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Concentrate compiler dependencies to compiler.h; make sure compiler.h is included first in every .c file (since some prototypes may depend on the presence of feature request macros.) Actually use the conditional inclusion of various functions (totally broken in previous releases.)
143 lines
3.2 KiB
C
143 lines
3.2 KiB
C
#include "compiler.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "segtab.h"
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struct segtabnode {
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int localseg;
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int destseg;
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int32_t offset;
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struct segtabnode *left;
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struct segtabnode *right;
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/*
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* counts of how many are left or right, for use in reorganising
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* the tree
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*/
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int leftcount;
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int rightcount;
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};
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/*
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* init_seglocations()
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* add_seglocation()
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* get_seglocation()
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* done_seglocation()
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*
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* functions used by write_output() to manipulate associations
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* between segment numbers and locations (which are built up on a per
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* module basis, but we only need one module at a time...)
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*
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* implementation: we build a binary tree.
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*/
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void init_seglocations(segtab * root)
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{
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*root = NULL;
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}
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void descend_tree_add(struct segtabnode **node,
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int localseg, int destseg, int32_t offset)
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{
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struct segtabnode *n;
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if (*node == NULL) {
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*node = malloc(sizeof(**node));
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if (!*node) {
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fprintf(stderr, "segment table: out of memory\n");
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exit(1);
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}
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(*node)->localseg = localseg;
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(*node)->offset = offset;
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(*node)->left = NULL;
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(*node)->leftcount = 0;
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(*node)->right = NULL;
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(*node)->rightcount = 0;
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(*node)->destseg = destseg;
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return;
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}
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if (localseg < (*node)->localseg) {
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(*node)->leftcount++;
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descend_tree_add(&(*node)->left, localseg, destseg, offset);
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if ((*node)->leftcount > (*node)->rightcount + 2) {
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n = *node;
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*node = n->left;
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n->left = (*node)->right;
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n->leftcount = (*node)->rightcount;
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(*node)->right = n;
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(*node)->rightcount = n->leftcount + n->rightcount + 1;
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}
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} else {
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(*node)->rightcount++;
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descend_tree_add(&(*node)->right, localseg, destseg, offset);
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if ((*node)->rightcount > (*node)->leftcount + 2) {
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n = *node;
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*node = n->right;
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n->right = (*node)->left;
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n->rightcount = (*node)->leftcount;
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(*node)->left = n;
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(*node)->leftcount = n->leftcount + n->rightcount + 1;
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}
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}
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}
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void add_seglocation(segtab * root, int localseg, int destseg, int32_t offset)
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{
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descend_tree_add((struct segtabnode **)root, localseg, destseg,
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offset);
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}
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int get_seglocation(segtab * root, int localseg, int *destseg,
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int32_t *offset)
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{
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struct segtabnode *n = (struct segtabnode *)*root;
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while (n && n->localseg != localseg) {
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if (localseg < n->localseg)
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n = n->left;
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else
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n = n->right;
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}
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if (n) {
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*destseg = n->destseg;
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*offset = n->offset;
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return 1;
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} else
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return 0;
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}
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void freenode(struct segtabnode *n)
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{
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if (!n)
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return;
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freenode(n->left);
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freenode(n->right);
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free(n);
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}
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void done_seglocations(segtab * root)
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{
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freenode(*root);
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*root = NULL;
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}
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#if 0
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void printnode(int i, struct segtabnode *n)
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{
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if (!n)
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return;
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printnode(i + 1, n->left);
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printf("%*s%d %d %ld\n", i, "", n->localseg, n->destseg, n->offset);
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printnode(i + 1, n->right);
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}
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void printtable()
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{
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printnode(0, root);
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}
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#endif
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