, NASM now knows what to do when it sees a call to
 | |
| \c{writefile} with 2, 3, 4 or more parameters. NASM will take this
 | |
| into account when overloading macros, and will not allow you to
 | |
| define another form of \c{writefile} taking 4 parameters (for
 | |
| example).
 | |
| 
 | |
| Of course, the above macro could have been implemented as a
 | |
| non-greedy macro, in which case the call to it would have had to
 | |
| look like
 | |
| 
 | |
| \c           writefile [filehandle], {"hello, world",13,10}
 | |
| 
 | |
| NASM provides both mechanisms for putting \i{commas in macro
 | |
| parameters}, and you choose which one you prefer for each macro
 | |
| definition.
 | |
| 
 | |
| See \k{sectmac} for a better way to write the above macro.
 | |
| 
 | |
| 
 | |
| \S{mlmacdef} \i{Default Macro Parameters}
 | |
| 
 | |
| NASM also allows you to define a multi-line macro with a \e{range}
 | |
| of allowable parameter counts. If you do this, you can specify
 | |
| defaults for \i{omitted parameters}. So, for example:
 | |
| 
 | |
| \c %macro  die 0-1 "Painful program death has occurred."
 | |
| \c
 | |
| \c         writefile 2,%1
 | |
| \c         mov     ax,0x4c01
 | |
| \c         int     0x21
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This macro (which makes use of the \c{writefile} macro defined in
 | |
| \k{mlmacgre}) can be called with an explicit error message, which it
 | |
| will display on the error output stream before exiting, or it can be
 | |
| called with no parameters, in which case it will use the default
 | |
| error message supplied in the macro definition.
 | |
| 
 | |
| In general, you supply a minimum and maximum number of parameters
 | |
| for a macro of this type; the minimum number of parameters are then
 | |
| required in the macro call, and then you provide defaults for the
 | |
| optional ones. So if a macro definition began with the line
 | |
| 
 | |
| \c %macro foobar 1-3 eax,[ebx+2]
 | |
| 
 | |
| then it could be called with between one and three parameters, and
 | |
| \c{%1} would always be taken from the macro call. \c{%2}, if not
 | |
| specified by the macro call, would default to \c{eax}, and \c{%3} if
 | |
| not specified would default to \c{[ebx+2]}.
 | |
| 
 | |
| You may omit parameter defaults from the macro definition, in which
 | |
| case the parameter default is taken to be blank. This can be useful
 | |
| for macros which can take a variable number of parameters, since the
 | |
| \i\c{%0} token (see \k{percent0}) allows you to determine how many
 | |
| parameters were really passed to the macro call.
 | |
| 
 | |
| This defaulting mechanism can be combined with the greedy-parameter
 | |
| mechanism; so the \c{die} macro above could be made more powerful,
 | |
| and more useful, by changing the first line of the definition to
 | |
| 
 | |
| \c %macro die 0-1+ "Painful program death has occurred.",13,10
 | |
| 
 | |
| The maximum parameter count can be infinite, denoted by \c{*}. In
 | |
| this case, of course, it is impossible to provide a \e{full} set of
 | |
| default parameters. Examples of this usage are shown in \k{rotate}.
 | |
| 
 | |
| 
 | |
| \S{percent0} \i\c{%0}: \I{counting macro parameters}Macro Parameter Counter
 | |
| 
 | |
| For a macro which can take a variable number of parameters, the
 | |
| parameter reference \c{%0} will return a numeric constant giving the
 | |
| number of parameters passed to the macro. This can be used as an
 | |
| argument to \c{%rep} (see \k{rep}) in order to iterate through all
 | |
| the parameters of a macro. Examples are given in \k{rotate}.
 | |
| 
 | |
| 
 | |
| \S{rotate} \i\c{%rotate}: \i{Rotating Macro Parameters}
 | |
| 
 | |
| Unix shell programmers will be familiar with the \I{shift
 | |
| command}\c{shift} shell command, which allows the arguments passed
 | |
| to a shell script (referenced as \c{$1}, \c{$2} and so on) to be
 | |
| moved left by one place, so that the argument previously referenced
 | |
| as \c{$2} becomes available as \c{$1}, and the argument previously
 | |
| referenced as \c{$1} is no longer available at all.
 | |
| 
 | |
| NASM provides a similar mechanism, in the form of \c{%rotate}. As
 | |
| its name suggests, it differs from the Unix \c{shift} in that no
 | |
| parameters are lost: parameters rotated off the left end of the
 | |
| argument list reappear on the right, and vice versa.
 | |
| 
 | |
| \c{%rotate} is invoked with a single numeric argument (which may be
 | |
| an expression). The macro parameters are rotated to the left by that
 | |
| many places. If the argument to \c{%rotate} is negative, the macro
 | |
| parameters are rotated to the right.
 | |
| 
 | |
| \I{iterating over macro parameters}So a pair of macros to save and
 | |
| restore a set of registers might work as follows:
 | |
| 
 | |
| \c %macro  multipush 1-*
 | |
| \c
 | |
| \c   %rep  %0
 | |
| \c         push    %1
 | |
| \c   %rotate 1
 | |
| \c   %endrep
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This macro invokes the \c{PUSH} instruction on each of its arguments
 | |
| in turn, from left to right. It begins by pushing its first
 | |
| argument, \c{%1}, then invokes \c{%rotate} to move all the arguments
 | |
| one place to the left, so that the original second argument is now
 | |
| available as \c{%1}. Repeating this procedure as many times as there
 | |
| were arguments (achieved by supplying \c{%0} as the argument to
 | |
| \c{%rep}) causes each argument in turn to be pushed.
 | |
| 
 | |
| Note also the use of \c{*} as the maximum parameter count,
 | |
| indicating that there is no upper limit on the number of parameters
 | |
| you may supply to the \i\c{multipush} macro.
 | |
| 
 | |
| It would be convenient, when using this macro, to have a \c{POP}
 | |
| equivalent, which \e{didn't} require the arguments to be given in
 | |
| reverse order. Ideally, you would write the \c{multipush} macro
 | |
| call, then cut-and-paste the line to where the pop needed to be
 | |
| done, and change the name of the called macro to \c{multipop}, and
 | |
| the macro would take care of popping the registers in the opposite
 | |
| order from the one in which they were pushed.
 | |
| 
 | |
| This can be done by the following definition:
 | |
| 
 | |
| \c %macro  multipop 1-*
 | |
| \c
 | |
| \c   %rep %0
 | |
| \c   %rotate -1
 | |
| \c         pop     %1
 | |
| \c   %endrep
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This macro begins by rotating its arguments one place to the
 | |
| \e{right}, so that the original \e{last} argument appears as \c{%1}.
 | |
| This is then popped, and the arguments are rotated right again, so
 | |
| the second-to-last argument becomes \c{%1}. Thus the arguments are
 | |
| iterated through in reverse order.
 | |
| 
 | |
| 
 | |
| \S{concat} \i{Concatenating Macro Parameters}
 | |
| 
 | |
| NASM can concatenate macro parameters on to other text surrounding
 | |
| them. This allows you to declare a family of symbols, for example,
 | |
| in a macro definition. If, for example, you wanted to generate a
 | |
| table of key codes along with offsets into the table, you could code
 | |
| something like
 | |
| 
 | |
| \c %macro keytab_entry 2
 | |
| \c
 | |
| \c     keypos%1    equ     $-keytab
 | |
| \c                 db      %2
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c keytab:
 | |
| \c           keytab_entry F1,128+1
 | |
| \c           keytab_entry F2,128+2
 | |
| \c           keytab_entry Return,13
 | |
| 
 | |
| which would expand to
 | |
| 
 | |
| \c keytab:
 | |
| \c keyposF1        equ     $-keytab
 | |
| \c                 db     128+1
 | |
| \c keyposF2        equ     $-keytab
 | |
| \c                 db      128+2
 | |
| \c keyposReturn    equ     $-keytab
 | |
| \c                 db      13
 | |
| 
 | |
| You can just as easily concatenate text on to the other end of a
 | |
| macro parameter, by writing \c{%1foo}.
 | |
| 
 | |
| If you need to append a \e{digit} to a macro parameter, for example
 | |
| defining labels \c{foo1} and \c{foo2} when passed the parameter
 | |
| \c{foo}, you can't code \c{%11} because that would be taken as the
 | |
| eleventh macro parameter. Instead, you must code
 | |
| \I{braces, after % sign}\c{%\{1\}1}, which will separate the first
 | |
| \c{1} (giving the number of the macro parameter) from the second
 | |
| (literal text to be concatenated to the parameter).
 | |
| 
 | |
| This concatenation can also be applied to other preprocessor in-line
 | |
| objects, such as macro-local labels (\k{maclocal}) and context-local
 | |
| labels (\k{ctxlocal}). In all cases, ambiguities in syntax can be
 | |
| resolved by enclosing everything after the \c{%} sign and before the
 | |
| literal text in braces: so \c{%\{%foo\}bar} concatenates the text
 | |
| \c{bar} to the end of the real name of the macro-local label
 | |
| \c{%%foo}. (This is unnecessary, since the form NASM uses for the
 | |
| real names of macro-local labels means that the two usages
 | |
| \c{%\{%foo\}bar} and \c{%%foobar} would both expand to the same
 | |
| thing anyway; nevertheless, the capability is there.)
 | |
| 
 | |
| 
 | |
| \S{mlmaccc} \i{Condition Codes as Macro Parameters}
 | |
| 
 | |
| NASM can give special treatment to a macro parameter which contains
 | |
| a condition code. For a start, you can refer to the macro parameter
 | |
| \c{%1} by means of the alternative syntax \i\c{%+1}, which informs
 | |
| NASM that this macro parameter is supposed to contain a condition
 | |
| code, and will cause the preprocessor to report an error message if
 | |
| the macro is called with a parameter which is \e{not} a valid
 | |
| condition code.
 | |
| 
 | |
| Far more usefully, though, you can refer to the macro parameter by
 | |
| means of \i\c{%-1}, which NASM will expand as the \e{inverse}
 | |
| condition code. So the \c{retz} macro defined in \k{maclocal} can be
 | |
| replaced by a general \i{conditional-return macro} like this:
 | |
| 
 | |
| \c %macro  retc 1
 | |
| \c
 | |
| \c         j%-1    %%skip
 | |
| \c         ret
 | |
| \c   %%skip:
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This macro can now be invoked using calls like \c{retc ne}, which
 | |
| will cause the conditional-jump instruction in the macro expansion
 | |
| to come out as \c{JE}, or \c{retc po} which will make the jump a
 | |
| \c{JPE}.
 | |
| 
 | |
| The \c{%+1} macro-parameter reference is quite happy to interpret
 | |
| the arguments \c{CXZ} and \c{ECXZ} as valid condition codes;
 | |
| however, \c{%-1} will report an error if passed either of these,
 | |
| because no inverse condition code exists.
 | |
| 
 | |
| 
 | |
| \S{nolist} \i{Disabling Listing Expansion}\I\c{.nolist}
 | |
| 
 | |
| When NASM is generating a listing file from your program, it will
 | |
| generally expand multi-line macros by means of writing the macro
 | |
| call and then listing each line of the expansion. This allows you to
 | |
| see which instructions in the macro expansion are generating what
 | |
| code; however, for some macros this clutters the listing up
 | |
| unnecessarily.
 | |
| 
 | |
| NASM therefore provides the \c{.nolist} qualifier, which you can
 | |
| include in a macro definition to inhibit the expansion of the macro
 | |
| in the listing file. The \c{.nolist} qualifier comes directly after
 | |
| the number of parameters, like this:
 | |
| 
 | |
| \c %macro foo 1.nolist
 | |
| 
 | |
| Or like this:
 | |
| 
 | |
| \c %macro bar 1-5+.nolist a,b,c,d,e,f,g,h
 | |
| 
 | |
| \H{condasm} \i{Conditional Assembly}\I\c{%if}
 | |
| 
 | |
| Similarly to the C preprocessor, NASM allows sections of a source
 | |
| file to be assembled only if certain conditions are met. The general
 | |
| syntax of this feature looks like this:
 | |
| 
 | |
| \c %if<condition>
 | |
| \c     ; some code which only appears if <condition> is met
 | |
| \c %elif<condition2>
 | |
| \c     ; only appears if <condition> is not met but <condition2> is
 | |
| \c %else
 | |
| \c     ; this appears if neither <condition> nor <condition2> was met
 | |
| \c %endif
 | |
| 
 | |
| The inverse forms \i\c{%ifn} and \i\c{%elifn} are also supported.
 | |
| 
 | |
| The \i\c{%else} clause is optional, as is the \i\c{%elif} clause.
 | |
| You can have more than one \c{%elif} clause as well.
 | |
| 
 | |
| There are a number of variants of the \c{%if} directive.  Each has its
 | |
| corresponding \c{%elif}, \c{%ifn}, and \c{%elifn} directives; for
 | |
| example, the equivalents to the \c{%ifdef} directive are \c{%elifdef},
 | |
| \c{%ifndef}, and \c{%elifndef}.
 | |
| 
 | |
| \S{ifdef} \i\c{%ifdef}: Testing Single-Line Macro Existence\I{testing,
 | |
| single-line macro existence}
 | |
| 
 | |
| Beginning a conditional-assembly block with the line \c{%ifdef
 | |
| MACRO} will assemble the subsequent code if, and only if, a
 | |
| single-line macro called \c{MACRO} is defined. If not, then the
 | |
| \c{%elif} and \c{%else} blocks (if any) will be processed instead.
 | |
| 
 | |
| For example, when debugging a program, you might want to write code
 | |
| such as
 | |
| 
 | |
| \c           ; perform some function
 | |
| \c %ifdef DEBUG
 | |
| \c           writefile 2,"Function performed successfully",13,10
 | |
| \c %endif
 | |
| \c           ; go and do something else
 | |
| 
 | |
| Then you could use the command-line option \c{-dDEBUG} to create a
 | |
| version of the program which produced debugging messages, and remove
 | |
| the option to generate the final release version of the program.
 | |
| 
 | |
| You can test for a macro \e{not} being defined by using
 | |
| \i\c{%ifndef} instead of \c{%ifdef}. You can also test for macro
 | |
| definitions in \c{%elif} blocks by using \i\c{%elifdef} and
 | |
| \i\c{%elifndef}.
 | |
| 
 | |
| 
 | |
| \S{ifmacro} \i\c{%ifmacro}: Testing Multi-Line Macro
 | |
| Existence\I{testing, multi-line macro existence}
 | |
| 
 | |
| The \c{%ifmacro} directive operates in the same way as the \c{%ifdef}
 | |
| directive, except that it checks for the existence of a multi-line macro.
 | |
| 
 | |
| For example, you may be working with a large project and not have control
 | |
| over the macros in a library. You may want to create a macro with one
 | |
| name if it doesn't already exist, and another name if one with that name
 | |
| does exist.
 | |
| 
 | |
| The \c{%ifmacro} is considered true if defining a macro with the given name
 | |
| and number of arguments would cause a definitions conflict. For example:
 | |
| 
 | |
| \c %ifmacro MyMacro 1-3
 | |
| \c
 | |
| \c      %error "MyMacro 1-3" causes a conflict with an existing macro.
 | |
| \c
 | |
| \c %else
 | |
| \c
 | |
| \c      %macro MyMacro 1-3
 | |
| \c
 | |
| \c              ; insert code to define the macro
 | |
| \c
 | |
| \c      %endmacro
 | |
| \c
 | |
| \c %endif
 | |
| 
 | |
| This will create the macro "MyMacro 1-3" if no macro already exists which
 | |
| would conflict with it, and emits a warning if there would be a definition
 | |
| conflict.
 | |
| 
 | |
| You can test for the macro not existing by using the \i\c{%ifnmacro} instead
 | |
| of \c{%ifmacro}. Additional tests can be performed in \c{%elif} blocks by using
 | |
| \i\c{%elifmacro} and \i\c{%elifnmacro}.
 | |
| 
 | |
| 
 | |
| \S{ifctx} \i\c{%ifctx}: Testing the Context Stack\I{testing, context
 | |
| stack}
 | |
| 
 | |
| The conditional-assembly construct \c{%ifctx ctxname} will cause the
 | |
| subsequent code to be assembled if and only if the top context on
 | |
| the preprocessor's context stack has the name \c{ctxname}. As with
 | |
| \c{%ifdef}, the inverse and \c{%elif} forms \i\c{%ifnctx},
 | |
| \i\c{%elifctx} and \i\c{%elifnctx} are also supported.
 | |
| 
 | |
| For more details of the context stack, see \k{ctxstack}. For a
 | |
| sample use of \c{%ifctx}, see \k{blockif}.
 | |
| 
 | |
| 
 | |
| \S{if} \i\c{%if}: Testing Arbitrary Numeric Expressions\I{testing,
 | |
| arbitrary numeric expressions}
 | |
| 
 | |
| The conditional-assembly construct \c{%if expr} will cause the
 | |
| subsequent code to be assembled if and only if the value of the
 | |
| numeric expression \c{expr} is non-zero. An example of the use of
 | |
| this feature is in deciding when to break out of a \c{%rep}
 | |
| preprocessor loop: see \k{rep} for a detailed example.
 | |
| 
 | |
| The expression given to \c{%if}, and its counterpart \i\c{%elif}, is
 | |
| a critical expression (see \k{crit}).
 | |
| 
 | |
| \c{%if} extends the normal NASM expression syntax, by providing a
 | |
| set of \i{relational operators} which are not normally available in
 | |
| expressions. The operators \i\c{=}, \i\c{<}, \i\c{>}, \i\c{<=},
 | |
| \i\c{>=} and \i\c{<>} test equality, less-than, greater-than,
 | |
| less-or-equal, greater-or-equal and not-equal respectively. The
 | |
| C-like forms \i\c{==} and \i\c{!=} are supported as alternative
 | |
| forms of \c{=} and \c{<>}. In addition, low-priority logical
 | |
| operators \i\c{&&}, \i\c{^^} and \i\c{||} are provided, supplying
 | |
| \i{logical AND}, \i{logical XOR} and \i{logical OR}. These work like
 | |
| the C logical operators (although C has no logical XOR), in that
 | |
| they always return either 0 or 1, and treat any non-zero input as 1
 | |
| (so that \c{^^}, for example, returns 1 if exactly one of its inputs
 | |
| is zero, and 0 otherwise). The relational operators also return 1
 | |
| for true and 0 for false.
 | |
| 
 | |
| Like other \c{%if} constructs, \c{%if} has a counterpart
 | |
| \i\c{%elif}, and negative forms \i\c{%ifn} and \i\c{%elifn}.
 | |
| 
 | |
| \S{ifidn} \i\c{%ifidn} and \i\c{%ifidni}: Testing Exact Text
 | |
| Identity\I{testing, exact text identity}
 | |
| 
 | |
| The construct \c{%ifidn text1,text2} will cause the subsequent code
 | |
| to be assembled if and only if \c{text1} and \c{text2}, after
 | |
| expanding single-line macros, are identical pieces of text.
 | |
| Differences in white space are not counted.
 | |
| 
 | |
| \c{%ifidni} is similar to \c{%ifidn}, but is \i{case-insensitive}.
 | |
| 
 | |
| For example, the following macro pushes a register or number on the
 | |
| stack, and allows you to treat \c{IP} as a real register:
 | |
| 
 | |
| \c %macro  pushparam 1
 | |
| \c
 | |
| \c   %ifidni %1,ip
 | |
| \c         call    %%label
 | |
| \c   %%label:
 | |
| \c   %else
 | |
| \c         push    %1
 | |
| \c   %endif
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| Like other \c{%if} constructs, \c{%ifidn} has a counterpart
 | |
| \i\c{%elifidn}, and negative forms \i\c{%ifnidn} and \i\c{%elifnidn}.
 | |
| Similarly, \c{%ifidni} has counterparts \i\c{%elifidni},
 | |
| \i\c{%ifnidni} and \i\c{%elifnidni}.
 | |
| 
 | |
| \S{iftyp} \i\c{%ifid}, \i\c{%ifnum}, \i\c{%ifstr}: Testing Token
 | |
| Types\I{testing, token types}
 | |
| 
 | |
| Some macros will want to perform different tasks depending on
 | |
| whether they are passed a number, a string, or an identifier. For
 | |
| example, a string output macro might want to be able to cope with
 | |
| being passed either a string constant or a pointer to an existing
 | |
| string.
 | |
| 
 | |
| The conditional assembly construct \c{%ifid}, taking one parameter
 | |
| (which may be blank), assembles the subsequent code if and only if
 | |
| the first token in the parameter exists and is an identifier.
 | |
| \c{%ifnum} works similarly, but tests for the token being a numeric
 | |
| constant; \c{%ifstr} tests for it being a string.
 | |
| 
 | |
| For example, the \c{writefile} macro defined in \k{mlmacgre} can be
 | |
| extended to take advantage of \c{%ifstr} in the following fashion:
 | |
| 
 | |
| \c %macro writefile 2-3+
 | |
| \c
 | |
| \c   %ifstr %2
 | |
| \c         jmp     %%endstr
 | |
| \c     %if %0 = 3
 | |
| \c       %%str:    db      %2,%3
 | |
| \c     %else
 | |
| \c       %%str:    db      %2
 | |
| \c     %endif
 | |
| \c       %%endstr: mov     dx,%%str
 | |
| \c                 mov     cx,%%endstr-%%str
 | |
| \c   %else
 | |
| \c                 mov     dx,%2
 | |
| \c                 mov     cx,%3
 | |
| \c   %endif
 | |
| \c                 mov     bx,%1
 | |
| \c                 mov     ah,0x40
 | |
| \c                 int     0x21
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| Then the \c{writefile} macro can cope with being called in either of
 | |
| the following two ways:
 | |
| 
 | |
| \c         writefile [file], strpointer, length
 | |
| \c         writefile [file], "hello", 13, 10
 | |
| 
 | |
| In the first, \c{strpointer} is used as the address of an
 | |
| already-declared string, and \c{length} is used as its length; in
 | |
| the second, a string is given to the macro, which therefore declares
 | |
| it itself and works out the address and length for itself.
 | |
| 
 | |
| Note the use of \c{%if} inside the \c{%ifstr}: this is to detect
 | |
| whether the macro was passed two arguments (so the string would be a
 | |
| single string constant, and \c{db %2} would be adequate) or more (in
 | |
| which case, all but the first two would be lumped together into
 | |
| \c{%3}, and \c{db %2,%3} would be required).
 | |
| 
 | |
| The usual \I\c{%elifid}\I\c{%elifnum}\I\c{%elifstr}\c{%elif}...,
 | |
| \I\c{%ifnid}\I\c{%ifnnum}\I\c{%ifnstr}\c{%ifn}..., and
 | |
| \I\c{%elifnid}\I\c{%elifnnum}\I\c{%elifnstr}\c{%elifn}... versions
 | |
| exist for each of \c{%ifid}, \c{%ifnum} and \c{%ifstr}.
 | |
| 
 | |
| \S{iftoken} \i\c{%iftoken}: Test for a Single Token
 | |
| 
 | |
| Some macros will want to do different things depending on if it is
 | |
| passed a single token (e.g. paste it to something else using \c{%+})
 | |
| versus a multi-token sequence.
 | |
| 
 | |
| The conditional assembly construct \c{%iftoken} assembles the
 | |
| subsequent code if and only if the expanded parameters consist of
 | |
| exactly one token, possibly surrounded by whitespace.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c %iftoken 1
 | |
| 
 | |
| will assemble the subsequent code, but
 | |
| 
 | |
| \c %iftoken -1
 | |
| 
 | |
| will not, since \c{-1} contains two tokens: the unary minus operator
 | |
| \c{-}, and the number \c{1}.
 | |
| 
 | |
| The usual \i\c{%eliftoken}, \i\c\{%ifntoken}, and \i\c{%elifntoken}
 | |
| variants are also provided.
 | |
| 
 | |
| \S{ifempty} \i\c{%ifempty}: Test for Empty Expansion
 | |
| 
 | |
| The conditional assembly construct \c{%ifempty} assembles the
 | |
| subsequent code if and only if the expanded parameters do not contain
 | |
| any tokens at all, whitespace excepted.
 | |
| 
 | |
| The usual \i\c{%elifempty}, \i\c\{%ifnempty}, and \i\c{%elifnempty}
 | |
| variants are also provided.
 | |
| 
 | |
| \S{pperror} \i\c{%error} and \i\c{%warning}: Reporting \i{User-Defined Errors}
 | |
| 
 | |
| The preprocessor directive \c{%error} will cause NASM to report an
 | |
| error if it occurs in assembled code. So if other users are going to
 | |
| try to assemble your source files, you can ensure that they define the
 | |
| right macros by means of code like this:
 | |
| 
 | |
| \c %ifdef F1
 | |
| \c     ; do some setup
 | |
| \c %elifdef F2
 | |
| \c     ; do some different setup
 | |
| \c %else
 | |
| \c     %error Neither F1 nor F2 was defined.
 | |
| \c %endif
 | |
| 
 | |
| Then any user who fails to understand the way your code is supposed
 | |
| to be assembled will be quickly warned of their mistake, rather than
 | |
| having to wait until the program crashes on being run and then not
 | |
| knowing what went wrong.
 | |
| 
 | |
| Similarly, \c{%warning} issues a warning:
 | |
| 
 | |
| \c %ifdef F1
 | |
| \c     ; do some setup
 | |
| \c %elifdef F2
 | |
| \c     ; do some different setup
 | |
| \c %else
 | |
| \c     %warning Neither F1 nor F2 was defined, assuming F1.
 | |
| \c     %define F1
 | |
| \c %endif
 | |
| 
 | |
| \H{rep} \i{Preprocessor Loops}\I{repeating code}: \i\c{%rep}
 | |
| 
 | |
| NASM's \c{TIMES} prefix, though useful, cannot be used to invoke a
 | |
| multi-line macro multiple times, because it is processed by NASM
 | |
| after macros have already been expanded. Therefore NASM provides
 | |
| another form of loop, this time at the preprocessor level: \c{%rep}.
 | |
| 
 | |
| The directives \c{%rep} and \i\c{%endrep} (\c{%rep} takes a numeric
 | |
| argument, which can be an expression; \c{%endrep} takes no
 | |
| arguments) can be used to enclose a chunk of code, which is then
 | |
| replicated as many times as specified by the preprocessor:
 | |
| 
 | |
| \c %assign i 0
 | |
| \c %rep    64
 | |
| \c         inc     word [table+2*i]
 | |
| \c %assign i i+1
 | |
| \c %endrep
 | |
| 
 | |
| This will generate a sequence of 64 \c{INC} instructions,
 | |
| incrementing every word of memory from \c{[table]} to
 | |
| \c{[table+126]}.
 | |
| 
 | |
| For more complex termination conditions, or to break out of a repeat
 | |
| loop part way along, you can use the \i\c{%exitrep} directive to
 | |
| terminate the loop, like this:
 | |
| 
 | |
| \c fibonacci:
 | |
| \c %assign i 0
 | |
| \c %assign j 1
 | |
| \c %rep 100
 | |
| \c %if j > 65535
 | |
| \c     %exitrep
 | |
| \c %endif
 | |
| \c         dw j
 | |
| \c %assign k j+i
 | |
| \c %assign i j
 | |
| \c %assign j k
 | |
| \c %endrep
 | |
| \c
 | |
| \c fib_number equ ($-fibonacci)/2
 | |
| 
 | |
| This produces a list of all the Fibonacci numbers that will fit in
 | |
| 16 bits. Note that a maximum repeat count must still be given to
 | |
| \c{%rep}. This is to prevent the possibility of NASM getting into an
 | |
| infinite loop in the preprocessor, which (on multitasking or
 | |
| multi-user systems) would typically cause all the system memory to
 | |
| be gradually used up and other applications to start crashing.
 | |
| 
 | |
| 
 | |
| \H{files} Source Files and Dependencies
 | |
| 
 | |
| These commands allow you to split your sources into multiple files.
 | |
| 
 | |
| \S{include} \i\c{%include}: \i{Including Other Files} 
 | |
| 
 | |
| Using, once again, a very similar syntax to the C preprocessor,
 | |
| NASM's preprocessor lets you include other source files into your
 | |
| code. This is done by the use of the \i\c{%include} directive:
 | |
| 
 | |
| \c %include "macros.mac"
 | |
| 
 | |
| will include the contents of the file \c{macros.mac} into the source
 | |
| file containing the \c{%include} directive.
 | |
| 
 | |
| Include files are \I{searching for include files}searched for in the
 | |
| current directory (the directory you're in when you run NASM, as
 | |
| opposed to the location of the NASM executable or the location of
 | |
| the source file), plus any directories specified on the NASM command
 | |
| line using the \c{-i} option.
 | |
| 
 | |
| The standard C idiom for preventing a file being included more than
 | |
| once is just as applicable in NASM: if the file \c{macros.mac} has
 | |
| the form
 | |
| 
 | |
| \c %ifndef MACROS_MAC
 | |
| \c     %define MACROS_MAC
 | |
| \c     ; now define some macros
 | |
| \c %endif
 | |
| 
 | |
| then including the file more than once will not cause errors,
 | |
| because the second time the file is included nothing will happen
 | |
| because the macro \c{MACROS_MAC} will already be defined.
 | |
| 
 | |
| You can force a file to be included even if there is no \c{%include}
 | |
| directive that explicitly includes it, by using the \i\c{-p} option
 | |
| on the NASM command line (see \k{opt-p}).
 | |
| 
 | |
| 
 | |
| \S{pathsearch} \i\c{%pathsearch}: Search the Include Path
 | |
| 
 | |
| The \c{%pathsearch} directive takes a single-line macro name and a
 | |
| filename, and declare or redefines the specified single-line macro to
 | |
| be the include-path-resolved verson of the filename, if the file
 | |
| exists (otherwise, it is passed unchanged.)
 | |
| 
 | |
| For example,
 | |
| 
 | |
| \c %pathsearch MyFoo "foo.bin"
 | |
| 
 | |
| ... with \c{-Ibins/} in the include path may end up defining the macro
 | |
| \c{MyFoo} to be \c{"bins/foo.bin"}.
 | |
| 
 | |
| 
 | |
| \S{depend} \i\c{%depend}: Add Dependent Files
 | |
| 
 | |
| The \c{%depend} directive takes a filename and adds it to the list of
 | |
| files to be emitted as dependency generation when the \c{-M} options
 | |
| and its relatives (see \k{opt-M}) are used.  It produces no output.
 | |
| 
 | |
| This is generally used in conjunction with \c{%pathsearch}.  For
 | |
| example, a simplified version of the standard macro wrapper for the
 | |
| \c{INCBIN} directive looks like:
 | |
| 
 | |
| \c %imacro incbin 1-2+ 0
 | |
| \c %pathsearch dep %1
 | |
| \c %depend dep
 | |
| \c         incbin dep,%2
 | |
| \c %endmacro
 | |
| 
 | |
| This first resolves the location of the file into the macro \c{dep},
 | |
| then adds it to the dependency lists, and finally issues the
 | |
| assembler-level \c{INCBIN} directive.
 | |
| 
 | |
| \H{ctxstack} The \i{Context Stack}
 | |
| 
 | |
| Having labels that are local to a macro definition is sometimes not
 | |
| quite powerful enough: sometimes you want to be able to share labels
 | |
| between several macro calls. An example might be a \c{REPEAT} ...
 | |
| \c{UNTIL} loop, in which the expansion of the \c{REPEAT} macro
 | |
| would need to be able to refer to a label which the \c{UNTIL} macro
 | |
| had defined. However, for such a macro you would also want to be
 | |
| able to nest these loops.
 | |
| 
 | |
| NASM provides this level of power by means of a \e{context stack}.
