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Reconnecting shouldn't lose the address family.
git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1383 dbcabf3a-b0e7-0310-adc4-f8d773084564
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@ -103,6 +103,7 @@ static int server_reconnect_timeout(void)
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static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn)
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{
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conn->family = rec->family;
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conn->address = g_strdup(rec->address);
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if (conn->port == 0) conn->port = rec->port;
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@ -132,6 +133,7 @@ server_connect_copy_skeleton(SERVER_CONNECT_REC *src, int connect_info)
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dest->proxy_string = g_strdup(src->proxy_string);
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if (connect_info) {
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dest->family = src->family;
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dest->address = g_strdup(src->address);
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dest->port = src->port;
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dest->password = g_strdup(src->password);
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@ -202,6 +204,7 @@ static void sig_reconnect(SERVER_REC *server)
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if (sserver == NULL || conn->chatnet == NULL) {
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/* not in any chatnet, just reconnect back to same server */
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conn->family = server->connrec->family;
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conn->address = g_strdup(server->connrec->address);
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conn->port = server->connrec->port;
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conn->password = g_strdup(server->connrec->password);
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