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SPDX is an international standard for documenting software license requirements. Remove the existing headers and replace with a brief SPDX preamble. See: https://spdx.dev/use/specifications/ The script used to convert the files is added to "tools", and the file header templates in headers/ are updated. Signed-off-by: H. Peter Anvin (Intel) <hpa@zytor.com>
100 lines
2.2 KiB
C
100 lines
2.2 KiB
C
/* SPDX-License-Identifier: BSD-2-Clause */
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/* Copyright 1996-2009 The NASM Authors - All Rights Reserved */
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/*
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* sync.c the Netwide Disassembler synchronisation processing module
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*/
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#include "compiler.h"
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#include "nasmlib.h"
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#include "sync.h"
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#define SYNC_MAX_SHIFT 31
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#define SYNC_MAX_SIZE (1U << SYNC_MAX_SHIFT)
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/* initial # of sync points (*must* be power of two)*/
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#define SYNC_INITIAL_CHUNK (1U << 12)
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/*
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* This lot manages the current set of sync points by means of a
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* heap (priority queue) structure.
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*/
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static struct Sync {
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uint64_t pos;
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uint32_t length;
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} *synx;
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static uint32_t max_synx, nsynx;
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static inline void swap_sync(uint32_t dst, uint32_t src)
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{
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struct Sync t = synx[dst];
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synx[dst] = synx[src];
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synx[src] = t;
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}
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void init_sync(void)
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{
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max_synx = SYNC_INITIAL_CHUNK;
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synx = nasm_malloc((max_synx + 1) * sizeof(*synx));
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nsynx = 0;
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}
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void add_sync(uint64_t pos, uint32_t length)
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{
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uint32_t i;
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if (nsynx >= max_synx) {
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if (max_synx >= SYNC_MAX_SIZE) /* too many sync points! */
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return;
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max_synx = (max_synx << 1);
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synx = nasm_realloc(synx, (max_synx + 1) * sizeof(*synx));
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}
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nsynx++;
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synx[nsynx].pos = pos;
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synx[nsynx].length = length;
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for (i = nsynx; i > 1; i /= 2) {
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if (synx[i / 2].pos > synx[i].pos)
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swap_sync(i / 2, i);
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}
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}
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uint64_t next_sync(uint64_t position, uint32_t *length)
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{
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while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
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uint32_t i, j;
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swap_sync(nsynx, 1);
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nsynx--;
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i = 1;
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while (i * 2 <= nsynx) {
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j = i * 2;
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if (synx[j].pos < synx[i].pos &&
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(j + 1 > nsynx || synx[j + 1].pos > synx[j].pos)) {
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swap_sync(j, i);
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i = j;
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} else if (j + 1 <= nsynx && synx[j + 1].pos < synx[i].pos) {
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swap_sync(j + 1, i);
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i = j + 1;
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} else
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break;
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}
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}
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if (nsynx > 0) {
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if (length)
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*length = synx[1].length;
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return synx[1].pos;
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} else {
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if (length)
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*length = 0L;
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return 0;
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}
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}
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