 | |
| The preprocessor maintains a stack of \e{contexts}, each of which is
 | |
| characterized by a name. You add a new context to the stack using
 | |
| the \i\c{%push} directive, and remove one using \i\c{%pop}. You can
 | |
| define labels that are local to a particular context on the stack.
 | |
| 
 | |
| 
 | |
| \S{pushpop} \i\c{%push} and \i\c{%pop}: \I{creating
 | |
| contexts}\I{removing contexts}Creating and Removing Contexts
 | |
| 
 | |
| The \c{%push} directive is used to create a new context and place it
 | |
| on the top of the context stack. \c{%push} requires one argument,
 | |
| which is the name of the context. For example:
 | |
| 
 | |
| \c %push    foobar
 | |
| 
 | |
| This pushes a new context called \c{foobar} on the stack. You can
 | |
| have several contexts on the stack with the same name: they can
 | |
| still be distinguished.
 | |
| 
 | |
| The directive \c{%pop}, requiring no arguments, removes the top
 | |
| context from the context stack and destroys it, along with any
 | |
| labels associated with it.
 | |
| 
 | |
| 
 | |
| \S{ctxlocal} \i{Context-Local Labels}
 | |
| 
 | |
| Just as the usage \c{%%foo} defines a label which is local to the
 | |
| particular macro call in which it is used, the usage \I{%$}\c{%$foo}
 | |
| is used to define a label which is local to the context on the top
 | |
| of the context stack. So the \c{REPEAT} and \c{UNTIL} example given
 | |
| above could be implemented by means of:
 | |
| 
 | |
| \c %macro repeat 0
 | |
| \c
 | |
| \c     %push   repeat
 | |
| \c     %$begin:
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c %macro until 1
 | |
| \c
 | |
| \c         j%-1    %$begin
 | |
| \c     %pop
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| and invoked by means of, for example,
 | |
| 
 | |
| \c         mov     cx,string
 | |
| \c         repeat
 | |
| \c         add     cx,3
 | |
| \c         scasb
 | |
| \c         until   e
 | |
| 
 | |
| which would scan every fourth byte of a string in search of the byte
 | |
| in \c{AL}.
 | |
| 
 | |
| If you need to define, or access, labels local to the context
 | |
| \e{below} the top one on the stack, you can use \I{%$$}\c{%$$foo}, or
 | |
| \c{%$$$foo} for the context below that, and so on.
 | |
| 
 | |
| 
 | |
| \S{ctxdefine} \i{Context-Local Single-Line Macros}
 | |
| 
 | |
| NASM also allows you to define single-line macros which are local to
 | |
| a particular context, in just the same way:
 | |
| 
 | |
| \c %define %$localmac 3
 | |
| 
 | |
| will define the single-line macro \c{%$localmac} to be local to the
 | |
| top context on the stack. Of course, after a subsequent \c{%push},
 | |
| it can then still be accessed by the name \c{%$$localmac}.
 | |
| 
 | |
| 
 | |
| \S{ctxrepl} \i\c{%repl}: \I{renaming contexts}Renaming a Context
 | |
| 
 | |
| If you need to change the name of the top context on the stack (in
 | |
| order, for example, to have it respond differently to \c{%ifctx}),
 | |
| you can execute a \c{%pop} followed by a \c{%push}; but this will
 | |
| have the side effect of destroying all context-local labels and
 | |
| macros associated with the context that was just popped.
 | |
| 
 | |
| NASM provides the directive \c{%repl}, which \e{replaces} a context
 | |
| with a different name, without touching the associated macros and
 | |
| labels. So you could replace the destructive code
 | |
| 
 | |
| \c %pop
 | |
| \c %push   newname
 | |
| 
 | |
| with the non-destructive version \c{%repl newname}.
 | |
| 
 | |
| 
 | |
| \S{blockif} Example Use of the \i{Context Stack}: \i{Block IFs}
 | |
| 
 | |
| This example makes use of almost all the context-stack features,
 | |
| including the conditional-assembly construct \i\c{%ifctx}, to
 | |
| implement a block IF statement as a set of macros.
 | |
| 
 | |
| \c %macro if 1
 | |
| \c
 | |
| \c     %push if
 | |
| \c     j%-1  %$ifnot
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c %macro else 0
 | |
| \c
 | |
| \c   %ifctx if
 | |
| \c         %repl   else
 | |
| \c         jmp     %$ifend
 | |
| \c         %$ifnot:
 | |
| \c   %else
 | |
| \c         %error  "expected `if' before `else'"
 | |
| \c   %endif
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c %macro endif 0
 | |
| \c
 | |
| \c   %ifctx if
 | |
| \c         %$ifnot:
 | |
| \c         %pop
 | |
| \c   %elifctx      else
 | |
| \c         %$ifend:
 | |
| \c         %pop
 | |
| \c   %else
 | |
| \c         %error  "expected `if' or `else' before `endif'"
 | |
| \c   %endif
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This code is more robust than the \c{REPEAT} and \c{UNTIL} macros
 | |
| given in \k{ctxlocal}, because it uses conditional assembly to check
 | |
| that the macros are issued in the right order (for example, not
 | |
| calling \c{endif} before \c{if}) and issues a \c{%error} if they're
 | |
| not.
 | |
| 
 | |
| In addition, the \c{endif} macro has to be able to cope with the two
 | |
| distinct cases of either directly following an \c{if}, or following
 | |
| an \c{else}. It achieves this, again, by using conditional assembly
 | |
| to do different things depending on whether the context on top of
 | |
| the stack is \c{if} or \c{else}.
 | |
| 
 | |
| The \c{else} macro has to preserve the context on the stack, in
 | |
| order to have the \c{%$ifnot} referred to by the \c{if} macro be the
 | |
| same as the one defined by the \c{endif} macro, but has to change
 | |
| the context's name so that \c{endif} will know there was an
 | |
| intervening \c{else}. It does this by the use of \c{%repl}.
 | |
| 
 | |
| A sample usage of these macros might look like:
 | |
| 
 | |
| \c         cmp     ax,bx
 | |
| \c
 | |
| \c         if ae
 | |
| \c                cmp     bx,cx
 | |
| \c
 | |
| \c                if ae
 | |
| \c                        mov     ax,cx
 | |
| \c                else
 | |
| \c                        mov     ax,bx
 | |
| \c                endif
 | |
| \c
 | |
| \c         else
 | |
| \c                cmp     ax,cx
 | |
| \c
 | |
| \c                if ae
 | |
| \c                        mov     ax,cx
 | |
| \c                endif
 | |
| \c
 | |
| \c         endif
 | |
| 
 | |
| The block-\c{IF} macros handle nesting quite happily, by means of
 | |
| pushing another context, describing the inner \c{if}, on top of the
 | |
| one describing the outer \c{if}; thus \c{else} and \c{endif} always
 | |
| refer to the last unmatched \c{if} or \c{else}.
 | |
| 
 | |
| 
 | |
| \H{stdmac} \i{Standard Macros}
 | |
| 
 | |
| NASM defines a set of standard macros, which are already defined
 | |
| when it starts to process any source file. If you really need a
 | |
| program to be assembled with no pre-defined macros, you can use the
 | |
| \i\c{%clear} directive to empty the preprocessor of everything but
 | |
| context-local preprocessor variables and single-line macros.
 | |
| 
 | |
| Most \i{user-level assembler directives} (see \k{directive}) are
 | |
| implemented as macros which invoke primitive directives; these are
 | |
| described in \k{directive}. The rest of the standard macro set is
 | |
| described here.
 | |
| 
 | |
| 
 | |
| \S{stdmacver} \i\c{__NASM_MAJOR__}, \i\c{__NASM_MINOR__},
 | |
| \i\c{__NASM_SUBMINOR__} and \i\c{___NASM_PATCHLEVEL__}: \i{NASM Version}
 | |
| 
 | |
| The single-line macros \c{__NASM_MAJOR__}, \c{__NASM_MINOR__},
 | |
| \c{__NASM_SUBMINOR__} and \c{___NASM_PATCHLEVEL__} expand to the
 | |
| major, minor, subminor and patch level parts of the \i{version
 | |
| number of NASM} being used. So, under NASM 0.98.32p1 for
 | |
| example, \c{__NASM_MAJOR__} would be defined to be 0, \c{__NASM_MINOR__}
 | |
| would be defined as 98, \c{__NASM_SUBMINOR__} would be defined to 32,
 | |
| and \c{___NASM_PATCHLEVEL__} would be defined as 1.
 | |
| 
 | |
| 
 | |
| \S{stdmacverid} \i\c{__NASM_VERSION_ID__}: \i{NASM Version ID}
 | |
| 
 | |
| The single-line macro \c{__NASM_VERSION_ID__} expands to a dword integer
 | |
| representing the full version number of the version of nasm being used.
 | |
| The value is the equivalent to \c{__NASM_MAJOR__}, \c{__NASM_MINOR__},
 | |
| \c{__NASM_SUBMINOR__} and \c{___NASM_PATCHLEVEL__} concatenated to
 | |
| produce a single doubleword. Hence, for 0.98.32p1, the returned number
 | |
| would be equivalent to:
 | |
| 
 | |
| \c         dd      0x00622001
 | |
| 
 | |
| or
 | |
| 
 | |
| \c         db      1,32,98,0
 | |
| 
 | |
| Note that the above lines are generate exactly the same code, the second
 | |
| line is used just to give an indication of the order that the separate
 | |
| values will be present in memory.
 | |
| 
 | |
| 
 | |
| \S{stdmacverstr} \i\c{__NASM_VER__}: \i{NASM Version string}
 | |
| 
 | |
| The single-line macro \c{__NASM_VER__} expands to a string which defines
 | |
| the version number of nasm being used. So, under NASM 0.98.32 for example,
 | |
| 
 | |
| \c         db      __NASM_VER__
 | |
| 
 | |
| would expand to
 | |
| 
 | |
| \c         db      "0.98.32"
 | |
| 
 | |
| 
 | |
| \S{fileline} \i\c{__FILE__} and \i\c{__LINE__}: File Name and Line Number
 | |
| 
 | |
| Like the C preprocessor, NASM allows the user to find out the file
 | |
| name and line number containing the current instruction. The macro
 | |
| \c{__FILE__} expands to a string constant giving the name of the
 | |
| current input file (which may change through the course of assembly
 | |
| if \c{%include} directives are used), and \c{__LINE__} expands to a
 | |
| numeric constant giving the current line number in the input file.
 | |
| 
 | |
| These macros could be used, for example, to communicate debugging
 | |
| information to a macro, since invoking \c{__LINE__} inside a macro
 | |
| definition (either single-line or multi-line) will return the line
 | |
| number of the macro \e{call}, rather than \e{definition}. So to
 | |
| determine where in a piece of code a crash is occurring, for
 | |
| example, one could write a routine \c{stillhere}, which is passed a
 | |
| line number in \c{EAX} and outputs something like `line 155: still
 | |
| here'. You could then write a macro
 | |
| 
 | |
| \c %macro  notdeadyet 0
 | |
| \c
 | |
| \c         push    eax
 | |
| \c         mov     eax,__LINE__
 | |
| \c         call    stillhere
 | |
| \c         pop     eax
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| and then pepper your code with calls to \c{notdeadyet} until you
 | |
| find the crash point.
 | |
| 
 | |
| 
 | |
| \S{bitsm} \i\c{__BITS__}: Current BITS Mode
 | |
| 
 | |
| The \c{__BITS__} standard macro is updated every time that the BITS mode is
 | |
| set using the \c{BITS XX} or \c{[BITS XX]} directive, where XX is a valid mode
 | |
| number of 16, 32 or 64. \c{__BITS__} receives the specified mode number and
 | |
| makes it globally available. This can be very useful for those who utilize
 | |
| mode-dependent macros.
 | |
| 
 | |
| \S{ofmtm} \i\c{__OUTPUT_FORMAT__}: Current Output Format
 | |
| 
 | |
| The \c{__OUTPUT_FORMAT__} standard macro holds the current Output Format,
 | |
| as given by the \c{-f} option or NASM's default. Type \c{nasm -hf} for a
 | |
| list.
 | |
| 
 | |
| \c %ifidn __OUTPUT_FORMAT__, win32
 | |
| \c  %define NEWLINE 13, 10
 | |
| \c %elifidn __OUTPUT_FORMAT__, elf32
 | |
| \c  %define NEWLINE 10
 | |
| \c %endif
 | |
| 
 | |
| 
 | |
| \S{datetime} Assembly Date and Time Macros
 | |
| 
 | |
| NASM provides a variety of macros that represent the timestamp of the
 | |
| assembly session.
 | |
| 
 | |
| \b The \i\c{__DATE__} and \i\c{__TIME__} macros give the assembly date and
 | |
| time as strings, in ISO 8601 format (\c{"YYYY-MM-DD"} and \c{"HH:MM:SS"},
 | |
| respectively.)
 | |
| 
 | |
| \b The \i\c{__DATE_NUM__} and \i\c{__TIME_NUM__} macros give the assembly
 | |
| date and time in numeric form; in the format \c{YYYYMMDD} and
 | |
| \c{HHMMSS} respectively.
 | |
| 
 | |
| \b The \i\c{__UTC_DATE__} and \i\c{__UTC_TIME__} macros give the assembly
 | |
| date and time in universal time (UTC) as strings, in ISO 8601 format
 | |
| (\c{"YYYY-MM-DD"} and \c{"HH:MM:SS"}, respectively.)  If the host
 | |
| platform doesn't provide UTC time, these macros are undefined.
 | |
| 
 | |
| \b The \i\c{__UTC_DATE_NUM__} and \i\c{__UTC_TIME_NUM__} macros give the
 | |
| assembly date and time universal time (UTC) in numeric form; in the
 | |
| format \c{YYYYMMDD} and \c{HHMMSS} respectively.  If the
 | |
| host platform doesn't provide UTC time, these macros are
 | |
| undefined.
 | |
| 
 | |
| \b The \c{__POSIX_TIME__} macro is defined as a number containing the
 | |
| number of seconds since the POSIX epoch, 1 January 1970 00:00:00 UTC;
 | |
| excluding any leap seconds.  This is computed using UTC time if
 | |
| available on the host platform, otherwise it is computed using the
 | |
| local time as if it was UTC.
 | |
| 
 | |
| All instances of time and date macros in the same assembly session
 | |
| produce consistent output.  For example, in an assembly session
 | |
| started at 42 seconds after midnight on January 1, 2010 in Moscow
 | |
| (timezone UTC+3) these macros would have the following values,
 | |
| assuming, of course, a properly configured environment with a correct
 | |
| clock:
 | |
| 
 | |
| \c __DATE__             "2010-01-01"
 | |
| \c __TIME__             "00:00:42"
 | |
| \c __DATE_NUM__         20100101
 | |
| \c __TIME_NUM__         000042
 | |
| \c __UTC_DATE__         "2009-12-31"
 | |
| \c __UTC_TIME__         "21:00:42"
 | |
| \c __UTC_DATE_NUM__     20091231
 | |
| \c __UTC_TIME_NUM__     210042
 | |
| \c __POSIX_TIME__       1262293242
 | |
| 
 | |
| \S{struc} \i\c{STRUC} and \i\c{ENDSTRUC}: \i{Declaring Structure} Data Types
 | |
| 
 | |
| The core of NASM contains no intrinsic means of defining data
 | |
| structures; instead, the preprocessor is sufficiently powerful that
 | |
| data structures can be implemented as a set of macros. The macros
 | |
| \c{STRUC} and \c{ENDSTRUC} are used to define a structure data type.
 | |
| 
 | |
| \c{STRUC} takes one parameter, which is the name of the data type.
 | |
| This name is defined as a symbol with the value zero, and also has
 | |
| the suffix \c{_size} appended to it and is then defined as an
 | |
| \c{EQU} giving the size of the structure. Once \c{STRUC} has been
 | |
| issued, you are defining the structure, and should define fields
 | |
| using the \c{RESB} family of pseudo-instructions, and then invoke
 | |
| \c{ENDSTRUC} to finish the definition.
 | |
| 
 | |
| For example, to define a structure called \c{mytype} containing a
 | |
| longword, a word, a byte and a string of bytes, you might code
 | |
| 
 | |
| \c struc   mytype
 | |
| \c
 | |
| \c   mt_long:      resd    1
 | |
| \c   mt_word:      resw    1
 | |
| \c   mt_byte:      resb    1
 | |
| \c   mt_str:       resb    32
 | |
| \c
 | |
| \c endstruc
 | |
| 
 | |
| The above code defines six symbols: \c{mt_long} as 0 (the offset
 | |
| from the beginning of a \c{mytype} structure to the longword field),
 | |
| \c{mt_word} as 4, \c{mt_byte} as 6, \c{mt_str} as 7, \c{mytype_size}
 | |
| as 39, and \c{mytype} itself as zero.
 | |
| 
 | |
| The reason why the structure type name is defined at zero is a side
 | |
| effect of allowing structures to work with the local label
 | |
| mechanism: if your structure members tend to have the same names in
 | |
| more than one structure, you can define the above structure like this:
 | |
| 
 | |
| \c struc mytype
 | |
| \c
 | |
| \c   .long:        resd    1
 | |
| \c   .word:        resw    1
 | |
| \c   .byte:        resb    1
 | |
| \c   .str:         resb    32
 | |
| \c
 | |
| \c endstruc
 | |
| 
 | |
| This defines the offsets to the structure fields as \c{mytype.long},
 | |
| \c{mytype.word}, \c{mytype.byte} and \c{mytype.str}.
 | |
| 
 | |
| NASM, since it has no \e{intrinsic} structure support, does not
 | |
| support any form of period notation to refer to the elements of a
 | |
| structure once you have one (except the above local-label notation),
 | |
| so code such as \c{mov ax,[mystruc.mt_word]} is not valid.
 | |
| \c{mt_word} is a constant just like any other constant, so the
 | |
| correct syntax is \c{mov ax,[mystruc+mt_word]} or \c{mov
 | |
| ax,[mystruc+mytype.word]}.
 | |
| 
 | |
| 
 | |
| \S{istruc} \i\c{ISTRUC}, \i\c{AT} and \i\c{IEND}: Declaring
 | |
| \i{Instances of Structures}
 | |
| 
 | |
| Having defined a structure type, the next thing you typically want
 | |
| to do is to declare instances of that structure in your data
 | |
| segment. NASM provides an easy way to do this in the \c{ISTRUC}
 | |
| mechanism. To declare a structure of type \c{mytype} in a program,
 | |
| you code something like this:
 | |
| 
 | |
| \c mystruc:
 | |
| \c     istruc mytype
 | |
| \c
 | |
| \c         at mt_long, dd      123456
 | |
| \c         at mt_word, dw      1024
 | |
| \c         at mt_byte, db      'x'
 | |
| \c         at mt_str,  db      'hello, world', 13, 10, 0
 | |
| \c
 | |
| \c     iend
 | |
| 
 | |
| The function of the \c{AT} macro is to make use of the \c{TIMES}
 | |
| prefix to advance the assembly position to the correct point for the
 | |
| specified structure field, and then to declare the specified data.
 | |
| Therefore the structure fields must be declared in the same order as
 | |
| they were specified in the structure definition.
 | |
| 
 | |
| If the data to go in a structure field requires more than one source
 | |
| line to specify, the remaining source lines can easily come after
 | |
| the \c{AT} line. For example:
 | |
| 
 | |
| \c         at mt_str,  db      123,134,145,156,167,178,189
 | |
| \c                     db      190,100,0
 | |
| 
 | |
| Depending on personal taste, you can also omit the code part of the
 | |
| \c{AT} line completely, and start the structure field on the next
 | |
| line:
 | |
| 
 | |
| \c         at mt_str
 | |
| \c                 db      'hello, world'
 | |
| \c                 db      13,10,0
 | |
| 
 | |
| 
 | |
| \S{align} \i\c{ALIGN} and \i\c{ALIGNB}: Data Alignment
 | |
| 
 | |
| The \c{ALIGN} and \c{ALIGNB} macros provides a convenient way to
 | |
| align code or data on a word, longword, paragraph or other boundary.
 | |
| (Some assemblers call this directive \i\c{EVEN}.) The syntax of the
 | |
| \c{ALIGN} and \c{ALIGNB} macros is
 | |
| 
 | |
| \c         align   4               ; align on 4-byte boundary
 | |
| \c         align   16              ; align on 16-byte boundary
 | |
| \c         align   8,db 0          ; pad with 0s rather than NOPs
 | |
| \c         align   4,resb 1        ; align to 4 in the BSS
 | |
| \c         alignb  4               ; equivalent to previous line
 | |
| 
 | |
| Both macros require their first argument to be a power of two; they
 | |
| both compute the number of additional bytes required to bring the
 | |
| length of the current section up to a multiple of that power of two,
 | |
| and then apply the \c{TIMES} prefix to their second argument to
 | |
| perform the alignment.
 | |
| 
 | |
| If the second argument is not specified, the default for \c{ALIGN}
 | |
| is \c{NOP}, and the default for \c{ALIGNB} is \c{RESB 1}. So if the
 | |
| second argument is specified, the two macros are equivalent.
 | |
| Normally, you can just use \c{ALIGN} in code and data sections and
 | |
| \c{ALIGNB} in BSS sections, and never need the second argument
 | |
| except for special purposes.
 | |
| 
 | |
| \c{ALIGN} and \c{ALIGNB}, being simple macros, perform no error
 | |
| checking: they cannot warn you if their first argument fails to be a
 | |
| power of two, or if their second argument generates more than one
 | |
| byte of code. In each of these cases they will silently do the wrong
 | |
| thing.
 | |
| 
 | |
| \c{ALIGNB} (or \c{ALIGN} with a second argument of \c{RESB 1}) can
 | |
| be used within structure definitions:
 | |
| 
 | |
| \c struc mytype2
 | |
| \c
 | |
| \c   mt_byte:
 | |
| \c         resb 1
 | |
| \c         alignb 2
 | |
| \c   mt_word:
 | |
| \c         resw 1
 | |
| \c         alignb 4
 | |
| \c   mt_long:
 | |
| \c         resd 1
 | |
| \c   mt_str:
 | |
| \c         resb 32
 | |
| \c
 | |
| \c endstruc
 | |
| 
 | |
| This will ensure that the structure members are sensibly aligned
 | |
| relative to the base of the structure.
 | |
| 
 | |
| A final caveat: \c{ALIGN} and \c{ALIGNB} work relative to the
 | |
| beginning of the \e{section}, not the beginning of the address space
 | |
| in the final executable. Aligning to a 16-byte boundary when the
 | |
| section you're in is only guaranteed to be aligned to a 4-byte
 | |
| boundary, for example, is a waste of effort. Again, NASM does not
 | |
| check that the section's alignment characteristics are sensible for
 | |
| the use of \c{ALIGN} or \c{ALIGNB}.
 | |
| 
 | |
| 
 | |
| \H{stackrel} \i{Stack Relative Preprocessor Directives}
 | |
| 
 | |
| The following preprocessor directives provide a way to use
 | |
| labels to refer to local variables allocated on the stack.
 | |
| 
 | |
| \b\c{%arg}  (see \k{arg})
 | |
| 
 | |
| \b\c{%stacksize}  (see \k{stacksize})
 | |
| 
 | |
| \b\c{%local}  (see \k{local})
 | |
| 
 | |
| 
 | |
| \S{arg} \i\c{%arg} Directive
 | |
| 
 | |
| The \c{%arg} directive is used to simplify the handling of
 | |
| parameters passed on the stack. Stack based parameter passing
 | |
| is used by many high level languages, including C, C++ and Pascal.
 | |
| 
 | |
| While NASM has macros which attempt to duplicate this
 | |
| functionality (see \k{16cmacro}), the syntax is not particularly
 | |
| convenient to use. and is not TASM compatible. Here is an example
 | |
| which shows the use of \c{%arg} without any external macros:
 | |
| 
 | |
| \c some_function:
 | |
| \c
 | |
| \c     %push     mycontext        ; save the current context
 | |
| \c     %stacksize large           ; tell NASM to use bp
 | |
| \c     %arg      i:word, j_ptr:word
 | |
| \c
 | |
| \c         mov     ax,[i]
 | |
| \c         mov     bx,[j_ptr]
 | |
| \c         add     ax,[bx]
 | |
| \c         ret
 | |
| \c
 | |
| \c     %pop                       ; restore original context
 | |
| 
 | |
| This is similar to the procedure defined in \k{16cmacro} and adds
 | |
| the value in i to the value pointed to by j_ptr and returns the
 | |
| sum in the ax register. See \k{pushpop} for an explanation of
 | |
| \c{push} and \c{pop} and the use of context stacks.
 | |
| 
 | |
| 
 | |
| \S{stacksize} \i\c{%stacksize} Directive
 | |
| 
 | |
| The \c{%stacksize} directive is used in conjunction with the
 | |
| \c{%arg} (see \k{arg}) and the \c{%local} (see \k{local}) directives.
 | |
| It tells NASM the default size to use for subsequent \c{%arg} and
 | |
| \c{%local} directives. The \c{%stacksize} directive takes one
 | |
| required argument which is one of \c{flat}, \c{flat64}, \c{large} or \c{small}.
 | |
| 
 | |
| \c %stacksize flat
 | |
| 
 | |
| This form causes NASM to use stack-based parameter addressing
 | |
| relative to \c{ebp} and it assumes that a near form of call was used
 | |
| to get to this label (i.e. that \c{eip} is on the stack).
 | |
| 
 | |
| \c %stacksize flat64
 | |
| 
 | |
| This form causes NASM to use stack-based parameter addressing
 | |
| relative to \c{rbp} and it assumes that a near form of call was used
 | |
| to get to this label (i.e. that \c{rip} is on the stack).
 | |
| 
 | |
| \c %stacksize large
 | |
| 
 | |
| This form uses \c{bp} to do stack-based parameter addressing and
 | |
| assumes that a far form of call was used to get to this address
 | |
| (i.e. that \c{ip} and \c{cs} are on the stack).
 | |
| 
 | |
| \c %stacksize small
 | |
| 
 | |
| This form also uses \c{bp} to address stack parameters, but it is
 | |
| different from \c{large} because it also assumes that the old value
 | |
| of bp is pushed onto the stack (i.e. it expects an \c{ENTER}
 | |
| instruction). In other words, it expects that \c{bp}, \c{ip} and
 | |
| \c{cs} are on the top of the stack, underneath any local space which
 | |
| may have been allocated by \c{ENTER}. This form is probably most
 | |
| useful when used in combination with the \c{%local} directive
 | |
| (see \k{local}).
 | |
| 
 | |
| 
 | |
| \S{local} \i\c{%local} Directive
 | |
| 
 | |
| The \c{%local} directive is used to simplify the use of local
 | |
| temporary stack variables allocated in a stack frame. Automatic
 | |
| local variables in C are an example of this kind of variable. The
 | |
| \c{%local} directive is most useful when used with the \c{%stacksize}
 | |
| (see \k{stacksize} and is also compatible with the \c{%arg} directive
 | |
| (see \k{arg}). It allows simplified reference to variables on the
 | |
| stack which have been allocated typically by using the \c{ENTER}
 | |
| instruction.
 | |
| \# (see \k{insENTER} for a description of that instruction).
 | |
| An example of its use is the following:
 | |
| 
 | |
| \c silly_swap:
 | |
| \c
 | |
| \c     %push mycontext             ; save the current context
 | |
| \c     %stacksize small            ; tell NASM to use bp
 | |
| \c     %assign %$localsize 0       ; see text for explanation
 | |
| \c     %local old_ax:word, old_dx:word
 | |
| \c
 | |
| \c         enter   %$localsize,0   ; see text for explanation
 | |
| \c         mov     [old_ax],ax     ; swap ax & bx
 | |
| \c         mov     [old_dx],dx     ; and swap dx & cx
 | |
| \c         mov     ax,bx
 | |
| \c         mov     dx,cx
 | |
| \c         mov     bx,[old_ax]
 | |
| \c         mov     cx,[old_dx]
 | |
| \c         leave                   ; restore old bp
 | |
| \c         ret                     ;
 | |
| \c
 | |
| \c     %pop                        ; restore original context
 | |
| 
 | |
| The \c{%$localsize} variable is used internally by the
 | |
| \c{%local} directive and \e{must} be defined within the
 | |
| current context before the \c{%local} directive may be used.
 | |
| Failure to do so will result in one expression syntax error for
 | |
| each \c{%local} variable declared. It then may be used in
 | |
| the construction of an appropriately sized ENTER instruction
 | |
| as shown in the example.
 | |
| 
 | |
| \H{otherpreproc} \i{Other Preprocessor Directives}
 | |
| 
 | |
| NASM also has preprocessor directives which allow access to
 | |
| information from external sources. Currently they include:
 | |
| 
 | |
| The following preprocessor directive is supported to allow NASM to
 | |
| correctly handle output of the cpp C language preprocessor.
 | |
| 
 | |
| \b\c{%line} enables NAsM to correctly handle the output of the cpp
 | |
| C language preprocessor (see \k{line}).
 | |
| 
 | |
| \b\c{%!} enables NASM to read in the value of an environment variable,
 | |
| which can then be used in your program (see \k{getenv}).
 | |
| 
 | |
| \S{line} \i\c{%line} Directive
 | |
| 
 | |
| The \c{%line} directive is used to notify NASM that the input line
 | |
| corresponds to a specific line number in another file.  Typically
 | |
| this other file would be an original source file, with the current
 | |
| NASM input being the output of a pre-processor.  The \c{%line}
 | |
| directive allows NASM to output messages which indicate the line
 | |
| number of the original source file, instead of the file that is being
 | |
| read by NASM.
 | |
| 
 | |
| This preprocessor directive is not generally of use to programmers,
 | |
| by may be of interest to preprocessor authors.  The usage of the
 | |
| \c{%line} preprocessor directive is as follows:
 | |
| 
 | |
| \c %line nnn[+mmm] [filename]
 | |
| 
 | |
| In this directive, \c{nnn} identifies the line of the original source
 | |
| file which this line corresponds to.  \c{mmm} is an optional parameter
 | |
| which specifies a line increment value; each line of the input file
 | |
| read in is considered to correspond to \c{mmm} lines of the original
 | |
| source file.  Finally, \c{filename} is an optional parameter which
 | |
| specifies the file name of the original source file.
 | |
| 
 | |
| After reading a \c{%line} preprocessor directive, NASM will report
 | |
| all file name and line numbers relative to the values specified
 | |
| therein.
 | |
| 
 | |
| 
 | |
| \S{getenv} \i\c{%!}\c{<env>}: Read an environment variable.
 | |
| 
 | |
| The \c{%!<env>} directive makes it possible to read the value of an
 | |
| environment variable at assembly time. This could, for example, be used
 | |
| to store the contents of an environment variable into a string, which
 | |
| could be used at some other point in your code.
 | |
| 
 | |
| For example, suppose that you have an environment variable \c{FOO}, and
 | |
| you want the contents of \c{FOO} to be embedded in your program. You
 | |
| could do that as follows:
 | |
| 
 | |
| \c %defstr FOO    %!FOO
 | |
| 
 | |
| See \k{defstr} for notes on the \c{%defstr} directive.
 | |
| 
 | |
| 
 | |
| \C{directive} \i{Assembler Directives}
 | |
| 
 | |
| NASM, though it attempts to avoid the bureaucracy of assemblers like
 | |
| MASM and TASM, is nevertheless forced to support a \e{few}
 | |
| directives. These are described in this chapter.
 | |
| 
 | |
| NASM's directives come in two types: \I{user-level
 | |
| directives}\e{user-level} directives and \I{primitive
 | |
| directives}\e{primitive} directives. Typically, each directive has a
 | |
| user-level form and a primitive form. In almost all cases, we
 | |
| recommend that users use the user-level forms of the directives,
 | |
| which are implemented as macros which call the primitive forms.
 | |
| 
 | |
| Primitive directives are enclosed in square brackets; user-level
 | |
| directives are not.
 | |
| 
 | |
| In addition to the universal directives described in this chapter,
 | |
| each object file format can optionally supply extra directives in
 | |
| order to control particular features of that file format. These
 | |
| \I{format-specific directives}\e{format-specific} directives are
 | |
| documented along with the formats that implement them, in \k{outfmt}.
 | |
| 
 | |
| 
 | |
| \H{bits} \i\c{BITS}: Specifying Target \i{Processor Mode}
 | |
| 
 | |
| The \c{BITS} directive specifies whether NASM should generate code
 | |
| \I{16-bit mode, versus 32-bit mode}designed to run on a processor
 | |
| operating in 16-bit mode, 32-bit mode or 64-bit mode. The syntax is
 | |
| \c{BITS XX}, where XX is 16, 32 or 64.
 | |
| 
 | |
| In most cases, you should not need to use \c{BITS} explicitly. The
 | |
| \c{aout}, \c{coff}, \c{elf}, \c{macho}, \c{win32} and \c{win64}
 | |
| object formats, which are designed for use in 32-bit or 64-bit
 | |
| operating systems, all cause NASM to select 32-bit or 64-bit mode,
 | |
| respectively, by default. The \c{obj} object format allows you
 | |
| to specify each segment you define as either \c{USE16} or \c{USE32},
 | |
| and NASM will set its operating mode accordingly, so the use of the
 | |
| \c{BITS} directive is once again unnecessary.
 | |
| 
 | |
| The most likely reason for using the \c{BITS} directive is to write
 | |
| 32-bit or 64-bit code in a flat binary file; this is because the \c{bin}
 | |
| output format defaults to 16-bit mode in anticipation of it being
 | |
| used most frequently to write DOS \c{.COM} programs, DOS \c{.SYS}
 | |
| device drivers and boot loader software.
 | |
| 
 | |
| You do \e{not} need to specify \c{BITS 32} merely in order to use
 | |
| 32-bit instructions in a 16-bit DOS program; if you do, the
 | |
| assembler will generate incorrect code because it will be writing
 | |
| code targeted at a 32-bit platform, to be run on a 16-bit one.
 | |
| 
 | |
| When NASM is in \c{BITS 16} mode, instructions which use 32-bit
 | |
| data are prefixed with an 0x66 byte, and those referring to 32-bit
 | |
| addresses have an 0x67 prefix. In \c{BITS 32} mode, the reverse is
 | |
| true: 32-bit instructions require no prefixes, whereas instructions
 | |
| using 16-bit data need an 0x66 and those working on 16-bit addresses
 | |
| need an 0x67.
 | |
| 
 | |
| When NASM is in \c{BITS 64} mode, most instructions operate the same
 | |
| as they do for \c{BITS 32} mode. However, there are 8 more general and
 | |
| SSE registers, and 16-bit addressing is no longer supported.
 | |
| 
 | |
| The default address size is 64 bits; 32-bit addressing can be selected
 | |
| with the 0x67 prefix.  The default operand size is still 32 bits,
 | |
| however, and the 0x66 prefix selects 16-bit operand size.  The \c{REX}
 | |
| prefix is used both to select 64-bit operand size, and to access the
 | |
| new registers. NASM automatically inserts REX prefixes when
 | |
| necessary.
 | |
| 
 | |
| When the \c{REX} prefix is used, the processor does not know how to
 | |
| address the AH, BH, CH or DH (high 8-bit legacy) registers. Instead,
 | |
| it is possible to access the the low 8-bits of the SP, BP SI and DI
 | |
| registers as SPL, BPL, SIL and DIL, respectively; but only when the
 | |
| REX prefix is used.
 | |
| 
 | |
| The \c{BITS} directive has an exactly equivalent primitive form,
 | |
| \c{[BITS 16]}, \c{[BITS 32]} and \c{[BITS 64]}. The user-level form is
 | |
| a macro which has no function other than to call the primitive form.
 | |
| 
 | |
| Note that the space is neccessary, e.g. \c{BITS32} will \e{not} work!
 | |
| 
 | |
| \S{USE16 & USE32} \i\c{USE16} & \i\c{USE32}: Aliases for BITS
 | |
| 
 | |
| The `\c{USE16}' and `\c{USE32}' directives can be used in place of
 | |
| `\c{BITS 16}' and `\c{BITS 32}', for compatibility with other assemblers.
 | |
| 
 | |
| 
 | |
| \H{default} \i\c{DEFAULT}: Change the assembler defaults
 | |
| 
 | |
| The \c{DEFAULT} directive changes the assembler defaults.  Normally,
 | |
| NASM defaults to a mode where the programmer is expected to explicitly
 | |
| specify most features directly.  However, this is occationally
 | |
| obnoxious, as the explicit form is pretty much the only one one wishes
 | |
| to use.
 | |
| 
 | |
| Currently, the only \c{DEFAULT} that is settable is whether or not
 | |
| registerless instructions in 64-bit mode are \c{RIP}-relative or not.
 | |
| By default, they are absolute unless overridden with the \i\c{REL}
 | |
| specifier (see \k{effaddr}).  However, if \c{DEFAULT REL} is
 | |
| specified, \c{REL} is default, unless overridden with the \c{ABS}
 | |
| specifier, \e{except when used with an FS or GS segment override}.
 | |
| 
 | |
| The special handling of \c{FS} and \c{GS} overrides are due to the
 | |
| fact that these registers are generally used as thread pointers or
 | |
| other special functions in 64-bit mode, and generating
 | |
| \c{RIP}-relative addresses would be extremely confusing.
 | |
| 
 | |
| \c{DEFAULT REL} is disabled with \c{DEFAULT ABS}.
 | |
| 
 | |
| \H{section} \i\c{SECTION} or \i\c{SEGMENT}: Changing and \i{Defining
 | |
| Sections}
 | |
| 
 | |
| \I{changing sections}\I{switching between sections}The \c{SECTION}
 | |
| directive (\c{SEGMENT} is an exactly equivalent synonym) changes
 | |
| which section of the output file the code you write will be
 | |
| assembled into. In some object file formats, the number and names of
 | |
| sections are fixed; in others, the user may make up as many as they
 | |
| wish. Hence \c{SECTION} may sometimes give an error message, or may
 | |
| define a new section, if you try to switch to a section that does
 | |
| not (yet) exist.
 | |
| 
 | |
| The Unix object formats, and the \c{bin} object format (but see
 | |
| \k{multisec}, all support
 | |
| the \i{standardized section names} \c{.text}, \c{.data} and \c{.bss}
 | |
| for the code, data and uninitialized-data sections. The \c{obj}
 | |
| format, by contrast, does not recognize these section names as being
 | |
| special, and indeed will strip off the leading period of any section
 | |
| name that has one.
 | |
| 
 | |
| 
 | |
| \S{sectmac} The \i\c{__SECT__} Macro
 | |
| 
 | |
| The \c{SECTION} directive is unusual in that its user-level form
 | |
| functions differently from its primitive form. The primitive form,
 | |
| \c{[SECTION xyz]}, simply switches the current target section to the
 | |
| one given. The user-level form, \c{SECTION xyz}, however, first
 | |
| defines the single-line macro \c{__SECT__} to be the primitive
 | |
| \c{[SECTION]} directive which it is about to issue, and then issues
 | |
| it. So the user-level directive
 | |
| 
 | |
| \c         SECTION .text
 | |
| 
 | |
| expands to the two lines
 | |
| 
 | |
| \c %define __SECT__        [SECTION .text]
 | |
| \c         [SECTION .text]
 | |
| 
 | |
| Users may find it useful to make use of this in their own macros.
 | |
| For example, the \c{writefile} macro defined in \k{mlmacgre} can be
 | |
| usefully rewritten in the following more sophisticated form:
 | |
| 
 | |
| \c %macro  writefile 2+
 | |
| \c
 | |
| \c         [section .data]
 | |
| \c
 | |
| \c   %%str:        db      %2
 | |
| \c   %%endstr:
 | |
| \c
 | |
| \c         __SECT__
 | |
| \c
 | |
| \c         mov     dx,%%str
 | |
| \c         mov     cx,%%endstr-%%str
 | |
| \c         mov     bx,%1
 | |
| \c         mov     ah,0x40
 | |
| \c         int     0x21
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| This form of the macro, once passed a string to output, first
 | |
| switches temporarily to the data section of the file, using the
 | |
| primitive form of the \c{SECTION} directive so as not to modify
 | |
| \c{__SECT__}. It then declares its string in the data section, and
 | |
| then invokes \c{__SECT__} to switch back to \e{whichever} section
 | |
| the user was previously working in. It thus avoids the need, in the
 | |
| previous version of the macro, to include a \c{JMP} instruction to
 | |
| jump over the data, and also does not fail if, in a complicated
 | |
| \c{OBJ} format module, the user could potentially be assembling the
 | |
| code in any of several separate code sections.
 | |
| 
 | |
| 
 | |
| \H{absolute} \i\c{ABSOLUTE}: Defining Absolute Labels
 | |
| 
 | |
| The \c{ABSOLUTE} directive can be thought of as an alternative form
 | |
| of \c{SECTION}: it causes the subsequent code to be directed at no
 | |
| physical section, but at the hypothetical section starting at the
 | |
| given absolute address. The only instructions you can use in this
 | |
| mode are the \c{RESB} family.
 | |
| 
 | |
| \c{ABSOLUTE} is used as follows:
 | |
| 
 | |
| \c absolute 0x1A
 | |
| \c
 | |
| \c     kbuf_chr    resw    1
 | |
| \c     kbuf_free   resw    1
 | |
| \c     kbuf        resw    16
 | |
| 
 | |
| This example describes a section of the PC BIOS data area, at
 | |
| segment address 0x40: the above code defines \c{kbuf_chr} to be
 | |
| 0x1A, \c{kbuf_free} to be 0x1C, and \c{kbuf} to be 0x1E.
 | |
| 
 | |
| The user-level form of \c{ABSOLUTE}, like that of \c{SECTION},
 | |
| redefines the \i\c{__SECT__} macro when it is invoked.
 | |
| 
 | |
| \i\c{STRUC} and \i\c{ENDSTRUC} are defined as macros which use
 | |
| \c{ABSOLUTE} (and also \c{__SECT__}).
 | |
| 
 | |
| \c{ABSOLUTE} doesn't have to take an absolute constant as an
 | |
| argument: it can take an expression (actually, a \i{critical
 | |
| expression}: see \k{crit}) and it can be a value in a segment. For
 | |
| example, a TSR can re-use its setup code as run-time BSS like this:
 | |
| 
 | |
| \c         org     100h               ; it's a .COM program
 | |
| \c
 | |
| \c         jmp     setup              ; setup code comes last
 | |
| \c
 | |
| \c         ; the resident part of the TSR goes here
 | |
| \c setup:
 | |
| \c         ; now write the code that installs the TSR here
 | |
| \c
 | |
| \c absolute setup
 | |
| \c
 | |
| \c runtimevar1     resw    1
 | |
| \c runtimevar2     resd    20
 | |
| \c
 | |
| \c tsr_end:
 | |
| 
 | |
| This defines some variables `on top of' the setup code, so that
 | |
| after the setup has finished running, the space it took up can be
 | |
| re-used as data storage for the running TSR. The symbol `tsr_end'
 | |
| can be used to calculate the total size of the part of the TSR that
 | |
| needs to be made resident.
 | |
| 
 | |
| 
 | |
| \H{extern} \i\c{EXTERN}: \i{Importing Symbols} from Other Modules
 | |
| 
 | |
| \c{EXTERN} is similar to the MASM directive \c{EXTRN} and the C
 | |
| keyword \c{extern}: it is used to declare a symbol which is not
 | |
| defined anywhere in the module being assembled, but is assumed to be
 | |
| defined in some other module and needs to be referred to by this
 | |
| one. Not every object-file format can support external variables:
 | |
| the \c{bin} format cannot.
 | |
| 
 | |
| The \c{EXTERN} directive takes as many arguments as you like. Each
 | |
| argument is the name of a symbol:
 | |
| 
 | |
| \c extern  _printf
 | |
| \c extern  _sscanf,_fscanf
 | |
| 
 | |
| Some object-file formats provide extra features to the \c{EXTERN}
 | |
| directive. In all cases, the extra features are used by suffixing a
 | |
| colon to the symbol name followed by object-format specific text.
 | |
| For example, the \c{obj} format allows you to declare that the
 | |
| default segment base of an external should be the group \c{dgroup}
 | |
| by means of the directive
 | |
| 
 | |
| \c extern  _variable:wrt dgroup
 | |
| 
 | |
| The primitive form of \c{EXTERN} differs from the user-level form
 | |
| only in that it can take only one argument at a time: the support
 | |
| for multiple arguments is implemented at the preprocessor level.
 | |
| 
 | |
| You can declare the same variable as \c{EXTERN} more than once: NASM
 | |
| will quietly ignore the second and later redeclarations. You can't
 | |
| declare a variable as \c{EXTERN} as well as something else, though.
 | |
| 
 | |
| 
 | |
| \H{global} \i\c{GLOBAL}: \i{Exporting Symbols} to Other Modules
 | |
| 
 | |
| \c{GLOBAL} is the other end of \c{EXTERN}: if one module declares a
 | |
| symbol as \c{EXTERN} and refers to it, then in order to prevent
 | |
| linker errors, some other module must actually \e{define} the
 | |
| symbol and declare it as \c{GLOBAL}. Some assemblers use the name
 | |
| \i\c{PUBLIC} for this purpose.
 | |
| 
 | |
| The \c{GLOBAL} directive applying to a symbol must appear \e{before}
 | |
| the definition of the symbol.
 | |
| 
 | |
| \c{GLOBAL} uses the same syntax as \c{EXTERN}, except that it must
 | |
| refer to symbols which \e{are} defined in the same module as the
 | |
| \c{GLOBAL} directive. For example:
 | |
| 
 | |
| \c global _main
 | |
| \c _main:
 | |
| \c         ; some code
 | |
| 
 | |
| \c{GLOBAL}, like \c{EXTERN}, allows object formats to define private
 | |
| extensions by means of a colon. The \c{elf} object format, for
 | |
| example, lets you specify whether global data items are functions or
 | |
| data:
 | |
| 
 | |
| \c global  hashlookup:function, hashtable:data
 | |
| 
 | |
| Like \c{EXTERN}, the primitive form of \c{GLOBAL} differs from the
 | |
| user-level form only in that it can take only one argument at a
 | |
| time.
 | |
| 
 | |
| 
 | |
| \H{common} \i\c{COMMON}: Defining Common Data Areas
 | |
| 
 | |
| The \c{COMMON} directive is used to declare \i\e{common variables}.
 | |
| A common variable is much like a global variable declared in the
 | |
| uninitialized data section, so that
 | |
| 
 | |
| \c common  intvar  4
 | |
| 
 | |
| is similar in function to
 | |
| 
 | |
| \c global  intvar
 | |
| \c section .bss
 | |
| \c
 | |
| \c intvar  resd    1
 | |
| 
 | |
| The difference is that if more than one module defines the same
 | |
| common variable, then at link time those variables will be
 | |
| \e{merged}, and references to \c{intvar} in all modules will point
 | |
| at the same piece of memory.
 | |
| 
 | |
| Like \c{GLOBAL} and \c{EXTERN}, \c{COMMON} supports object-format
 | |
| specific extensions. For example, the \c{obj} format allows common
 | |
| variables to be NEAR or FAR, and the \c{elf} format allows you to
 | |
| specify the alignment requirements of a common variable:
 | |
| 
 | |
| \c common  commvar  4:near  ; works in OBJ
 | |
| \c common  intarray 100:4   ; works in ELF: 4 byte aligned
 | |
| 
 | |
| Once again, like \c{EXTERN} and \c{GLOBAL}, the primitive form of
 | |
| \c{COMMON} differs from the user-level form only in that it can take
 | |
| only one argument at a time.
 | |
| 
 | |
| 
 | |
| \H{CPU} \i\c{CPU}: Defining CPU Dependencies
 | |
| 
 | |
| The \i\c{CPU} directive restricts assembly to those instructions which
 | |
| are available on the specified CPU.
 | |
| 
 | |
| Options are:
 | |
| 
 | |
| \b\c{CPU 8086}          Assemble only 8086 instruction set
 | |
| 
 | |
| \b\c{CPU 186}           Assemble instructions up to the 80186 instruction set
 | |
| 
 | |
| \b\c{CPU 286}           Assemble instructions up to the 286 instruction set
 | |
| 
 | |
| \b\c{CPU 386}           Assemble instructions up to the 386 instruction set
 | |
| 
 | |
| \b\c{CPU 486}           486 instruction set
 | |
| 
 | |
| \b\c{CPU 586}           Pentium instruction set
 | |
| 
 | |
| \b\c{CPU PENTIUM}       Same as 586
 | |
| 
 | |
| \b\c{CPU 686}           P6 instruction set
 | |
| 
 | |
| \b\c{CPU PPRO}          Same as 686
 | |
| 
 | |
| \b\c{CPU P2}            Same as 686
 | |
| 
 | |
| \b\c{CPU P3}            Pentium III (Katmai) instruction sets
 | |
| 
 | |
| \b\c{CPU KATMAI}        Same as P3
 | |
| 
 | |
| \b\c{CPU P4}            Pentium 4 (Willamette) instruction set
 | |
| 
 | |
| \b\c{CPU WILLAMETTE}    Same as P4
 | |
| 
 | |
| \b\c{CPU PRESCOTT}      Prescott instruction set
 | |
| 
 | |
| \b\c{CPU X64}           x86-64 (x64/AMD64/Intel 64) instruction set
 | |
| 
 | |
| \b\c{CPU IA64}          IA64 CPU (in x86 mode) instruction set
 | |
| 
 | |
| All options are case insensitive.  All instructions will be selected
 | |
| only if they apply to the selected CPU or lower.  By default, all
 | |
| instructions are available.
 | |
| 
 | |
| 
 | |
| \H{FLOAT} \i\c{FLOAT}: Handling of \I{floating-point, constants}floating-point constants
 | |
| 
 | |
| By default, floating-point constants are rounded to nearest, and IEEE
 | |
| denormals are supported.  The following options can be set to alter
 | |
| this behaviour:
 | |
| 
 | |
| \b\c{FLOAT DAZ}         Flush denormals to zero
 | |
| 
 | |
| \b\c{FLOAT NODAZ}       Do not flush denormals to zero (default)
 | |
| 
 | |
| \b\c{FLOAT NEAR}        Round to nearest (default)
 | |
| 
 | |
| \b\c{FLOAT UP}          Round up (toward +Infinity)
 | |
| 
 | |
| \b\c{FLOAT DOWN}        Round down (toward -Infinity)
 | |
| 
 | |
| \b\c{FLOAT ZERO}        Round toward zero
 | |
| 
 | |
| \b\c{FLOAT DEFAULT}     Restore default settings
 | |
| 
 | |
| The standard macros \i\c{__FLOAT_DAZ__}, \i\c{__FLOAT_ROUND__}, and
 | |
| \i\c{__FLOAT__} contain the current state, as long as the programmer
 | |
| has avoided the use of the brackeded primitive form, (\c{[FLOAT]}).
 | |
| 
 | |
| \c{__FLOAT__} contains the full set of floating-point settings; this
 | |
| value can be saved away and invoked later to restore the setting.
 | |
| 
 | |
| 
 | |
| \C{outfmt} \i{Output Formats}
 | |
| 
 | |
| NASM is a portable assembler, designed to be able to compile on any
 | |
| ANSI C-supporting platform and produce output to run on a variety of
 | |
| Intel x86 operating systems. For this reason, it has a large number
 | |
| of available output formats, selected using the \i\c{-f} option on
 | |
| the NASM \i{command line}. Each of these formats, along with its
 | |
| extensions to the base NASM syntax, is detailed in this chapter.
 | |
| 
 | |
| As stated in \k{opt-o}, NASM chooses a \i{default name} for your
 | |
| output file based on the input file name and the chosen output
 | |
| format. This will be generated by removing the \i{extension}
 | |
| (\c{.asm}, \c{.s}, or whatever you like to use) from the input file
 | |
| name, and substituting an extension defined by the output format.
 | |
| The extensions are given with each format below.
 | |
| 
 | |
| 
 | |
| \H{binfmt} \i\c{bin}: \i{Flat-Form Binary}\I{pure binary} Output
 | |
| 
 | |
| The \c{bin} format does not produce object files: it generates
 | |
| nothing in the output file except the code you wrote. Such `pure
 | |
| binary' files are used by \i{MS-DOS}: \i\c{.COM} executables and
 | |
| \i\c{.SYS} device drivers are pure binary files. Pure binary output
 | |
| is also useful for \i{operating system} and \i{boot loader}
 | |
| development.
 | |
| 
 | |
| The \c{bin} format supports \i{multiple section names}. For details of
 | |
| how nasm handles sections in the \c{bin} format, see \k{multisec}.
 | |
| 
 | |
| Using the \c{bin} format puts NASM by default into 16-bit mode (see
 | |
| \k{bits}). In order to use \c{bin} to write 32-bit or 64-bit code,
 | |
| such as an OS kernel, you need to explicitly issue the \I\c{BITS}\c{BITS 32}
 | |
| or \I\c{BITS}\c{BITS 64} directive.
 | |
| 
 | |
| \c{bin} has no default output file name extension: instead, it
 | |
| leaves your file name as it is once the original extension has been
 | |
| removed. Thus, the default is for NASM to assemble \c{binprog.asm}
 | |
| into a binary file called \c{binprog}.
 | |
| 
 | |
| 
 | |
| \S{org} \i\c{ORG}: Binary File \i{Program Origin}
 | |
| 
 | |
| The \c{bin} format provides an additional directive to the list
 | |
| given in \k{directive}: \c{ORG}. The function of the \c{ORG}
 | |
| directive is to specify the origin address which NASM will assume
 | |
| the program begins at when it is loaded into memory.
 | |
| 
 | |
| For example, the following code will generate the longword
 | |
| \c{0x00000104}:
 | |
| 
 | |
| \c         org     0x100
 | |
| \c         dd      label
 | |
| \c label:
 | |
| 
 | |
| Unlike the \c{ORG} directive provided by MASM-compatible assemblers,
 | |
| which allows you to jump around in the object file and overwrite
 | |
| code you have already generated, NASM's \c{ORG} does exactly what
 | |
| the directive says: \e{origin}. Its sole function is to specify one
 | |
| offset which is added to all internal address references within the
 | |
| section; it does not permit any of the trickery that MASM's version
 | |
| does. See \k{proborg} for further comments.
 | |
| 
 | |
| 
 | |
| \S{binseg} \c{bin} Extensions to the \c{SECTION}
 | |
| Directive\I{SECTION, bin extensions to}
 | |
| 
 | |
| The \c{bin} output format extends the \c{SECTION} (or \c{SEGMENT})
 | |
| directive to allow you to specify the alignment requirements of
 | |
| segments. This is done by appending the \i\c{ALIGN} qualifier to the
 | |
| end of the section-definition line. For example,
 | |
| 
 | |
| \c section .data   align=16
 | |
| 
 | |
| switches to the section \c{.data} and also specifies that it must be
 | |
| aligned on a 16-byte boundary.
 | |
| 
 | |
| The parameter to \c{ALIGN} specifies how many low bits of the
 | |
| section start address must be forced to zero. The alignment value
 | |
| given may be any power of two.\I{section alignment, in
 | |
| bin}\I{segment alignment, in bin}\I{alignment, in bin sections}
 | |
| 
 | |
| 
 | |
| \S{multisec} \i\c{Multisection}\I{bin, multisection} support for the BIN format.
 | |
| 
 | |
| The \c{bin} format allows the use of multiple sections, of arbitrary names, 
 | |
| besides the "known" \c{.text}, \c{.data}, and \c{.bss} names.
 | |
| 
 | |
| \b Sections may be designated \i\c{progbits} or \i\c{nobits}. Default 
 | |
| is \c{progbits} (except \c{.bss}, which defaults to \c{nobits}, 
 | |
| of course).
 | |
| 
 | |
| \b Sections can be aligned at a specified boundary following the previous 
 | |
| section with \c{align=}, or at an arbitrary byte-granular position with 
 | |
| \i\c{start=}.
 | |
| 
 | |
| \b Sections can be given a virtual start address, which will be used 
 | |
| for the calculation of all memory references within that section 
 | |
| with \i\c{vstart=}.
 | |
| 
 | |
| \b Sections can be ordered using \i\c{follows=}\c{<section>} or 
 | |
| \i\c{vfollows=}\c{<section>} as an alternative to specifying an explicit 
 | |
| start address.
 | |
| 
 | |
| \b Arguments to \c{org}, \c{start}, \c{vstart}, and \c{align=} are 
 | |
| critical expressions. See \k{crit}. E.g. \c{align=(1 << ALIGN_SHIFT)} 
 | |
| - \c{ALIGN_SHIFT} must be defined before it is used here.
 | |
| 
 | |
| \b Any code which comes before an explicit \c{SECTION} directive
 | |
| is directed by default into the \c{.text} section.
 | |
| 
 | |
| \b If an \c{ORG} statement is not given, \c{ORG 0} is used 
 | |
| by default.
 | |
| 
 | |
| \b The \c{.bss} section will be placed after the last \c{progbits} 
 | |
| section, unless \c{start=}, \c{vstart=}, \c{follows=}, or \c{vfollows=} 
 | |
| has been specified.
 | |
| 
 | |
| \b All sections are aligned on dword boundaries, unless a different 
 | |
| alignment has been specified.
 | |
| 
 | |
| \b Sections may not overlap.
 | |
| 
 | |
| \b NASM creates the \c{section.<secname>.start} for each section, 
 | |
| which may be used in your code.
 | |
| 
 | |
| \S{map}\i{Map files}
 | |
| 
 | |
| Map files can be generated in \c{-f bin} format by means of the \c{[map]} 
 | |
| option. Map types of \c{all} (default), \c{brief}, \c{sections}, \c{segments}, 
 | |
| or \c{symbols} may be specified. Output may be directed to \c{stdout} 
 | |
| (default), \c{stderr}, or a specified file. E.g.
 | |
| \c{[map symbols myfile.map]}. No "user form" exists, the square
 | |
| brackets must be used.
 | |
| 
 | |
| 
 | |
| \H{objfmt} \i\c{obj}: \i{Microsoft OMF}\I{OMF} Object Files
 | |
| 
 | |
| The \c{obj} file format (NASM calls it \c{obj} rather than \c{omf}
 | |
| for historical reasons) is the one produced by \i{MASM} and
 | |
| \i{TASM}, which is typically fed to 16-bit DOS linkers to produce
 | |
| \i\c{.EXE} files. It is also the format used by \i{OS/2}.
 | |
| 
 | |
| \c{obj} provides a default output file-name extension of \c{.obj}.
 | |
| 
 | |
| \c{obj} is not exclusively a 16-bit format, though: NASM has full
 | |
| support for the 32-bit extensions to the format. In particular,
 | |
| 32-bit \c{obj} format files are used by \i{Borland's Win32
 | |
| compilers}, instead of using Microsoft's newer \i\c{win32} object
 | |
| file format.
 | |
| 
 | |
| The \c{obj} format does not define any special segment names: you
 | |
| can call your segments anything you like. Typical names for segments
 | |
| in \c{obj} format files are \c{CODE}, \c{DATA} and \c{BSS}.
 | |
| 
 | |
| If your source file contains code before specifying an explicit
 | |
| \c{SEGMENT} directive, then NASM will invent its own segment called
 | |
| \i\c{__NASMDEFSEG} for you.
 | |
| 
 | |
| When you define a segment in an \c{obj} file, NASM defines the
 | |
| segment name as a symbol as well, so that you can access the segment
 | |
| address of the segment. So, for example:
 | |
| 
 | |
| \c segment data
 | |
| \c
 | |
| \c dvar:   dw      1234
 | |
| \c
 | |
| \c segment code
 | |
| \c
 | |
| \c function:
 | |
| \c         mov     ax,data         ; get segment address of data
 | |
| \c         mov     ds,ax           ; and move it into DS
 | |
| \c         inc     word [dvar]     ; now this reference will work
 | |
| \c         ret
 | |
| 
 | |
| The \c{obj} format also enables the use of the \i\c{SEG} and
 | |
| \i\c{WRT} operators, so that you can write code which does things
 | |
| like
 | |
| 
 | |
| \c extern  foo
 | |
| \c
 | |
| \c       mov   ax,seg foo            ; get preferred segment of foo
 | |
| \c       mov   ds,ax
 | |
| \c       mov   ax,data               ; a different segment
 | |
| \c       mov   es,ax
 | |
| \c       mov   ax,[ds:foo]           ; this accesses `foo'
 | |
| \c       mov   [es:foo wrt data],bx  ; so does this
 | |
| 
 | |
| 
 | |
| \S{objseg} \c{obj} Extensions to the \c{SEGMENT}
 | |
| Directive\I{SEGMENT, obj extensions to}
 | |
| 
 | |
| The \c{obj} output format extends the \c{SEGMENT} (or \c{SECTION})
 | |
| directive to allow you to specify various properties of the segment
 | |
| you are defining. This is done by appending extra qualifiers to the
 | |
| end of the segment-definition line. For example,
 | |
| 
 | |
| \c segment code private align=16
 | |
| 
 | |
| defines the segment \c{code}, but also declares it to be a private
 | |
| segment, and requires that the portion of it described in this code
 | |
| module must be aligned on a 16-byte boundary.
 | |
| 
 | |
| The available qualifiers are:
 | |
| 
 | |
| \b \i\c{PRIVATE}, \i\c{PUBLIC}, \i\c{COMMON} and \i\c{STACK} specify
 | |
| the combination characteristics of the segment. \c{PRIVATE} segments
 | |
| do not get combined with any others by the linker; \c{PUBLIC} and
 | |
| \c{STACK} segments get concatenated together at link time; and
 | |
| \c{COMMON} segments all get overlaid on top of each other rather
 | |
| than stuck end-to-end.
 | |
| 
 | |
| \b \i\c{ALIGN} is used, as shown above, to specify how many low bits
 | |
| of the segment start address must be forced to zero. The alignment
 | |
| value given may be any power of two from 1 to 4096; in reality, the
 | |
| only values supported are 1, 2, 4, 16, 256 and 4096, so if 8 is
 | |
| specified it will be rounded up to 16, and 32, 64 and 128 will all
 | |
| be rounded up to 256, and so on. Note that alignment to 4096-byte
 | |
| boundaries is a \i{PharLap} extension to the format and may not be
 | |
| supported by all linkers.\I{section alignment, in OBJ}\I{segment
 | |
| alignment, in OBJ}\I{alignment, in OBJ sections}
 | |
| 
 | |
| \b \i\c{CLASS} can be used to specify the segment class; this feature
 | |
| indicates to the linker that segments of the same class should be
 | |
| placed near each other in the output file. The class name can be any
 | |
| word, e.g. \c{CLASS=CODE}.
 | |
| 
 | |
| \b \i\c{OVERLAY}, like \c{CLASS}, is specified with an arbitrary word
 | |
| as an argument, and provides overlay information to an
 | |
| overlay-capable linker.
 | |
| 
 | |
| \b Segments can be declared as \i\c{USE16} or \i\c{USE32}, which has
 | |
| the effect of recording the choice in the object file and also
 | |
| ensuring that NASM's default assembly mode when assembling in that
 | |
| segment is 16-bit or 32-bit respectively.
 | |
| 
 | |
| \b When writing \i{OS/2} object files, you should declare 32-bit
 | |
| segments as \i\c{FLAT}, which causes the default segment base for
 | |
| anything in the segment to be the special group \c{FLAT}, and also
 | |
| defines the group if it is not already defined.
 | |
| 
 | |
| \b The \c{obj} file format also allows segments to be declared as
 | |
| having a pre-defined absolute segment address, although no linkers
 | |
| are currently known to make sensible use of this feature;
 | |
| nevertheless, NASM allows you to declare a segment such as
 | |
| \c{SEGMENT SCREEN ABSOLUTE=0xB800} if you need to. The \i\c{ABSOLUTE}
 | |
| and \c{ALIGN} keywords are mutually exclusive.
 | |
| 
 | |
| NASM's default segment attributes are \c{PUBLIC}, \c{ALIGN=1}, no
 | |
| class, no overlay, and \c{USE16}.
 | |
| 
 | |
| 
 | |
| \S{group} \i\c{GROUP}: Defining Groups of Segments\I{segments, groups of}
 | |
| 
 | |
| The \c{obj} format also allows segments to be grouped, so that a
 | |
| single segment register can be used to refer to all the segments in
 | |
| a group. NASM therefore supplies the \c{GROUP} directive, whereby
 | |
| you can code
 | |
| 
 | |
| \c segment data
 | |
| \c
 | |
| \c         ; some data
 | |
| \c
 | |
| \c segment bss
 | |
| \c
 | |
| \c         ; some uninitialized data
 | |
| \c
 | |
| \c group dgroup data bss
 | |
| 
 | |
| which will define a group called \c{dgroup} to contain the segments
 | |
| \c{data} and \c{bss}. Like \c{SEGMENT}, \c{GROUP} causes the group
 | |
| name to be defined as a symbol, so that you can refer to a variable
 | |
| \c{var} in the \c{data} segment as \c{var wrt data} or as \c{var wrt
 | |
| dgroup}, depending on which segment value is currently in your
 | |
| segment register.
 | |
| 
 | |
| If you just refer to \c{var}, however, and \c{var} is declared in a
 | |
| segment which is part of a group, then NASM will default to giving
 | |
| you the offset of \c{var} from the beginning of the \e{group}, not
 | |
| the \e{segment}. Therefore \c{SEG var}, also, will return the group
 | |
| base rather than the segment base.
 | |
| 
 | |
| NASM will allow a segment to be part of more than one group, but
 | |
| will generate a warning if you do this. Variables declared in a
 | |
| segment which is part of more than one group will default to being
 | |
| relative to the first group that was defined to contain the segment.
 | |
| 
 | |
| A group does not have to contain any segments; you can still make
 | |
| \c{WRT} references to a group which does not contain the variable
 | |
| you are referring to. OS/2, for example, defines the special group
 | |
| \c{FLAT} with no segments in it.
 | |
| 
 | |
| 
 | |
| \S{uppercase} \i\c{UPPERCASE}: Disabling Case Sensitivity in Output
 | |
| 
 | |
| Although NASM itself is \i{case sensitive}, some OMF linkers are
 | |
| not; therefore it can be useful for NASM to output single-case
 | |
| object files. The \c{UPPERCASE} format-specific directive causes all
 | |
| segment, group and symbol names that are written to the object file
 | |
| to be forced to upper case just before being written. Within a
 | |
| source file, NASM is still case-sensitive; but the object file can
 | |
| be written entirely in upper case if desired.
 | |
| 
 | |
| \c{UPPERCASE} is used alone on a line; it requires no parameters.
 | |
| 
 | |
| 
 | |
| \S{import} \i\c{IMPORT}: Importing DLL Symbols\I{DLL symbols,
 | |
| importing}\I{symbols, importing from DLLs}
 | |
| 
 | |
| The \c{IMPORT} format-specific directive defines a symbol to be
 | |
| imported from a DLL, for use if you are writing a DLL's \i{import
 | |
| library} in NASM. You still need to declare the symbol as \c{EXTERN}
 | |
| as well as using the \c{IMPORT} directive.
 | |
| 
 | |
| The \c{IMPORT} directive takes two required parameters, separated by
 | |
| white space, which are (respectively) the name of the symbol you
 | |
| wish to import and the name of the library you wish to import it
 | |
| from. For example:
 | |
| 
 | |
| \c     import  WSAStartup wsock32.dll
 | |
| 
 | |
| A third optional parameter gives the name by which the symbol is
 | |
| known in the library you are importing it from, in case this is not
 | |
| the same as the name you wish the symbol to be known by to your code
 | |
| once you have imported it. For example:
 | |
| 
 | |
| \c     import  asyncsel wsock32.dll WSAAsyncSelect
 | |
| 
 | |
| 
 | |
| \S{export} \i\c{EXPORT}: Exporting DLL Symbols\I{DLL symbols,
 | |
| exporting}\I{symbols, exporting from DLLs}
 | |
| 
 | |
| The \c{EXPORT} format-specific directive defines a global symbol to
 | |
| be exported as a DLL symbol, for use if you are writing a DLL in
 | |
| NASM. You still need to declare the symbol as \c{GLOBAL} as well as
 | |
| using the \c{EXPORT} directive.
 | |
| 
 | |
| \c{EXPORT} takes one required parameter, which is the name of the
 | |
| symbol you wish to export, as it was defined in your source file. An
 | |
| optional second parameter (separated by white space from the first)
 | |
| gives the \e{external} name of the symbol: the name by which you
 | |
| wish the symbol to be known to programs using the DLL. If this name
 | |
| is the same as the internal name, you may leave the second parameter
 | |
| off.
 | |
| 
 | |
| Further parameters can be given to define attributes of the exported
 | |
| symbol. These parameters, like the second, are separated by white
 | |
| space. If further parameters are given, the external name must also
 | |
| be specified, even if it is the same as the internal name. The
 | |
| available attributes are:
 | |
| 
 | |
| \b \c{resident} indicates that the exported name is to be kept
 | |
| resident by the system loader. This is an optimisation for
 | |
| frequently used symbols imported by name.
 | |
| 
 | |
| \b \c{nodata} indicates that the exported symbol is a function which
 | |
| does not make use of any initialized data.
 | |
| 
 | |
| \b \c{parm=NNN}, where \c{NNN} is an integer, sets the number of
 | |
| parameter words for the case in which the symbol is a call gate
 | |
| between 32-bit and 16-bit segments.
 | |
| 
 | |
| \b An attribute which is just a number indicates that the symbol
 | |
| should be exported with an identifying number (ordinal), and gives
 | |
| the desired number.
 | |
| 
 | |
| For example:
 | |
| 
 | |
| \c     export  myfunc
 | |
| \c     export  myfunc TheRealMoreFormalLookingFunctionName
 | |
| \c     export  myfunc myfunc 1234  ; export by ordinal
 | |
| \c     export  myfunc myfunc resident parm=23 nodata
 | |
| 
 | |
| 
 | |
| \S{dotdotstart} \i\c{..start}: Defining the \i{Program Entry
 | |
| Point}
 | |
| 
 | |
| \c{OMF} linkers require exactly one of the object files being linked to
 | |
| define the program entry point, where execution will begin when the
 | |
| program is run. If the object file that defines the entry point is
 | |
| assembled using NASM, you specify the entry point by declaring the
 | |
| special symbol \c{..start} at the point where you wish execution to
 | |
| begin.
 | |
| 
 | |
| 
 | |
| \S{objextern} \c{obj} Extensions to the \c{EXTERN}
 | |
| Directive\I{EXTERN, obj extensions to}
 | |
| 
 | |
| If you declare an external symbol with the directive
 | |
| 
 | |
| \c     extern  foo
 | |
| 
 | |
| then references such as \c{mov ax,foo} will give you the offset of
 | |
| \c{foo} from its preferred segment base (as specified in whichever
 | |
| module \c{foo} is actually defined in). So to access the contents of
 | |
| \c{foo} you will usually need to do something like
 | |
| 
 | |
| \c         mov     ax,seg foo      ; get preferred segment base
 | |
| \c         mov     es,ax           ; move it into ES
 | |
| \c         mov     ax,[es:foo]     ; and use offset `foo' from it
 | |
| 
 | |
| This is a little unwieldy, particularly if you know that an external
 | |
| is going to be accessible from a given segment or group, say
 | |
| \c{dgroup}. So if \c{DS} already contained \c{dgroup}, you could
 | |
| simply code
 | |
| 
 | |
| \c         mov     ax,[foo wrt dgroup]
 | |
| 
 | |
| However, having to type this every time you want to access \c{foo}
 | |
| can be a pain; so NASM allows you to declare \c{foo} in the
 | |
| alternative form
 | |
| 
 | |
| \c     extern  foo:wrt dgroup
 | |
| 
 | |
| This form causes NASM to pretend that the preferred segment base of
 | |
| \c{foo} is in fact \c{dgroup}; so the expression \c{seg foo} will
 | |
| now return \c{dgroup}, and the expression \c{foo} is equivalent to
 | |
| \c{foo wrt dgroup}.
 | |
| 
 | |
| This \I{default-WRT mechanism}default-\c{WRT} mechanism can be used
 | |
| to make externals appear to be relative to any group or segment in
 | |
| your program. It can also be applied to common variables: see
 | |
| \k{objcommon}.
 | |
| 
 | |
| 
 | |
| \S{objcommon} \c{obj} Extensions to the \c{COMMON}
 | |
| Directive\I{COMMON, obj extensions to}
 | |
| 
 | |
| The \c{obj} format allows common variables to be either near\I{near
 | |
| common variables} or far\I{far common variables}; NASM allows you to
 | |
| specify which your variables should be by the use of the syntax
 | |
| 
 | |
| \c common  nearvar 2:near   ; `nearvar' is a near common
 | |
| \c common  farvar  10:far   ; and `farvar' is far
 | |
| 
 | |
| Far common variables may be greater in size than 64Kb, and so the
 | |
| OMF specification says that they are declared as a number of
 | |
| \e{elements} of a given size. So a 10-byte far common variable could
 | |
| be declared as ten one-byte elements, five two-byte elements, two
 | |
| five-byte elements or one ten-byte element.
 | |
| 
 | |
| Some \c{OMF} linkers require the \I{element size, in common
 | |
| variables}\I{common variables, element size}element size, as well as
 | |
| the variable size, to match when resolving common variables declared
 | |
| in more than one module. Therefore NASM must allow you to specify
 | |
| the element size on your far common variables. This is done by the
 | |
| following syntax:
 | |
| 
 | |
| \c common  c_5by2  10:far 5        ; two five-byte elements
 | |
| \c common  c_2by5  10:far 2        ; five two-byte elements
 | |
| 
 | |
| If no element size is specified, the default is 1. Also, the \c{FAR}
 | |
| keyword is not required when an element size is specified, since
 | |
| only far commons may have element sizes at all. So the above
 | |
| declarations could equivalently be
 | |
| 
 | |
| \c common  c_5by2  10:5            ; two five-byte elements
 | |
| \c common  c_2by5  10:2            ; five two-byte elements
 | |
| 
 | |
| In addition to these extensions, the \c{COMMON} directive in \c{obj}
 | |
| also supports default-\c{WRT} specification like \c{EXTERN} does
 | |
| (explained in \k{objextern}). So you can also declare things like
 | |
| 
 | |
| \c common  foo     10:wrt dgroup
 | |
| \c common  bar     16:far 2:wrt data
 | |
| \c common  baz     24:wrt data:6
 | |
| 
 | |
| 
 | |
| \H{win32fmt} \i\c{win32}: Microsoft Win32 Object Files
 | |
| 
 | |
| The \c{win32} output format generates Microsoft Win32 object files,
 | |
| suitable for passing to Microsoft linkers such as \i{Visual C++}.
 | |
| Note that Borland Win32 compilers do not use this format, but use
 | |
| \c{obj} instead (see \k{objfmt}).
 | |
| 
 | |
| \c{win32} provides a default output file-name extension of \c{.obj}.
 | |
| 
 | |
| Note that although Microsoft say that Win32 object files follow the
 | |
| \c{COFF} (Common Object File Format) standard, the object files produced
 | |
| by Microsoft Win32 compilers are not compatible with COFF linkers
 | |
| such as DJGPP's, and vice versa. This is due to a difference of
 | |
| opinion over the precise semantics of PC-relative relocations. To
 | |
| produce COFF files suitable for DJGPP, use NASM's \c{coff} output
 | |
| format; conversely, the \c{coff} format does not produce object
 | |
| files that Win32 linkers can generate correct output from.
 | |
| 
 | |
| 
 | |
| \S{win32sect} \c{win32} Extensions to the \c{SECTION}
 | |
| Directive\I{SECTION, win32 extensions to}
 | |
| 
 | |
| Like the \c{obj} format, \c{win32} allows you to specify additional
 | |
| information on the \c{SECTION} directive line, to control the type
 | |
| and properties of sections you declare. Section types and properties
 | |
| are generated automatically by NASM for the \i{standard section names}
 | |
| \c{.text}, \c{.data} and \c{.bss}, but may still be overridden by
 | |
| these qualifiers.
 | |
| 
 | |
| The available qualifiers are:
 | |
| 
 | |
| \b \c{code}, or equivalently \c{text}, defines the section to be a
 | |
| code section. This marks the section as readable and executable, but
 | |
| not writable, and also indicates to the linker that the type of the
 | |
| section is code.
 | |
| 
 | |
| \b \c{data} and \c{bss} define the section to be a data section,
 | |
| analogously to \c{code}. Data sections are marked as readable and
 | |
| writable, but not executable. \c{data} declares an initialized data
 | |
| section, whereas \c{bss} declares an uninitialized data section.
 | |
| 
 | |
| \b \c{rdata} declares an initialized data section that is readable
 | |
| but not writable. Microsoft compilers use this section to place
 | |
| constants in it.
 | |
| 
 | |
| \b \c{info} defines the section to be an \i{informational section},
 | |
| which is not included in the executable file by the linker, but may
 | |
| (for example) pass information \e{to} the linker. For example,
 | |
| declaring an \c{info}-type section called \i\c{.drectve} causes the
 | |
| linker to interpret the contents of the section as command-line
 | |
| options.
 | |
| 
 | |
| \b \c{align=}, used with a trailing number as in \c{obj}, gives the
 | |
| \I{section alignment, in win32}\I{alignment, in win32
 | |
| sections}alignment requirements of the section. The maximum you may
 | |
| specify is 64: the Win32 object file format contains no means to
 | |
| request a greater section alignment than this. If alignment is not
 | |
| explicitly specified, the defaults are 16-byte alignment for code
 | |
| sections, 8-byte alignment for rdata sections and 4-byte alignment
 | |
| for data (and BSS) sections.
 | |
| Informational sections get a default alignment of 1 byte (no
 | |
| alignment), though the value does not matter.
 | |
| 
 | |
| The defaults assumed by NASM if you do not specify the above
 | |
| qualifiers are:
 | |
| 
 | |
| \c section .text    code  align=16
 | |
| \c section .data    data  align=4
 | |
| \c section .rdata   rdata align=8
 | |
| \c section .bss     bss   align=4
 | |
| 
 | |
| Any other section name is treated by default like \c{.text}.
 | |
| 
 | |
| \S{win32safeseh} \c{win32}: Safe Structured Exception Handling
 | |
| 
 | |
| Among other improvements in Windows XP SP2 and Windows Server 2003
 | |
| Microsoft has introduced concept of "safe structured exception
 | |
| handling." General idea is to collect handlers' entry points in
 | |
| designated read-only table and have alleged entry point verified
 | |
| against this table prior exception control is passed to the handler. In
 | |
| order for an executable module to be equipped with such "safe exception
 | |
| handler table," all object modules on linker command line has to comply
 | |
| with certain criteria. If one single module among them does not, then
 | |
| the table in question is omitted and above mentioned run-time checks
 | |
| will not be performed for application in question. Table omission is by
 | |
| default silent and therefore can be easily overlooked. One can instruct
 | |
| linker to refuse to produce binary without such table by passing
 | |
| \c{/safeseh} command line option.
 | |
| 
 | |
| Without regard to this run-time check merits it's natural to expect
 | |
| NASM to be capable of generating modules suitable for \c{/safeseh}
 | |
| linking. From developer's viewpoint the problem is two-fold:
 | |
| 
 | |
| \b how to adapt modules not deploying exception handlers of their own;
 | |
| 
 | |
| \b how to adapt/develop modules utilizing custom exception handling;
 | |
| 
 | |
| Former can be easily achieved with any NASM version by adding following
 | |
| line to source code:
 | |
| 
 | |
| \c $@feat.00 equ 1
 | |
| 
 | |
| As of version 2.03 NASM adds this absolute symbol automatically. If
 | |
| it's not already present to be precise. I.e. if for whatever reason
 | |
| developer would choose to assign another value in source file, it would
 | |
| still be perfectly possible.
 | |
| 
 | |
| Registering custom exception handler on the other hand requires certain
 | |
| "magic." As of version 2.03 additional directive is implemented,
 | |
| \c{safeseh}, which instructs the assembler to produce appropriately
 | |
| formatted input data for above mentioned "safe exception handler 
 | |
| table." Its typical use would be:
 | |
| 
 | |
| \c section .text
 | |
| \c extern  _MessageBoxA@16
 | |
| \c %if     __NASM_VERSION_ID__ >= 0x02030000
 | |
| \c safeseh handler         ; register handler as "safe handler"
 | |
| \c %endif
 | |
| \c handler:
 | |
| \c         push    DWORD 1 ; MB_OKCANCEL
 | |
| \c         push    DWORD caption
 | |
| \c         push    DWORD text
 | |
| \c         push    DWORD 0
 | |
| \c         call    _MessageBoxA@16
 | |
| \c         sub     eax,1   ; incidentally suits as return value
 | |
| \c                         ; for exception handler
 | |
| \c         ret
 | |
| \c global  _main
 | |
| \c _main:
 | |
| \c         push    DWORD handler
 | |
| \c         push    DWORD [fs:0]
 | |
| \c         mov     DWORD [fs:0],esp ; engage exception handler
 | |
| \c         xor     eax,eax
 | |
| \c         mov     eax,DWORD[eax]   ; cause exception
 | |
| \c         pop     DWORD [fs:0]     ; disengage exception handler
 | |
| \c         add     esp,4
 | |
| \c         ret
 | |
| \c text:   db      'OK to rethrow, CANCEL to generate core dump',0
 | |
| \c caption:db      'SEGV',0
 | |
| \c 
 | |
| \c section .drectve info
 | |
| \c         db      '/defaultlib:user32.lib /defaultlib:msvcrt.lib '
 | |
| 
 | |
| As you might imagine, it's perfectly possible to produce .exe binary
 | |
| with "safe exception handler table" and yet engage unregistered
 | |
| exception handler. Indeed, handler is engaged by simply manipulating
 | |
| \c{[fs:0]} location at run-time, something linker has no power over, 
 | |
| run-time that is. It should be explicitly mentioned that such failure
 | |
| to register handler's entry point with \c{safeseh} directive has
 | |
| undesired side effect at run-time. If exception is raised and
 | |
| unregistered handler is to be executed, the application is abruptly
 | |
| terminated without any notification whatsoever. One can argue that
 | |
| system could  at least have logged some kind "non-safe exception
 | |
| handler in x.exe at address n" message in event log, but no, literally
 | |
| no notification is provided and user is left with no clue on what
 | |
| caused application failure.
 | |
| 
 | |
| Finally, all mentions of linker in this paragraph refer to Microsoft
 | |
| linker version 7.x and later. Presence of \c{@feat.00} symbol and input
 | |
| data for "safe exception handler table" causes no backward
 | |
| incompatibilities and "safeseh" modules generated by NASM 2.03 and
 | |
| later can still be linked by earlier versions or non-Microsoft linkers.
 | |
| 
 | |
| 
 | |
| \H{win64fmt} \i\c{win64}: Microsoft Win64 Object Files
 | |
| 
 | |
| The \c{win64} output format generates Microsoft Win64 object files, 
 | |
| which is nearly 100% identical to the \c{win32} object format (\k{win32fmt})
 | |
| with the exception that it is meant to target 64-bit code and the x86-64
 | |
| platform altogether. This object file is used exactly the same as the \c{win32}
 | |
| object format (\k{win32fmt}), in NASM, with regard to this exception.
 | |
| 
 | |
| \S{win64pic} \c{win64}: Writing Position-Independent Code
 | |
| 
 | |
| While \c{REL} takes good care of RIP-relative addressing, there is one
 | |
| aspect that is easy to overlook for a Win64 programmer: indirect
 | |
| references. Consider a switch dispatch table:
 | |
| 
 | |
| \c         jmp     QWORD[dsptch+rax*8]
 | |
| \c         ...
 | |
| \c dsptch: dq      case0
 | |
| \c         dq      case1
 | |
| \c         ...
 | |
| 
 | |
| Even novice Win64 assembler programmer will soon realize that the code
 | |
| is not 64-bit savvy. Most notably linker will refuse to link it with
 | |
| "\c{'ADDR32' relocation to '.text' invalid without
 | |
| /LARGEADDRESSAWARE:NO}". So [s]he will have to split jmp instruction as
 | |
| following:
 | |
| 
 | |
| \c         lea     rbx,[rel dsptch]
 | |
| \c         jmp     QWORD[rbx+rax*8]
 | |
| 
 | |
| What happens behind the scene is that effective address in \c{lea} is
 | |
| encoded relative to instruction pointer, or in perfectly
 | |
| position-independent manner. But this is only part of the problem!
 | |
| Trouble is that in .dll context \c{caseN} relocations will make their
 | |
| way to the final module and might have to be adjusted at .dll load
 | |
| time. To be specific when it can't be loaded at preferred address. And
 | |
| when this occurs, pages with such relocations will be rendered private
 | |
| to current process, which kind of undermines the idea of sharing .dll.
 | |
| But no worry, it's trivial to fix:
 | |
| 
 | |
| \c         lea     rbx,[rel dsptch]
 | |
| \c         add     rbx,QWORD[rbx+rax*8]
 | |
| \c         jmp     rbx
 | |
| \c         ...
 | |
| \c dsptch: dq      case0-dsptch
 | |
| \c         dq      case1-dsptch
 | |
| \c         ...
 | |
| 
 | |
| NASM version 2.03 and later provides another alternative, \c{wrt
 | |
| ..imagebase} operator, which returns offset from base address of the
 | |
| current image, be it .exe or .dll module, therefore the name. For those
 | |
| acquainted with PE-COFF format base address denotes start of
 | |
| \c{IMAGE_DOS_HEADER} structure. Here is how to implement switch with
 | |
| these image-relative references:
 | |
| 
 | |
| \c         lea     rbx,[rel dsptch]
 | |
| \c         mov     eax,DWORD[rbx+rax*4]
 | |
| \c         sub     rbx,dsptch wrt ..imagebase
 | |
| \c         add     rbx,rax
 | |
| \c         jmp     rbx
 | |
| \c         ...
 | |
| \c dsptch: dd      case0 wrt ..imagebase
 | |
| \c         dd      case1 wrt ..imagebase
 | |
| 
 | |
| One can argue that the operator is redundant. Indeed,  snippet before
 | |
| last works just fine with any NASM version and is not even Windows
 | |
| specific... The real reason for implementing \c{wrt ..imagebase} will
 | |
| become apparent in next paragraph.
 | |
| 
 | |
| It should be noted that \c{wrt ..imagebase} is defined as 32-bit
 | |
| operand only:
 | |
| 
 | |
| \c         dd      label wrt ..imagebase           ; ok
 | |
| \c         dq      label wrt ..imagebase           ; bad
 | |
| \c         mov     eax,label wrt ..imagebase       ; ok
 | |
| \c         mov     rax,label wrt ..imagebase       ; bad
 | |
| 
 | |
| \S{win64seh} \c{win64}: Structured Exception Handling
 | |
| 
 | |
| Structured exception handing in Win64 is completely different matter
 | |
| from Win32. Upon exception program counter value is noted, and
 | |
| linker-generated table comprising start and end addresses of all the
 | |
| functions [in given executable module] is traversed and compared to the
 | |
| saved program counter. Thus so called \c{UNWIND_INFO} structure is
 | |
| identified. If it's not found, then offending subroutine is assumed to
 | |
| be "leaf" and just mentioned lookup procedure is attempted for its
 | |
| caller. In Win64 leaf function is such function that does not call any
 | |
| other function \e{nor} modifies any Win64 non-volatile registers,
 | |
| including stack pointer. The latter ensures that it's possible to
 | |
| identify leaf function's caller by simply pulling the value from the
 | |
| top of the stack.
 | |
| 
 | |
| While majority of subroutines written in assembler are not calling any
 | |
| other function, requirement for non-volatile registers' immutability
 | |
| leaves developer with not more than 7 registers and no stack frame,
 | |
| which is not necessarily what [s]he counted with. Customarily one would
 | |
| meet the requirement by saving non-volatile registers on stack and
 | |
| restoring them upon return, so what can go wrong? If [and only if] an
 | |
| exception is raised at run-time and no \c{UNWIND_INFO} structure is
 | |
| associated with such "leaf" function, the stack unwind procedure will
 | |
| expect to find caller's return address on the top of stack immediately
 | |
| followed by its frame. Given that developer pushed caller's
 | |
| non-volatile registers on stack, would the value on top point at some
 | |
| code segment or even addressable space? Well, developer can attempt
 | |
| copying caller's return address to the top of stack and this would
 | |
| actually work in some very specific circumstances. But unless developer
 | |
| can guarantee that these circumstances are always met, it's more
 | |
| appropriate to assume worst case scenario, i.e. stack unwind procedure
 | |
| going berserk. Relevant question is what happens then? Application is
 | |
| abruptly terminated without any notification whatsoever. Just like in
 | |
| Win32 case, one can argue that system could at least have logged
 | |
| "unwind procedure went berserk in x.exe at address n" in event log, but
 | |
| no, no trace of failure is left.
 | |
| 
 | |
| Now, when we understand significance of the \c{UNWIND_INFO} structure,
 | |
| let's discuss what's in it and/or how it's processed. First of all it
 | |
| is checked for presence of reference to custom language-specific
 | |
| exception handler. If there is one, then it's invoked. Depending on the
 | |
| return value, execution flow is resumed (exception is said to be
 | |
| "handled"), \e{or} rest of \c{UNWIND_INFO} structure is processed as
 | |
| following. Beside optional reference to custom handler, it carries
 | |
| information about current callee's stack frame and where non-volatile
 | |
| registers are saved. Information is detailed enough to be able to
 | |
| reconstruct contents of caller's non-volatile registers upon call to
 | |
| current callee. And so caller's context is reconstructed, and then
 | |
| unwind procedure is repeated, i.e. another \c{UNWIND_INFO} structure is
 | |
| associated, this time, with caller's instruction pointer, which is then
 | |
| checked for presence of reference to language-specific handler, etc.
 | |
| The procedure is recursively repeated till exception is handled. As
 | |
| last resort system "handles" it by generating memory core dump and
 | |
| terminating the application.
 | |
| 
 | |
| As for the moment of this writing NASM unfortunately does not
 | |
| facilitate generation of above mentioned detailed information about
 | |
| stack frame layout. But as of version 2.03 it implements building
 | |
| blocks for generating structures involved in stack unwinding. As
 | |
| simplest example, here is how to deploy custom exception handler for
 | |
| leaf function:
 | |
| 
 | |
| \c default rel
 | |
| \c section .text
 | |
| \c extern  MessageBoxA
 | |
| \c handler:
 | |
| \c         sub     rsp,40
 | |
| \c         mov     rcx,0
 | |
| \c         lea     rdx,[text]
 | |
| \c         lea     r8,[caption]
 | |
| \c         mov     r9,1    ; MB_OKCANCEL
 | |
| \c         call    MessageBoxA
 | |
| \c         sub     eax,1   ; incidentally suits as return value
 | |
| \c                         ; for exception handler
 | |
| \c         add     rsp,40
 | |
| \c         ret
 | |
| \c global  main
 | |
| \c main:
 | |
| \c         xor     rax,rax
 | |
| \c         mov     rax,QWORD[rax]  ; cause exception
 | |
| \c         ret
 | |
| \c main_end:
 | |
| \c text:   db      'OK to rethrow, CANCEL to generate core dump',0
 | |
| \c caption:db      'SEGV',0
 | |
| \c 
 | |
| \c section .pdata  rdata align=4
 | |
| \c         dd      main wrt ..imagebase
 | |
| \c         dd      main_end wrt ..imagebase
 | |
| \c         dd      xmain wrt ..imagebase
 | |
| \c section .xdata  rdata align=8
 | |
| \c xmain:  db      9,0,0,0
 | |
| \c         dd      handler wrt ..imagebase
 | |
| \c section .drectve info
 | |
| \c         db      '/defaultlib:user32.lib /defaultlib:msvcrt.lib '
 | |
| 
 | |
| What you see in \c{.pdata} section is element of the "table comprising
 | |
| start and end addresses of function" along with reference to associated
 | |
| \c{UNWIND_INFO} structure. And what you see in \c{.xdata} section is
 | |
| \c{UNWIND_INFO} structure describing function with no frame, but with
 | |
| designated exception handler. References are \e{required} to be
 | |
| image-relative (which is the real reason for implementing \c{wrt
 | |
| ..imagebase} operator). It should be noted that \c{rdata align=n}, as
 | |
| well as \c{wrt ..imagebase}, are optional in these two segments'
 | |
| contexts, i.e. can be omitted. Latter means that \e{all} 32-bit
 | |
| references, not only above listed required ones, placed into these two
 | |
| segments turn out image-relative. Why is it important to understand?
 | |
| Developer is allowed to append handler-specific data to \c{UNWIND_INFO}
 | |
| structure, and if [s]he adds a 32-bit reference, then [s]he will have
 | |
| to remember to adjust its value to obtain the real pointer.
 | |
| 
 | |
| As already mentioned, in Win64 terms leaf function is one that does not
 | |
| call any other function \e{nor} modifies any non-volatile register,
 | |
| including stack pointer. But it's not uncommon that assembler
 | |
| programmer plans to utilize every single register and sometimes even
 | |
| have variable stack frame. Is there anything one can do with bare
 | |
| building blocks? I.e. besides manually composing fully-fledged
 | |
| \c{UNWIND_INFO} structure, which would surely be considered
 | |
| error-prone? Yes, there is. Recall that exception handler is called
 | |
| first, before stack layout is analyzed. As it turned out, it's
 | |
| perfectly possible to manipulate current callee's context in custom
 | |
| handler in manner that permits further stack unwinding. General idea is
 | |
| that handler would not actually "handle" the exception, but instead
 | |
| restore callee's context, as it was at its entry point and thus mimic
 | |
| leaf function. In other words, handler would simply undertake part of
 | |
| unwinding procedure. Consider following example:
 | |
| 
 | |
| \c function:
 | |
| \c         mov     rax,rsp         ; copy rsp to volatile register
 | |
| \c         push    r15             ; save non-volatile registers
 | |
| \c         push    rbx
 | |
| \c         push    rbp
 | |
| \c         mov     r11,rsp         ; prepare variable stack frame
 | |
| \c         sub     r11,rcx
 | |
| \c         and     r11,-64
 | |
| \c         mov     QWORD[r11],rax  ; check for exceptions
 | |
| \c         mov     rsp,r11         ; allocate stack frame
 | |
| \c         mov     QWORD[rsp],rax  ; save original rsp value
 | |
| \c magic_point:
 | |
| \c         ...
 | |
| \c         mov     r11,QWORD[rsp]  ; pull original rsp value
 | |
| \c         mov     rbp,QWORD[r11-24]
 | |
| \c         mov     rbx,QWORD[r11-16]
 | |
| \c         mov     r15,QWORD[r11-8]
 | |
| \c         mov     rsp,r11         ; destroy frame
 | |
| \c         ret
 | |
| 
 | |
| The keyword is that up to \c{magic_point} original \c{rsp} value
 | |
| remains in chosen volatile register and no non-volatile register,
 | |
| except for \c{rsp}, is modified. While past \c{magic_point} \c{rsp}
 | |
| remains constant till the very end of the \c{function}. In this case
 | |
| custom language-specific exception handler would look like this:
 | |
| 
 | |
| \c EXCEPTION_DISPOSITION handler (EXCEPTION_RECORD *rec,ULONG64 frame,
 | |
| \c         CONTEXT *context,DISPATCHER_CONTEXT *disp)
 | |
| \c {   ULONG64 *rsp;
 | |
| \c     if (context->Rip<(ULONG64)magic_point)
 | |
| \c         rsp = (ULONG64 *)context->Rax;
 | |
| \c     else
 | |
| \c     {   rsp = ((ULONG64 **)context->Rsp)[0];
 | |
| \c         context->Rbp = rsp[-3];
 | |
| \c         context->Rbx = rsp[-2];
 | |
| \c         context->R15 = rsp[-1];
 | |
| \c     }
 | |
| \c     context->Rsp = (ULONG64)rsp;
 | |
| \c 
 | |
| \c     memcpy (disp->ContextRecord,context,sizeof(CONTEXT));
 | |
| \c     RtlVirtualUnwind(UNW_FLAG_NHANDLER,disp->ImageBase,
 | |
| \c         dips->ControlPc,disp->FunctionEntry,disp->ContextRecord,
 | |
| \c         &disp->HandlerData,&disp->EstablisherFrame,NULL);
 | |
| \c     return ExceptionContinueSearch;
 | |
| \c }
 | |
| 
 | |
| As custom handler mimics leaf function, corresponding \c{UNWIND_INFO}
 | |
| structure does not have to contain any information about stack frame
 | |
| and its layout.
 | |
| 
 | |
| \H{cofffmt} \i\c{coff}: \i{Common Object File Format}
 | |
| 
 | |
| The \c{coff} output type produces \c{COFF} object files suitable for
 | |
| linking with the \i{DJGPP} linker.
 | |
| 
 | |
| \c{coff} provides a default output file-name extension of \c{.o}.
 | |
| 
 | |
| The \c{coff} format supports the same extensions to the \c{SECTION}
 | |
| directive as \c{win32} does, except that the \c{align} qualifier and
 | |
| the \c{info} section type are not supported.
 | |
| 
 | |
| \H{machofmt} \i\c{macho}: \i{Mach Object File Format}
 | |
| 
 | |
| The \c{macho} output type produces \c{Mach-O} object files suitable for
 | |
| linking with the \i{Mac OSX} linker.
 | |
| 
 | |
| \c{macho} provides a default output file-name extension of \c{.o}.
 | |
| 
 | |
| \H{elffmt} \i\c{elf, elf32, and elf64}: \I{ELF}\I{linux, elf}\i{Executable and Linkable
 | |
| Format} Object Files
 | |
| 
 | |
| The \c{elf32} and \c{elf64} output formats generate \c{ELF32 and ELF64} (Executable and Linkable Format) object files, as used by Linux as well as \i{Unix System V},
 | |
| including \i{Solaris x86}, \i{UnixWare} and \i{SCO Unix}. \c{elf}
 | |
| provides a default output file-name extension of \c{.o}.
 | |
| \c{elf} is a synonym for \c{elf32}.
 | |
| 
 | |
| \S{abisect} ELF specific directive \i\c{osabi}
 | |
| 
 | |
| The ELF header specifies the application binary interface for the target operating system (OSABI).
 | |
| This field can be set by using the \c{osabi} directive with the numeric value (0-255) of the target
 | |
|  system. If this directive is not used, the default value will be "UNIX System V ABI" (0) which will work on
 | |
|  most systems which support ELF.
 | |
| 
 | |
| \S{elfsect} \c{elf} Extensions to the \c{SECTION}
 | |
| Directive\I{SECTION, elf extensions to}
 | |
| 
 | |
| Like the \c{obj} format, \c{elf} allows you to specify additional
 | |
| information on the \c{SECTION} directive line, to control the type
 | |
| and properties of sections you declare. Section types and properties
 | |
| are generated automatically by NASM for the \i{standard section
 | |
| names} \i\c{.text}, \i\c{.data} and \i\c{.bss}, but may still be
 | |
| overridden by these qualifiers.
 | |
| 
 | |
| The available qualifiers are:
 | |
| 
 | |
| \b \i\c{alloc} defines the section to be one which is loaded into
 | |
| memory when the program is run. \i\c{noalloc} defines it to be one
 | |
| which is not, such as an informational or comment section.
 | |
| 
 | |
| \b \i\c{exec} defines the section to be one which should have execute
 | |
| permission when the program is run. \i\c{noexec} defines it as one
 | |
| which should not.
 | |
| 
 | |
| \b \i\c{write} defines the section to be one which should be writable
 | |
| when the program is run. \i\c{nowrite} defines it as one which should
 | |
| not.
 | |
| 
 | |
| \b \i\c{progbits} defines the section to be one with explicit contents
 | |
| stored in the object file: an ordinary code or data section, for
 | |
| example, \i\c{nobits} defines the section to be one with no explicit
 | |
| contents given, such as a BSS section.
 | |
| 
 | |
| \b \c{align=}, used with a trailing number as in \c{obj}, gives the
 | |
| \I{section alignment, in elf}\I{alignment, in elf sections}alignment
 | |
| requirements of the section.
 | |
| 
 | |
| The defaults assumed by NASM if you do not specify the above
 | |
| qualifiers are:
 | |
| 
 | |
| \c section .text    progbits  alloc  exec    nowrite  align=16
 | |
| \c section .rodata  progbits  alloc  noexec  nowrite  align=4
 | |
| \c section .data    progbits  alloc  noexec  write    align=4
 | |
| \c section .bss     nobits    alloc  noexec  write    align=4
 | |
| \c section other    progbits  alloc  noexec  nowrite  align=1
 | |
| 
 | |
| (Any section name other than \c{.text}, \c{.rodata}, \c{.data} and
 | |
| \c{.bss} is treated by default like \c{other} in the above code.)
 | |
| 
 | |
| 
 | |
| \S{elfwrt} \i{Position-Independent Code}\I{PIC}: \c{elf} Special
 | |
| Symbols and \i\c{WRT}
 | |
| 
 | |
| The \c{ELF} specification contains enough features to allow
 | |
| position-independent code (PIC) to be written, which makes \i{ELF
 | |
| shared libraries} very flexible. However, it also means NASM has to
 | |
| be able to generate a variety of strange relocation types in ELF
 | |
| object files, if it is to be an assembler which can write PIC.
 | |
| 
 | |
| Since \c{ELF} does not support segment-base references, the \c{WRT}
 | |
| operator is not used for its normal purpose; therefore NASM's
 | |
| \c{elf} output format makes use of \c{WRT} for a different purpose,
 | |
| namely the PIC-specific \I{relocations, PIC-specific}relocation
 | |
| types.
 | |
| 
 | |
| \c{elf} defines five special symbols which you can use as the
 | |
| right-hand side of the \c{WRT} operator to obtain PIC relocation
 | |
| types. They are \i\c{..gotpc}, \i\c{..gotoff}, \i\c{..got},
 | |
| \i\c{..plt} and \i\c{..sym}. Their functions are summarized here:
 | |
| 
 | |
| \b Referring to the symbol marking the global offset table base
 | |
| using \c{wrt ..gotpc} will end up giving the distance from the
 | |
| beginning of the current section to the global offset table.
 | |
| (\i\c{_GLOBAL_OFFSET_TABLE_} is the standard symbol name used to
 | |
| refer to the \i{GOT}.) So you would then need to add \i\c{$$} to the
 | |
| result to get the real address of the GOT.
 | |
| 
 | |
| \b Referring to a location in one of your own sections using \c{wrt
 | |
| ..gotoff} will give the distance from the beginning of the GOT to
 | |
| the specified location, so that adding on the address of the GOT
 | |
| would give the real address of the location you wanted.
 | |
| 
 | |
| \b Referring to an external or global symbol using \c{wrt ..got}
 | |
| causes the linker to build an entry \e{in} the GOT containing the
 | |
| address of the symbol, and the reference gives the distance from the
 | |
| beginning of the GOT to the entry; so you can add on the address of
 | |
| the GOT, load from the resulting address, and end up with the
 | |
| address of the symbol.
 | |
| 
 | |
| \b Referring to a procedure name using \c{wrt ..plt} causes the
 | |
| linker to build a \i{procedure linkage table} entry for the symbol,
 | |
| and the reference gives the address of the \i{PLT} entry. You can
 | |
| only use this in contexts which would generate a PC-relative
 | |
| relocation normally (i.e. as the destination for \c{CALL} or
 | |
| \c{JMP}), since ELF contains no relocation type to refer to PLT
 | |
| entries absolutely.
 | |
| 
 | |
| \b Referring to a symbol name using \c{wrt ..sym} causes NASM to
 | |
| write an ordinary relocation, but instead of making the relocation
 | |
| relative to the start of the section and then adding on the offset
 | |
| to the symbol, it will write a relocation record aimed directly at
 | |
| the symbol in question. The distinction is a necessary one due to a
 | |
| peculiarity of the dynamic linker.
 | |
| 
 | |
| A fuller explanation of how to use these relocation types to write
 | |
| shared libraries entirely in NASM is given in \k{picdll}.
 | |
| 
 | |
| 
 | |
| \S{elfglob} \c{elf} Extensions to the \c{GLOBAL} Directive\I{GLOBAL,
 | |
| elf extensions to}\I{GLOBAL, aoutb extensions to}
 | |
| 
 | |
| \c{ELF} object files can contain more information about a global symbol
 | |
| than just its address: they can contain the \I{symbol sizes,
 | |
| specifying}\I{size, of symbols}size of the symbol and its \I{symbol
 | |
| types, specifying}\I{type, of symbols}type as well. These are not
 | |
| merely debugger conveniences, but are actually necessary when the
 | |
| program being written is a \i{shared library}. NASM therefore
 | |
| supports some extensions to the \c{GLOBAL} directive, allowing you
 | |
| to specify these features.
 | |
| 
 | |
| You can specify whether a global variable is a function or a data
 | |
| object by suffixing the name with a colon and the word
 | |
| \i\c{function} or \i\c{data}. (\i\c{object} is a synonym for
 | |
| \c{data}.) For example:
 | |
| 
 | |
| \c global   hashlookup:function, hashtable:data
 | |
| 
 | |
| exports the global symbol \c{hashlookup} as a function and
 | |
| \c{hashtable} as a data object.
 | |
| 
 | |
| Optionally, you can control the ELF visibility of the symbol.  Just
 | |
| add one of the visibility keywords: \i\c{default}, \i\c{internal},
 | |
| \i\c{hidden}, or \i\c{protected}.  The default is \i\c{default} of
 | |
| course.  For example, to make \c{hashlookup} hidden:
 | |
| 
 | |
| \c global   hashlookup:function hidden
 | |
| 
 | |
| You can also specify the size of the data associated with the
 | |
| symbol, as a numeric expression (which may involve labels, and even
 | |
| forward references) after the type specifier. Like this:
 | |
| 
 | |
| \c global  hashtable:data (hashtable.end - hashtable)
 | |
| \c
 | |
| \c hashtable:
 | |
| \c         db this,that,theother  ; some data here
 | |
| \c .end:
 | |
| 
 | |
| This makes NASM automatically calculate the length of the table and
 | |
| place that information into the \c{ELF} symbol table.
 | |
| 
 | |
| Declaring the type and size of global symbols is necessary when
 | |
| writing shared library code. For more information, see
 | |
| \k{picglobal}.
 | |
| 
 | |
| 
 | |
| \S{elfcomm} \c{elf} Extensions to the \c{COMMON} Directive
 | |
| \I{COMMON, elf extensions to}
 | |
| 
 | |
| \c{ELF} also allows you to specify alignment requirements \I{common
 | |
| variables, alignment in elf}\I{alignment, of elf common variables}on
 | |
| common variables. This is done by putting a number (which must be a
 | |
| power of two) after the name and size of the common variable,
 | |
| separated (as usual) by a colon. For example, an array of
 | |
| doublewords would benefit from 4-byte alignment:
 | |
| 
 | |
| \c common  dwordarray 128:4
 | |
| 
 | |
| This declares the total size of the array to be 128 bytes, and
 | |
| requires that it be aligned on a 4-byte boundary.
 | |
| 
 | |
| 
 | |
| \S{elf16} 16-bit code and ELF
 | |
| \I{ELF, 16-bit code and}
 | |
| 
 | |
| The \c{ELF32} specification doesn't provide relocations for 8- and
 | |
| 16-bit values, but the GNU \c{ld} linker adds these as an extension.
 | |
| NASM can generate GNU-compatible relocations, to allow 16-bit code to
 | |
| be linked as ELF using GNU \c{ld}. If NASM is used with the
 | |
| \c{-w+gnu-elf-extensions} option, a warning is issued when one of
 | |
| these relocations is generated.
 | |
| 
 | |
| \S{elfdbg} Debug formats and ELF
 | |
| \I{ELF, Debug formats and}
 | |
| 
 | |
| \c{ELF32} and \c{ELF64} provide debug information in \c{STABS} and \c{DWARF} formats.
 | |
| Line number information is generated for all executable sections, but please
 | |
| note that only the ".text" section is executable by default.
 | |
| 
 | |
| \H{aoutfmt} \i\c{aout}: Linux \I{a.out, Linux version}\I{linux, a.out}\c{a.out} Object Files
 | |
| 
 | |
| The \c{aout} format generates \c{a.out} object files, in the form used
 | |
| by early Linux systems (current Linux systems use ELF, see
 | |
| \k{elffmt}.) These differ from other \c{a.out} object files in that
 | |
| the magic number in the first four bytes of the file is
 | |
| different; also, some implementations of \c{a.out}, for example
 | |
| NetBSD's, support position-independent code, which Linux's
 | |
| implementation does not.
 | |
| 
 | |
| \c{a.out} provides a default output file-name extension of \c{.o}.
 | |
| 
 | |
| \c{a.out} is a very simple object format. It supports no special
 | |
| directives, no special symbols, no use of \c{SEG} or \c{WRT}, and no
 | |
| extensions to any standard directives. It supports only the three
 | |
| \i{standard section names} \i\c{.text}, \i\c{.data} and \i\c{.bss}.
 | |
| 
 | |
| 
 | |
| \H{aoutfmt} \i\c{aoutb}: \i{NetBSD}/\i{FreeBSD}/\i{OpenBSD}
 | |
| \I{a.out, BSD version}\c{a.out} Object Files
 | |
| 
 | |
| The \c{aoutb} format generates \c{a.out} object files, in the form
 | |
| used by the various free \c{BSD Unix} clones, \c{NetBSD}, \c{FreeBSD}
 | |
| and \c{OpenBSD}. For simple object files, this object format is exactly
 | |
| the same as \c{aout} except for the magic number in the first four bytes
 | |
| of the file. However, the \c{aoutb} format supports
 | |
| \I{PIC}\i{position-independent code} in the same way as the \c{elf}
 | |
| format, so you can use it to write \c{BSD} \i{shared libraries}.
 | |
| 
 | |
| \c{aoutb} provides a default output file-name extension of \c{.o}.
 | |
| 
 | |
| \c{aoutb} supports no special directives, no special symbols, and
 | |
| only the three \i{standard section names} \i\c{.text}, \i\c{.data}
 | |
| and \i\c{.bss}. However, it also supports the same use of \i\c{WRT} as
 | |
| \c{elf} does, to provide position-independent code relocation types.
 | |
| See \k{elfwrt} for full documentation of this feature.
 | |
| 
 | |
| \c{aoutb} also supports the same extensions to the \c{GLOBAL}
 | |
| directive as \c{elf} does: see \k{elfglob} for documentation of
 | |
| this.
 | |
| 
 | |
| 
 | |
| \H{as86fmt} \c{as86}: \i{Minix}/Linux\I{linux, as86} \i\c{as86} Object Files
 | |
| 
 | |
| The Minix/Linux 16-bit assembler \c{as86} has its own non-standard
 | |
| object file format. Although its companion linker \i\c{ld86} produces
 | |
| something close to ordinary \c{a.out} binaries as output, the object
 | |
| file format used to communicate between \c{as86} and \c{ld86} is not
 | |
| itself \c{a.out}.
 | |
| 
 | |
| NASM supports this format, just in case it is useful, as \c{as86}.
 | |
| \c{as86} provides a default output file-name extension of \c{.o}.
 | |
| 
 | |
| \c{as86} is a very simple object format (from the NASM user's point
 | |
| of view). It supports no special directives, no special symbols, no
 | |
| use of \c{SEG} or \c{WRT}, and no extensions to any standard
 | |
| directives. It supports only the three \i{standard section names}
 | |
| \i\c{.text}, \i\c{.data} and \i\c{.bss}.
 | |
| 
 | |
| 
 | |
| \H{rdffmt} \I{RDOFF}\i\c{rdf}: \i{Relocatable Dynamic Object File
 | |
| Format}
 | |
| 
 | |
| The \c{rdf} output format produces \c{RDOFF} object files. \c{RDOFF}
 | |
| (Relocatable Dynamic Object File Format) is a home-grown object-file
 | |
| format, designed alongside NASM itself and reflecting in its file
 | |
| format the internal structure of the assembler.
 | |
| 
 | |
| \c{RDOFF} is not used by any well-known operating systems. Those
 | |
| writing their own systems, however, may well wish to use \c{RDOFF}
 | |
| as their object format, on the grounds that it is designed primarily
 | |
| for simplicity and contains very little file-header bureaucracy.
 | |
| 
 | |
| The Unix NASM archive, and the DOS archive which includes sources,
 | |
| both contain an \I{rdoff subdirectory}\c{rdoff} subdirectory holding
 | |
| a set of RDOFF utilities: an RDF linker, an \c{RDF} static-library
 | |
| manager, an RDF file dump utility, and a program which will load and
 | |
| execute an RDF executable under Linux.
 | |
| 
 | |
| \c{rdf} supports only the \i{standard section names} \i\c{.text},
 | |
| \i\c{.data} and \i\c{.bss}.
 | |
| 
 | |
| 
 | |
| \S{rdflib} Requiring a Library: The \i\c{LIBRARY} Directive
 | |
| 
 | |
| \c{RDOFF} contains a mechanism for an object file to demand a given
 | |
| library to be linked to the module, either at load time or run time.
 | |
| This is done by the \c{LIBRARY} directive, which takes one argument
 | |
| which is the name of the module:
 | |
| 
 | |
| \c     library  mylib.rdl
 | |
| 
 | |
| 
 | |
| \S{rdfmod} Specifying a Module Name: The \i\c{MODULE} Directive
 | |
| 
 | |
| Special \c{RDOFF} header record is used to store the name of the module.
 | |
| It can be used, for example, by run-time loader to perform dynamic
 | |
| linking. \c{MODULE} directive takes one argument which is the name
 | |
| of current module:
 | |
| 
 | |
| \c     module  mymodname
 | |
| 
 | |
| Note that when you statically link modules and tell linker to strip
 | |
| the symbols from output file, all module names will be stripped too.
 | |
| To avoid it, you should start module names with \I{$, prefix}\c{$}, like:
 | |
| 
 | |
| \c     module  $kernel.core
 | |
| 
 | |
| 
 | |
| \S{rdfglob} \c{rdf} Extensions to the \c{GLOBAL} directive\I{GLOBAL,
 | |
| rdf extensions to}
 | |
| 
 | |
| \c{RDOFF} global symbols can contain additional information needed by
 | |
| the static linker. You can mark a global symbol as exported, thus
 | |
| telling the linker do not strip it from target executable or library
 | |
| file. Like in \c{ELF}, you can also specify whether an exported symbol
 | |
| is a procedure (function) or data object.
 | |
| 
 | |
| Suffixing the name with a colon and the word \i\c{export} you make the
 | |
| symbol exported:
 | |
| 
 | |
| \c     global  sys_open:export
 | |
| 
 | |
| To specify that exported symbol is a procedure (function), you add the
 | |
| word \i\c{proc} or \i\c{function} after declaration:
 | |
| 
 | |
| \c     global  sys_open:export proc
 | |
| 
 | |
| Similarly, to specify exported data object, add the word \i\c{data}
 | |
| or \i\c{object} to the directive:
 | |
| 
 | |
| \c     global  kernel_ticks:export data
 | |
| 
 | |
| 
 | |
| \S{rdfimpt} \c{rdf} Extensions to the \c{EXTERN} directive\I{EXTERN,
 | |
| rdf extensions to}
 | |
| 
 | |
| By default the \c{EXTERN} directive in \c{RDOFF} declares a "pure external" 
 | |
| symbol (i.e. the static linker will complain if such a symbol is not resolved).
 | |
| To declare an "imported" symbol, which must be resolved later during a dynamic
 | |
| linking phase, \c{RDOFF} offers an additional \c{import} modifier. As in
 | |
| \c{GLOBAL}, you can also specify whether an imported symbol is a procedure
 | |
| (function) or data object. For example:
 | |
| 
 | |
| \c     library $libc
 | |
| \c     extern  _open:import
 | |
| \c     extern  _printf:import proc
 | |
| \c     extern  _errno:import data
 | |
| 
 | |
| Here the directive \c{LIBRARY} is also included, which gives the dynamic linker
 | |
| a hint as to where to find requested symbols.
 | |
| 
 | |
| 
 | |
| \H{dbgfmt} \i\c{dbg}: Debugging Format
 | |
| 
 | |
| The \c{dbg} output format is not built into NASM in the default
 | |
| configuration. If you are building your own NASM executable from the
 | |
| sources, you can define \i\c{OF_DBG} in \c{outform.h} or on the
 | |
| compiler command line, and obtain the \c{dbg} output format.
 | |
| 
 | |
| The \c{dbg} format does not output an object file as such; instead,
 | |
| it outputs a text file which contains a complete list of all the
 | |
| transactions between the main body of NASM and the output-format
 | |
| back end module. It is primarily intended to aid people who want to
 | |
| write their own output drivers, so that they can get a clearer idea
 | |
| of the various requests the main program makes of the output driver,
 | |
| and in what order they happen.
 | |
| 
 | |
| For simple files, one can easily use the \c{dbg} format like this:
 | |
| 
 | |
| \c nasm -f dbg filename.asm
 | |
| 
 | |
| which will generate a diagnostic file called \c{filename.dbg}.
 | |
| However, this will not work well on files which were designed for a
 | |
| different object format, because each object format defines its own
 | |
| macros (usually user-level forms of directives), and those macros
 | |
| will not be defined in the \c{dbg} format. Therefore it can be
 | |
| useful to run NASM twice, in order to do the preprocessing with the
 | |
| native object format selected:
 | |
| 
 | |
| \c nasm -e -f rdf -o rdfprog.i rdfprog.asm
 | |
| \c nasm -a -f dbg rdfprog.i
 | |
| 
 | |
| This preprocesses \c{rdfprog.asm} into \c{rdfprog.i}, keeping the
 | |
| \c{rdf} object format selected in order to make sure RDF special
 | |
| directives are converted into primitive form correctly. Then the
 | |
| preprocessed source is fed through the \c{dbg} format to generate
 | |
| the final diagnostic output.
 | |
| 
 | |
| This workaround will still typically not work for programs intended
 | |
| for \c{obj} format, because the \c{obj} \c{SEGMENT} and \c{GROUP}
 | |
| directives have side effects of defining the segment and group names
 | |
| as symbols; \c{dbg} will not do this, so the program will not
 | |
| assemble. You will have to work around that by defining the symbols
 | |
| yourself (using \c{EXTERN}, for example) if you really need to get a
 | |
| \c{dbg} trace of an \c{obj}-specific source file.
 | |
| 
 | |
| \c{dbg} accepts any section name and any directives at all, and logs
 | |
| them all to its output file.
 | |
| 
 | |
| 
 | |
| \C{16bit} Writing 16-bit Code (DOS, Windows 3/3.1)
 | |
| 
 | |
| This chapter attempts to cover some of the common issues encountered
 | |
| when writing 16-bit code to run under \c{MS-DOS} or \c{Windows 3.x}. It
 | |
| covers how to link programs to produce \c{.EXE} or \c{.COM} files,
 | |
| how to write \c{.SYS} device drivers, and how to interface assembly
 | |
| language code with 16-bit C compilers and with Borland Pascal.
 | |
| 
 | |
| 
 | |
| \H{exefiles} Producing \i\c{.EXE} Files
 | |
| 
 | |
| Any large program written under DOS needs to be built as a \c{.EXE}
 | |
| file: only \c{.EXE} files have the necessary internal structure
 | |
| required to span more than one 64K segment. \i{Windows} programs,
 | |
| also, have to be built as \c{.EXE} files, since Windows does not
 | |
| support the \c{.COM} format.
 | |
| 
 | |
| In general, you generate \c{.EXE} files by using the \c{obj} output
 | |
| format to produce one or more \i\c{.OBJ} files, and then linking
 | |
| them together using a linker. However, NASM also supports the direct
 | |
| generation of simple DOS \c{.EXE} files using the \c{bin} output
 | |
| format (by using \c{DB} and \c{DW} to construct the \c{.EXE} file
 | |
| header), and a macro package is supplied to do this. Thanks to
 | |
| Yann Guidon for contributing the code for this.
 | |
| 
 | |
| NASM may also support \c{.EXE} natively as another output format in
 | |
| future releases.
 | |
| 
 | |
| 
 | |
| \S{objexe} Using the \c{obj} Format To Generate \c{.EXE} Files
 | |
| 
 | |
| This section describes the usual method of generating \c{.EXE} files
 | |
| by linking \c{.OBJ} files together.
 | |
| 
 | |
| Most 16-bit programming language packages come with a suitable
 | |
| linker; if you have none of these, there is a free linker called
 | |
| \i{VAL}\I{linker, free}, available in \c{LZH} archive format from
 | |
| \W{ftp://x2ftp.oulu.fi/pub/msdos/programming/lang/}\i\c{x2ftp.oulu.fi}.
 | |
| An LZH archiver can be found at
 | |
| \W{ftp://ftp.simtel.net/pub/simtelnet/msdos/arcers}\i\c{ftp.simtel.net}.
 | |
| There is another `free' linker (though this one doesn't come with
 | |
| sources) called \i{FREELINK}, available from
 | |
| \W{http://www.pcorner.com/tpc/old/3-101.html}\i\c{www.pcorner.com}.
 | |
| A third, \i\c{djlink}, written by DJ Delorie, is available at
 | |
| \W{http://www.delorie.com/djgpp/16bit/djlink/}\i\c{www.delorie.com}.
 | |
| A fourth linker, \i\c{ALINK}, written by Anthony A.J. Williams, is
 | |
| available at \W{http://alink.sourceforge.net}\i\c{alink.sourceforge.net}.
 | |
| 
 | |
| When linking several \c{.OBJ} files into a \c{.EXE} file, you should
 | |
| ensure that exactly one of them has a start point defined (using the
 | |
| \I{program entry point}\i\c{..start} special symbol defined by the
 | |
| \c{obj} format: see \k{dotdotstart}). If no module defines a start
 | |
| point, the linker will not know what value to give the entry-point
 | |
| field in the output file header; if more than one defines a start
 | |
| point, the linker will not know \e{which} value to use.
 | |
| 
 | |
| An example of a NASM source file which can be assembled to a
 | |
| \c{.OBJ} file and linked on its own to a \c{.EXE} is given here. It
 | |
| demonstrates the basic principles of defining a stack, initialising
 | |
| the segment registers, and declaring a start point. This file is
 | |
| also provided in the \I{test subdirectory}\c{test} subdirectory of
 | |
| the NASM archives, under the name \c{objexe.asm}.
 | |
| 
 | |
| \c segment code
 | |
| \c
 | |
| \c ..start:
 | |
| \c         mov     ax,data
 | |
| \c         mov     ds,ax
 | |
| \c         mov     ax,stack
 | |
| \c         mov     ss,ax
 | |
| \c         mov     sp,stacktop
 | |
| 
 | |
| This initial piece of code sets up \c{DS} to point to the data
 | |
| segment, and initializes \c{SS} and \c{SP} to point to the top of
 | |
| the provided stack. Notice that interrupts are implicitly disabled
 | |
| for one instruction after a move into \c{SS}, precisely for this
 | |
| situation, so that there's no chance of an interrupt occurring
 | |
| between the loads of \c{SS} and \c{SP} and not having a stack to
 | |
| execute on.
 | |
| 
 | |
| Note also that the special symbol \c{..start} is defined at the
 | |
| beginning of this code, which means that will be the entry point
 | |
| into the resulting executable file.
 | |
| 
 | |
| \c         mov     dx,hello
 | |
| \c         mov     ah,9
 | |
| \c         int     0x21
 | |
| 
 | |
| The above is the main program: load \c{DS:DX} with a pointer to the
 | |
| greeting message (\c{hello} is implicitly relative to the segment
 | |
| \c{data}, which was loaded into \c{DS} in the setup code, so the
 | |
| full pointer is valid), and call the DOS print-string function.
 | |
| 
 | |
| \c         mov     ax,0x4c00
 | |
| \c         int     0x21
 | |
| 
 | |
| This terminates the program using another DOS system call.
 | |
| 
 | |
| \c segment data
 | |
| \c
 | |
| \c hello:  db      'hello, world', 13, 10, '$'
 | |
| 
 | |
| The data segment contains the string we want to display.
 | |
| 
 | |
| \c segment stack stack
 | |
| \c         resb 64
 | |
| \c stacktop:
 | |
| 
 | |
| The above code declares a stack segment containing 64 bytes of
 | |
| uninitialized stack space, and points \c{stacktop} at the top of it.
 | |
| The directive \c{segment stack stack} defines a segment \e{called}
 | |
| \c{stack}, and also of \e{type} \c{STACK}. The latter is not
 | |
| necessary to the correct running of the program, but linkers are
 | |
| likely to issue warnings or errors if your program has no segment of
 | |
| type \c{STACK}.
 | |
| 
 | |
| The above file, when assembled into a \c{.OBJ} file, will link on
 | |
| its own to a valid \c{.EXE} file, which when run will print `hello,
 | |
| world' and then exit.
 | |
| 
 | |
| 
 | |
| \S{binexe} Using the \c{bin} Format To Generate \c{.EXE} Files
 | |
| 
 | |
| The \c{.EXE} file format is simple enough that it's possible to
 | |
| build a \c{.EXE} file by writing a pure-binary program and sticking
 | |
| a 32-byte header on the front. This header is simple enough that it
 | |
| can be generated using \c{DB} and \c{DW} commands by NASM itself, so
 | |
| that you can use the \c{bin} output format to directly generate
 | |
| \c{.EXE} files.
 | |
| 
 | |
| Included in the NASM archives, in the \I{misc subdirectory}\c{misc}
 | |
| subdirectory, is a file \i\c{exebin.mac} of macros. It defines three
 | |
| macros: \i\c{EXE_begin}, \i\c{EXE_stack} and \i\c{EXE_end}.
 | |
| 
 | |
| To produce a \c{.EXE} file using this method, you should start by
 | |
| using \c{%include} to load the \c{exebin.mac} macro package into
 | |
| your source file. You should then issue the \c{EXE_begin} macro call
 | |
| (which takes no arguments) to generate the file header data. Then
 | |
| write code as normal for the \c{bin} format - you can use all three
 | |
| standard sections \c{.text}, \c{.data} and \c{.bss}. At the end of
 | |
| the file you should call the \c{EXE_end} macro (again, no arguments),
 | |
| which defines some symbols to mark section sizes, and these symbols
 | |
| are referred to in the header code generated by \c{EXE_begin}.
 | |
| 
 | |
| In this model, the code you end up writing starts at \c{0x100}, just
 | |
| like a \c{.COM} file - in fact, if you strip off the 32-byte header
 | |
| from the resulting \c{.EXE} file, you will have a valid \c{.COM}
 | |
| program. All the segment bases are the same, so you are limited to a
 | |
| 64K program, again just like a \c{.COM} file. Note that an \c{ORG}
 | |
| directive is issued by the \c{EXE_begin} macro, so you should not
 | |
| explicitly issue one of your own.
 | |
| 
 | |
| You can't directly refer to your segment base value, unfortunately,
 | |
| since this would require a relocation in the header, and things
 | |
| would get a lot more complicated. So you should get your segment
 | |
| base by copying it out of \c{CS} instead.
 | |
| 
 | |
| On entry to your \c{.EXE} file, \c{SS:SP} are already set up to
 | |
| point to the top of a 2Kb stack. You can adjust the default stack
 | |
| size of 2Kb by calling the \c{EXE_stack} macro. For example, to
 | |
| change the stack size of your program to 64 bytes, you would call
 | |
| \c{EXE_stack 64}.
 | |
| 
 | |
| A sample program which generates a \c{.EXE} file in this way is
 | |
| given in the \c{test} subdirectory of the NASM archive, as
 | |
| \c{binexe.asm}.
 | |
| 
 | |
| 
 | |
| \H{comfiles} Producing \i\c{.COM} Files
 | |
| 
 | |
| While large DOS programs must be written as \c{.EXE} files, small
 | |
| ones are often better written as \c{.COM} files. \c{.COM} files are
 | |
| pure binary, and therefore most easily produced using the \c{bin}
 | |
| output format.
 | |
| 
 | |
| 
 | |
| \S{combinfmt} Using the \c{bin} Format To Generate \c{.COM} Files
 | |
| 
 | |
| \c{.COM} files expect to be loaded at offset \c{100h} into their
 | |
| segment (though the segment may change). Execution then begins at
 | |
| \I\c{ORG}\c{100h}, i.e. right at the start of the program. So to
 | |
| write a \c{.COM} program, you would create a source file looking
 | |
| like
 | |
| 
 | |
| \c         org 100h
 | |
| \c
 | |
| \c section .text
 | |
| \c
 | |
| \c start:
 | |
| \c         ; put your code here
 | |
| \c
 | |
| \c section .data
 | |
| \c
 | |
| \c         ; put data items here
 | |
| \c
 | |
| \c section .bss
 | |
| \c
 | |
| \c         ; put uninitialized data here
 | |
| 
 | |
| The \c{bin} format puts the \c{.text} section first in the file, so
 | |
| you can declare data or BSS items before beginning to write code if
 | |
| you want to and the code will still end up at the front of the file
 | |
| where it belongs.
 | |
| 
 | |
| The BSS (uninitialized data) section does not take up space in the
 | |
| \c{.COM} file itself: instead, addresses of BSS items are resolved
 | |
| to point at space beyond the end of the file, on the grounds that
 | |
| this will be free memory when the program is run. Therefore you
 | |
| should not rely on your BSS being initialized to all zeros when you
 | |
| run.
 | |
| 
 | |
| To assemble the above program, you should use a command line like
 | |
| 
 | |
| \c nasm myprog.asm -fbin -o myprog.com
 | |
| 
 | |
| The \c{bin} format would produce a file called \c{myprog} if no
 | |
| explicit output file name were specified, so you have to override it
 | |
| and give the desired file name.
 | |
| 
 | |
| 
 | |
| \S{comobjfmt} Using the \c{obj} Format To Generate \c{.COM} Files
 | |
| 
 | |
| If you are writing a \c{.COM} program as more than one module, you
 | |
| may wish to assemble several \c{.OBJ} files and link them together
 | |
| into a \c{.COM} program. You can do this, provided you have a linker
 | |
| capable of outputting \c{.COM} files directly (\i{TLINK} does this),
 | |
| or alternatively a converter program such as \i\c{EXE2BIN} to
 | |
| transform the \c{.EXE} file output from the linker into a \c{.COM}
 | |
| file.
 | |
| 
 | |
| If you do this, you need to take care of several things:
 | |
| 
 | |
| \b The first object file containing code should start its code
 | |
| segment with a line like \c{RESB 100h}. This is to ensure that the
 | |
| code begins at offset \c{100h} relative to the beginning of the code
 | |
| segment, so that the linker or converter program does not have to
 | |
| adjust address references within the file when generating the
 | |
| \c{.COM} file. Other assemblers use an \i\c{ORG} directive for this
 | |
| purpose, but \c{ORG} in NASM is a format-specific directive to the
 | |
| \c{bin} output format, and does not mean the same thing as it does
 | |
| in MASM-compatible assemblers.
 | |
| 
 | |
| \b You don't need to define a stack segment.
 | |
| 
 | |
| \b All your segments should be in the same group, so that every time
 | |
| your code or data references a symbol offset, all offsets are
 | |
| relative to the same segment base. This is because, when a \c{.COM}
 | |
| file is loaded, all the segment registers contain the same value.
 | |
| 
 | |
| 
 | |
| \H{sysfiles} Producing \i\c{.SYS} Files
 | |
| 
 | |
| \i{MS-DOS device drivers} - \c{.SYS} files - are pure binary files,
 | |
| similar to \c{.COM} files, except that they start at origin zero
 | |
| rather than \c{100h}. Therefore, if you are writing a device driver
 | |
| using the \c{bin} format, you do not need the \c{ORG} directive,
 | |
| since the default origin for \c{bin} is zero. Similarly, if you are
 | |
| using \c{obj}, you do not need the \c{RESB 100h} at the start of
 | |
| your code segment.
 | |
| 
 | |
| \c{.SYS} files start with a header structure, containing pointers to
 | |
| the various routines inside the driver which do the work. This
 | |
| structure should be defined at the start of the code segment, even
 | |
| though it is not actually code.
 | |
| 
 | |
| For more information on the format of \c{.SYS} files, and the data
 | |
| which has to go in the header structure, a list of books is given in
 | |
| the Frequently Asked Questions list for the newsgroup
 | |
| \W{news:comp.os.msdos.programmer}\i\c{comp.os.msdos.programmer}.
 | |
| 
 | |
| 
 | |
| \H{16c} Interfacing to 16-bit C Programs
 | |
| 
 | |
| This section covers the basics of writing assembly routines that
 | |
| call, or are called from, C programs. To do this, you would
 | |
| typically write an assembly module as a \c{.OBJ} file, and link it
 | |
| with your C modules to produce a \i{mixed-language program}.
 | |
| 
 | |
| 
 | |
| \S{16cunder} External Symbol Names
 | |
| 
 | |
| \I{C symbol names}\I{underscore, in C symbols}C compilers have the
 | |
| convention that the names of all global symbols (functions or data)
 | |
| they define are formed by prefixing an underscore to the name as it
 | |
| appears in the C program. So, for example, the function a C
 | |
| programmer thinks of as \c{printf} appears to an assembly language
 | |
| programmer as \c{_printf}. This means that in your assembly
 | |
| programs, you can define symbols without a leading underscore, and
 | |
| not have to worry about name clashes with C symbols.
 | |
| 
 | |
| If you find the underscores inconvenient, you can define macros to
 | |
| replace the \c{GLOBAL} and \c{EXTERN} directives as follows:
 | |
| 
 | |
| \c %macro  cglobal 1
 | |
| \c
 | |
| \c   global  _%1
 | |
| \c   %define %1 _%1
 | |
| \c
 | |
| \c %endmacro
 | |
| \c
 | |
| \c %macro  cextern 1
 | |
| \c
 | |
| \c   extern  _%1
 | |
| \c   %define %1 _%1
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| (These forms of the macros only take one argument at a time; a
 | |
| \c{%rep} construct could solve this.)
 | |
| 
 | |
| If you then declare an external like this:
 | |
| 
 | |
| \c cextern printf
 | |
| 
 | |
| then the macro will expand it as
 | |
| 
 | |
| \c extern  _printf
 | |
| \c %define printf _printf
 | |
| 
 | |
| Thereafter, you can reference \c{printf} as if it was a symbol, and
 | |
| the preprocessor will put the leading underscore on where necessary.
 | |
| 
 | |
| The \c{cglobal} macro works similarly. You must use \c{cglobal}
 | |
| before defining the symbol in question, but you would have had to do
 | |
| that anyway if you used \c{GLOBAL}.
 | |
| 
 | |
| Also see \k{opt-pfix}.
 | |
| 
 | |
| \S{16cmodels} \i{Memory Models}
 | |
| 
 | |
| NASM contains no mechanism to support the various C memory models
 | |
| directly; you have to keep track yourself of which one you are
 | |
| writing for. This means you have to keep track of the following
 | |
| things:
 | |
| 
 | |
| \b In models using a single code segment (tiny, small and compact),
 | |
| functions are near. This means that function pointers, when stored
 | |
| in data segments or pushed on the stack as function arguments, are
 | |
| 16 bits long and contain only an offset field (the \c{CS} register
 | |
| never changes its value, and always gives the segment part of the
 | |
| full function address), and that functions are called using ordinary
 | |
| near \c{CALL} instructions and return using \c{RETN} (which, in
 | |
| NASM, is synonymous with \c{RET} anyway). This means both that you
 | |
| should write your own routines to return with \c{RETN}, and that you
 | |
| should call external C routines with near \c{CALL} instructions.
 | |
| 
 | |
| \b In models using more than one code segment (medium, large and
 | |
| huge), functions are far. This means that function pointers are 32
 | |
| bits long (consisting of a 16-bit offset followed by a 16-bit
 | |
| segment), and that functions are called using \c{CALL FAR} (or
 | |
| \c{CALL seg:offset}) and return using \c{RETF}. Again, you should
 | |
| therefore write your own routines to return with \c{RETF} and use
 | |
| \c{CALL FAR} to call external routines.
 | |
| 
 | |
| \b In models using a single data segment (tiny, small and medium),
 | |
| data pointers are 16 bits long, containing only an offset field (the
 | |
| \c{DS} register doesn't change its value, and always gives the
 | |
| segment part of the full data item address).
 | |
| 
 | |
| \b In models using more than one data segment (compact, large and
 | |
| huge), data pointers are 32 bits long, consisting of a 16-bit offset
 | |
| followed by a 16-bit segment. You should still be careful not to
 | |
| modify \c{DS} in your routines without restoring it afterwards, but
 | |
| \c{ES} is free for you to use to access the contents of 32-bit data
 | |
| pointers you are passed.
 | |
| 
 | |
| \b The huge memory model allows single data items to exceed 64K in
 | |
| size. In all other memory models, you can access the whole of a data
 | |
| item just by doing arithmetic on the offset field of the pointer you
 | |
| are given, whether a segment field is present or not; in huge model,
 | |
| you have to be more careful of your pointer arithmetic.
 | |
| 
 | |
| \b In most memory models, there is a \e{default} data segment, whose
 | |
| segment address is kept in \c{DS} throughout the program. This data
 | |
| segment is typically the same segment as the stack, kept in \c{SS},
 | |
| so that functions' local variables (which are stored on the stack)
 | |
| and global data items can both be accessed easily without changing
 | |
| \c{DS}. Particularly large data items are typically stored in other
 | |
| segments. However, some memory models (though not the standard
 | |
| ones, usually) allow the assumption that \c{SS} and \c{DS} hold the
 | |
| same value to be removed. Be careful about functions' local
 | |
| variables in this latter case.
 | |
| 
 | |
| In models with a single code segment, the segment is called
 | |
| \i\c{_TEXT}, so your code segment must also go by this name in order
 | |
| to be linked into the same place as the main code segment. In models
 | |
| with a single data segment, or with a default data segment, it is
 | |
| called \i\c{_DATA}.
 | |
| 
 | |
| 
 | |
| \S{16cfunc} Function Definitions and Function Calls
 | |
| 
 | |
| \I{functions, C calling convention}The \i{C calling convention} in
 | |
| 16-bit programs is as follows. In the following description, the
 | |
| words \e{caller} and \e{callee} are used to denote the function
 | |
| doing the calling and the function which gets called.
 | |
| 
 | |
| \b The caller pushes the function's parameters on the stack, one
 | |
| after another, in reverse order (right to left, so that the first
 | |
| argument specified to the function is pushed last).
 | |
| 
 | |
| \b The caller then executes a \c{CALL} instruction to pass control
 | |
| to the callee. This \c{CALL} is either near or far depending on the
 | |
| memory model.
 | |
| 
 | |
| \b The callee receives control, and typically (although this is not
 | |
| actually necessary, in functions which do not need to access their
 | |
| parameters) starts by saving the value of \c{SP} in \c{BP} so as to
 | |
| be able to use \c{BP} as a base pointer to find its parameters on
 | |
| the stack. However, the caller was probably doing this too, so part
 | |
| of the calling convention states that \c{BP} must be preserved by
 | |
| any C function. Hence the callee, if it is going to set up \c{BP} as
 | |
| a \i\e{frame pointer}, must push the previous value first.
 | |
| 
 | |
| \b The callee may then access its parameters relative to \c{BP}.
 | |
| The word at \c{[BP]} holds the previous value of \c{BP} as it was
 | |
| pushed; the next word, at \c{[BP+2]}, holds the offset part of the
 | |
| return address, pushed implicitly by \c{CALL}. In a small-model
 | |
| (near) function, the parameters start after that, at \c{[BP+4]}; in
 | |
| a large-model (far) function, the segment part of the return address
 | |
| lives at \c{[BP+4]}, and the parameters begin at \c{[BP+6]}. The
 | |
| leftmost parameter of the function, since it was pushed last, is
 | |
| accessible at this offset from \c{BP}; the others follow, at
 | |
| successively greater offsets. Thus, in a function such as \c{printf}
 | |
| which takes a variable number of parameters, the pushing of the
 | |
| parameters in reverse order means that the function knows where to
 | |
| find its first parameter, which tells it the number and type of the
 | |
| remaining ones.
 | |
| 
 | |
| \b The callee may also wish to decrease \c{SP} further, so as to
 | |
| allocate space on the stack for local variables, which will then be
 | |
| accessible at negative offsets from \c{BP}.
 | |
| 
 | |
| \b The callee, if it wishes to return a value to the caller, should
 | |
| leave the value in \c{AL}, \c{AX} or \c{DX:AX} depending on the size
 | |
| of the value. Floating-point results are sometimes (depending on the
 | |
| compiler) returned in \c{ST0}.
 | |
| 
 | |
| \b Once the callee has finished processing, it restores \c{SP} from
 | |
| \c{BP} if it had allocated local stack space, then pops the previous
 | |
| value of \c{BP}, and returns via \c{RETN} or \c{RETF} depending on
 | |
| memory model.
 | |
| 
 | |
| \b When the caller regains control from the callee, the function
 | |
| parameters are still on the stack, so it typically adds an immediate
 | |
| constant to \c{SP} to remove them (instead of executing a number of
 | |
| slow \c{POP} instructions). Thus, if a function is accidentally
 | |
| called with the wrong number of parameters due to a prototype
 | |
| mismatch, the stack will still be returned to a sensible state since
 | |
| the caller, which \e{knows} how many parameters it pushed, does the
 | |
| removing.
 | |
| 
 | |
| It is instructive to compare this calling convention with that for
 | |
| Pascal programs (described in \k{16bpfunc}). Pascal has a simpler
 | |
| convention, since no functions have variable numbers of parameters.
 | |
| Therefore the callee knows how many parameters it should have been
 | |
| passed, and is able to deallocate them from the stack itself by
 | |
| passing an immediate argument to the \c{RET} or \c{RETF}
 | |
| instruction, so the caller does not have to do it. Also, the
 | |
| parameters are pushed in left-to-right order, not right-to-left,
 | |
| which means that a compiler can give better guarantees about
 | |
| sequence points without performance suffering.
 | |
| 
 | |
| Thus, you would define a function in C style in the following way.
 | |
| The following example is for small model:
 | |
| 
 | |
| \c global  _myfunc
 | |
| \c
 | |
| \c _myfunc:
 | |
| \c         push    bp
 | |
| \c         mov     bp,sp
 | |
| \c         sub     sp,0x40         ; 64 bytes of local stack space
 | |
| \c         mov     bx,[bp+4]       ; first parameter to function
 | |
| \c
 | |
| \c         ; some more code
 | |
| \c
 | |
| \c         mov     sp,bp           ; undo "sub sp,0x40" above
 | |
| \c         pop     bp
 | |
| \c         ret
 | |
| 
 | |
| For a large-model function, you would replace \c{RET} by \c{RETF},
 | |
| and look for the first parameter at \c{[BP+6]} instead of
 | |
| \c{[BP+4]}. Of course, if one of the parameters is a pointer, then
 | |
| the offsets of \e{subsequent} parameters will change depending on
 | |
| the memory model as well: far pointers take up four bytes on the
 | |
| stack when passed as a parameter, whereas near pointers take up two.
 | |
| 
 | |
| At the other end of the process, to call a C function from your
 | |
| assembly code, you would do something like this:
 | |
| 
 | |
| \c extern  _printf
 | |
| \c
 | |
| \c       ; and then, further down...
 | |
| \c
 | |
| \c       push    word [myint]        ; one of my integer variables
 | |
| \c       push    word mystring       ; pointer into my data segment
 | |
| \c       call    _printf
 | |
| \c       add     sp,byte 4           ; `byte' saves space
 | |
| \c
 | |
| \c       ; then those data items...
 | |
| \c
 | |
| \c segment _DATA
 | |
| \c
 | |
| \c myint         dw    1234
 | |
| \c mystring      db    'This number -> %d <- should be 1234',10,0
 | |
| 
 | |
| This piece of code is the small-model assembly equivalent of the C
 | |
| code
 | |
| 
 | |
| \c     int myint = 1234;
 | |
| \c     printf("This number -> %d <- should be 1234\n", myint);
 | |
| 
 | |
| In large model, the function-call code might look more like this. In
 | |
| this example, it is assumed that \c{DS} already holds the segment
 | |
| base of the segment \c{_DATA}. If not, you would have to initialize
 | |
| it first.
 | |
| 
 | |
| \c       push    word [myint]
 | |
| \c       push    word seg mystring   ; Now push the segment, and...
 | |
| \c       push    word mystring       ; ... offset of "mystring"
 | |
| \c       call    far _printf
 | |
| \c       add    sp,byte 6
 | |
| 
 | |
| The integer value still takes up one word on the stack, since large
 | |
| model does not affect the size of the \c{int} data type. The first
 | |
| argument (pushed last) to \c{printf}, however, is a data pointer,
 | |
| and therefore has to contain a segment and offset part. The segment
 | |
| should be stored second in memory, and therefore must be pushed
 | |
| first. (Of course, \c{PUSH DS} would have been a shorter instruction
 | |
| than \c{PUSH WORD SEG mystring}, if \c{DS} was set up as the above
 | |
| example assumed.) Then the actual call becomes a far call, since
 | |
| functions expect far calls in large model; and \c{SP} has to be
 | |
| increased by 6 rather than 4 afterwards to make up for the extra
 | |
| word of parameters.
 | |
| 
 | |
| 
 | |
| \S{16cdata} Accessing Data Items
 | |
| 
 | |
| To get at the contents of C variables, or to declare variables which
 | |
| C can access, you need only declare the names as \c{GLOBAL} or
 | |
| \c{EXTERN}. (Again, the names require leading underscores, as stated
 | |
| in \k{16cunder}.) Thus, a C variable declared as \c{int i} can be
 | |
| accessed from assembler as
 | |
| 
 | |
| \c extern _i
 | |
| \c
 | |
| \c         mov ax,[_i]
 | |
| 
 | |
| And to declare your own integer variable which C programs can access
 | |
| as \c{extern int j}, you do this (making sure you are assembling in
 | |
| the \c{_DATA} segment, if necessary):
 | |
| 
 | |
| \c global  _j
 | |
| \c
 | |
| \c _j      dw      0
 | |
| 
 | |
| To access a C array, you need to know the size of the components of
 | |
| the array. For example, \c{int} variables are two bytes long, so if
 | |
| a C program declares an array as \c{int a[10]}, you can access
 | |
| \c{a[3]} by coding \c{mov ax,[_a+6]}. (The byte offset 6 is obtained
 | |
| by multiplying the desired array index, 3, by the size of the array
 | |
| element, 2.) The sizes of the C base types in 16-bit compilers are:
 | |
| 1 for \c{char}, 2 for \c{short} and \c{int}, 4 for \c{long} and
 | |
| \c{float}, and 8 for \c{double}.
 | |
| 
 | |
| To access a C \i{data structure}, you need to know the offset from
 | |
| the base of the structure to the field you are interested in. You
 | |
| can either do this by converting the C structure definition into a
 | |
| NASM structure definition (using \i\c{STRUC}), or by calculating the
 | |
| one offset and using just that.
 | |
| 
 | |
| To do either of these, you should read your C compiler's manual to
 | |
| find out how it organizes data structures. NASM gives no special
 | |
| alignment to structure members in its own \c{STRUC} macro, so you
 | |
| have to specify alignment yourself if the C compiler generates it.
 | |
| Typically, you might find that a structure like
 | |
| 
 | |
| \c struct {
 | |
| \c     char c;
 | |
| \c     int i;
 | |
| \c } foo;
 | |
| 
 | |
| might be four bytes long rather than three, since the \c{int} field
 | |
| would be aligned to a two-byte boundary. However, this sort of
 | |
| feature tends to be a configurable option in the C compiler, either
 | |
| using command-line options or \c{#pragma} lines, so you have to find
 | |
| out how your own compiler does it.
 | |
| 
 | |
| 
 | |
| \S{16cmacro} \i\c{c16.mac}: Helper Macros for the 16-bit C Interface
 | |
| 
 | |
| Included in the NASM archives, in the \I{misc subdirectory}\c{misc}
 | |
| directory, is a file \c{c16.mac} of macros. It defines three macros:
 | |
| \i\c{proc}, \i\c{arg} and \i\c{endproc}. These are intended to be
 | |
| used for C-style procedure definitions, and they automate a lot of
 | |
| the work involved in keeping track of the calling convention.
 | |
| 
 | |
| (An alternative, TASM compatible form of \c{arg} is also now built
 | |
| into NASM's preprocessor. See \k{stackrel} for details.)
 | |
| 
 | |
| An example of an assembly function using the macro set is given
 | |
| here:
 | |
| 
 | |
| \c proc    _nearproc
 | |
| \c
 | |
| \c %$i     arg
 | |
| \c %$j     arg
 | |
| \c         mov     ax,[bp + %$i]
 | |
| \c         mov     bx,[bp + %$j]
 | |
| \c         add     ax,[bx]
 | |
| \c
 | |
| \c endproc
 | |
| 
 | |
| This defines \c{_nearproc} to be a procedure taking two arguments,
 | |
| the first (\c{i}) an integer and the second (\c{j}) a pointer to an
 | |
| integer. It returns \c{i + *j}.
 | |
| 
 | |
| Note that the \c{arg} macro has an \c{EQU} as the first line of its
 | |
| expansion, and since the label before the macro call gets prepended
 | |
| to the first line of the expanded macro, the \c{EQU} works, defining
 | |
| \c{%$i} to be an offset from \c{BP}. A context-local variable is
 | |
| used, local to the context pushed by the \c{proc} macro and popped
 | |
| by the \c{endproc} macro, so that the same argument name can be used
 | |
| in later procedures. Of course, you don't \e{have} to do that.
 | |
| 
 | |
| The macro set produces code for near functions (tiny, small and
 | |
| compact-model code) by default. You can have it generate far
 | |
| functions (medium, large and huge-model code) by means of coding
 | |
| \I\c{FARCODE}\c{%define FARCODE}. This changes the kind of return
 | |
| instruction generated by \c{endproc}, and also changes the starting
 | |
| point for the argument offsets. The macro set contains no intrinsic
 | |
| dependency on whether data pointers are far or not.
 | |
| 
 | |
| \c{arg} can take an optional parameter, giving the size of the
 | |
| argument. If no size is given, 2 is assumed, since it is likely that
 | |
| many function parameters will be of type \c{int}.
 | |
| 
 | |
| The large-model equivalent of the above function would look like this:
 | |
| 
 | |
| \c %define FARCODE
 | |
| \c
 | |
| \c proc    _farproc
 | |
| \c
 | |
| \c %$i     arg
 | |
| \c %$j     arg     4
 | |
| \c         mov     ax,[bp + %$i]
 | |
| \c         mov     bx,[bp + %$j]
 | |
| \c         mov     es,[bp + %$j + 2]
 | |
| \c         add     ax,[bx]
 | |
| \c
 | |
| \c endproc
 | |
| 
 | |
| This makes use of the argument to the \c{arg} macro to define a
 | |
| parameter of size 4, because \c{j} is now a far pointer. When we
 | |
| load from \c{j}, we must load a segment and an offset.
 | |
| 
 | |
| 
 | |
| \H{16bp} Interfacing to \i{Borland Pascal} Programs
 | |
| 
 | |
| Interfacing to Borland Pascal programs is similar in concept to
 | |
| interfacing to 16-bit C programs. The differences are:
 | |
| 
 | |
| \b The leading underscore required for interfacing to C programs is
 | |
| not required for Pascal.
 | |
| 
 | |
| \b The memory model is always large: functions are far, data
 | |
| pointers are far, and no data item can be more than 64K long.
 | |
| (Actually, some functions are near, but only those functions that
 | |
| are local to a Pascal unit and never called from outside it. All
 | |
| assembly functions that Pascal calls, and all Pascal functions that
 | |
| assembly routines are able to call, are far.) However, all static
 | |
| data declared in a Pascal program goes into the default data
 | |
| segment, which is the one whose segment address will be in \c{DS}
 | |
| when control is passed to your assembly code. The only things that
 | |
| do not live in the default data segment are local variables (they
 | |
| live in the stack segment) and dynamically allocated variables. All
 | |
| data \e{pointers}, however, are far.
 | |
| 
 | |
| \b The function calling convention is different - described below.
 | |
| 
 | |
| \b Some data types, such as strings, are stored differently.
 | |
| 
 | |
| \b There are restrictions on the segment names you are allowed to
 | |
| use - Borland Pascal will ignore code or data declared in a segment
 | |
| it doesn't like the name of. The restrictions are described below.
 | |
| 
 | |
| 
 | |
| \S{16bpfunc} The Pascal Calling Convention
 | |
| 
 | |
| \I{functions, Pascal calling convention}\I{Pascal calling
 | |
| convention}The 16-bit Pascal calling convention is as follows. In
 | |
| the following description, the words \e{caller} and \e{callee} are
 | |
| used to denote the function doing the calling and the function which
 | |
| gets called.
 | |
| 
 | |
| \b The caller pushes the function's parameters on the stack, one
 | |
| after another, in normal order (left to right, so that the first
 | |
| argument specified to the function is pushed first).
 | |
| 
 | |
| \b The caller then executes a far \c{CALL} instruction to pass
 | |
| control to the callee.
 | |
| 
 | |
| \b The callee receives control, and typically (although this is not
 | |
| actually necessary, in functions which do not need to access their
 | |
| parameters) starts by saving the value of \c{SP} in \c{BP} so as to
 | |
| be able to use \c{BP} as a base pointer to find its parameters on
 | |
| the stack. However, the caller was probably doing this too, so part
 | |
| of the calling convention states that \c{BP} must be preserved by
 | |
| any function. Hence the callee, if it is going to set up \c{BP} as a
 | |
| \i{frame pointer}, must push the previous value first.
 | |
| 
 | |
| \b The callee may then access its parameters relative to \c{BP}.
 | |
| The word at \c{[BP]} holds the previous value of \c{BP} as it was
 | |
| pushed. The next word, at \c{[BP+2]}, holds the offset part of the
 | |
| return address, and the next one at \c{[BP+4]} the segment part. The
 | |
| parameters begin at \c{[BP+6]}. The rightmost parameter of the
 | |
| function, since it was pushed last, is accessible at this offset
 | |
| from \c{BP}; the others follow, at successively greater offsets.
 | |
| 
 | |
| \b The callee may also wish to decrease \c{SP} further, so as to
 | |
| allocate space on the stack for local variables, which will then be
 | |
| accessible at negative offsets from \c{BP}.
 | |
| 
 | |
| \b The callee, if it wishes to return a value to the caller, should
 | |
| leave the value in \c{AL}, \c{AX} or \c{DX:AX} depending on the size
 | |
| of the value. Floating-point results are returned in \c{ST0}.
 | |
| Results of type \c{Real} (Borland's own custom floating-point data
 | |
| type, not handled directly by the FPU) are returned in \c{DX:BX:AX}.
 | |
| To return a result of type \c{String}, the caller pushes a pointer
 | |
| to a temporary string before pushing the parameters, and the callee
 | |
| places the returned string value at that location. The pointer is
 | |
| not a parameter, and should not be removed from the stack by the
 | |
| \c{RETF} instruction.
 | |
| 
 | |
| \b Once the callee has finished processing, it restores \c{SP} from
 | |
| \c{BP} if it had allocated local stack space, then pops the previous
 | |
| value of \c{BP}, and returns via \c{RETF}. It uses the form of
 | |
| \c{RETF} with an immediate parameter, giving the number of bytes
 | |
| taken up by the parameters on the stack. This causes the parameters
 | |
| to be removed from the stack as a side effect of the return
 | |
| instruction.
 | |
| 
 | |
| \b When the caller regains control from the callee, the function
 | |
| parameters have already been removed from the stack, so it needs to
 | |
| do nothing further.
 | |
| 
 | |
| Thus, you would define a function in Pascal style, taking two
 | |
| \c{Integer}-type parameters, in the following way:
 | |
| 
 | |
| \c global  myfunc
 | |
| \c
 | |
| \c myfunc: push    bp
 | |
| \c         mov     bp,sp
 | |
| \c         sub     sp,0x40         ; 64 bytes of local stack space
 | |
| \c         mov     bx,[bp+8]       ; first parameter to function
 | |
| \c         mov     bx,[bp+6]       ; second parameter to function
 | |
| \c
 | |
| \c         ; some more code
 | |
| \c
 | |
| \c         mov     sp,bp           ; undo "sub sp,0x40" above
 | |
| \c         pop     bp
 | |
| \c         retf    4               ; total size of params is 4
 | |
| 
 | |
| At the other end of the process, to call a Pascal function from your
 | |
| assembly code, you would do something like this:
 | |
| 
 | |
| \c extern  SomeFunc
 | |
| \c
 | |
| \c        ; and then, further down...
 | |
| \c
 | |
| \c        push   word seg mystring   ; Now push the segment, and...
 | |
| \c        push   word mystring       ; ... offset of "mystring"
 | |
| \c        push   word [myint]        ; one of my variables
 | |
| \c        call   far SomeFunc
 | |
| 
 | |
| This is equivalent to the Pascal code
 | |
| 
 | |
| \c procedure SomeFunc(String: PChar; Int: Integer);
 | |
| \c     SomeFunc(@mystring, myint);
 | |
| 
 | |
| 
 | |
| \S{16bpseg} Borland Pascal \I{segment names, Borland Pascal}Segment
 | |
| Name Restrictions
 | |
| 
 | |
| Since Borland Pascal's internal unit file format is completely
 | |
| different from \c{OBJ}, it only makes a very sketchy job of actually
 | |
| reading and understanding the various information contained in a
 | |
| real \c{OBJ} file when it links that in. Therefore an object file
 | |
| intended to be linked to a Pascal program must obey a number of
 | |
| restrictions:
 | |
| 
 | |
| \b Procedures and functions must be in a segment whose name is
 | |
| either \c{CODE}, \c{CSEG}, or something ending in \c{_TEXT}.
 | |
| 
 | |
| \b initialized data must be in a segment whose name is either
 | |
| \c{CONST} or something ending in \c{_DATA}.
 | |
| 
 | |
| \b Uninitialized data must be in a segment whose name is either
 | |
| \c{DATA}, \c{DSEG}, or something ending in \c{_BSS}.
 | |
| 
 | |
| \b Any other segments in the object file are completely ignored.
 | |
| \c{GROUP} directives and segment attributes are also ignored.
 | |
| 
 | |
| 
 | |
| \S{16bpmacro} Using \i\c{c16.mac} With Pascal Programs
 | |
| 
 | |
| The \c{c16.mac} macro package, described in \k{16cmacro}, can also
 | |
| be used to simplify writing functions to be called from Pascal
 | |
| programs, if you code \I\c{PASCAL}\c{%define PASCAL}. This
 | |
| definition ensures that functions are far (it implies
 | |
| \i\c{FARCODE}), and also causes procedure return instructions to be
 | |
| generated with an operand.
 | |
| 
 | |
| Defining \c{PASCAL} does not change the code which calculates the
 | |
| argument offsets; you must declare your function's arguments in
 | |
| reverse order. For example:
 | |
| 
 | |
| \c %define PASCAL
 | |
| \c
 | |
| \c proc    _pascalproc
 | |
| \c
 | |
| \c %$j     arg 4
 | |
| \c %$i     arg
 | |
| \c         mov     ax,[bp + %$i]
 | |
| \c         mov     bx,[bp + %$j]
 | |
| \c         mov     es,[bp + %$j + 2]
 | |
| \c         add     ax,[bx]
 | |
| \c
 | |
| \c endproc
 | |
| 
 | |
| This defines the same routine, conceptually, as the example in
 | |
| \k{16cmacro}: it defines a function taking two arguments, an integer
 | |
| and a pointer to an integer, which returns the sum of the integer
 | |
| and the contents of the pointer. The only difference between this
 | |
| code and the large-model C version is that \c{PASCAL} is defined
 | |
| instead of \c{FARCODE}, and that the arguments are declared in
 | |
| reverse order.
 | |
| 
 | |
| 
 | |
| \C{32bit} Writing 32-bit Code (Unix, Win32, DJGPP)
 | |
| 
 | |
| This chapter attempts to cover some of the common issues involved
 | |
| when writing 32-bit code, to run under \i{Win32} or Unix, or to be
 | |
| linked with C code generated by a Unix-style C compiler such as
 | |
| \i{DJGPP}. It covers how to write assembly code to interface with
 | |
| 32-bit C routines, and how to write position-independent code for
 | |
| shared libraries.
 | |
| 
 | |
| Almost all 32-bit code, and in particular all code running under
 | |
| \c{Win32}, \c{DJGPP} or any of the PC Unix variants, runs in \I{flat
 | |
| memory model}\e{flat} memory model. This means that the segment registers
 | |
| and paging have already been set up to give you the same 32-bit 4Gb
 | |
| address space no matter what segment you work relative to, and that
 | |
| you should ignore all segment registers completely. When writing
 | |
| flat-model application code, you never need to use a segment
 | |
| override or modify any segment register, and the code-section
 | |
| addresses you pass to \c{CALL} and \c{JMP} live in the same address
 | |
| space as the data-section addresses you access your variables by and
 | |
| the stack-section addresses you access local variables and procedure
 | |
| parameters by. Every address is 32 bits long and contains only an
 | |
| offset part.
 | |
| 
 | |
| 
 | |
| \H{32c} Interfacing to 32-bit C Programs
 | |
| 
 | |
| A lot of the discussion in \k{16c}, about interfacing to 16-bit C
 | |
| programs, still applies when working in 32 bits. The absence of
 | |
| memory models or segmentation worries simplifies things a lot.
 | |
| 
 | |
| 
 | |
| \S{32cunder} External Symbol Names
 | |
| 
 | |
| Most 32-bit C compilers share the convention used by 16-bit
 | |
| compilers, that the names of all global symbols (functions or data)
 | |
| they define are formed by prefixing an underscore to the name as it
 | |
| appears in the C program. However, not all of them do: the \c{ELF}
 | |
| specification states that C symbols do \e{not} have a leading
 | |
| underscore on their assembly-language names.
 | |
| 
 | |
| The older Linux \c{a.out} C compiler, all \c{Win32} compilers,
 | |
| \c{DJGPP}, and \c{NetBSD} and \c{FreeBSD}, all use the leading
 | |
| underscore; for these compilers, the macros \c{cextern} and
 | |
| \c{cglobal}, as given in \k{16cunder}, will still work. For \c{ELF},
 | |
| though, the leading underscore should not be used.
 | |
| 
 | |
| See also \k{opt-pfix}.
 | |
| 
 | |
| \S{32cfunc} Function Definitions and Function Calls
 | |
| 
 | |
| \I{functions, C calling convention}The \i{C calling convention}
 | |
| in 32-bit programs is as follows. In the following description,
 | |
| the words \e{caller} and \e{callee} are used to denote
 | |
| the function doing the calling and the function which gets called.
 | |
| 
 | |
| \b The caller pushes the function's parameters on the stack, one
 | |
| after another, in reverse order (right to left, so that the first
 | |
| argument specified to the function is pushed last).
 | |
| 
 | |
| \b The caller then executes a near \c{CALL} instruction to pass
 | |
| control to the callee.
 | |
| 
 | |
| \b The callee receives control, and typically (although this is not
 | |
| actually necessary, in functions which do not need to access their
 | |
| parameters) starts by saving the value of \c{ESP} in \c{EBP} so as
 | |
| to be able to use \c{EBP} as a base pointer to find its parameters
 | |
| on the stack. However, the caller was probably doing this too, so
 | |
| part of the calling convention states that \c{EBP} must be preserved
 | |
| by any C function. Hence the callee, if it is going to set up
 | |
| \c{EBP} as a \i{frame pointer}, must push the previous value first.
 | |
| 
 | |
| \b The callee may then access its parameters relative to \c{EBP}.
 | |
| The doubleword at \c{[EBP]} holds the previous value of \c{EBP} as
 | |
| it was pushed; the next doubleword, at \c{[EBP+4]}, holds the return
 | |
| address, pushed implicitly by \c{CALL}. The parameters start after
 | |
| that, at \c{[EBP+8]}. The leftmost parameter of the function, since
 | |
| it was pushed last, is accessible at this offset from \c{EBP}; the
 | |
| others follow, at successively greater offsets. Thus, in a function
 | |
| such as \c{printf} which takes a variable number of parameters, the
 | |
| pushing of the parameters in reverse order means that the function
 | |
| knows where to find its first parameter, which tells it the number
 | |
| and type of the remaining ones.
 | |
| 
 | |
| \b The callee may also wish to decrease \c{ESP} further, so as to
 | |
| allocate space on the stack for local variables, which will then be
 | |
| accessible at negative offsets from \c{EBP}.
 | |
| 
 | |
| \b The callee, if it wishes to return a value to the caller, should
 | |
| leave the value in \c{AL}, \c{AX} or \c{EAX} depending on the size
 | |
| of the value. Floating-point results are typically returned in
 | |
| \c{ST0}.
 | |
| 
 | |
| \b Once the callee has finished processing, it restores \c{ESP} from
 | |
| \c{EBP} if it had allocated local stack space, then pops the previous
 | |
| value of \c{EBP}, and returns via \c{RET} (equivalently, \c{RETN}).
 | |
| 
 | |
| \b When the caller regains control from the callee, the function
 | |
| parameters are still on the stack, so it typically adds an immediate
 | |
| constant to \c{ESP} to remove them (instead of executing a number of
 | |
| slow \c{POP} instructions). Thus, if a function is accidentally
 | |
| called with the wrong number of parameters due to a prototype
 | |
| mismatch, the stack will still be returned to a sensible state since
 | |
| the caller, which \e{knows} how many parameters it pushed, does the
 | |
| removing.
 | |
| 
 | |
| There is an alternative calling convention used by Win32 programs
 | |
| for Windows API calls, and also for functions called \e{by} the
 | |
| Windows API such as window procedures: they follow what Microsoft
 | |
| calls the \c{__stdcall} convention. This is slightly closer to the
 | |
| Pascal convention, in that the callee clears the stack by passing a
 | |
| parameter to the \c{RET} instruction. However, the parameters are
 | |
| still pushed in right-to-left order.
 | |
| 
 | |
| Thus, you would define a function in C style in the following way:
 | |
| 
 | |
| \c global  _myfunc
 | |
| \c
 | |
| \c _myfunc:
 | |
| \c         push    ebp
 | |
| \c         mov     ebp,esp
 | |
| \c         sub     esp,0x40        ; 64 bytes of local stack space
 | |
| \c         mov     ebx,[ebp+8]     ; first parameter to function
 | |
| \c
 | |
| \c         ; some more code
 | |
| \c
 | |
| \c         leave                   ; mov esp,ebp / pop ebp
 | |
| \c         ret
 | |
| 
 | |
| At the other end of the process, to call a C function from your
 | |
| assembly code, you would do something like this:
 | |
| 
 | |
| \c extern  _printf
 | |
| \c
 | |
| \c         ; and then, further down...
 | |
| \c
 | |
| \c         push    dword [myint]   ; one of my integer variables
 | |
| \c         push    dword mystring  ; pointer into my data segment
 | |
| \c         call    _printf
 | |
| \c         add     esp,byte 8      ; `byte' saves space
 | |
| \c
 | |
| \c         ; then those data items...
 | |
| \c
 | |
| \c segment _DATA
 | |
| \c
 | |
| \c myint       dd   1234
 | |
| \c mystring    db   'This number -> %d <- should be 1234',10,0
 | |
| 
 | |
| This piece of code is the assembly equivalent of the C code
 | |
| 
 | |
| \c     int myint = 1234;
 | |
| \c     printf("This number -> %d <- should be 1234\n", myint);
 | |
| 
 | |
| 
 | |
| \S{32cdata} Accessing Data Items
 | |
| 
 | |
| To get at the contents of C variables, or to declare variables which
 | |
| C can access, you need only declare the names as \c{GLOBAL} or
 | |
| \c{EXTERN}. (Again, the names require leading underscores, as stated
 | |
| in \k{32cunder}.) Thus, a C variable declared as \c{int i} can be
 | |
| accessed from assembler as
 | |
| 
 | |
| \c           extern _i
 | |
| \c           mov eax,[_i]
 | |
| 
 | |
| And to declare your own integer variable which C programs can access
 | |
| as \c{extern int j}, you do this (making sure you are assembling in
 | |
| the \c{_DATA} segment, if necessary):
 | |
| 
 | |
| \c           global _j
 | |
| \c _j        dd 0
 | |
| 
 | |
| To access a C array, you need to know the size of the components of
 | |
| the array. For example, \c{int} variables are four bytes long, so if
 | |
| a C program declares an array as \c{int a[10]}, you can access
 | |
| \c{a[3]} by coding \c{mov ax,[_a+12]}. (The byte offset 12 is obtained
 | |
| by multiplying the desired array index, 3, by the size of the array
 | |
| element, 4.) The sizes of the C base types in 32-bit compilers are:
 | |
| 1 for \c{char}, 2 for \c{short}, 4 for \c{int}, \c{long} and
 | |
| \c{float}, and 8 for \c{double}. Pointers, being 32-bit addresses,
 | |
| are also 4 bytes long.
 | |
| 
 | |
| To access a C \i{data structure}, you need to know the offset from
 | |
| the base of the structure to the field you are interested in. You
 | |
| can either do this by converting the C structure definition into a
 | |
| NASM structure definition (using \c{STRUC}), or by calculating the
 | |
| one offset and using just that.
 | |
| 
 | |
| To do either of these, you should read your C compiler's manual to
 | |
| find out how it organizes data structures. NASM gives no special
 | |
| alignment to structure members in its own \i\c{STRUC} macro, so you
 | |
| have to specify alignment yourself if the C compiler generates it.
 | |
| Typically, you might find that a structure like
 | |
| 
 | |
| \c struct {
 | |
| \c     char c;
 | |
| \c     int i;
 | |
| \c } foo;
 | |
| 
 | |
| might be eight bytes long rather than five, since the \c{int} field
 | |
| would be aligned to a four-byte boundary. However, this sort of
 | |
| feature is sometimes a configurable option in the C compiler, either
 | |
| using command-line options or \c{#pragma} lines, so you have to find
 | |
| out how your own compiler does it.
 | |
| 
 | |
| 
 | |
| \S{32cmacro} \i\c{c32.mac}: Helper Macros for the 32-bit C Interface
 | |
| 
 | |
| Included in the NASM archives, in the \I{misc directory}\c{misc}
 | |
| directory, is a file \c{c32.mac} of macros. It defines three macros:
 | |
| \i\c{proc}, \i\c{arg} and \i\c{endproc}. These are intended to be
 | |
| used for C-style procedure definitions, and they automate a lot of
 | |
| the work involved in keeping track of the calling convention.
 | |
| 
 | |
| An example of an assembly function using the macro set is given
 | |
| here:
 | |
| 
 | |
| \c proc    _proc32
 | |
| \c
 | |
| \c %$i     arg
 | |
| \c %$j     arg
 | |
| \c         mov     eax,[ebp + %$i]
 | |
| \c         mov     ebx,[ebp + %$j]
 | |
| \c         add     eax,[ebx]
 | |
| \c
 | |
| \c endproc
 | |
| 
 | |
| This defines \c{_proc32} to be a procedure taking two arguments, the
 | |
| first (\c{i}) an integer and the second (\c{j}) a pointer to an
 | |
| integer. It returns \c{i + *j}.
 | |
| 
 | |
| Note that the \c{arg} macro has an \c{EQU} as the first line of its
 | |
| expansion, and since the label before the macro call gets prepended
 | |
| to the first line of the expanded macro, the \c{EQU} works, defining
 | |
| \c{%$i} to be an offset from \c{BP}. A context-local variable is
 | |
| used, local to the context pushed by the \c{proc} macro and popped
 | |
| by the \c{endproc} macro, so that the same argument name can be used
 | |
| in later procedures. Of course, you don't \e{have} to do that.
 | |
| 
 | |
| \c{arg} can take an optional parameter, giving the size of the
 | |
| argument. If no size is given, 4 is assumed, since it is likely that
 | |
| many function parameters will be of type \c{int} or pointers.
 | |
| 
 | |
| 
 | |
| \H{picdll} Writing NetBSD/FreeBSD/OpenBSD and Linux/ELF \i{Shared
 | |
| Libraries}
 | |
| 
 | |
| \c{ELF} replaced the older \c{a.out} object file format under Linux
 | |
| because it contains support for \i{position-independent code}
 | |
| (\i{PIC}), which makes writing shared libraries much easier. NASM
 | |
| supports the \c{ELF} position-independent code features, so you can
 | |
| write Linux \c{ELF} shared libraries in NASM.
 | |
| 
 | |
| \i{NetBSD}, and its close cousins \i{FreeBSD} and \i{OpenBSD}, take
 | |
| a different approach by hacking PIC support into the \c{a.out}
 | |
| format. NASM supports this as the \i\c{aoutb} output format, so you
 | |
| can write \i{BSD} shared libraries in NASM too.
 | |
| 
 | |
| The operating system loads a PIC shared library by memory-mapping
 | |
| the library file at an arbitrarily chosen point in the address space
 | |
| of the running process. The contents of the library's code section
 | |
| must therefore not depend on where it is loaded in memory.
 | |
| 
 | |
| Therefore, you cannot get at your variables by writing code like
 | |
| this:
 | |
| 
 | |
| \c         mov     eax,[myvar]             ; WRONG
 | |
| 
 | |
| Instead, the linker provides an area of memory called the
 | |
| \i\e{global offset table}, or \i{GOT}; the GOT is situated at a
 | |
| constant distance from your library's code, so if you can find out
 | |
| where your library is loaded (which is typically done using a
 | |
| \c{CALL} and \c{POP} combination), you can obtain the address of the
 | |
| GOT, and you can then load the addresses of your variables out of
 | |
| linker-generated entries in the GOT.
 | |
| 
 | |
| The \e{data} section of a PIC shared library does not have these
 | |
| restrictions: since the data section is writable, it has to be
 | |
| copied into memory anyway rather than just paged in from the library
 | |
| file, so as long as it's being copied it can be relocated too. So
 | |
| you can put ordinary types of relocation in the data section without
 | |
| too much worry (but see \k{picglobal} for a caveat).
 | |
| 
 | |
| 
 | |
| \S{picgot} Obtaining the Address of the GOT
 | |
| 
 | |
| Each code module in your shared library should define the GOT as an
 | |
| external symbol:
 | |
| 
 | |
| \c extern  _GLOBAL_OFFSET_TABLE_   ; in ELF
 | |
| \c extern  __GLOBAL_OFFSET_TABLE_  ; in BSD a.out
 | |
| 
 | |
| At the beginning of any function in your shared library which plans
 | |
| to access your data or BSS sections, you must first calculate the
 | |
| address of the GOT. This is typically done by writing the function
 | |
| in this form:
 | |
| 
 | |
| \c func:   push    ebp
 | |
| \c         mov     ebp,esp
 | |
| \c         push    ebx
 | |
| \c         call    .get_GOT
 | |
| \c .get_GOT:
 | |
| \c         pop     ebx
 | |
| \c         add     ebx,_GLOBAL_OFFSET_TABLE_+$$-.get_GOT wrt ..gotpc
 | |
| \c
 | |
| \c         ; the function body comes here
 | |
| \c
 | |
| \c         mov     ebx,[ebp-4]
 | |
| \c         mov     esp,ebp
 | |
| \c         pop     ebp
 | |
| \c         ret
 | |
| 
 | |
| (For BSD, again, the symbol \c{_GLOBAL_OFFSET_TABLE} requires a
 | |
| second leading underscore.)
 | |
| 
 | |
| The first two lines of this function are simply the standard C
 | |
| prologue to set up a stack frame, and the last three lines are
 | |
| standard C function epilogue. The third line, and the fourth to last
 | |
| line, save and restore the \c{EBX} register, because PIC shared
 | |
| libraries use this register to store the address of the GOT.
 | |
| 
 | |
| The interesting bit is the \c{CALL} instruction and the following
 | |
| two lines. The \c{CALL} and \c{POP} combination obtains the address
 | |
| of the label \c{.get_GOT}, without having to know in advance where
 | |
| the program was loaded (since the \c{CALL} instruction is encoded
 | |
| relative to the current position). The \c{ADD} instruction makes use
 | |
| of one of the special PIC relocation types: \i{GOTPC relocation}.
 | |
| With the \i\c{WRT ..gotpc} qualifier specified, the symbol
 | |
| referenced (here \c{_GLOBAL_OFFSET_TABLE_}, the special symbol
 | |
| assigned to the GOT) is given as an offset from the beginning of the
 | |
| section. (Actually, \c{ELF} encodes it as the offset from the operand
 | |
| field of the \c{ADD} instruction, but NASM simplifies this
 | |
| deliberately, so you do things the same way for both \c{ELF} and
 | |
| \c{BSD}.) So the instruction then \e{adds} the beginning of the section,
 | |
| to get the real address of the GOT, and subtracts the value of
 | |
| \c{.get_GOT} which it knows is in \c{EBX}. Therefore, by the time
 | |
| that instruction has finished, \c{EBX} contains the address of the GOT.
 | |
| 
 | |
| If you didn't follow that, don't worry: it's never necessary to
 | |
| obtain the address of the GOT by any other means, so you can put
 | |
| those three instructions into a macro and safely ignore them:
 | |
| 
 | |
| \c %macro  get_GOT 0
 | |
| \c
 | |
| \c         call    %%getgot
 | |
| \c   %%getgot:
 | |
| \c         pop     ebx
 | |
| \c         add     ebx,_GLOBAL_OFFSET_TABLE_+$$-%%getgot wrt ..gotpc
 | |
| \c
 | |
| \c %endmacro
 | |
| 
 | |
| \S{piclocal} Finding Your Local Data Items
 | |
| 
 | |
| Having got the GOT, you can then use it to obtain the addresses of
 | |
| your data items. Most variables will reside in the sections you have
 | |
| declared; they can be accessed using the \I{GOTOFF
 | |
| relocation}\c{..gotoff} special \I\c{WRT ..gotoff}\c{WRT} type. The
 | |
| way this works is like this:
 | |
| 
 | |
| \c         lea     eax,[ebx+myvar wrt ..gotoff]
 | |
| 
 | |
| The expression \c{myvar wrt ..gotoff} is calculated, when the shared
 | |
| library is linked, to be the offset to the local variable \c{myvar}
 | |
| from the beginning of the GOT. Therefore, adding it to \c{EBX} as
 | |
| above will place the real address of \c{myvar} in \c{EAX}.
 | |
| 
 | |
| If you declare variables as \c{GLOBAL} without specifying a size for
 | |
| them, they are shared between code modules in the library, but do
 | |
| not get exported from the library to the program that loaded it.
 | |
| They will still be in your ordinary data and BSS sections, so you
 | |
| can access them in the same way as local variables, using the above
 | |
| \c{..gotoff} mechanism.
 | |
| 
 | |
| Note that due to a peculiarity of the way BSD \c{a.out} format
 | |
| handles this relocation type, there must be at least one non-local
 | |
| symbol in the same section as the address you're trying to access.
 | |
| 
 | |
| 
 | |
| \S{picextern} Finding External and Common Data Items
 | |
| 
 | |
| If your library needs to get at an external variable (external to
 | |
| the \e{library}, not just to one of the modules within it), you must
 | |
| use the \I{GOT relocations}\I\c{WRT ..got}\c{..got} type to get at
 | |
| it. The \c{..got} type, instead of giving you the offset from the
 | |
| GOT base to the variable, gives you the offset from the GOT base to
 | |
| a GOT \e{entry} containing the address of the variable. The linker
 | |
| will set up this GOT entry when it builds the library, and the
 | |
| dynamic linker will place the correct address in it at load time. So
 | |
| to obtain the address of an external variable \c{extvar} in \c{EAX},
 | |
| you would code
 | |
| 
 | |
| \c         mov     eax,[ebx+extvar wrt ..got]
 | |
| 
 | |
| This loads the address of \c{extvar} out of an entry in the GOT. The
 | |
| linker, when it builds the shared library, collects together every
 | |
| relocation of type \c{..got}, and builds the GOT so as to ensure it
 | |
| has every necessary entry present.
 | |
| 
 | |
| Common variables must also be accessed in this way.
 | |
| 
 | |
| 
 | |
| \S{picglobal} Exporting Symbols to the Library User
 | |
| 
 | |
| If you want to export symbols to the user of the library, you have
 | |
| to declare whether they are functions or data, and if they are data,
 | |
| you have to give the size of the data item. This is because the
 | |
| dynamic linker has to build \I{PLT}\i{procedure linkage table}
 | |
| entries for any exported functions, and also moves exported data
 | |
| items away from the library's data section in which they were
 | |
| declared.
 | |
| 
 | |
| So to export a function to users of the library, you must use
 | |
| 
 | |
| \c global  func:function           ; declare it as a function
 | |
| \c
 | |
| \c func:   push    ebp
 | |
| \c
 | |
| \c         ; etc.
 | |
| 
 | |
| And to export a data item such as an array, you would have to code
 | |
| 
 | |
| \c global  array:data array.end-array      ; give the size too
 | |
| \c
 | |
| \c array:  resd    128
 | |
| \c .end:
 | |
| 
 | |
| Be careful: If you export a variable to the library user, by
 | |
| declaring it as \c{GLOBAL} and supplying a size, the variable will
 | |
| end up living in the data section of the main program, rather than
 | |
| in your library's data section, where you declared it. So you will
 | |
| have to access your own global variable with the \c{..got} mechanism
 | |
| rather than \c{..gotoff}, as if it were external (which,
 | |
| effectively, it has become).
 | |
| 
 | |
| Equally, if you need to store the address of an exported global in
 | |
| one of your data sections, you can't do it by means of the standard
 | |
| sort of code:
 | |
| 
 | |
| \c dataptr:        dd      global_data_item        ; WRONG
 | |
| 
 | |
| NASM will interpret this code as an ordinary relocation, in which
 | |
| \c{global_data_item} is merely an offset from the beginning of the
 | |
| \c{.data} section (or whatever); so this reference will end up
 | |
| pointing at your data section instead of at the exported global
 | |
| which resides elsewhere.
 | |
| 
 | |
| Instead of the above code, then, you must write
 | |
| 
 | |
| \c dataptr:        dd      global_data_item wrt ..sym
 | |
| 
 | |
| which makes use of the special \c{WRT} type \I\c{WRT ..sym}\c{..sym}
 | |
| to instruct NASM to search the symbol table for a particular symbol
 | |
| at that address, rather than just relocating by section base.
 | |
| 
 | |
| Either method will work for functions: referring to one of your
 | |
| functions by means of
 | |
| 
 | |
| \c funcptr:        dd      my_function
 | |
| 
 | |
| will give the user the address of the code you wrote, whereas
 | |
| 
 | |
| \c funcptr:        dd      my_function wrt .sym
 | |
| 
 | |
| will give the address of the procedure linkage table for the
 | |
| function, which is where the calling program will \e{believe} the
 | |
| function lives. Either address is a valid way to call the function.
 | |
| 
 | |
| 
 | |
| \S{picproc} Calling Procedures Outside the Library
 | |
| 
 | |
| Calling procedures outside your shared library has to be done by
 | |
| means of a \i\e{procedure linkage table}, or \i{PLT}. The PLT is
 | |
| placed at a known offset from where the library is loaded, so the
 | |
| library code can make calls to the PLT in a position-independent
 | |
| way. Within the PLT there is code to jump to offsets contained in
 | |
| the GOT, so function calls to other shared libraries or to routines
 | |
| in the main program can be transparently passed off to their real
 | |
| destinations.
 | |
| 
 | |
| To call an external routine, you must use another special PIC
 | |
| relocation type, \I{PLT relocations}\i\c{WRT ..plt}. This is much
 | |
| easier than the GOT-based ones: you simply replace calls such as
 | |
| \c{CALL printf} with the PLT-relative version \c{CALL printf WRT
 | |
| ..plt}.
 | |
| 
 | |
| 
 | |
| \S{link} Generating the Library File
 | |
| 
 | |
| Having written some code modules and assembled them to \c{.o} files,
 | |
| you then generate your shared library with a command such as
 | |
| 
 | |
| \c ld -shared -o library.so module1.o module2.o       # for ELF
 | |
| \c ld -Bshareable -o library.so module1.o module2.o   # for BSD
 | |
| 
 | |
| For ELF, if your shared library is going to reside in system
 | |
| directories such as \c{/usr/lib} or \c{/lib}, it is usually worth
 | |
| using the \i\c{-soname} flag to the linker, to store the final
 | |
| library file name, with a version number, into the library:
 | |
| 
 | |
| \c ld -shared -soname library.so.1 -o library.so.1.2 *.o
 | |
| 
 | |
| You would then copy \c{library.so.1.2} into the library directory,
 | |
| and create \c{library.so.1} as a symbolic link to it.
 | |
| 
 | |
| 
 | |
| \C{mixsize} Mixing 16 and 32 Bit Code
 | |
| 
 | |
| This chapter tries to cover some of the issues, largely related to
 | |
| unusual forms of addressing and jump instructions, encountered when
 | |
| writing operating system code such as protected-mode initialisation
 | |
| routines, which require code that operates in mixed segment sizes,
 | |
| such as code in a 16-bit segment trying to modify data in a 32-bit
 | |
| one, or jumps between different-size segments.
 | |
| 
 | |
| 
 | |
| \H{mixjump} Mixed-Size Jumps\I{jumps, mixed-size}
 | |
| 
 | |
| \I{operating system, writing}\I{writing operating systems}The most
 | |
| common form of \i{mixed-size instruction} is the one used when
 | |
| writing a 32-bit OS: having done your setup in 16-bit mode, such as
 | |
| loading the kernel, you then have to boot it by switching into
 | |
| protected mode and jumping to the 32-bit kernel start address. In a
 | |
| fully 32-bit OS, this tends to be the \e{only} mixed-size
 | |
| instruction you need, since everything before it can be done in pure
 | |
| 16-bit code, and everything after it can be pure 32-bit.
 | |
| 
 | |
| This jump must specify a 48-bit far address, since the target
 | |
| segment is a 32-bit one. However, it must be assembled in a 16-bit
 | |
| segment, so just coding, for example,
 | |
| 
 | |
| \c         jmp     0x1234:0x56789ABC       ; wrong!
 | |
| 
 | |
| will not work, since the offset part of the address will be
 | |
| truncated to \c{0x9ABC} and the jump will be an ordinary 16-bit far
 | |
| one.
 | |
| 
 | |
| The Linux kernel setup code gets round the inability of \c{as86} to
 | |
| generate the required instruction by coding it manually, using
 | |
| \c{DB} instructions. NASM can go one better than that, by actually
 | |
| generating the right instruction itself. Here's how to do it right:
 | |
| 
 | |
| \c         jmp     dword 0x1234:0x56789ABC         ; right
 | |
| 
 | |
| \I\c{JMP DWORD}The \c{DWORD} prefix (strictly speaking, it should
 | |
| come \e{after} the colon, since it is declaring the \e{offset} field
 | |
| to be a doubleword; but NASM will accept either form, since both are
 | |
| unambiguous) forces the offset part to be treated as far, in the
 | |
| assumption that you are deliberately writing a jump from a 16-bit
 | |
| segment to a 32-bit one.
 | |
| 
 | |
| You can do the reverse operation, jumping from a 32-bit segment to a
 | |
| 16-bit one, by means of the \c{WORD} prefix:
 | |
| 
 | |
| \c         jmp     word 0x8765:0x4321      ; 32 to 16 bit
 | |
| 
 | |
| If the \c{WORD} prefix is specified in 16-bit mode, or the \c{DWORD}
 | |
| prefix in 32-bit mode, they will be ignored, since each is
 | |
| explicitly forcing NASM into a mode it was in anyway.
 | |
| 
 | |
| 
 | |
| \H{mixaddr} Addressing Between Different-Size Segments\I{addressing,
 | |
| mixed-size}\I{mixed-size addressing}
 | |
| 
 | |
| If your OS is mixed 16 and 32-bit, or if you are writing a DOS
 | |
| extender, you are likely to have to deal with some 16-bit segments
 | |
| and some 32-bit ones. At some point, you will probably end up
 | |
| writing code in a 16-bit segment which has to access data in a
 | |
| 32-bit segment, or vice versa.
 | |
| 
 | |
| If the data you are trying to access in a 32-bit segment lies within
 | |
| the first 64K of the segment, you may be able to get away with using
 | |
| an ordinary 16-bit addressing operation for the purpose; but sooner
 | |
| or later, you will want to do 32-bit addressing from 16-bit mode.
 | |
| 
 | |
| The easiest way to do this is to make sure you use a register for
 | |
| the address, since any effective address containing a 32-bit
 | |
| register is forced to be a 32-bit address. So you can do
 | |
| 
 | |
| \c         mov     eax,offset_into_32_bit_segment_specified_by_fs
 | |
| \c         mov     dword [fs:eax],0x11223344
 | |
| 
 | |
| This is fine, but slightly cumbersome (since it wastes an
 | |
| instruction and a register) if you already know the precise offset
 | |
| you are aiming at. The x86 architecture does allow 32-bit effective
 | |
| addresses to specify nothing but a 4-byte offset, so why shouldn't
 | |
| NASM be able to generate the best instruction for the purpose?
 | |
| 
 | |
| It can. As in \k{mixjump}, you need only prefix the address with the
 | |
| \c{DWORD} keyword, and it will be forced to be a 32-bit address:
 | |
| 
 | |
| \c         mov     dword [fs:dword my_offset],0x11223344
 | |
| 
 | |
| Also as in \k{mixjump}, NASM is not fussy about whether the
 | |
| \c{DWORD} prefix comes before or after the segment override, so
 | |
| arguably a nicer-looking way to code the above instruction is
 | |
| 
 | |
| \c         mov     dword [dword fs:my_offset],0x11223344
 | |
| 
 | |
| Don't confuse the \c{DWORD} prefix \e{outside} the square brackets,
 | |
| which controls the size of the data stored at the address, with the
 | |
| one \c{inside} the square brackets which controls the length of the
 | |
| address itself. The two can quite easily be different:
 | |
| 
 | |
| \c         mov     word [dword 0x12345678],0x9ABC
 | |
| 
 | |
| This moves 16 bits of data to an address specified by a 32-bit
 | |
| offset.
 | |
| 
 | |
| You can also specify \c{WORD} or \c{DWORD} prefixes along with the
 | |
| \c{FAR} prefix to indirect far jumps or calls. For example:
 | |
| 
 | |
| \c         call    dword far [fs:word 0x4321]
 | |
| 
 | |
| This instruction contains an address specified by a 16-bit offset;
 | |
| it loads a 48-bit far pointer from that (16-bit segment and 32-bit
 | |
| offset), and calls that address.
 | |
| 
 | |
| 
 | |
| \H{mixother} Other Mixed-Size Instructions
 | |
| 
 | |
| The other way you might want to access data might be using the
 | |
| string instructions (\c{LODSx}, \c{STOSx} and so on) or the
 | |
| \c{XLATB} instruction. These instructions, since they take no
 | |
| parameters, might seem to have no easy way to make them perform
 | |
| 32-bit addressing when assembled in a 16-bit segment.
 | |
| 
 | |
| This is the purpose of NASM's \i\c{a16} and \i\c{a32} prefixes. If
 | |
| you are coding \c{LODSB} in a 16-bit segment but it is supposed to
 | |
| be accessing a string in a 32-bit segment, you should load the
 | |
| desired address into \c{ESI} and then code
 | |
| 
 | |
| \c         a32     lodsb
 | |
| 
 | |
| The prefix forces the addressing size to 32 bits, meaning that
 | |
| \c{LODSB} loads from \c{[DS:ESI]} instead of \c{[DS:SI]}. To access
 | |
| a string in a 16-bit segment when coding in a 32-bit one, the
 | |
| corresponding \c{a16} prefix can be used.
 | |
| 
 | |
| The \c{a16} and \c{a32} prefixes can be applied to any instruction
 | |
| in NASM's instruction table, but most of them can generate all the
 | |
| useful forms without them. The prefixes are necessary only for
 | |
| instructions with implicit addressing:
 | |
| \# \c{CMPSx} (\k{insCMPSB}),
 | |
| \# \c{SCASx} (\k{insSCASB}), \c{LODSx} (\k{insLODSB}), \c{STOSx}
 | |
| \# (\k{insSTOSB}), \c{MOVSx} (\k{insMOVSB}), \c{INSx} (\k{insINSB}),
 | |
| \# \c{OUTSx} (\k{insOUTSB}), and \c{XLATB} (\k{insXLATB}).
 | |
| \c{CMPSx}, \c{SCASx}, \c{LODSx}, \c{STOSx}, \c{MOVSx}, \c{INSx},
 | |
| \c{OUTSx}, and \c{XLATB}.
 | |
| Also, the
 | |
| various push and pop instructions (\c{PUSHA} and \c{POPF} as well as
 | |
| the more usual \c{PUSH} and \c{POP}) can accept \c{a16} or \c{a32}
 | |
| prefixes to force a particular one of \c{SP} or \c{ESP} to be used
 | |
| as a stack pointer, in case the stack segment in use is a different
 | |
| size from the code segment.
 | |
| 
 | |
| \c{PUSH} and \c{POP}, when applied to segment registers in 32-bit
 | |
| mode, also have the slightly odd behaviour that they push and pop 4
 | |
| bytes at a time, of which the top two are ignored and the bottom two
 | |
| give the value of the segment register being manipulated. To force
 | |
| the 16-bit behaviour of segment-register push and pop instructions,
 | |
| you can use the operand-size prefix \i\c{o16}:
 | |
| 
 | |
| \c         o16 push    ss
 | |
| \c         o16 push    ds
 | |
| 
 | |
| This code saves a doubleword of stack space by fitting two segment
 | |
| registers into the space which would normally be consumed by pushing
 | |
| one.
 | |
| 
 | |
| (You can also use the \i\c{o32} prefix to force the 32-bit behaviour
 | |
| when in 16-bit mode, but this seems less useful.)
 | |
| 
 | |
| 
 | |
| \C{64bit} Writing 64-bit Code (Unix, Win64)
 | |
| 
 | |
| This chapter attempts to cover some of the common issues involved when
 | |
| writing 64-bit code, to run under \i{Win64} or Unix.  It covers how to
 | |
| write assembly code to interface with 64-bit C routines, and how to
 | |
| write position-independent code for shared libraries.
 | |
| 
 | |
| All 64-bit code uses a flat memory model, since segmentation is not
 | |
| available in 64-bit mode.  The one exception is the \c{FS} and \c{GS}
 | |
| registers, which still add their bases.
 | |
| 
 | |
| Position independence in 64-bit mode is significantly simpler, since
 | |
| the processor supports \c{RIP}-relative addressing directly; see the
 | |
| \c{REL} keyword (\k{effaddr}).  On most 64-bit platforms, it is
 | |
| probably desirable to make that the default, using the directive
 | |
| \c{DEFAULT REL} (\k{default}).
 | |
| 
 | |
| 64-bit programming is relatively similar to 32-bit programming, but
 | |
| of course pointers are 64 bits long; additionally, all existing
 | |
| platforms pass arguments in registers rather than on the stack.
 | |
| Furthermore, 64-bit platforms use SSE2 by default for floating point.
 | |
| Please see the ABI documentation for your platform.
 | |
| 
 | |
| 64-bit platforms differ in the sizes of the fundamental datatypes, not
 | |
| just from 32-bit platforms but from each other.  If a specific size
 | |
| data type is desired, it is probably best to use the types defined in
 | |
| the Standard C header \c{<inttypes.h>}.
 | |
| 
 | |
| In 64-bit mode, the default instruction size is still 32 bits.  When
 | |
| loading a value into a 32-bit register (but not an 8- or 16-bit
 | |
| register), the upper 32 bits of the corresponding 64-bit register are
 | |
| set to zero.
 | |
| 
 | |
| \H{reg64} Register names in 64-bit mode
 | |
| 
 | |
| NASM uses the following names for general-purpose registers in 64-bit
 | |
| mode, for 8-, 16-, 32- and 64-bit references, respecitively:
 | |
| 
 | |
| \c      AL/AH, CL/CH, DL/DH, BL/BH, SPL, BPL, SIL, DIL, R8B-R15B
 | |
| \c      AX, CX, DX, BX, SP, BP, SI, DI, R8W-R15W
 | |
| \c      EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI, R8D-R15D
 | |
| \c      RAX, RCX, RDX, RBX, RSP, RBP, RSI, RDI, R8-R15
 | |
| 
 | |
| This is consistent with the AMD documentation and most other
 | |
| assemblers.  The Intel documentation, however, uses the names
 | |
| \c{R8L-R15L} for 8-bit references to the higher registers.  It is
 | |
| possible to use those names by definiting them as macros; similarly,
 | |
| if one wants to use numeric names for the low 8 registers, define them
 | |
| as macros.  See the file \i\c{altreg.inc} in the \c{misc} directory of
 | |
| the NASM source distribution.
 | |
| 
 | |
| \H{id64} Immediates and displacements in 64-bit mode
 | |
| 
 | |
| In 64-bit mode, immediates and displacements are generally only 32
 | |
| bits wide.  NASM will therefore truncate most displacements and
 | |
| immediates to 32 bits.
 | |
| 
 | |
| The only instruction which takes a full \i{64-bit immediate} is:
 | |
| 
 | |
| \c      MOV reg64,imm64
 | |
| 
 | |
| NASM will produce this instruction whenever the programmer uses
 | |
| \c{MOV} with an immediate into a 64-bit register.  If this is not
 | |
| desirable, simply specify the equivalent 32-bit register, which will
 | |
| be automatically zero-extended by the processor, or specify the
 | |
| immediate as \c{DWORD}:
 | |
| 
 | |
| \c      mov rax,foo             ; 64-bit immediate
 | |
| \c      mov rax,qword foo       ; (identical)
 | |
| \c      mov eax,foo             ; 32-bit immediate, zero-extended
 | |
| \c      mov rax,dword foo       ; 32-bit immediate, sign-extended
 | |
| 
 | |
| The length of these instructions are 10, 5 and 7 bytes, respectively.
 | |
| 
 | |
| The only instructions which take a full \I{64-bit displacement}64-bit
 | |
| \e{displacement} is loading or storing, using \c{MOV}, \c{AL}, \c{AX},
 | |
| \c{EAX} or \c{RAX} (but no other registers) to an absolute 64-bit address.
 | |
| Since this is a relatively rarely used instruction (64-bit code generally uses
 | |
| relative addressing), the programmer has to explicitly declare the
 | |
| displacement size as \c{QWORD}:
 | |
| 
 | |
| \c      default abs
 | |
| \c
 | |
| \c      mov eax,[foo]           ; 32-bit absolute disp, sign-extended
 | |
| \c      mov eax,[a32 foo]       ; 32-bit absolute disp, zero-extended
 | |
| \c      mov eax,[qword foo]     ; 64-bit absolute disp
 | |
| \c
 | |
| \c      default rel
 | |
| \c
 | |
| \c      mov eax,[foo]           ; 32-bit relative disp
 | |
| \c      mov eax,[a32 foo]       ; d:o, address truncated to 32 bits(!)
 | |
| \c      mov eax,[qword foo]     ; error
 | |
| \c      mov eax,[abs qword foo] ; 64-bit absolute disp
 | |
| 
 | |
| A sign-extended absolute displacement can access from -2 GB to +2 GB;
 | |
| a zero-extended absolute displacement can access from 0 to 4 GB.
 | |
| 
 | |
| \H{unix64} Interfacing to 64-bit C Programs (Unix)
 | |
| 
 | |
| On Unix, the 64-bit ABI is defined by the document:
 | |
| 
 | |
| \W{http://www.x86-64.org/documentation/abi.pdf}\c{http://www.x86-64.org/documentation/abi.pdf}
 | |
| 
 | |
| Although written for AT&T-syntax assembly, the concepts apply equally
 | |
| well for NASM-style assembly.  What follows is a simplified summary.
 | |
| 
 | |
| The first six integer arguments (from the left) are passed in \c{RDI},
 | |
| \c{RSI}, \c{RDX}, \c{RCX}, \c{R8}, and \c{R9}, in that order.
 | |
| Additional integer arguments are passed on the stack.  These
 | |
| registers, plus \c{RAX}, \c{R10} and \c{R11} are destroyed by function
 | |
| calls, and thus are available for use by the function without saving.
 | |
| 
 | |
| Integer return values are passed in \c{RAX} and \c{RDX}, in that order.
 | |
| 
 | |
| Floating point is done using SSE registers, except for \c{long
 | |
| double}.  Floating-point arguments are passed in \c{XMM0} to \c{XMM7};
 | |
| return is \c{XMM0} and \c{XMM1}.  \c{long double} are passed on the
 | |
| stack, and returned in \c{ST(0)} and \c{ST(1)}.
 | |
| 
 | |
| All SSE and x87 registers are destroyed by function calls.
 | |
| 
 | |
| On 64-bit Unix, \c{long} is 64 bits.
 | |
| 
 | |
| Integer and SSE register arguments are counted separately, so for the case of
 | |
| 
 | |
| \c      void foo(long a, double b, int c)
 | |
| 
 | |
| \c{a} is passed in \c{RDI}, \c{b} in \c{XMM0}, and \c{c} in \c{ESI}.
 | |
| 
 | |
| \H{win64} Interfacing to 64-bit C Programs (Win64)
 | |
| 
 | |
| The Win64 ABI is described at:
 | |
| 
 | |
| \W{http://msdn2.microsoft.com/en-gb/library/ms794533.aspx}\c{http://msdn2.microsoft.com/en-gb/library/ms794533.aspx}
 | |
| 
 | |
| What follows is a simplified summary.
 | |
| 
 | |
| The first four integer arguments are passed in \c{RCX}, \c{RDX},
 | |
| \c{R8} and \c{R9}, in that order.  Additional integer arguments are
 | |
| passed on the stack.  These registers, plus \c{RAX}, \c{R10} and
 | |
| \c{R11} are destroyed by function calls, and thus are available for
 | |
| use by the function without saving.
 | |
| 
 | |
| Integer return values are passed in \c{RAX} only.
 | |
| 
 | |
| Floating point is done using SSE registers, except for \c{long
 | |
| double}.  Floating-point arguments are passed in \c{XMM0} to \c{XMM3};
 | |
| return is \c{XMM0} only.
 | |
| 
 | |
| On Win64, \c{long} is 32 bits; \c{long long} or \c{_int64} is 64 bits.
 | |
| 
 | |
| Integer and SSE register arguments are counted together, so for the case of
 | |
| 
 | |
| \c      void foo(long long a, double b, int c)
 | |
| 
 | |
| \c{a} is passed in \c{RCX}, \c{b} in \c{XMM1}, and \c{c} in \c{R8D}.
 | |
| 
 | |
| \C{trouble} Troubleshooting
 | |
| 
 | |
| This chapter describes some of the common problems that users have
 | |
| been known to encounter with NASM, and answers them. It also gives
 | |
| instructions for reporting bugs in NASM if you find a difficulty
 | |
| that isn't listed here.
 | |
| 
 | |
| 
 | |
| \H{problems} Common Problems
 | |
| 
 | |
| \S{inefficient} NASM Generates \i{Inefficient Code}
 | |
| 
 | |
| We sometimes get `bug' reports about NASM generating inefficient, or
 | |
| even `wrong', code on instructions such as \c{ADD ESP,8}. This is a
 | |
| deliberate design feature, connected to predictability of output:
 | |
| NASM, on seeing \c{ADD ESP,8}, will generate the form of the
 | |
| instruction which leaves room for a 32-bit offset. You need to code
 | |
| \I\c{BYTE}\c{ADD ESP,BYTE 8} if you want the space-efficient form of
 | |
| the instruction. This isn't a bug, it's user error: if you prefer to
 | |
| have NASM produce the more efficient code automatically enable
 | |
| optimization with the \c{-On} option (see \k{opt-On}).
 | |
| 
 | |
| 
 | |
| \S{jmprange} My Jumps are Out of Range\I{out of range, jumps}
 | |
| 
 | |
| Similarly, people complain that when they issue \i{conditional
 | |
| jumps} (which are \c{SHORT} by default) that try to jump too far,
 | |
| NASM reports `short jump out of range' instead of making the jumps
 | |
| longer.
 | |
| 
 | |
| This, again, is partly a predictability issue, but in fact has a
 | |
| more practical reason as well. NASM has no means of being told what
 | |
| type of processor the code it is generating will be run on; so it
 | |
| cannot decide for itself that it should generate \i\c{Jcc NEAR} type
 | |
| instructions, because it doesn't know that it's working for a 386 or
 | |
| above. Alternatively, it could replace the out-of-range short
 | |
| \c{JNE} instruction with a very short \c{JE} instruction that jumps
 | |
| over a \c{JMP NEAR}; this is a sensible solution for processors
 | |
| below a 386, but hardly efficient on processors which have good
 | |
| branch prediction \e{and} could have used \c{JNE NEAR} instead. So,
 | |
| once again, it's up to the user, not the assembler, to decide what
 | |
| instructions should be generated. See \k{opt-On}.
 | |
| 
 | |
| 
 | |
| \S{proborg} \i\c{ORG} Doesn't Work
 | |
| 
 | |
| People writing \i{boot sector} programs in the \c{bin} format often
 | |
| complain that \c{ORG} doesn't work the way they'd like: in order to
 | |
| place the \c{0xAA55} signature word at the end of a 512-byte boot
 | |
| sector, people who are used to MASM tend to code
 | |
| 
 | |
| \c         ORG 0
 | |
| \c
 | |
| \c         ; some boot sector code
 | |
| \c
 | |
| \c         ORG 510
 | |
| \c         DW 0xAA55
 | |
| 
 | |
| This is not the intended use of the \c{ORG} directive in NASM, and
 | |
| will not work. The correct way to solve this problem in NASM is to
 | |
| use the \i\c{TIMES} directive, like this:
 | |
| 
 | |
| \c         ORG 0
 | |
| \c
 | |
| \c         ; some boot sector code
 | |
| \c
 | |
| \c         TIMES 510-($-$$) DB 0
 | |
| \c         DW 0xAA55
 | |
| 
 | |
| The \c{TIMES} directive will insert exactly enough zero bytes into
 | |
| the output to move the assembly point up to 510. This method also
 | |
| has the advantage that if you accidentally fill your boot sector too
 | |
| full, NASM will catch the problem at assembly time and report it, so
 | |
| you won't end up with a boot sector that you have to disassemble to
 | |
| find out what's wrong with it.
 | |
| 
 | |
| 
 | |
| \S{probtimes} \i\c{TIMES} Doesn't Work
 | |
| 
 | |
| The other common problem with the above code is people who write the
 | |
| \c{TIMES} line as
 | |
| 
 | |
| \c         TIMES 510-$ DB 0
 | |
| 
 | |
| by reasoning that \c{$} should be a pure number, just like 510, so
 | |
| the difference between them is also a pure number and can happily be
 | |
| fed to \c{TIMES}.
 | |
| 
 | |
| NASM is a \e{modular} assembler: the various component parts are
 | |
| designed to be easily separable for re-use, so they don't exchange
 | |
| information unnecessarily. In consequence, the \c{bin} output
 | |
| format, even though it has been told by the \c{ORG} directive that
 | |
| the \c{.text} section should start at 0, does not pass that
 | |
| information back to the expression evaluator. So from the
 | |
| evaluator's point of view, \c{$} isn't a pure number: it's an offset
 | |
| from a section base. Therefore the difference between \c{$} and 510
 | |
| is also not a pure number, but involves a section base. Values
 | |
| involving section bases cannot be passed as arguments to \c{TIMES}.
 | |
| 
 | |
| The solution, as in the previous section, is to code the \c{TIMES}
 | |
| line in the form
 | |
| 
 | |
| \c         TIMES 510-($-$$) DB 0
 | |
| 
 | |
| in which \c{$} and \c{$$} are offsets from the same section base,
 | |
| and so their difference is a pure number. This will solve the
 | |
| problem and generate sensible code.
 | |
| 
 | |
| 
 | |
| \H{bugs} \i{Bugs}\I{reporting bugs}
 | |
| 
 | |
| We have never yet released a version of NASM with any \e{known}
 | |
| bugs. That doesn't usually stop there being plenty we didn't know
 | |
| about, though. Any that you find should be reported firstly via the
 | |
| \i\c{bugtracker} at
 | |
| \W{https://sourceforge.net/projects/nasm/}\c{https://sourceforge.net/projects/nasm/}
 | |
| (click on "Bugs"), or if that fails then through one of the
 | |
| contacts in \k{contact}.
 | |
| 
 | |
| Please read \k{qstart} first, and don't report the bug if it's
 | |
| listed in there as a deliberate feature. (If you think the feature
 | |
| is badly thought out, feel free to send us reasons why you think it
 | |
| should be changed, but don't just send us mail saying `This is a
 | |
| bug' if the documentation says we did it on purpose.) Then read
 | |
| \k{problems}, and don't bother reporting the bug if it's listed
 | |
| there.
 | |
| 
 | |
| If you do report a bug, \e{please} give us all of the following
 | |
| information:
 | |
| 
 | |
| \b What operating system you're running NASM under. DOS, Linux,
 | |
| NetBSD, Win16, Win32, VMS (I'd be impressed), whatever.
 | |
| 
 | |
| \b If you're running NASM under DOS or Win32, tell us whether you've
 | |
| compiled your own executable from the DOS source archive, or whether
 | |
| you were using the standard distribution binaries out of the
 | |
| archive. If you were using a locally built executable, try to
 | |
| reproduce the problem using one of the standard binaries, as this
 | |
| will make it easier for us to reproduce your problem prior to fixing
 | |
| it.
 | |
| 
 | |
| \b Which version of NASM you're using, and exactly how you invoked
 | |
| it. Give us the precise command line, and the contents of the
 | |
| \c{NASMENV} environment variable if any.
 | |
| 
 | |
| \b Which versions of any supplementary programs you're using, and
 | |
| how you invoked them. If the problem only becomes visible at link
 | |
| time, tell us what linker you're using, what version of it you've
 | |
| got, and the exact linker command line. If the problem involves
 | |
| linking against object files generated by a compiler, tell us what
 | |
| compiler, what version, and what command line or options you used.
 | |
| (If you're compiling in an IDE, please try to reproduce the problem
 | |
| with the command-line version of the compiler.)
 | |
| 
 | |
| \b If at all possible, send us a NASM source file which exhibits the
 | |
| problem. If this causes copyright problems (e.g. you can only
 | |
| reproduce the bug in restricted-distribution code) then bear in mind
 | |
| the following two points: firstly, we guarantee that any source code
 | |
| sent to us for the purposes of debugging NASM will be used \e{only}
 | |
| for the purposes of debugging NASM, and that we will delete all our
 | |
| copies of it as soon as we have found and fixed the bug or bugs in
 | |
| question; and secondly, we would prefer \e{not} to be mailed large
 | |
| chunks of code anyway. The smaller the file, the better. A
 | |
| three-line sample file that does nothing useful \e{except}
 | |
| demonstrate the problem is much easier to work with than a
 | |
| fully fledged ten-thousand-line program. (Of course, some errors
 | |
| \e{do} only crop up in large files, so this may not be possible.)
 | |
| 
 | |
| \b A description of what the problem actually \e{is}. `It doesn't
 | |
| work' is \e{not} a helpful description! Please describe exactly what
 | |
| is happening that shouldn't be, or what isn't happening that should.
 | |
| Examples might be: `NASM generates an error message saying Line 3
 | |
| for an error that's actually on Line 5'; `NASM generates an error
 | |
| message that I believe it shouldn't be generating at all'; `NASM
 | |
| fails to generate an error message that I believe it \e{should} be
 | |
| generating'; `the object file produced from this source code crashes
 | |
| my linker'; `the ninth byte of the output file is 66 and I think it
 | |
| should be 77 instead'.
 | |
| 
 | |
| \b If you believe the output file from NASM to be faulty, send it to
 | |
| us. That allows us to determine whether our own copy of NASM
 | |
| generates the same file, or whether the problem is related to
 | |
| portability issues between our development platforms and yours. We
 | |
| can handle binary files mailed to us as MIME attachments, uuencoded,
 | |
| and even BinHex. Alternatively, we may be able to provide an FTP
 | |
| site you can upload the suspect files to; but mailing them is easier
 | |
| for us.
 | |
| 
 | |
| \b Any other information or data files that might be helpful. If,
 | |
| for example, the problem involves NASM failing to generate an object
 | |
| file while TASM can generate an equivalent file without trouble,
 | |
| then send us \e{both} object files, so we can see what TASM is doing
 | |
| differently from us.
 | |
| 
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| 
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| \A{ndisasm} \i{Ndisasm}
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| 
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|                   The Netwide Disassembler, NDISASM
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| 
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| \H{ndisintro} Introduction
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| 
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| 
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| The Netwide Disassembler is a small companion program to the Netwide
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| Assembler, NASM. It seemed a shame to have an x86 assembler,
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| complete with a full instruction table, and not make as much use of
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| it as possible, so here's a disassembler which shares the
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| instruction table (and some other bits of code) with NASM.
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| 
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| The Netwide Disassembler does nothing except to produce
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| disassemblies of \e{binary} source files. NDISASM does not have any
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| understanding of object file formats, like \c{objdump}, and it will
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| not understand \c{DOS .EXE} files like \c{debug} will. It just
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| disassembles.
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| 
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| 
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| \H{ndisstart} Getting Started: Installation
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| 
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| See \k{install} for installation instructions. NDISASM, like NASM,
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| has a \c{man page} which you may want to put somewhere useful, if you
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| are on a Unix system.
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| 
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| 
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| \H{ndisrun} Running NDISASM
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| 
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| To disassemble a file, you will typically use a command of the form
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| 
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| \c        ndisasm -b {16|32|64} filename
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| 
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| NDISASM can disassemble 16-, 32- or 64-bit code equally easily,
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| provided of course that you remember to specify which it is to work
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| with. If no \i\c{-b} switch is present, NDISASM works in 16-bit mode
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| by default. The \i\c{-u} switch (for USE32) also invokes 32-bit mode.
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| 
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| Two more command line options are \i\c{-r} which reports the version
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| number of NDISASM you are running, and \i\c{-h} which gives a short
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| summary of command line options.
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| 
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| 
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| \S{ndiscom} COM Files: Specifying an Origin
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| 
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| To disassemble a \c{DOS .COM} file correctly, a disassembler must assume
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| that the first instruction in the file is loaded at address \c{0x100},
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| rather than at zero. NDISASM, which assumes by default that any file
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| you give it is loaded at zero, will therefore need to be informed of
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| this.
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| 
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| The \i\c{-o} option allows you to declare a different origin for the
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| file you are disassembling. Its argument may be expressed in any of
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| the NASM numeric formats: decimal by default, if it begins with `\c{$}'
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| or `\c{0x}' or ends in `\c{H}' it's \c{hex}, if it ends in `\c{Q}' it's
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| \c{octal}, and if it ends in `\c{B}' it's \c{binary}.
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| 
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| Hence, to disassemble a \c{.COM} file:
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| 
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| \c        ndisasm -o100h filename.com
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| 
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| will do the trick.
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| 
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| 
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| \S{ndissync} Code Following Data: Synchronisation
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| 
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| Suppose you are disassembling a file which contains some data which
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| isn't machine code, and \e{then} contains some machine code. NDISASM
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| will faithfully plough through the data section, producing machine
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| instructions wherever it can (although most of them will look
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| bizarre, and some may have unusual prefixes, e.g. `\c{FS OR AX,0x240A}'),
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| and generating `DB' instructions ever so often if it's totally stumped.
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| Then it will reach the code section.
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| 
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| Supposing NDISASM has just finished generating a strange machine
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| instruction from part of the data section, and its file position is
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| now one byte \e{before} the beginning of the code section. It's
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| entirely possible that another spurious instruction will get
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| generated, starting with the final byte of the data section, and
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| then the correct first instruction in the code section will not be
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| seen because the starting point skipped over it. This isn't really
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| ideal.
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| 
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| To avoid this, you can specify a `\i\c{synchronisation}' point, or indeed
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| as many synchronisation points as you like (although NDISASM can
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| only handle 8192 sync points internally). The definition of a sync
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| point is this: NDISASM guarantees to hit sync points exactly during
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| disassembly. If it is thinking about generating an instruction which
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| would cause it to jump over a sync point, it will discard that
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| instruction and output a `\c{db}' instead. So it \e{will} start
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| disassembly exactly from the sync point, and so you \e{will} see all
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| the instructions in your code section.
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| 
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| Sync points are specified using the \i\c{-s} option: they are measured
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| in terms of the program origin, not the file position. So if you
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| want to synchronize after 32 bytes of a \c{.COM} file, you would have to
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| do
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| 
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| \c        ndisasm -o100h -s120h file.com
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| 
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| rather than
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| 
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| \c        ndisasm -o100h -s20h file.com
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| 
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| As stated above, you can specify multiple sync markers if you need
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| to, just by repeating the \c{-s} option.
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| 
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| 
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| \S{ndisisync} Mixed Code and Data: Automatic (Intelligent) Synchronisation
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| \I\c{auto-sync}
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| 
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| Suppose you are disassembling the boot sector of a \c{DOS} floppy (maybe
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| it has a virus, and you need to understand the virus so that you
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| know what kinds of damage it might have done you). Typically, this
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| will contain a \c{JMP} instruction, then some data, then the rest of the
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| code. So there is a very good chance of NDISASM being \e{misaligned}
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| when the data ends and the code begins. Hence a sync point is
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| needed.
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| 
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| On the other hand, why should you have to specify the sync point
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| manually? What you'd do in order to find where the sync point would
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| be, surely, would be to read the \c{JMP} instruction, and then to use
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| its target address as a sync point. So can NDISASM do that for you?
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| 
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| The answer, of course, is yes: using either of the synonymous
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| switches \i\c{-a} (for automatic sync) or \i\c{-i} (for intelligent
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| sync) will enable \c{auto-sync} mode. Auto-sync mode automatically
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| generates a sync point for any forward-referring PC-relative jump or
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| call instruction that NDISASM encounters. (Since NDISASM is one-pass,
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| if it encounters a PC-relative jump whose target has already been
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| processed, there isn't much it can do about it...)
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| 
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| Only PC-relative jumps are processed, since an absolute jump is
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| either through a register (in which case NDISASM doesn't know what
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| the register contains) or involves a segment address (in which case
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| the target code isn't in the same segment that NDISASM is working
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| in, and so the sync point can't be placed anywhere useful).
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| 
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| For some kinds of file, this mechanism will automatically put sync
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| points in all the right places, and save you from having to place
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| any sync points manually. However, it should be stressed that
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| auto-sync mode is \e{not} guaranteed to catch all the sync points, and
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| you may still have to place some manually.
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| 
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| Auto-sync mode doesn't prevent you from declaring manual sync
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| points: it just adds automatically generated ones to the ones you
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| provide. It's perfectly feasible to specify \c{-i} \e{and} some \c{-s}
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| options.
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| 
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| Another caveat with auto-sync mode is that if, by some unpleasant
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| fluke, something in your data section should disassemble to a
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| PC-relative call or jump instruction, NDISASM may obediently place a
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| sync point in a totally random place, for example in the middle of
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| one of the instructions in your code section. So you may end up with
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| a wrong disassembly even if you use auto-sync. Again, there isn't
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| much I can do about this. If you have problems, you'll have to use
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| manual sync points, or use the \c{-k} option (documented below) to
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| suppress disassembly of the data area.
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| 
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| 
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| \S{ndisother} Other Options
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| 
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| The \i\c{-e} option skips a header on the file, by ignoring the first N
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| bytes. This means that the header is \e{not} counted towards the
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| disassembly offset: if you give \c{-e10 -o10}, disassembly will start
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| at byte 10 in the file, and this will be given offset 10, not 20.
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| 
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| The \i\c{-k} option is provided with two comma-separated numeric
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| arguments, the first of which is an assembly offset and the second
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| is a number of bytes to skip. This \e{will} count the skipped bytes
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| towards the assembly offset: its use is to suppress disassembly of a
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| data section which wouldn't contain anything you wanted to see
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| anyway.
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| 
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| 
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| \H{ndisbugs} Bugs and Improvements
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| 
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| There are no known bugs. However, any you find, with patches if
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| possible, should be sent to
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| \W{mailto:nasm-bugs@lists.sourceforge.net}\c{nasm-bugs@lists.sourceforge.net}, or to the
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| developer's site at
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| \W{https://sourceforge.net/projects/nasm/}\c{https://sourceforge.net/projects/nasm/}
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| and we'll try to fix them. Feel free to send contributions and
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| new features as well.
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| 
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| \A{inslist} \i{Instruction List}
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| 
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| \H{inslistintro} Introduction
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| 
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| The following sections show the instructions which NASM currently supports. For each
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| instruction, there is a separate entry for each supported addressing mode. The third
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| column shows the processor type in which the instruction was introduced and,
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|  when appropriate, one or more usage flags.
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| 
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| \& inslist.src
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| 
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